agent

package
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Published: Dec 16, 2014 License: Apache-2.0 Imports: 15 Imported by: 0

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Constants

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const (
	// TTL to use with all state pushed to Registry
	DefaultTTL = "30s"
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Agent

type Agent struct {
	Machine machine.Machine
	// contains filtered or unexported fields
}

func (*Agent) Heartbeat

func (a *Agent) Heartbeat(stop chan bool)

Heartbeat updates the Registry periodically with an acknowledgement of the Jobs this Agent is expected to be running.

func (*Agent) MarshalJSON

func (a *Agent) MarshalJSON() ([]byte, error)

type AgentReconciler

type AgentReconciler struct {
	// contains filtered or unexported fields
}

func NewReconciler

func NewReconciler(reg registry.Registry, rStream pkg.EventStream) *AgentReconciler

func (*AgentReconciler) Purge

func (ar *AgentReconciler) Purge(a *Agent)

Purge attempts to unload all Units that have been loaded locally

func (*AgentReconciler) Reconcile

func (ar *AgentReconciler) Reconcile(a *Agent)

Reconcile drives the local Agent's state towards the desired state stored in the Registry.

func (*AgentReconciler) Run

func (ar *AgentReconciler) Run(a *Agent, stop chan bool)

Run periodically attempts to reconcile the provided Agent until the stop channel is closed. Run will also reconcile in reaction to events on the AgentReconciler's rStream.

type AgentState

type AgentState struct {
	MState *machine.MachineState
	Units  map[string]*job.Unit
}

func NewAgentState

func NewAgentState(ms *machine.MachineState) *AgentState

func (*AgentState) AbleToRun

func (as *AgentState) AbleToRun(j *job.Job) (bool, string)

AbleToRun determines if an Agent can run the provided Job based on the Agent's current state. A boolean indicating whether this is the case or not is returned. The following criteria is used:

  • Agent must meet the Job's machine target requirement (if any)
  • Agent must have all of the Job's required metadata (if any)
  • Agent must have all required Peers of the Job scheduled locally (if any)
  • Job must not conflict with any other Units scheduled to the agent

type UnitStatePublisher

type UnitStatePublisher struct {
	// contains filtered or unexported fields
}

func NewUnitStatePublisher

func NewUnitStatePublisher(reg registry.Registry, mach machine.Machine, ttl time.Duration) *UnitStatePublisher

func (*UnitStatePublisher) MarshalJSON

func (p *UnitStatePublisher) MarshalJSON() ([]byte, error)

func (*UnitStatePublisher) Purge

func (p *UnitStatePublisher) Purge()

Purge ensures that the UnitStates for all Units known in the UnitStatePublisher's cache are removed from the registry.

func (*UnitStatePublisher) Run

func (p *UnitStatePublisher) Run(beatchan <-chan *unit.UnitStateHeartbeat, stop chan bool)

Run caches all of the heartbeat objects from the provided channel, publishing them to the Registry every 5s. Heartbeat objects are also published as they are received on the channel.

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