Documentation ¶
Index ¶
- Constants
- Variables
- type AtomicState
- type BeaconClient
- type Config
- type Datastore
- type Manager
- type MultiSlotState
- func (as *MultiSlotState) Duties() structs.DutiesState
- func (as *MultiSlotState) Fork() structs.ForkState
- func (as *MultiSlotState) ForkVersion(slot structs.Slot) structs.ForkVersion
- func (as *MultiSlotState) Genesis() structs.GenesisInfo
- func (as *MultiSlotState) HeadSlot() structs.Slot
- func (as *MultiSlotState) KnownValidators() structs.ValidatorsState
- func (as *MultiSlotState) KnownValidatorsUpdateTime() time.Time
- func (as *MultiSlotState) Randao(slot uint64) structs.RandaoState
- func (as *MultiSlotState) SetDuties(duties structs.DutiesState)
- func (as *MultiSlotState) SetFork(fork structs.ForkState)
- func (as *MultiSlotState) SetGenesis(genesis structs.GenesisInfo)
- func (as *MultiSlotState) SetHeadSlot(headSlot structs.Slot)
- func (as *MultiSlotState) SetKnownValidators(validators structs.ValidatorsState)
- func (as *MultiSlotState) SetRandao(randao structs.RandaoState)
- func (as *MultiSlotState) SetWithdrawals(withdrawals structs.WithdrawalsState)
- func (as *MultiSlotState) Withdrawals(slot uint64) structs.WithdrawalsState
- type State
- type ValidatorCache
Constants ¶
View Source
const (
NumberOfSlotsInState = 2
)
View Source
const (
Version = "0.3.6"
)
Variables ¶
View Source
var (
ErrUnkownFork = errors.New("beacon node fork is unknown")
)
Functions ¶
This section is empty.
Types ¶
type AtomicState ¶
type AtomicState struct {
// contains filtered or unexported fields
}
func (*AtomicState) Randao ¶
func (as *AtomicState) Randao() structs.RandaoState
func (*AtomicState) SetRandao ¶
func (as *AtomicState) SetRandao(randao structs.RandaoState)
func (*AtomicState) SetWithdrawals ¶
func (as *AtomicState) SetWithdrawals(withdrawals structs.WithdrawalsState)
func (*AtomicState) Withdrawals ¶
func (as *AtomicState) Withdrawals() structs.WithdrawalsState
type BeaconClient ¶
type BeaconClient interface { SubscribeToHeadEvents(ctx context.Context, slotC chan bcli.HeadEvent) GetProposerDuties(structs.Epoch) (*bcli.RegisteredProposersResponse, error) SyncStatus() (*bcli.SyncStatusPayloadData, error) KnownValidators(structs.Slot) (bcli.AllValidatorsResponse, error) Genesis() (structs.GenesisInfo, error) GetWithdrawals(structs.Slot) (*bcli.GetWithdrawalsResponse, error) Randao(structs.Slot) (string, error) GetForkSchedule() (*bcli.GetForkScheduleResponse, error) }
type Manager ¶
func (*Manager) Init ¶
func (s *Manager) Init(ctx context.Context, state State, client BeaconClient, d Datastore, vCache ValidatorCache) error
func (*Manager) Run ¶
func (s *Manager) Run(ctx context.Context, state State, client BeaconClient, d Datastore, vCache ValidatorCache) error
type MultiSlotState ¶ added in v0.4.2
type MultiSlotState struct {
// contains filtered or unexported fields
}
func (*MultiSlotState) Duties ¶ added in v0.4.2
func (as *MultiSlotState) Duties() structs.DutiesState
func (*MultiSlotState) Fork ¶ added in v0.4.2
func (as *MultiSlotState) Fork() structs.ForkState
func (*MultiSlotState) ForkVersion ¶ added in v0.4.2
func (as *MultiSlotState) ForkVersion(slot structs.Slot) structs.ForkVersion
func (*MultiSlotState) Genesis ¶ added in v0.4.2
func (as *MultiSlotState) Genesis() structs.GenesisInfo
func (*MultiSlotState) HeadSlot ¶ added in v0.4.2
func (as *MultiSlotState) HeadSlot() structs.Slot
func (*MultiSlotState) KnownValidators ¶ added in v0.4.2
func (as *MultiSlotState) KnownValidators() structs.ValidatorsState
func (*MultiSlotState) KnownValidatorsUpdateTime ¶ added in v0.4.2
func (as *MultiSlotState) KnownValidatorsUpdateTime() time.Time
func (*MultiSlotState) Randao ¶ added in v0.4.2
func (as *MultiSlotState) Randao(slot uint64) structs.RandaoState
func (*MultiSlotState) SetDuties ¶ added in v0.4.2
func (as *MultiSlotState) SetDuties(duties structs.DutiesState)
func (*MultiSlotState) SetFork ¶ added in v0.4.2
func (as *MultiSlotState) SetFork(fork structs.ForkState)
func (*MultiSlotState) SetGenesis ¶ added in v0.4.2
func (as *MultiSlotState) SetGenesis(genesis structs.GenesisInfo)
func (*MultiSlotState) SetHeadSlot ¶ added in v0.4.2
func (as *MultiSlotState) SetHeadSlot(headSlot structs.Slot)
func (*MultiSlotState) SetKnownValidators ¶ added in v0.4.2
func (as *MultiSlotState) SetKnownValidators(validators structs.ValidatorsState)
func (*MultiSlotState) SetRandao ¶ added in v0.4.2
func (as *MultiSlotState) SetRandao(randao structs.RandaoState)
func (*MultiSlotState) SetWithdrawals ¶ added in v0.4.2
func (as *MultiSlotState) SetWithdrawals(withdrawals structs.WithdrawalsState)
func (*MultiSlotState) Withdrawals ¶ added in v0.4.2
func (as *MultiSlotState) Withdrawals(slot uint64) structs.WithdrawalsState
type State ¶
type State interface { SetGenesis(structs.GenesisInfo) Duties() structs.DutiesState SetDuties(structs.DutiesState) KnownValidators() structs.ValidatorsState KnownValidatorsUpdateTime() time.Time SetKnownValidators(structs.ValidatorsState) HeadSlot() structs.Slot SetHeadSlot(structs.Slot) Withdrawals(uint64) structs.WithdrawalsState SetWithdrawals(structs.WithdrawalsState) SetRandao(structs.RandaoState) Randao(uint64) structs.RandaoState Fork() structs.ForkState SetFork(structs.ForkState) }
type ValidatorCache ¶
type ValidatorCache interface {
Get(types.PublicKey) (structs.ValidatorCacheEntry, bool)
}
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