Documentation ¶
Index ¶
- Variables
- func GenPeerID() (peer.ID, error)
- func WaitForMinPeers(pctx context.Context, logger *zap.Logger, subscriber Subscriber, ...) error
- type Broadcaster
- type EventHandler
- type MockMessageEvent
- type MockNetwork
- type MsgValidationResult
- type Network
- type RequestHandler
- type Subscriber
- type SyncHandler
- type SyncProtocol
- type SyncResult
- type Syncer
- type ValidationReporting
Constants ¶
This section is empty.
Variables ¶
var ( // ErrNetworkIsNotReady is returned when trying to access the network instance before it's ready ErrNetworkIsNotReady = errors.New("network services are not ready") )
Functions ¶
func WaitForMinPeers ¶
func WaitForMinPeers(pctx context.Context, logger *zap.Logger, subscriber Subscriber, vpk spectypes.ValidatorPK, minPeers int, interval time.Duration) error
WaitForMinPeers waits until there are minPeers conntected for the given validator
Types ¶
type Broadcaster ¶
type Broadcaster interface { // Broadcast broadcasts the given message to the corresponding subnet Broadcast(msg spectypes.SSVMessage) error }
Broadcaster enables to broadcast messages
type EventHandler ¶
type EventHandler func(e MockMessageEvent) *spectypes.SSVMessage
EventHandler represents a function that handles a message event
type MockMessageEvent ¶
type MockMessageEvent struct { From peer.ID Topic string Protocol string Msg *spectypes.SSVMessage }
MockMessageEvent is an abstraction used to push stream/pubsub messages
type MockNetwork ¶
type MockNetwork interface { Network SendStreamMessage(protocol string, pi peer.ID, msg *spectypes.SSVMessage) error Self() peer.ID PushMsg(e MockMessageEvent) AddPeers(pk spectypes.ValidatorPK, toAdd ...MockNetwork) Start(ctx context.Context) SetLastDecidedHandler(lastDecidedHandler EventHandler) SetGetHistoryHandler(getHistoryHandler EventHandler) GetBroadcastMessages() []spectypes.SSVMessage }
MockNetwork is a wrapping interface that enables tests to run with local network
func NewMockNetwork ¶
NewMockNetwork creates a new instance of MockNetwork
type MsgValidationResult ¶
type MsgValidationResult int32
MsgValidationResult helps other components to report message validation with a generic results scheme
const ( // ValidationAccept is the result of a valid message ValidationAccept MsgValidationResult = iota // ValidationIgnore is the result in case we want to ignore the validation ValidationIgnore // ValidationRejectLow is the result for invalid message, with low severity (e.g. late message) ValidationRejectLow // ValidationRejectMedium is the result for invalid message, with medium severity (e.g. wrong height) ValidationRejectMedium // ValidationRejectHigh is the result for invalid message, with high severity (e.g. invalid signature) ValidationRejectHigh )
type Network ¶
type Network interface { Subscriber Broadcaster Syncer ValidationReporting }
Network holds the networking layer used to complement the underlying protocols
type RequestHandler ¶
type RequestHandler func(*spectypes.SSVMessage) (*spectypes.SSVMessage, error)
RequestHandler handles p2p requests
func CombineRequestHandlers ¶
func CombineRequestHandlers(handlers ...RequestHandler) RequestHandler
CombineRequestHandlers combines multiple handlers into a single handler
type Subscriber ¶
type Subscriber interface { // Subscribe subscribes to validator subnet Subscribe(pk spectypes.ValidatorPK) error // Unsubscribe unsubscribes from the validator subnet Unsubscribe(pk spectypes.ValidatorPK) error // Peers returns the peers that are connected to the given validator Peers(pk spectypes.ValidatorPK) ([]peer.ID, error) }
Subscriber manages topics subscription
type SyncHandler ¶
type SyncHandler struct { Protocol SyncProtocol Handler RequestHandler }
SyncHandler is a wrapper for RequestHandler, that enables to specify the protocol
func WithHandler ¶
func WithHandler(protocol SyncProtocol, handler RequestHandler) *SyncHandler
WithHandler enables to inject an SyncHandler
type SyncProtocol ¶
type SyncProtocol int32
SyncProtocol represent the type of sync protocols
const ( // LastDecidedProtocol is the last decided protocol type LastDecidedProtocol SyncProtocol = iota // LastChangeRoundProtocol is the last change round protocol type LastChangeRoundProtocol // DecidedHistoryProtocol is the decided history protocol type DecidedHistoryProtocol )
type SyncResult ¶
type SyncResult struct { Msg *spectypes.SSVMessage Sender string }
SyncResult holds the result of a sync request, including the actual message and the sender
type Syncer ¶
type Syncer interface { // RegisterHandlers registers handler for the given protocol RegisterHandlers(handlers ...*SyncHandler) // LastDecided fetches last decided from a random set of peers LastDecided(mid spectypes.MessageID) ([]SyncResult, error) // GetHistory sync the given range from a set of peers that supports history for the given identifier // it accepts a list of targets for the request GetHistory(mid spectypes.MessageID, from, to specqbft.Height, targets ...string) ([]SyncResult, specqbft.Height, error) // LastChangeRound fetches last change round message from a random set of peers LastChangeRound(mid spectypes.MessageID, height specqbft.Height) ([]SyncResult, error) }
Syncer holds the interface for syncing data from other peerz
type ValidationReporting ¶
type ValidationReporting interface { // ReportValidation reports the result for the given message ReportValidation(message *spectypes.SSVMessage, res MsgValidationResult) }
ValidationReporting is the interface for reporting on message validation results