Documentation ¶
Overview ¶
Package service provides EndpointController implementation to manage and sync service endpoints.
CAUTION: If you update code in this file, you may need to also update code
in contrib/mesos/pkg/service/endpoints_controller.go
Index ¶
Constants ¶
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const ( // We'll attempt to recompute EVERY service's endpoints at least this // often. Higher numbers = lower CPU/network load; lower numbers = // shorter amount of time before a mistaken endpoint is corrected. FullServiceResyncPeriod = 30 * time.Second // We must avoid syncing service until the pod store has synced. If it hasn't synced, to // avoid a hot loop, we'll wait this long between checks. PodStoreSyncedPollPeriod = 100 * time.Millisecond // An annotation on the Service denoting if the endpoints controller should // go ahead and create endpoints for unready pods. This annotation is // currently only used by PetSets, where we need the pet to be DNS // resolvable during initialization. In this situation we create a headless // service just for the PetSet, and clients shouldn't be using this Service // for anything so unready endpoints don't matter. TolerateUnreadyEndpointsAnnotation = "service.alpha.kubernetes.io/tolerate-unready-endpoints" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type EndpointController ¶
type EndpointController struct {
// contains filtered or unexported fields
}
EndpointController manages selector-based service endpoints.
func NewEndpointController ¶
func NewEndpointController(podInformer framework.SharedIndexInformer, client *clientset.Clientset) *EndpointController
NewEndpointController returns a new *EndpointController.
func NewEndpointControllerFromClient ¶ added in v1.3.0
func NewEndpointControllerFromClient(client *clientset.Clientset, resyncPeriod controller.ResyncPeriodFunc) *EndpointController
NewEndpointControllerFromClient returns a new *EndpointController that runs its own informer.
func (*EndpointController) Run ¶
func (e *EndpointController) Run(workers int, stopCh <-chan struct{})
Runs e; will not return until stopCh is closed. workers determines how many endpoints will be handled in parallel.
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