Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Tile ¶
type Tile struct { Point image.Point `json:"point"` Value string `json:"value"` LandType string `json:"landType"` FrontStyleClass string `json:"frontStyleClass"` BackStyleClass string `json:"backStyleClass"` GroundLevel int `json:"groundLevel"` WaterLevel *int `json:"waterLevel"` PostGlacial bool `json:"postGlacial"` }
type WorldRequest ¶
type WorldRequest struct {
MinX, MinY, MaxX, MaxY int
}
type WorldResponse ¶
type WorldService ¶
type WorldService struct {
// contains filtered or unexported fields
}
func NewWorldService ¶
func NewWorldService() WorldService
func (WorldService) Load ¶
func (m WorldService) Load(request WorldRequest) (*WorldResponse, error)
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