Documentation
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Index ¶
- func NoRoute(c *gin.Context)
- type AdminHandler
- type ComponentHandler
- func (h *ComponentHandler) Create(c *gin.Context)
- func (h *ComponentHandler) CreateView(c *gin.Context)
- func (h *ComponentHandler) Delete(c *gin.Context)
- func (h *ComponentHandler) Root(c *gin.Context)
- func (h *ComponentHandler) Update(c *gin.Context)
- func (h *ComponentHandler) UpdateView(c *gin.Context)
- type IncidentHandler
- func (h *IncidentHandler) Create(c *gin.Context)
- func (h *IncidentHandler) CreateLog(c *gin.Context)
- func (h *IncidentHandler) CreateView(c *gin.Context)
- func (h *IncidentHandler) Delete(c *gin.Context)
- func (h *IncidentHandler) Root(c *gin.Context)
- func (h *IncidentHandler) Update(c *gin.Context)
- func (h *IncidentHandler) UpdateLog(c *gin.Context)
- func (h *IncidentHandler) UpdateView(c *gin.Context)
- type StatusHandler
- type UserHandler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AdminHandler ¶
type AdminHandler struct{}
func NewAdminHandler ¶
func NewAdminHandler() *AdminHandler
func (*AdminHandler) Root ¶
func (h *AdminHandler) Root(c *gin.Context)
type ComponentHandler ¶
type ComponentHandler struct {
// contains filtered or unexported fields
}
func NewComponentHandler ¶
func NewComponentHandler(service s.ComponentService) *ComponentHandler
func (*ComponentHandler) Create ¶
func (h *ComponentHandler) Create(c *gin.Context)
func (*ComponentHandler) CreateView ¶
func (h *ComponentHandler) CreateView(c *gin.Context)
func (*ComponentHandler) Delete ¶
func (h *ComponentHandler) Delete(c *gin.Context)
func (*ComponentHandler) Root ¶
func (h *ComponentHandler) Root(c *gin.Context)
func (*ComponentHandler) Update ¶
func (h *ComponentHandler) Update(c *gin.Context)
func (*ComponentHandler) UpdateView ¶
func (h *ComponentHandler) UpdateView(c *gin.Context)
type IncidentHandler ¶
type IncidentHandler struct {
// contains filtered or unexported fields
}
func NewIncidentHandler ¶
func NewIncidentHandler( incidentService s.IncidentService, componentService s.ComponentService, ) *IncidentHandler
func (*IncidentHandler) Create ¶
func (h *IncidentHandler) Create(c *gin.Context)
func (*IncidentHandler) CreateLog ¶
func (h *IncidentHandler) CreateLog(c *gin.Context)
func (*IncidentHandler) CreateView ¶
func (h *IncidentHandler) CreateView(c *gin.Context)
func (*IncidentHandler) Delete ¶
func (h *IncidentHandler) Delete(c *gin.Context)
func (*IncidentHandler) Root ¶
func (h *IncidentHandler) Root(c *gin.Context)
func (*IncidentHandler) Update ¶
func (h *IncidentHandler) Update(c *gin.Context)
func (*IncidentHandler) UpdateLog ¶
func (h *IncidentHandler) UpdateLog(c *gin.Context)
func (*IncidentHandler) UpdateView ¶
func (h *IncidentHandler) UpdateView(c *gin.Context)
type StatusHandler ¶
type StatusHandler struct {
// contains filtered or unexported fields
}
func NewStatusHandler ¶
func NewStatusHandler( componentService s.ComponentService, incidentService s.IncidentService, ) *StatusHandler
func (*StatusHandler) Status ¶
func (h *StatusHandler) Status(c *gin.Context)
type UserHandler ¶
type UserHandler struct {
// contains filtered or unexported fields
}
func NewUserHandler ¶
func NewUserHandler(service s.UserService) *UserHandler
func (*UserHandler) Login ¶
func (h *UserHandler) Login(c *gin.Context)
func (*UserHandler) Logout ¶
func (h *UserHandler) Logout(c *gin.Context)
func (*UserHandler) RegisterFirstAdmin ¶
func (h *UserHandler) RegisterFirstAdmin(c *gin.Context)
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