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Constants ¶
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Variables ¶
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var ( LeftMouseButtonPressed bool MiddleMouseButtonPressed bool RightMouseButtonPressed bool CursorX int CursorY int WheelX float64 WheelY float64 LeftMouseButtonJustPressed bool MiddleMouseButtonJustPressed bool RightMouseButtonJustPressed bool LastLeftMouseButtonPressed bool LastMiddleMouseButtonPressed bool LastRightMouseButtonPressed bool InputChars []rune KeyPressed = map[ebiten.Key]bool{} AnyKeyPressed bool )
Functions ¶
Types ¶
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