README ¶
Go rules for Bazel_ ===================== .. Links to external sites and pages .. _//tests/core/cross: https://github.com/bazelbuild/rules_go/blob/master/tests/core/cross/BUILD.bazel .. _Avoiding conflicts: proto/core.rst#avoiding-conflicts .. _Bazel labels: https://docs.bazel.build/versions/master/build-ref.html#labels .. _Bazel: https://bazel.build/ .. _Build modes: go/modes.rst .. _Bzlmod: https://bazel.build/external/overview#bzlmod .. _Go with Bzlmod: docs/go/core/bzlmod.md .. _Core rules: docs/go/core/rules.md .. _Coverage: https://bazel.google.cn/docs/coverage .. _Dependencies: go/dependencies.rst .. _Deprecation schedule: https://github.com/bazelbuild/rules_go/wiki/Deprecation-schedule .. _Gopher Slack: https://invite.slack.golangbridge.org/ .. _gopls integration: https://github.com/bazelbuild/rules_go/wiki/Editor-setup .. _Overriding dependencies: go/dependencies.rst#overriding-dependencies .. _Proto dependencies: go/dependencies.rst#proto-dependencies .. _Proto rules: proto/core.rst .. _Protocol buffers: proto/core.rst .. _Running Bazel Tests on Travis CI: https://kev.inburke.com/kevin/bazel-tests-on-travis-ci/ .. _Toolchains: go/toolchains.rst .. _Using rules_go on Windows: windows.rst .. _bazel-go-discuss: https://groups.google.com/forum/#!forum/bazel-go-discuss .. _configuration transition: https://docs.bazel.build/versions/master/skylark/lib/transition.html .. _gRPC dependencies: go/dependencies.rst#grpc-dependencies .. _gazelle update-repos: https://github.com/bazelbuild/bazel-gazelle#update-repos .. _gazelle: https://github.com/bazelbuild/bazel-gazelle .. _github.com/bazelbuild/bazel-gazelle: https://github.com/bazelbuild/bazel-gazelle .. _github.com/bazelbuild/rules_go/go/tools/bazel: https://pkg.go.dev/github.com/bazelbuild/rules_go/go/tools/bazel?tab=doc .. _korfuri/bazel-travis Use Bazel with Travis CI: https://github.com/korfuri/bazel-travis .. _nogo build-time static analysis: go/nogo.rst .. _nogo: go/nogo.rst .. _rules_go and Gazelle roadmap: https://github.com/bazelbuild/rules_go/wiki/Roadmap .. _#bazel on Go Slack: https://gophers.slack.com/archives/C1SCQE54N .. _#go on Bazel Slack: https://bazelbuild.slack.com/archives/CDBP88Z0D .. Go rules .. _go_binary: docs/go/core/rules.md#go_binary .. _go_context: go/toolchains.rst#go_context .. _go_download_sdk: go/toolchains.rst#go_download_sdk .. _go_host_sdk: go/toolchains.rst#go_host_sdk .. _go_library: docs/go/core/rules.md#go_library .. _go_local_sdk: go/toolchains.rst#go_local_sdk .. _go_path: docs/go/core/rules.md#go_path .. _go_proto_compiler: proto/core.rst#go_proto_compiler .. _go_proto_library: proto/core.rst#go_proto_library .. _go_register_toolchains: go/toolchains.rst#go_register_toolchains .. _go_repository: https://github.com/bazelbuild/bazel-gazelle/blob/master/repository.md#go_repository .. _go_rules_dependencies: go/dependencies.rst#go_rules_dependencies .. _go_source: docs/go/core/rules.md#go_source .. _go_test: docs/go/core/rules.md#go_test .. _go_cross_binary: docs/go/core/rules.md#go_cross_binary .. _go_toolchain: go/toolchains.rst#go_toolchain .. _go_wrap_sdk: go/toolchains.rst#go_wrap_sdk .. External rules .. _git_repository: https://docs.bazel.build/versions/master/repo/git.html .. _http_archive: https://docs.bazel.build/versions/master/repo/http.html#http_archive .. _proto_library: https://github.com/bazelbuild/rules_proto .. Issues .. _#265: https://github.com/bazelbuild/rules_go/issues/265 .. _#721: https://github.com/bazelbuild/rules_go/issues/721 .. _#889: https://github.com/bazelbuild/rules_go/issues/889 .. _#1199: https://github.com/bazelbuild/rules_go/issues/1199 .. _#2775: https://github.com/bazelbuild/rules_go/issues/2775 Mailing list: `bazel-go-discuss`_ Slack: `#go on Bazel Slack`_, `#bazel on Go Slack`_ Announcements ------------- 2023-11-20 Release `v0.43.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.43.0>`_ is now available. This release fixes a couple bugs and upgrades `x/tools` to the latest version. 2023-09-28 Release `v0.42.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.42.0>`_ is now available. This release fixes a couple bugs and adds support for patching the standard library. 2023-07-10 Release `v0.41.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.41.0>`_ is now available. rules_go no longer ship with `@go_googleapis` repo. It requires Gazelle v0.32.0 or later. 2023-06-28 Release `v0.40.1 <https://github.com/bazelbuild/rules_go/releases/tag/v0.40.1>`_ is now available. This release fixes a couple bugs in the go packages driver that were introduced in 0.40.0. 2023-06-22 Release `v0.40.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.40.0>`_ is now available. This release includes support for `//nolint` parsing, as well as a large set of additional changes. Please check the release notes for details. 2023-03-27 Release `v0.39.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.39.0>`_ is now available. This release includes a simpler interface for Bzlmod `go_sdk` registration, makes the `//go` tool available to users, and fixes various bugs. 2022-12-06 Release `v0.37.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.37.0>`_ is now available. This release includes support for generated code in the packages driver as well as various bugfixes. 2022-11-22 Release `v0.36.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.36.0>`_ is now available. This release adds a Go library to look up runfiles, and two command line flags to pass additional compiler and linker options. 2022-09-11 Release `v0.35.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.35.0>`_ is now available. This release supports switching Go SDK version from a build flag. Starting this release, rules_go requires Bazel 5.1.0, because it needs to read CPU architecture from Bazel to better support Apple M1 with Rosetta translation. 2022-07-19 Release `v0.34.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.34.0>`_ is now available. This release brings very experimental support for bzlmod, several improvements to nogo and gopackagesdriver. 2022-06-06 Release `v0.33.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.33.0>`_ is now available. This release consists mostly of bug fixes and deprecates the `asm`, `compile`, `cover`, and `pack` actions on `go_context`. 2022-05-11 Release `v0.32.0 <https://github.com/bazelbuild/rules_go/releases/tag/v0.32.0>`_ is now available. This adds `gomock` to rules_go and supports lcov format for code coverage report, as well as a long list of other changes listed in the release notes. Contents -------- * `Overview`_ * `Setup`_ * `protobuf and gRPC`_ * `FAQ`_ Documentation ~~~~~~~~~~~~~ * `Core rules`_ * `go_binary`_ * `go_library`_ * `go_test`_ * `go_source`_ * `go_path`_ * `go_cross_binary`_ * `Proto rules`_ * `go_proto_library`_ * `go_proto_compiler`_ * `Dependencies`_ * `go_rules_dependencies`_ * `go_repository`_ (Gazelle) * `Toolchains`_ * `go_register_toolchains`_ * `go_download_sdk`_ * `go_host_sdk`_ * `go_local_sdk`_ * `go_wrap_sdk`_ * `go_toolchain`_ * `go_context`_ * `Extra rules <docs/go/extras/extras.md>`_ * `nogo build-time static analysis`_ * `Build modes <go/modes.rst>`_ Quick links ~~~~~~~~~~~ * `rules_go and Gazelle roadmap`_ * `Deprecation schedule`_ * `Using rules_go on Windows`_ Overview -------- The rules are in the beta stage of development. They support: * Building libraries, binaries, and tests (`go_library`_, `go_binary`_, `go_test`_) * Vendoring * cgo * Cross-compilation * Generating BUILD files via gazelle_ * Build-time code analysis via nogo_ * `Protocol buffers`_ * Remote execution * `Coverage`_ * `gopls integration`_ for editor support * Debugging They currently do not support or have limited support for: * C/C++ integration other than cgo (SWIG) The Go rules are tested and supported on the following host platforms: * Linux, macOS, Windows * amd64 Users have reported success on several other platforms, but the rules are only tested on those listed above. Note: Since version v0.38.0, rules_go requires Bazel ≥ 5.4.0 to work. The ``master`` branch is only guaranteed to work with the latest version of Bazel. Setup ----- System setup ~~~~~~~~~~~~ To build Go code with Bazel, you will need: * A recent version of Bazel. * A C/C++ toolchain (if using cgo). Bazel will attempt to configure the toolchain automatically. * Bash, ``patch``, ``cat``, and a handful of other Unix tools in ``PATH``. You normally won't need a Go toolchain installed. Bazel will download one. See `Using rules_go on Windows`_ for Windows-specific setup instructions. Several additional tools need to be installed and configured. Initial project setup ~~~~~~~~~~~~~~~~~~~~~ If you are using Bazel's new external dependency management system `Bzlmod`_, refer to the dedicated `Go with Bzlmod`_ guide instead. Create a file at the top of your repository named ``WORKSPACE``, and add the snippet below (or add to your existing ``WORKSPACE``). This tells Bazel to fetch rules_go and its dependencies. Bazel will download a recent supported Go toolchain and register it for use. .. code:: bzl load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "io_bazel_rules_go", sha256 = "d6ab6b57e48c09523e93050f13698f708428cfd5e619252e369d377af6597707", urls = [ "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", "https://github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", ], ) load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies") go_rules_dependencies() go_register_toolchains(version = "1.20.7") You can use rules_go at ``master`` by using `git_repository`_ instead of `http_archive`_ and pointing to a recent commit. Add a file named ``BUILD.bazel`` in the root directory of your project. You'll need a build file in each directory with Go code, but you'll also need one in the root directory, even if your project doesn't have Go code there. For a "Hello, world" binary, the file should look like this: .. code:: bzl load("@io_bazel_rules_go//go:def.bzl", "go_binary") go_binary( name = "hello", srcs = ["hello.go"], ) You can build this target with ``bazel build //:hello``. Generating build files ~~~~~~~~~~~~~~~~~~~~~~ If your project can be built with ``go build``, you can generate and update your build files automatically using gazelle_. Add the ``bazel_gazelle`` repository and its dependencies to your ``WORKSPACE``. It should look like this: .. code:: bzl load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "io_bazel_rules_go", sha256 = "d6ab6b57e48c09523e93050f13698f708428cfd5e619252e369d377af6597707", urls = [ "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", "https://github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", ], ) http_archive( name = "bazel_gazelle", sha256 = "b7387f72efb59f876e4daae42f1d3912d0d45563eac7cb23d1de0b094ab588cf", urls = [ "https://mirror.bazel.build/github.com/bazelbuild/bazel-gazelle/releases/download/v0.34.0/bazel-gazelle-v0.34.0.tar.gz", "https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.34.0/bazel-gazelle-v0.34.0.tar.gz", ], ) load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies") load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies") go_rules_dependencies() go_register_toolchains(version = "1.20.7") gazelle_dependencies() Add the code below to the ``BUILD.bazel`` file in your project's root directory. Replace the string after ``prefix`` with an import path prefix that matches your project. It should be the same as your module path, if you have a ``go.mod`` file. .. code:: bzl load("@bazel_gazelle//:def.bzl", "gazelle") # gazelle:prefix github.com/example/project gazelle(name = "gazelle") This declares a ``gazelle`` binary rule, which you can run using the command below: .. code:: bash bazel run //:gazelle This will generate a ``BUILD.bazel`` file with `go_library`_, `go_binary`_, and `go_test`_ targets for each package in your project. You can run the same command in the future to update existing build files with new source files, dependencies, and options. Writing build files by hand ~~~~~~~~~~~~~~~~~~~~~~~~~~~ If your project doesn't follow ``go build`` conventions or you prefer not to use gazelle_, you can write build files by hand. In each directory that contains Go code, create a file named ``BUILD.bazel`` Add a ``load`` statement at the top of the file for the rules you use. .. code:: bzl load("@io_bazel_rules_go//go:def.bzl", "go_binary", "go_library", "go_test") For each library, add a `go_library`_ rule like the one below. Source files are listed in the ``srcs`` attribute. Imported packages outside the standard library are listed in the ``deps`` attribute using `Bazel labels`_ that refer to corresponding `go_library`_ rules. The library's import path must be specified with the ``importpath`` attribute. .. code:: bzl go_library( name = "foo_library", srcs = [ "a.go", "b.go", ], importpath = "github.com/example/project/foo", deps = [ "//tools", "@org_golang_x_utils//stuff", ], visibility = ["//visibility:public"], ) For tests, add a `go_test`_ rule like the one below. The library being tested should be listed in an ``embed`` attribute. .. code:: bzl go_test( name = "foo_test", srcs = [ "a_test.go", "b_test.go", ], embed = [":foo_lib"], deps = [ "//testtools", "@org_golang_x_utils//morestuff", ], ) For binaries, add a `go_binary`_ rule like the one below. .. code:: bzl go_binary( name = "foo", srcs = ["main.go"], ) Adding external repositories ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For each Go repository, add a `go_repository`_ rule to ``WORKSPACE`` like the one below. This rule comes from the Gazelle repository, so you will need to load it. `gazelle update-repos`_ can generate or update these rules automatically from a go.mod or Gopkg.lock file. .. code:: bzl load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") # Download the Go rules. http_archive( name = "io_bazel_rules_go", sha256 = "d6ab6b57e48c09523e93050f13698f708428cfd5e619252e369d377af6597707", urls = [ "https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", "https://github.com/bazelbuild/rules_go/releases/download/v0.43.0/rules_go-v0.43.0.zip", ], ) # Download Gazelle. http_archive( name = "bazel_gazelle", sha256 = "b7387f72efb59f876e4daae42f1d3912d0d45563eac7cb23d1de0b094ab588cf", urls = [ "https://mirror.bazel.build/github.com/bazelbuild/bazel-gazelle/releases/download/v0.34.0/bazel-gazelle-v0.34.0.tar.gz", "https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.34.0/bazel-gazelle-v0.34.0.tar.gz", ], ) # Load macros and repository rules. load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies") load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies", "go_repository") # Declare Go direct dependencies. go_repository( name = "org_golang_x_net", importpath = "golang.org/x/net", sum = "h1:zK/HqS5bZxDptfPJNq8v7vJfXtkU7r9TLIoSr1bXaP4=", version = "v0.0.0-20200813134508-3edf25e44fcc", ) # Declare indirect dependencies and register toolchains. go_rules_dependencies() go_register_toolchains(version = "1.20.7") gazelle_dependencies() protobuf and gRPC ----------------- To generate code from protocol buffers, you'll need to add a dependency on ``com_google_protobuf`` to your ``WORKSPACE``. .. code:: bzl load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "com_google_protobuf", sha256 = "d0f5f605d0d656007ce6c8b5a82df3037e1d8fe8b121ed42e536f569dec16113", strip_prefix = "protobuf-3.14.0", urls = [ "https://mirror.bazel.build/github.com/protocolbuffers/protobuf/archive/v3.14.0.tar.gz", "https://github.com/protocolbuffers/protobuf/archive/v3.14.0.tar.gz", ], ) load("@com_google_protobuf//:protobuf_deps.bzl", "protobuf_deps") protobuf_deps() You'll need a C/C++ toolchain registered for the execution platform (the platform where Bazel runs actions) to build protoc. The `proto_library`_ rule is provided by the ``rules_proto`` repository. ``protoc-gen-go``, the Go proto compiler plugin, is provided by the ``com_github_golang_protobuf`` repository. Both are declared by `go_rules_dependencies`_. You won't need to declare an explicit dependency unless you specifically want to use a different version. See `Overriding dependencies`_ for instructions on using a different version. gRPC dependencies are not declared by default (there are too many). You can declare them in WORKSPACE using `go_repository`_. You may want to use `gazelle update-repos`_ to import them from ``go.mod``. See `Proto dependencies`_, `gRPC dependencies`_ for more information. See also `Avoiding conflicts`_. Once all dependencies have been registered, you can declare `proto_library`_ and `go_proto_library`_ rules to generate and compile Go code from .proto files. .. code:: bzl load("@rules_proto//proto:defs.bzl", "proto_library") load("@io_bazel_rules_go//proto:def.bzl", "go_proto_library") proto_library( name = "foo_proto", srcs = ["foo.proto"], deps = ["//bar:bar_proto"], visibility = ["//visibility:public"], ) go_proto_library( name = "foo_go_proto", importpath = "github.com/example/protos/foo_proto", protos = [":foo_proto"], visibility = ["//visibility:public"], ) A ``go_proto_library`` target may be imported and depended on like a normal ``go_library``. Note that recent versions of rules_go support both APIv1 (``github.com/golang/protobuf``) and APIv2 (``google.golang.org/protobuf``). By default, code is generated with ``github.com/golang/protobuf/cmd/protoc-gen-gen`` for compatibility with both interfaces. Client code may import use either runtime library or both. FAQ --- **Go** * `Can I still use the go command?`_ * `Does this work with Go modules?`_ * `What's up with the go_default_library name?`_ * `How do I cross-compile?`_ * `How do I access testdata?`_ * `How do I access go_binary executables from go_test?`_ **Protocol buffers** * `How do I avoid conflicts with protocol buffers?`_ * `Can I use a vendored gRPC with go_proto_library?`_ **Dependencies and testing** * `How do I use different versions of dependencies?`_ * `How do I run Bazel on Travis CI?`_ * `How do I test a beta version of the Go SDK?`_ Can I still use the go command? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Yes, but not directly. rules_go invokes the Go compiler and linker directly, based on the targets described with `go_binary`_ and other rules. Bazel and rules_go together fill the same role as the ``go`` command, so it's not necessary to use the ``go`` command in a Bazel workspace. That said, it's usually still a good idea to follow conventions required by the ``go`` command (e.g., one package per directory, package paths match directory paths). Tools that aren't compatible with Bazel will still work, and your project can be depended on by non-Bazel projects. If you need to use the ``go`` command to perform tasks that Bazel doesn't cover (such as adding a new dependency to ``go.mod``), you can use the following Bazel invocation to run the ``go`` binary of the Bazel-configured Go SDK: .. code:: bash bazel run @io_bazel_rules_go//go -- <args> Prefer this to running ``go`` directly since it ensures that the version of Go is identical to the one used by rules_go. Does this work with Go modules? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Yes, but not directly. Bazel ignores ``go.mod`` files, and all package dependencies must be expressed through ``deps`` attributes in targets described with `go_library`_ and other rules. You can download a Go module at a specific version as an external repository using `go_repository`_, a workspace rule provided by gazelle_. This will also generate build files using gazelle_. You can import `go_repository`_ rules from a ``go.mod`` file using `gazelle update-repos`_. What's up with the go_default_library name? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This was used to keep import paths consistent in libraries that can be built with ``go build`` before the ``importpath`` attribute was available. In order to compile and link correctly, rules_go must know the Go import path (the string by which a package can be imported) for each library. This is now set explicitly with the ``importpath`` attribute. Before that attribute existed, the import path was inferred by concatenating a string from a special ``go_prefix`` rule and the library's package and label name. For example, if ``go_prefix`` was ``github.com/example/project``, for a library ``//foo/bar:bar``, rules_go would infer the import path as ``github.com/example/project/foo/bar/bar``. The stutter at the end is incompatible with ``go build``, so if the label name was ``go_default_library``, the import path would not include it. So for the library ``//foo/bar:go_default_library``, the import path would be ``github.com/example/project/foo/bar``. Since ``go_prefix`` was removed and the ``importpath`` attribute became mandatory (see `#721`_), the ``go_default_library`` name no longer serves any purpose. We may decide to stop using it in the future (see `#265`_). How do I cross-compile? ~~~~~~~~~~~~~~~~~~~~~~~ You can cross-compile by setting the ``--platforms`` flag on the command line. For example: .. code:: $ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64 //cmd By default, cgo is disabled when cross-compiling. To cross-compile with cgo, add a ``_cgo`` suffix to the target platform. You must register a cross-compiling C/C++ toolchain with Bazel for this to work. .. code:: $ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64_cgo //cmd Platform-specific sources with build tags or filename suffixes are filtered automatically at compile time. You can selectively include platform-specific dependencies with ``select`` expressions (Gazelle does this automatically). .. code:: bzl go_library( name = "foo", srcs = [ "foo_linux.go", "foo_windows.go", ], deps = select({ "@io_bazel_rules_go//go/platform:linux_amd64": [ "//bar_linux", ], "@io_bazel_rules_go//go/platform:windows_amd64": [ "//bar_windows", ], "//conditions:default": [], }), ) To build a specific `go_binary`_ target for a target platform or using a specific golang SDK version, use the `go_cross_binary`_ rule. This is useful for producing multiple binaries for different platforms in a single build. To build a specific `go_test`_ target for a target platform, set the ``goos`` and ``goarch`` attributes on that rule. You can equivalently depend on a `go_binary`_ or `go_test`_ rule through a Bazel `configuration transition`_ on ``//command_line_option:platforms`` (there are problems with this approach prior to rules_go 0.23.0). How do I access testdata? ~~~~~~~~~~~~~~~~~~~~~~~~~ Bazel executes tests in a sandbox, which means tests don't automatically have access to files. You must include test files using the ``data`` attribute. For example, if you want to include everything in the ``testdata`` directory: .. code:: bzl go_test( name = "foo_test", srcs = ["foo_test.go"], data = glob(["testdata/**"]), importpath = "github.com/example/project/foo", ) By default, tests are run in the directory of the build file that defined them. Note that this follows the Go testing convention, not the Bazel convention followed by other languages, which run in the repository root. This means that you can access test files using relative paths. You can change the test directory using the ``rundir`` attribute. See go_test_. Gazelle will automatically add a ``data`` attribute like the one above if you have a ``testdata`` directory *unless* it contains buildable .go files or build files, in which case, ``testdata`` is treated as a normal package. Note that on Windows, data files are not directly available to tests, since test data files rely on symbolic links, and by default, Windows doesn't let unprivileged users create symbolic links. You can use the `github.com/bazelbuild/rules_go/go/tools/bazel`_ library to access data files. How do I access go_binary executables from go_test? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The location where ``go_binary`` writes its executable file is not stable across rules_go versions and should not be depended upon. The parent directory includes some configuration data in its name. This prevents Bazel's cache from being poisoned when the same binary is built in different configurations. The binary basename may also be platform-dependent: on Windows, we add an .exe extension. To depend on an executable in a ``go_test`` rule, reference the executable in the ``data`` attribute (to make it visible), then expand the location in ``args``. The real location will be passed to the test on the command line. For example: .. code:: bzl go_binary( name = "cmd", srcs = ["cmd.go"], ) go_test( name = "cmd_test", srcs = ["cmd_test.go"], args = ["$(location :cmd)"], data = [":cmd"], ) See `//tests/core/cross`_ for a full example of a test that accesses a binary. Alternatively, you can set the ``out`` attribute of `go_binary`_ to a specific filename. Note that when ``out`` is set, the binary won't be cached when changing configurations. .. code:: bzl go_binary( name = "cmd", srcs = ["cmd.go"], out = "cmd", ) go_test( name = "cmd_test", srcs = ["cmd_test.go"], data = [":cmd"], ) How do I avoid conflicts with protocol buffers? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ See `Avoiding conflicts`_ in the proto documentation. Can I use a vendored gRPC with go_proto_library? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is not supported. When using `go_proto_library`_ with the ``@io_bazel_rules_go//proto:go_grpc`` compiler, an implicit dependency is added on ``@org_golang_google_grpc//:go_default_library``. If you link another copy of the same package from ``//vendor/google.golang.org/grpc:go_default_library`` or anywhere else, you may experience conflicts at compile or run-time. If you're using Gazelle with proto rule generation enabled, imports of ``google.golang.org/grpc`` will be automatically resolved to ``@org_golang_google_grpc//:go_default_library`` to avoid conflicts. The vendored gRPC should be ignored in this case. If you specifically need to use a vendored gRPC package, it's best to avoid using ``go_proto_library`` altogether. You can check in pre-generated .pb.go files and build them with ``go_library`` rules. Gazelle will generate these rules when proto rule generation is disabled (add ``# gazelle:proto disable_global`` to your root build file). How do I use different versions of dependencies? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ See `Overriding dependencies`_ for instructions on overriding repositories declared in `go_rules_dependencies`_. How do I run Bazel on Travis CI? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ References: * `Running Bazel Tests on Travis CI`_ by Kevin Burke * `korfuri/bazel-travis Use Bazel with Travis CI`_ In order to run Bazel tests on Travis CI, you'll need to install Bazel in the ``before_install`` script. See our configuration file linked above. You'll want to run Bazel with a number of flags to prevent it from consuming a huge amount of memory in the test environment. * ``--host_jvm_args=-Xmx500m --host_jvm_args=-Xms500m``: Set the maximum and initial JVM heap size. Keeping the same means the JVM won't spend time growing the heap. The choice of heap size is somewhat arbitrary; other configuration files recommend limits as high as 2500m. Higher values mean a faster build, but higher risk of OOM kill. * ``--bazelrc=.test-bazelrc``: Use a Bazel configuration file specific to Travis CI. You can put most of the remaining options in here. * ``build --spawn_strategy=standalone --genrule_strategy=standalone``: Disable sandboxing for the build. Sandboxing may fail inside of Travis's containers because the ``mount`` system call is not permitted. * ``test --test_strategy=standalone``: Disable sandboxing for tests as well. * ``--local_resources=1536,1.5,0.5``: Set Bazel limits on available RAM in MB, available cores for compute, and available cores for I/O. Higher values mean a faster build, but higher contention and risk of OOM kill. * ``--noshow_progress``: Suppress progress messages in output for cleaner logs. * ``--verbose_failures``: Get more detailed failure messages. * ``--test_output=errors``: Show test stderr in the Travis log. Normally, test output is written log files which Travis does not save or report. Downloads on Travis are relatively slow (the network is heavily contended), so you'll want to minimize the amount of network I/O in your build. Downloading Bazel and a Go SDK is a huge part of that. To avoid downloading a Go SDK, you may request a container with a preinstalled version of Go in your ``.travis.yml`` file, then call ``go_register_toolchains(go_version = "host")`` in a Travis-specific ``WORKSPACE`` file. You may be tempted to put Bazel's cache in your Travis cache. Although this can speed up your build significantly, Travis stores its cache on Amazon, and it takes a very long time to transfer. Clean builds seem faster in practice. How do I test a beta version of the Go SDK? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rules_go only supports official releases of the Go SDK. However, you can still test beta and RC versions by passing a ``version`` like ``"1.16beta1"`` to `go_register_toolchains`_. See also `go_download_sdk`_. .. code:: bzl load("@io_bazel_rules_go//go:deps.bzl", "go_register_toolchains", "go_rules_dependencies") go_rules_dependencies() go_register_toolchains(version = "1.17beta1")
Directories ¶
Path | Synopsis |
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examples
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basic-gazelle
Module
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go
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runfiles
Package runfiles provides access to Bazel runfiles.
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Package runfiles provides access to Bazel runfiles. |
tools/bazel
Package bazel provides utilities for interacting with the surrounding Bazel environment.
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Package bazel provides utilities for interacting with the surrounding Bazel environment. |
tools/bazel_testing
Package bazel_testing provides an integration testing framework for testing rules_go with Bazel.
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Package bazel_testing provides an integration testing framework for testing rules_go with Bazel. |
tools/builders
compilepkg compiles a complete Go package from Go, C, and assembly files.
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compilepkg compiles a complete Go package from Go, C, and assembly files. |
tools/bzltestutil/chdir
Package chdir provides an init function that changes the current working directory to RunDir when the test executable is started by Bazel (when TEST_SRCDIR and TEST_WORKSPACE are set).
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Package chdir provides an init function that changes the current working directory to RunDir when the test executable is started by Bazel (when TEST_SRCDIR and TEST_WORKSPACE are set). |
tools/coverdata
Package coverdata provides a registration function for files with coverage instrumentation.
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Package coverdata provides a registration function for files with coverage instrumentation. |
tools/internal/txtar
Package txtar implements a trivial text-based file archive format.
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Package txtar implements a trivial text-based file archive format. |
tools/fetch_repo
Module
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tools/releaser
Module
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tools/windows-testrunner
Module
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