Documentation ¶
Index ¶
- func AddQueueCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func BackwardCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func DisconnectCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func ForwardCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func GopherlinkInit(r *discordgo.Ready, config structs.GopherlinkConfig)
- func NowPlayingCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func PlayCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func QueueCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func RemoveCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func SeekCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func SkipCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func StopCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
- func VoiceUpdate(s *discordgo.Session, v *discordgo.VoiceServerUpdate)
- func VolumeCmd(s *discordgo.Session, conf *structs.Config, m *discordgo.Message, ...)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AddQueueCmd ¶
func BackwardCmd ¶
func DisconnectCmd ¶
func ForwardCmd ¶
func GopherlinkInit ¶
func GopherlinkInit(r *discordgo.Ready, config structs.GopherlinkConfig)
func NowPlayingCmd ¶
func VoiceUpdate ¶
func VoiceUpdate(s *discordgo.Session, v *discordgo.VoiceServerUpdate)
Types ¶
This section is empty.
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