Documentation ¶
Index ¶
Constants ¶
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const ( BRIT_CBT = "BRIT.CBT" BRIT_DAT = "BRIT.DAT" BRIT_OOL = "BRIT.OOL" CASTLE_DAT = "CASTLE.DAT" CASTLE_NPC = "CASTLE.NPC" CASTLE_TLK = "CASTLE.TLK" DATA_OVL = "DATA.OVL" DUNGEON_CBT = "DUNGEON.CBT" DUNGEON_DAT = "DUNGEON.DAT" DWELLING_DAT = "DWELLING.DAT" DWELLING_NPC = "DWELLING.NPC" DWELLING_TLK = "DWELLING.TLK" INIT_GAM = "INIT.GAM" KEEP_DAT = "KEEP.DAT" KEEP_NPC = "KEEP.NPC" KEEP_TLK = "KEEP.TLK" LOOK2_DAT = "LOOK2.DAT" NEW_SAVE_FILE = "save.json" NEW_SAVE_SUMMARY_FILE = "summary.json" SAVED_GAM = "SAVED.GAM" SAVED_OOL = "SAVED.OOL" SHOPPE_DAT = "SHOPPE.DAT" SIGNS_DAT = "SIGNS.DAT" TOWNE_DAT = "TOWNE.DAT" TOWNE_NPC = "TOWNE.NPC" TOWNE_TLK = "TOWNE.TLK" UNDER_DAT = "UNDER.DAT" UNDER_OOL = "UNDER.OOL" MISCMAPS_DAT = "MISCMAPS.DAT" )
Variables ¶
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var ( TalkFiles = []string{CASTLE_TLK, TOWNE_TLK, DWELLING_TLK, KEEP_TLK} NpcFiles = []string{CASTLE_NPC, TOWNE_NPC, DWELLING_NPC, KEEP_NPC} SmallMapFiles = []string{CASTLE_DAT, TOWNE_DAT, DWELLING_DAT, KEEP_DAT} )
Slices for grouped files
Functions ¶
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Types ¶
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