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Types ¶
type CommonFacade ¶
type CommonFacade struct {
// contains filtered or unexported fields
}
CommonFacade implements a NetworkCommonFacade.
func NewNetworkCommonFacade ¶
func NewNetworkCommonFacade(r rpc.RPC, casc *cascade.Cascade) *CommonFacade
NewNetworkCommonFacade creates a NetworkCommonFacade.
func (*CommonFacade) GetCascade ¶
func (fac *CommonFacade) GetCascade() *cascade.Cascade
GetCascade returns a cascade pointer.
func (*CommonFacade) GetPulseManager ¶
func (fac *CommonFacade) GetPulseManager() core.PulseManager
GetPulseManager returns a pulse manager pointer.
func (*CommonFacade) GetRPC ¶
func (fac *CommonFacade) GetRPC() rpc.RPC
GetRPC return an RPC pointer.
func (*CommonFacade) SetPulseManager ¶
func (fac *CommonFacade) SetPulseManager(manager core.PulseManager)
SetPulseManager sets a pulse manager to common facade.
type Context ¶
Context type is localized for future purposes. Network Host can have multiple IDs, but each action must be executed with only one ID. Context is used in all actions to select specific ID to work with.
type HostHandler ¶
type HostHandler interface { Disconnect() Listen() error ObtainIP() error GetActiveNodes() error Bootstrap() error GetHostsFromBootstrap() NumHosts(ctx Context) int AnalyzeNetwork(ctx Context) error ConfirmNodeRole(role string) bool StoreRetrieve(key store.Key) ([]byte, bool) HtFromCtx(ctx Context) *routing.HashTable EqualAuthSentKey(targetID string, key []byte) bool SendRequest(packet *packet.Packet) (transport.Future, error) FindHost(ctx Context, targetID string) (*host.Host, bool, error) RemoteProcedureRegister(name string, method core.RemoteProcedure) InvokeRPC(sender *host.Host, method string, args [][]byte) ([]byte, error) CascadeSendMessage(data core.Cascade, targetID string, method string, args [][]byte) error Store(key store.Key, data []byte, replication time.Time, expiration time.Time, publisher bool) error RemoteProcedureCall(ctx Context, targetID string, method string, args [][]byte) (result []byte, err error) AddPossibleProxyID(id string) AddActiveNodes(activeNode []*core.ActiveNode) AddPossibleRelayID(id string) AddProxyHost(targetID string) AddSubnetID(ip, targetID string) AddAuthSentKey(id string, key []byte) AddRelayClient(host *host.Host) error AddReceivedKey(target string, key []byte) AddHost(ctx Context, host *routing.RouteHost) RemoveAuthHost(key string) RemoveProxyHost(targetID string) RemovePossibleProxyID(id string) RemoveAuthSentKeys(targetID string) RemoveRelayClient(host *host.Host) error SetHighKnownHostID(id string) SetOuterHostsCount(hosts int) SetAuthStatus(targetID string, status bool) GetProxyHostsCount() int GetOuterHostsCount() int GetHighKnownHostID() string GetSelfKnownOuterHosts() int GetOriginHost() *host.Origin GetPacketTimeout() time.Duration GetReplicationTime() time.Duration HostIsAuthenticated(targetID string) bool KeyIsReceived(targetID string) ([]byte, bool) GetNetworkCommonFacade() NetworkCommonFacade GetExpirationTime(ctx Context, key []byte) time.Time GetNodeID() core.RecordRef GetActiveNodesList() []*core.ActiveNode }
HostHandler is an interface which uses for host network implementation.
type NetworkCommonFacade ¶
type NetworkCommonFacade interface { GetRPC() rpc.RPC GetCascade() *cascade.Cascade GetPulseManager() core.PulseManager SetPulseManager(manager core.PulseManager) }
NetworkCommonFacade is used for implementation of rpc and cascade.
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