Documentation
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Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryZones(u *User) *ZoneQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddZoneIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddZones(z ...*Zone) *UserCreate
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetDisplayname(s string) *UserCreate
- func (uc *UserCreate) SetEmail(s string) *UserCreate
- func (uc *UserCreate) SetLowerUsername(s string) *UserCreate
- func (uc *UserCreate) SetPasswordHash(b []byte) *UserCreate
- func (uc *UserCreate) SetUsername(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddZoneIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearZones()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) Displayname() (r string, exists bool)
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Email() (r string, exists bool)
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) LowerUsername() (r string, exists bool)
- func (m *UserMutation) OldDisplayname(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldLowerUsername(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldPasswordHash(ctx context.Context) (v []byte, err error)
- func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) PasswordHash() (r []byte, exists bool)
- func (m *UserMutation) RemoveZoneIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedZonesIDs() (ids []int)
- func (m *UserMutation) ResetDisplayname()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetEmail()
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetLowerUsername()
- func (m *UserMutation) ResetPasswordHash()
- func (m *UserMutation) ResetUsername()
- func (m *UserMutation) ResetZones()
- func (m *UserMutation) SetDisplayname(s string)
- func (m *UserMutation) SetEmail(s string)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetLowerUsername(s string)
- func (m *UserMutation) SetPasswordHash(b []byte)
- func (m *UserMutation) SetUsername(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Username() (r string, exists bool)
- func (m *UserMutation) ZonesCleared() bool
- func (m *UserMutation) ZonesIDs() (ids []int)
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryZones() *ZoneQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithZones(opts ...func(*ZoneQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddZoneIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddZones(z ...*Zone) *UserUpdate
- func (uu *UserUpdate) ClearZones() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveZoneIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveZones(z ...*Zone) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetDisplayname(s string) *UserUpdate
- func (uu *UserUpdate) SetEmail(s string) *UserUpdate
- func (uu *UserUpdate) SetLowerUsername(s string) *UserUpdate
- func (uu *UserUpdate) SetPasswordHash(b []byte) *UserUpdate
- func (uu *UserUpdate) SetUsername(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddZoneIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddZones(z ...*Zone) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearZones() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveZoneIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveZones(z ...*Zone) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetDisplayname(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetLowerUsername(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetPasswordHash(b []byte) *UserUpdateOne
- func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
- type Zone
- type ZoneClient
- func (c *ZoneClient) Create() *ZoneCreate
- func (c *ZoneClient) CreateBulk(builders ...*ZoneCreate) *ZoneCreateBulk
- func (c *ZoneClient) Delete() *ZoneDelete
- func (c *ZoneClient) DeleteOne(z *Zone) *ZoneDeleteOne
- func (c *ZoneClient) DeleteOneID(id int) *ZoneDeleteOne
- func (c *ZoneClient) Get(ctx context.Context, id int) (*Zone, error)
- func (c *ZoneClient) GetX(ctx context.Context, id int) *Zone
- func (c *ZoneClient) Hooks() []Hook
- func (c *ZoneClient) Query() *ZoneQuery
- func (c *ZoneClient) QueryOwner(z *Zone) *UserQuery
- func (c *ZoneClient) Update() *ZoneUpdate
- func (c *ZoneClient) UpdateOne(z *Zone) *ZoneUpdateOne
- func (c *ZoneClient) UpdateOneID(id int) *ZoneUpdateOne
- func (c *ZoneClient) Use(hooks ...Hook)
- type ZoneCreate
- func (zc *ZoneCreate) Mutation() *ZoneMutation
- func (zc *ZoneCreate) Save(ctx context.Context) (*Zone, error)
- func (zc *ZoneCreate) SaveX(ctx context.Context) *Zone
- func (zc *ZoneCreate) SetDomain(s string) *ZoneCreate
- func (zc *ZoneCreate) SetNillableOwnerID(id *int) *ZoneCreate
- func (zc *ZoneCreate) SetOwner(u *User) *ZoneCreate
- func (zc *ZoneCreate) SetOwnerID(id int) *ZoneCreate
- type ZoneCreateBulk
- type ZoneDelete
- type ZoneDeleteOne
- type ZoneEdges
- type ZoneGroupBy
- func (zgb *ZoneGroupBy) Aggregate(fns ...AggregateFunc) *ZoneGroupBy
- func (zgb *ZoneGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (zgb *ZoneGroupBy) BoolX(ctx context.Context) bool
- func (zgb *ZoneGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (zgb *ZoneGroupBy) BoolsX(ctx context.Context) []bool
- func (zgb *ZoneGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (zgb *ZoneGroupBy) Float64X(ctx context.Context) float64
- func (zgb *ZoneGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (zgb *ZoneGroupBy) Float64sX(ctx context.Context) []float64
- func (zgb *ZoneGroupBy) Int(ctx context.Context) (_ int, err error)
- func (zgb *ZoneGroupBy) IntX(ctx context.Context) int
- func (zgb *ZoneGroupBy) Ints(ctx context.Context) ([]int, error)
- func (zgb *ZoneGroupBy) IntsX(ctx context.Context) []int
- func (zgb *ZoneGroupBy) Scan(ctx context.Context, v interface{}) error
- func (zgb *ZoneGroupBy) ScanX(ctx context.Context, v interface{})
- func (zgb *ZoneGroupBy) String(ctx context.Context) (_ string, err error)
- func (zgb *ZoneGroupBy) StringX(ctx context.Context) string
- func (zgb *ZoneGroupBy) Strings(ctx context.Context) ([]string, error)
- func (zgb *ZoneGroupBy) StringsX(ctx context.Context) []string
- type ZoneMutation
- func (m *ZoneMutation) AddField(name string, value ent.Value) error
- func (m *ZoneMutation) AddedEdges() []string
- func (m *ZoneMutation) AddedField(name string) (ent.Value, bool)
- func (m *ZoneMutation) AddedFields() []string
- func (m *ZoneMutation) AddedIDs(name string) []ent.Value
- func (m *ZoneMutation) ClearEdge(name string) error
- func (m *ZoneMutation) ClearField(name string) error
- func (m *ZoneMutation) ClearOwner()
- func (m *ZoneMutation) ClearedEdges() []string
- func (m *ZoneMutation) ClearedFields() []string
- func (m ZoneMutation) Client() *Client
- func (m *ZoneMutation) Domain() (r string, exists bool)
- func (m *ZoneMutation) EdgeCleared(name string) bool
- func (m *ZoneMutation) Field(name string) (ent.Value, bool)
- func (m *ZoneMutation) FieldCleared(name string) bool
- func (m *ZoneMutation) Fields() []string
- func (m *ZoneMutation) ID() (id int, exists bool)
- func (m *ZoneMutation) OldDomain(ctx context.Context) (v string, err error)
- func (m *ZoneMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ZoneMutation) Op() Op
- func (m *ZoneMutation) OwnerCleared() bool
- func (m *ZoneMutation) OwnerID() (id int, exists bool)
- func (m *ZoneMutation) OwnerIDs() (ids []int)
- func (m *ZoneMutation) RemovedEdges() []string
- func (m *ZoneMutation) RemovedIDs(name string) []ent.Value
- func (m *ZoneMutation) ResetDomain()
- func (m *ZoneMutation) ResetEdge(name string) error
- func (m *ZoneMutation) ResetField(name string) error
- func (m *ZoneMutation) ResetOwner()
- func (m *ZoneMutation) SetDomain(s string)
- func (m *ZoneMutation) SetField(name string, value ent.Value) error
- func (m *ZoneMutation) SetOwnerID(id int)
- func (m ZoneMutation) Tx() (*Tx, error)
- func (m *ZoneMutation) Type() string
- type ZoneQuery
- func (zq *ZoneQuery) All(ctx context.Context) ([]*Zone, error)
- func (zq *ZoneQuery) AllX(ctx context.Context) []*Zone
- func (zq *ZoneQuery) Clone() *ZoneQuery
- func (zq *ZoneQuery) Count(ctx context.Context) (int, error)
- func (zq *ZoneQuery) CountX(ctx context.Context) int
- func (zq *ZoneQuery) Exist(ctx context.Context) (bool, error)
- func (zq *ZoneQuery) ExistX(ctx context.Context) bool
- func (zq *ZoneQuery) First(ctx context.Context) (*Zone, error)
- func (zq *ZoneQuery) FirstID(ctx context.Context) (id int, err error)
- func (zq *ZoneQuery) FirstIDX(ctx context.Context) int
- func (zq *ZoneQuery) FirstX(ctx context.Context) *Zone
- func (zq *ZoneQuery) GroupBy(field string, fields ...string) *ZoneGroupBy
- func (zq *ZoneQuery) IDs(ctx context.Context) ([]int, error)
- func (zq *ZoneQuery) IDsX(ctx context.Context) []int
- func (zq *ZoneQuery) Limit(limit int) *ZoneQuery
- func (zq *ZoneQuery) Offset(offset int) *ZoneQuery
- func (zq *ZoneQuery) Only(ctx context.Context) (*Zone, error)
- func (zq *ZoneQuery) OnlyID(ctx context.Context) (id int, err error)
- func (zq *ZoneQuery) OnlyIDX(ctx context.Context) int
- func (zq *ZoneQuery) OnlyX(ctx context.Context) *Zone
- func (zq *ZoneQuery) Order(o ...OrderFunc) *ZoneQuery
- func (zq *ZoneQuery) QueryOwner() *UserQuery
- func (zq *ZoneQuery) Select(field string, fields ...string) *ZoneSelect
- func (zq *ZoneQuery) Unique(unique bool) *ZoneQuery
- func (zq *ZoneQuery) Where(ps ...predicate.Zone) *ZoneQuery
- func (zq *ZoneQuery) WithOwner(opts ...func(*UserQuery)) *ZoneQuery
- type ZoneSelect
- func (zs *ZoneSelect) Bool(ctx context.Context) (_ bool, err error)
- func (zs *ZoneSelect) BoolX(ctx context.Context) bool
- func (zs *ZoneSelect) Bools(ctx context.Context) ([]bool, error)
- func (zs *ZoneSelect) BoolsX(ctx context.Context) []bool
- func (zs *ZoneSelect) Float64(ctx context.Context) (_ float64, err error)
- func (zs *ZoneSelect) Float64X(ctx context.Context) float64
- func (zs *ZoneSelect) Float64s(ctx context.Context) ([]float64, error)
- func (zs *ZoneSelect) Float64sX(ctx context.Context) []float64
- func (zs *ZoneSelect) Int(ctx context.Context) (_ int, err error)
- func (zs *ZoneSelect) IntX(ctx context.Context) int
- func (zs *ZoneSelect) Ints(ctx context.Context) ([]int, error)
- func (zs *ZoneSelect) IntsX(ctx context.Context) []int
- func (zs *ZoneSelect) Scan(ctx context.Context, v interface{}) error
- func (zs *ZoneSelect) ScanX(ctx context.Context, v interface{})
- func (zs *ZoneSelect) String(ctx context.Context) (_ string, err error)
- func (zs *ZoneSelect) StringX(ctx context.Context) string
- func (zs *ZoneSelect) Strings(ctx context.Context) ([]string, error)
- func (zs *ZoneSelect) StringsX(ctx context.Context) []string
- type ZoneUpdate
- func (zu *ZoneUpdate) ClearOwner() *ZoneUpdate
- func (zu *ZoneUpdate) Exec(ctx context.Context) error
- func (zu *ZoneUpdate) ExecX(ctx context.Context)
- func (zu *ZoneUpdate) Mutation() *ZoneMutation
- func (zu *ZoneUpdate) Save(ctx context.Context) (int, error)
- func (zu *ZoneUpdate) SaveX(ctx context.Context) int
- func (zu *ZoneUpdate) SetDomain(s string) *ZoneUpdate
- func (zu *ZoneUpdate) SetNillableOwnerID(id *int) *ZoneUpdate
- func (zu *ZoneUpdate) SetOwner(u *User) *ZoneUpdate
- func (zu *ZoneUpdate) SetOwnerID(id int) *ZoneUpdate
- func (zu *ZoneUpdate) Where(ps ...predicate.Zone) *ZoneUpdate
- type ZoneUpdateOne
- func (zuo *ZoneUpdateOne) ClearOwner() *ZoneUpdateOne
- func (zuo *ZoneUpdateOne) Exec(ctx context.Context) error
- func (zuo *ZoneUpdateOne) ExecX(ctx context.Context)
- func (zuo *ZoneUpdateOne) Mutation() *ZoneMutation
- func (zuo *ZoneUpdateOne) Save(ctx context.Context) (*Zone, error)
- func (zuo *ZoneUpdateOne) SaveX(ctx context.Context) *Zone
- func (zuo *ZoneUpdateOne) Select(field string, fields ...string) *ZoneUpdateOne
- func (zuo *ZoneUpdateOne) SetDomain(s string) *ZoneUpdateOne
- func (zuo *ZoneUpdateOne) SetNillableOwnerID(id *int) *ZoneUpdateOne
- func (zuo *ZoneUpdateOne) SetOwner(u *User) *ZoneUpdateOne
- func (zuo *ZoneUpdateOne) SetOwnerID(id int) *ZoneUpdateOne
- type Zones
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeUser = "User" TypeZone = "Zone" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // User is the client for interacting with the User builders. User *UserClient // Zone is the client for interacting with the Zone builders. Zone *ZoneClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). User. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Tx ¶
type Tx struct { // User is the client for interacting with the User builders. User *UserClient // Zone is the client for interacting with the Zone builders. Zone *ZoneClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Email holds the value of the "email" field. Email string `json:"email,omitempty"` // Username holds the value of the "username" field. Username string `json:"username,omitempty"` // Displayname holds the value of the "displayname" field. Displayname string `json:"displayname,omitempty"` // LowerUsername holds the value of the "lower_username" field. LowerUsername string `json:"lower_username,omitempty"` // PasswordHash holds the value of the "passwordHash" field. PasswordHash []byte `json:"passwordHash,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryZones ¶
QueryZones queries the "zones" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryZones ¶
func (c *UserClient) QueryZones(u *User) *ZoneQuery
QueryZones queries the zones edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddZoneIDs ¶
func (uc *UserCreate) AddZoneIDs(ids ...int) *UserCreate
AddZoneIDs adds the "zones" edge to the Zone entity by IDs.
func (*UserCreate) AddZones ¶
func (uc *UserCreate) AddZones(z ...*Zone) *UserCreate
AddZones adds the "zones" edges to the Zone entity.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetDisplayname ¶ added in v0.0.2
func (uc *UserCreate) SetDisplayname(s string) *UserCreate
SetDisplayname sets the "displayname" field.
func (*UserCreate) SetEmail ¶
func (uc *UserCreate) SetEmail(s string) *UserCreate
SetEmail sets the "email" field.
func (*UserCreate) SetLowerUsername ¶
func (uc *UserCreate) SetLowerUsername(s string) *UserCreate
SetLowerUsername sets the "lower_username" field.
func (*UserCreate) SetPasswordHash ¶
func (uc *UserCreate) SetPasswordHash(b []byte) *UserCreate
SetPasswordHash sets the "passwordHash" field.
func (*UserCreate) SetUsername ¶
func (uc *UserCreate) SetUsername(s string) *UserCreate
SetUsername sets the "username" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Zones holds the value of the zones edge. Zones []*Zone `json:"zones,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) ZonesOrErr ¶
ZonesOrErr returns the Zones value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddZoneIDs ¶
func (m *UserMutation) AddZoneIDs(ids ...int)
AddZoneIDs adds the "zones" edge to the Zone entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearZones ¶
func (m *UserMutation) ClearZones()
ClearZones clears the "zones" edge to the Zone entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) Displayname ¶ added in v0.0.2
func (m *UserMutation) Displayname() (r string, exists bool)
Displayname returns the value of the "displayname" field in the mutation.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Email ¶
func (m *UserMutation) Email() (r string, exists bool)
Email returns the value of the "email" field in the mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*UserMutation) LowerUsername ¶
func (m *UserMutation) LowerUsername() (r string, exists bool)
LowerUsername returns the value of the "lower_username" field in the mutation.
func (*UserMutation) OldDisplayname ¶ added in v0.0.2
func (m *UserMutation) OldDisplayname(ctx context.Context) (v string, err error)
OldDisplayname returns the old "displayname" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldEmail ¶
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
OldEmail returns the old "email" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldLowerUsername ¶
func (m *UserMutation) OldLowerUsername(ctx context.Context) (v string, err error)
OldLowerUsername returns the old "lower_username" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldPasswordHash ¶
func (m *UserMutation) OldPasswordHash(ctx context.Context) (v []byte, err error)
OldPasswordHash returns the old "passwordHash" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldUsername ¶
func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error)
OldUsername returns the old "username" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) PasswordHash ¶
func (m *UserMutation) PasswordHash() (r []byte, exists bool)
PasswordHash returns the value of the "passwordHash" field in the mutation.
func (*UserMutation) RemoveZoneIDs ¶
func (m *UserMutation) RemoveZoneIDs(ids ...int)
RemoveZoneIDs removes the "zones" edge to the Zone entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedZonesIDs ¶
func (m *UserMutation) RemovedZonesIDs() (ids []int)
RemovedZones returns the removed IDs of the "zones" edge to the Zone entity.
func (*UserMutation) ResetDisplayname ¶ added in v0.0.2
func (m *UserMutation) ResetDisplayname()
ResetDisplayname resets all changes to the "displayname" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetEmail ¶
func (m *UserMutation) ResetEmail()
ResetEmail resets all changes to the "email" field.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetLowerUsername ¶
func (m *UserMutation) ResetLowerUsername()
ResetLowerUsername resets all changes to the "lower_username" field.
func (*UserMutation) ResetPasswordHash ¶
func (m *UserMutation) ResetPasswordHash()
ResetPasswordHash resets all changes to the "passwordHash" field.
func (*UserMutation) ResetUsername ¶
func (m *UserMutation) ResetUsername()
ResetUsername resets all changes to the "username" field.
func (*UserMutation) ResetZones ¶
func (m *UserMutation) ResetZones()
ResetZones resets all changes to the "zones" edge.
func (*UserMutation) SetDisplayname ¶ added in v0.0.2
func (m *UserMutation) SetDisplayname(s string)
SetDisplayname sets the "displayname" field.
func (*UserMutation) SetEmail ¶
func (m *UserMutation) SetEmail(s string)
SetEmail sets the "email" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetLowerUsername ¶
func (m *UserMutation) SetLowerUsername(s string)
SetLowerUsername sets the "lower_username" field.
func (*UserMutation) SetPasswordHash ¶
func (m *UserMutation) SetPasswordHash(b []byte)
SetPasswordHash sets the "passwordHash" field.
func (*UserMutation) SetUsername ¶
func (m *UserMutation) SetUsername(s string)
SetUsername sets the "username" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Username ¶
func (m *UserMutation) Username() (r string, exists bool)
Username returns the value of the "username" field in the mutation.
func (*UserMutation) ZonesCleared ¶
func (m *UserMutation) ZonesCleared() bool
ZonesCleared reports if the "zones" edge to the Zone entity was cleared.
func (*UserMutation) ZonesIDs ¶
func (m *UserMutation) ZonesIDs() (ids []int)
ZonesIDs returns the "zones" edge IDs in the mutation.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Email string `json:"email,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldEmail). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one User entity is not found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when exactly one User ID is not found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryZones ¶
QueryZones chains the current query on the "zones" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Email string `json:"email,omitempty"` } client.User.Query(). Select(user.FieldEmail). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddZoneIDs ¶
func (uu *UserUpdate) AddZoneIDs(ids ...int) *UserUpdate
AddZoneIDs adds the "zones" edge to the Zone entity by IDs.
func (*UserUpdate) AddZones ¶
func (uu *UserUpdate) AddZones(z ...*Zone) *UserUpdate
AddZones adds the "zones" edges to the Zone entity.
func (*UserUpdate) ClearZones ¶
func (uu *UserUpdate) ClearZones() *UserUpdate
ClearZones clears all "zones" edges to the Zone entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveZoneIDs ¶
func (uu *UserUpdate) RemoveZoneIDs(ids ...int) *UserUpdate
RemoveZoneIDs removes the "zones" edge to Zone entities by IDs.
func (*UserUpdate) RemoveZones ¶
func (uu *UserUpdate) RemoveZones(z ...*Zone) *UserUpdate
RemoveZones removes "zones" edges to Zone entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetDisplayname ¶ added in v0.0.2
func (uu *UserUpdate) SetDisplayname(s string) *UserUpdate
SetDisplayname sets the "displayname" field.
func (*UserUpdate) SetEmail ¶
func (uu *UserUpdate) SetEmail(s string) *UserUpdate
SetEmail sets the "email" field.
func (*UserUpdate) SetLowerUsername ¶
func (uu *UserUpdate) SetLowerUsername(s string) *UserUpdate
SetLowerUsername sets the "lower_username" field.
func (*UserUpdate) SetPasswordHash ¶
func (uu *UserUpdate) SetPasswordHash(b []byte) *UserUpdate
SetPasswordHash sets the "passwordHash" field.
func (*UserUpdate) SetUsername ¶
func (uu *UserUpdate) SetUsername(s string) *UserUpdate
SetUsername sets the "username" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddZoneIDs ¶
func (uuo *UserUpdateOne) AddZoneIDs(ids ...int) *UserUpdateOne
AddZoneIDs adds the "zones" edge to the Zone entity by IDs.
func (*UserUpdateOne) AddZones ¶
func (uuo *UserUpdateOne) AddZones(z ...*Zone) *UserUpdateOne
AddZones adds the "zones" edges to the Zone entity.
func (*UserUpdateOne) ClearZones ¶
func (uuo *UserUpdateOne) ClearZones() *UserUpdateOne
ClearZones clears all "zones" edges to the Zone entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveZoneIDs ¶
func (uuo *UserUpdateOne) RemoveZoneIDs(ids ...int) *UserUpdateOne
RemoveZoneIDs removes the "zones" edge to Zone entities by IDs.
func (*UserUpdateOne) RemoveZones ¶
func (uuo *UserUpdateOne) RemoveZones(z ...*Zone) *UserUpdateOne
RemoveZones removes "zones" edges to Zone entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetDisplayname ¶ added in v0.0.2
func (uuo *UserUpdateOne) SetDisplayname(s string) *UserUpdateOne
SetDisplayname sets the "displayname" field.
func (*UserUpdateOne) SetEmail ¶
func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
SetEmail sets the "email" field.
func (*UserUpdateOne) SetLowerUsername ¶
func (uuo *UserUpdateOne) SetLowerUsername(s string) *UserUpdateOne
SetLowerUsername sets the "lower_username" field.
func (*UserUpdateOne) SetPasswordHash ¶
func (uuo *UserUpdateOne) SetPasswordHash(b []byte) *UserUpdateOne
SetPasswordHash sets the "passwordHash" field.
func (*UserUpdateOne) SetUsername ¶
func (uuo *UserUpdateOne) SetUsername(s string) *UserUpdateOne
SetUsername sets the "username" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Zone ¶
type Zone struct { // ID of the ent. ID int `json:"id,omitempty"` // Domain holds the value of the "domain" field. Domain string `json:"domain,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the ZoneQuery when eager-loading is set. Edges ZoneEdges `json:"edges"` // contains filtered or unexported fields }
Zone is the model entity for the Zone schema.
func (*Zone) QueryOwner ¶
QueryOwner queries the "owner" edge of the Zone entity.
func (*Zone) Unwrap ¶
Unwrap unwraps the Zone entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Zone) Update ¶
func (z *Zone) Update() *ZoneUpdateOne
Update returns a builder for updating this Zone. Note that you need to call Zone.Unwrap() before calling this method if this Zone was returned from a transaction, and the transaction was committed or rolled back.
type ZoneClient ¶
type ZoneClient struct {
// contains filtered or unexported fields
}
ZoneClient is a client for the Zone schema.
func NewZoneClient ¶
func NewZoneClient(c config) *ZoneClient
NewZoneClient returns a client for the Zone from the given config.
func (*ZoneClient) Create ¶
func (c *ZoneClient) Create() *ZoneCreate
Create returns a create builder for Zone.
func (*ZoneClient) CreateBulk ¶
func (c *ZoneClient) CreateBulk(builders ...*ZoneCreate) *ZoneCreateBulk
CreateBulk returns a builder for creating a bulk of Zone entities.
func (*ZoneClient) Delete ¶
func (c *ZoneClient) Delete() *ZoneDelete
Delete returns a delete builder for Zone.
func (*ZoneClient) DeleteOne ¶
func (c *ZoneClient) DeleteOne(z *Zone) *ZoneDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*ZoneClient) DeleteOneID ¶
func (c *ZoneClient) DeleteOneID(id int) *ZoneDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*ZoneClient) GetX ¶
func (c *ZoneClient) GetX(ctx context.Context, id int) *Zone
GetX is like Get, but panics if an error occurs.
func (*ZoneClient) Query ¶
func (c *ZoneClient) Query() *ZoneQuery
Query returns a query builder for Zone.
func (*ZoneClient) QueryOwner ¶
func (c *ZoneClient) QueryOwner(z *Zone) *UserQuery
QueryOwner queries the owner edge of a Zone.
func (*ZoneClient) Update ¶
func (c *ZoneClient) Update() *ZoneUpdate
Update returns an update builder for Zone.
func (*ZoneClient) UpdateOne ¶
func (c *ZoneClient) UpdateOne(z *Zone) *ZoneUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ZoneClient) UpdateOneID ¶
func (c *ZoneClient) UpdateOneID(id int) *ZoneUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ZoneClient) Use ¶
func (c *ZoneClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `zone.Hooks(f(g(h())))`.
type ZoneCreate ¶
type ZoneCreate struct {
// contains filtered or unexported fields
}
ZoneCreate is the builder for creating a Zone entity.
func (*ZoneCreate) Mutation ¶
func (zc *ZoneCreate) Mutation() *ZoneMutation
Mutation returns the ZoneMutation object of the builder.
func (*ZoneCreate) Save ¶
func (zc *ZoneCreate) Save(ctx context.Context) (*Zone, error)
Save creates the Zone in the database.
func (*ZoneCreate) SaveX ¶
func (zc *ZoneCreate) SaveX(ctx context.Context) *Zone
SaveX calls Save and panics if Save returns an error.
func (*ZoneCreate) SetDomain ¶
func (zc *ZoneCreate) SetDomain(s string) *ZoneCreate
SetDomain sets the "domain" field.
func (*ZoneCreate) SetNillableOwnerID ¶
func (zc *ZoneCreate) SetNillableOwnerID(id *int) *ZoneCreate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*ZoneCreate) SetOwner ¶
func (zc *ZoneCreate) SetOwner(u *User) *ZoneCreate
SetOwner sets the "owner" edge to the User entity.
func (*ZoneCreate) SetOwnerID ¶
func (zc *ZoneCreate) SetOwnerID(id int) *ZoneCreate
SetOwnerID sets the "owner" edge to the User entity by ID.
type ZoneCreateBulk ¶
type ZoneCreateBulk struct {
// contains filtered or unexported fields
}
ZoneCreateBulk is the builder for creating many Zone entities in bulk.
type ZoneDelete ¶
type ZoneDelete struct {
// contains filtered or unexported fields
}
ZoneDelete is the builder for deleting a Zone entity.
func (*ZoneDelete) Exec ¶
func (zd *ZoneDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ZoneDelete) ExecX ¶
func (zd *ZoneDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ZoneDelete) Where ¶
func (zd *ZoneDelete) Where(ps ...predicate.Zone) *ZoneDelete
Where adds a new predicate to the ZoneDelete builder.
type ZoneDeleteOne ¶
type ZoneDeleteOne struct {
// contains filtered or unexported fields
}
ZoneDeleteOne is the builder for deleting a single Zone entity.
func (*ZoneDeleteOne) Exec ¶
func (zdo *ZoneDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ZoneDeleteOne) ExecX ¶
func (zdo *ZoneDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ZoneEdges ¶
type ZoneEdges struct { // Owner holds the value of the owner edge. Owner *User `json:"owner,omitempty"` // contains filtered or unexported fields }
ZoneEdges holds the relations/edges for other nodes in the graph.
func (ZoneEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type ZoneGroupBy ¶
type ZoneGroupBy struct {
// contains filtered or unexported fields
}
ZoneGroupBy is the group-by builder for Zone entities.
func (*ZoneGroupBy) Aggregate ¶
func (zgb *ZoneGroupBy) Aggregate(fns ...AggregateFunc) *ZoneGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ZoneGroupBy) Bool ¶
func (zgb *ZoneGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) BoolX ¶
func (zgb *ZoneGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ZoneGroupBy) Bools ¶
func (zgb *ZoneGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) BoolsX ¶
func (zgb *ZoneGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ZoneGroupBy) Float64 ¶
func (zgb *ZoneGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) Float64X ¶
func (zgb *ZoneGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ZoneGroupBy) Float64s ¶
func (zgb *ZoneGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) Float64sX ¶
func (zgb *ZoneGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ZoneGroupBy) Int ¶
func (zgb *ZoneGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) IntX ¶
func (zgb *ZoneGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ZoneGroupBy) Ints ¶
func (zgb *ZoneGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) IntsX ¶
func (zgb *ZoneGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ZoneGroupBy) Scan ¶
func (zgb *ZoneGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*ZoneGroupBy) ScanX ¶
func (zgb *ZoneGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ZoneGroupBy) String ¶
func (zgb *ZoneGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ZoneGroupBy) StringX ¶
func (zgb *ZoneGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ZoneMutation ¶
type ZoneMutation struct {
// contains filtered or unexported fields
}
ZoneMutation represents an operation that mutates the Zone nodes in the graph.
func (*ZoneMutation) AddField ¶
func (m *ZoneMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ZoneMutation) AddedEdges ¶
func (m *ZoneMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ZoneMutation) AddedField ¶
func (m *ZoneMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ZoneMutation) AddedFields ¶
func (m *ZoneMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ZoneMutation) AddedIDs ¶
func (m *ZoneMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ZoneMutation) ClearEdge ¶
func (m *ZoneMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ZoneMutation) ClearField ¶
func (m *ZoneMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ZoneMutation) ClearOwner ¶
func (m *ZoneMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*ZoneMutation) ClearedEdges ¶
func (m *ZoneMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ZoneMutation) ClearedFields ¶
func (m *ZoneMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ZoneMutation) Client ¶
func (m ZoneMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ZoneMutation) Domain ¶
func (m *ZoneMutation) Domain() (r string, exists bool)
Domain returns the value of the "domain" field in the mutation.
func (*ZoneMutation) EdgeCleared ¶
func (m *ZoneMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ZoneMutation) Field ¶
func (m *ZoneMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ZoneMutation) FieldCleared ¶
func (m *ZoneMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ZoneMutation) Fields ¶
func (m *ZoneMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ZoneMutation) ID ¶
func (m *ZoneMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder.
func (*ZoneMutation) OldDomain ¶
func (m *ZoneMutation) OldDomain(ctx context.Context) (v string, err error)
OldDomain returns the old "domain" field's value of the Zone entity. If the Zone object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ZoneMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ZoneMutation) OwnerCleared ¶
func (m *ZoneMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (*ZoneMutation) OwnerID ¶
func (m *ZoneMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*ZoneMutation) OwnerIDs ¶
func (m *ZoneMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*ZoneMutation) RemovedEdges ¶
func (m *ZoneMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ZoneMutation) RemovedIDs ¶
func (m *ZoneMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ZoneMutation) ResetDomain ¶
func (m *ZoneMutation) ResetDomain()
ResetDomain resets all changes to the "domain" field.
func (*ZoneMutation) ResetEdge ¶
func (m *ZoneMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ZoneMutation) ResetField ¶
func (m *ZoneMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ZoneMutation) ResetOwner ¶
func (m *ZoneMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*ZoneMutation) SetDomain ¶
func (m *ZoneMutation) SetDomain(s string)
SetDomain sets the "domain" field.
func (*ZoneMutation) SetField ¶
func (m *ZoneMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ZoneMutation) SetOwnerID ¶
func (m *ZoneMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the User entity by id.
func (ZoneMutation) Tx ¶
func (m ZoneMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ZoneMutation) Type ¶
func (m *ZoneMutation) Type() string
Type returns the node type of this mutation (Zone).
type ZoneQuery ¶
type ZoneQuery struct {
// contains filtered or unexported fields
}
ZoneQuery is the builder for querying Zone entities.
func (*ZoneQuery) Clone ¶
Clone returns a duplicate of the ZoneQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ZoneQuery) First ¶
First returns the first Zone entity from the query. Returns a *NotFoundError when no Zone was found.
func (*ZoneQuery) FirstID ¶
FirstID returns the first Zone ID from the query. Returns a *NotFoundError when no Zone ID was found.
func (*ZoneQuery) GroupBy ¶
func (zq *ZoneQuery) GroupBy(field string, fields ...string) *ZoneGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Domain string `json:"domain,omitempty"` Count int `json:"count,omitempty"` } client.Zone.Query(). GroupBy(zone.FieldDomain). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ZoneQuery) Only ¶
Only returns a single Zone entity found by the query, ensuring it only returns one. Returns a *NotSingularError when exactly one Zone entity is not found. Returns a *NotFoundError when no Zone entities are found.
func (*ZoneQuery) OnlyID ¶
OnlyID is like Only, but returns the only Zone ID in the query. Returns a *NotSingularError when exactly one Zone ID is not found. Returns a *NotFoundError when no entities are found.
func (*ZoneQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*ZoneQuery) Select ¶
func (zq *ZoneQuery) Select(field string, fields ...string) *ZoneSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Domain string `json:"domain,omitempty"` } client.Zone.Query(). Select(zone.FieldDomain). Scan(ctx, &v)
func (*ZoneQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type ZoneSelect ¶
type ZoneSelect struct { *ZoneQuery // contains filtered or unexported fields }
ZoneSelect is the builder for selecting fields of Zone entities.
func (*ZoneSelect) Bool ¶
func (zs *ZoneSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) BoolX ¶
func (zs *ZoneSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ZoneSelect) Bools ¶
func (zs *ZoneSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) BoolsX ¶
func (zs *ZoneSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ZoneSelect) Float64 ¶
func (zs *ZoneSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) Float64X ¶
func (zs *ZoneSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ZoneSelect) Float64s ¶
func (zs *ZoneSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) Float64sX ¶
func (zs *ZoneSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ZoneSelect) Int ¶
func (zs *ZoneSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) IntX ¶
func (zs *ZoneSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ZoneSelect) Ints ¶
func (zs *ZoneSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) IntsX ¶
func (zs *ZoneSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ZoneSelect) Scan ¶
func (zs *ZoneSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*ZoneSelect) ScanX ¶
func (zs *ZoneSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ZoneSelect) String ¶
func (zs *ZoneSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*ZoneSelect) StringX ¶
func (zs *ZoneSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ZoneUpdate ¶
type ZoneUpdate struct {
// contains filtered or unexported fields
}
ZoneUpdate is the builder for updating Zone entities.
func (*ZoneUpdate) ClearOwner ¶
func (zu *ZoneUpdate) ClearOwner() *ZoneUpdate
ClearOwner clears the "owner" edge to the User entity.
func (*ZoneUpdate) Exec ¶
func (zu *ZoneUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ZoneUpdate) ExecX ¶
func (zu *ZoneUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ZoneUpdate) Mutation ¶
func (zu *ZoneUpdate) Mutation() *ZoneMutation
Mutation returns the ZoneMutation object of the builder.
func (*ZoneUpdate) Save ¶
func (zu *ZoneUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ZoneUpdate) SaveX ¶
func (zu *ZoneUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ZoneUpdate) SetDomain ¶
func (zu *ZoneUpdate) SetDomain(s string) *ZoneUpdate
SetDomain sets the "domain" field.
func (*ZoneUpdate) SetNillableOwnerID ¶
func (zu *ZoneUpdate) SetNillableOwnerID(id *int) *ZoneUpdate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*ZoneUpdate) SetOwner ¶
func (zu *ZoneUpdate) SetOwner(u *User) *ZoneUpdate
SetOwner sets the "owner" edge to the User entity.
func (*ZoneUpdate) SetOwnerID ¶
func (zu *ZoneUpdate) SetOwnerID(id int) *ZoneUpdate
SetOwnerID sets the "owner" edge to the User entity by ID.
func (*ZoneUpdate) Where ¶
func (zu *ZoneUpdate) Where(ps ...predicate.Zone) *ZoneUpdate
Where adds a new predicate for the ZoneUpdate builder.
type ZoneUpdateOne ¶
type ZoneUpdateOne struct {
// contains filtered or unexported fields
}
ZoneUpdateOne is the builder for updating a single Zone entity.
func (*ZoneUpdateOne) ClearOwner ¶
func (zuo *ZoneUpdateOne) ClearOwner() *ZoneUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*ZoneUpdateOne) Exec ¶
func (zuo *ZoneUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ZoneUpdateOne) ExecX ¶
func (zuo *ZoneUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ZoneUpdateOne) Mutation ¶
func (zuo *ZoneUpdateOne) Mutation() *ZoneMutation
Mutation returns the ZoneMutation object of the builder.
func (*ZoneUpdateOne) Save ¶
func (zuo *ZoneUpdateOne) Save(ctx context.Context) (*Zone, error)
Save executes the query and returns the updated Zone entity.
func (*ZoneUpdateOne) SaveX ¶
func (zuo *ZoneUpdateOne) SaveX(ctx context.Context) *Zone
SaveX is like Save, but panics if an error occurs.
func (*ZoneUpdateOne) Select ¶
func (zuo *ZoneUpdateOne) Select(field string, fields ...string) *ZoneUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*ZoneUpdateOne) SetDomain ¶
func (zuo *ZoneUpdateOne) SetDomain(s string) *ZoneUpdateOne
SetDomain sets the "domain" field.
func (*ZoneUpdateOne) SetNillableOwnerID ¶
func (zuo *ZoneUpdateOne) SetNillableOwnerID(id *int) *ZoneUpdateOne
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*ZoneUpdateOne) SetOwner ¶
func (zuo *ZoneUpdateOne) SetOwner(u *User) *ZoneUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*ZoneUpdateOne) SetOwnerID ¶
func (zuo *ZoneUpdateOne) SetOwnerID(id int) *ZoneUpdateOne
SetOwnerID sets the "owner" edge to the User entity by ID.