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var SkipNode = errors.New("skip this node")
SkipNode should be returned from a `WalkFunc` when the caller wants to stop recursing. It is not returned by `Walk`.
Functions ¶
This section is empty.
Types ¶
type NodeDef ¶
type NodeDef struct { ID string Parent string Class string BrowseName string Description string AccessLevel uint32 Path string DataType string Writable bool }
NodeDef represents a node in the OPC-UA tree
type NodeWalker ¶
type NodeWalker struct {
// contains filtered or unexported fields
}
NodeWalker walks the OPC-UA nodes
func NewNodeWalker ¶
func NewNodeWalker(client *opcua.Client, maxDepth uint) *NodeWalker
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