Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Room ¶
type Room struct { // Name is the human-readable unique identifier of the Room Name string `json:"name"` // Usernames are the usernames of players in the room Usernames map[string]bool `json:"usernames"` // GameType is the type of game currently being played in the room GameType GameType `json:"gameType"` // GameID is the identifier of the current game being played in the room GameID uuid.UUID `json:"gameID"` }
Room is an instance of a game room
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