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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Example1 ¶
type Example1 struct { markup.Component `initMethod:"Start"` F0 *coll.Properties F1 application.Context `inject:"context"` F2 lang.ReleasePool `inject:"pool"` F3 string `inject:"${test.str.s1}"` F4 string `inject:"hello,world"` F5 int `inject:"1000"` F6i8 int8 `inject:"${test.num.i64}"` F6i16 int16 `inject:"${test.num.i64}"` F6i32 int32 `inject:"${test.num.i64}"` F6i64 int64 `inject:"${test.num.i64}"` F7 bool `inject:"false"` F8 float32 `inject:"${test.num.f32}"` F9 float64 `inject:"0.001"` F10 *strings.Builder `inject:"*"` F11 []*strings.Builder `inject:"*"` }
type Example2 ¶
type Example2 struct { markup.Controller `id:"Example2" class:"Example"` Context application.Context `inject:"context"` Pool lang.ReleasePool `inject:"pool"` }
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