Go rules for Bazel_
=====================
.. Links to external sites and pages
.. _//tests/core/cross: https://github.com/bazelbuild/rules_go/blob/master/tests/core/cross/BUILD.bazel
.. _Avoiding conflicts: proto/core.rst#avoiding-conflicts
.. _Bazel labels: https://docs.bazel.build/versions/master/build-ref.html#labels
.. _Bazel: https://bazel.build/
.. _Build modes: go/modes.rst
.. _Core rules: go/core.rst
.. _Dependencies: go/dependencies.rst
.. _Deprecation schedule: https://github.com/bazelbuild/rules_go/wiki/Deprecation-schedule
.. _Editor and tool integration: https://github.com/bazelbuild/rules_go/wiki/Editor-and-tool-integration
.. _Gopher Slack: https://invite.slack.golangbridge.org/
.. _Overriding dependencies: go/dependencies.rst#overriding-dependencies
.. _Proto dependencies: go/dependencies.rst#proto-dependencies
.. _Proto rules: proto/core.rst
.. _Protocol buffers: proto/core.rst
.. _Running Bazel Tests on Travis CI: https://kev.inburke.com/kevin/bazel-tests-on-travis-ci/
.. _Toolchains: go/toolchains.rst
.. _Using rules_go on Windows: windows.rst
.. _bazel-go-discuss: https://groups.google.com/forum/#!forum/bazel-go-discuss
.. _configuration transition: https://docs.bazel.build/versions/master/skylark/lib/transition.html
.. _gRPC dependencies: go/dependencies.rst#grpc-dependencies
.. _gazelle update-repos: https://github.com/bazelbuild/bazel-gazelle#update-repos
.. _gazelle: https://github.com/bazelbuild/bazel-gazelle
.. _github.com/bazelbuild/bazel-gazelle: https://github.com/bazelbuild/bazel-gazelle
.. _github.com/bazelbuild/rules_go/go/tools/bazel: https://pkg.go.dev/github.com/bazelbuild/rules_go/go/tools/bazel?tab=doc
.. _korfuri/bazel-travis Use Bazel with Travis CI: https://github.com/korfuri/bazel-travis
.. _nogo build-time static analysis: go/nogo.rst
.. _nogo: go/nogo.rst
.. _rules_go and Gazelle roadmap: https://github.com/bazelbuild/rules_go/wiki/Roadmap
.. Go rules
.. _go_binary: go/core.rst#go_binary
.. _go_context: go/toolchains.rst#go_context
.. _go_download_sdk: go/toolchains.rst#go_download_sdk
.. _go_embed_data: go/extras.rst#go_embed_data
.. _go_host_sdk: go/toolchains.rst#go_host_sdk
.. _go_library: go/core.rst#go_library
.. _go_local_sdk: go/toolchains.rst#go_local_sdk
.. _go_path: go/core.rst#go_path
.. _go_proto_compiler: proto/core.rst#go_proto_compiler
.. _go_proto_library: proto/core.rst#go_proto_library
.. _go_register_toolchains: go/toolchains.rst#go_register_toolchains
.. _go_repository: https://github.com/bazelbuild/bazel-gazelle/blob/master/repository.rst#go_repository
.. _go_rules_dependencies: go/dependencies.rst#go_rules_dependencies
.. _go_source: go/core.rst#go_source
.. _go_test: go/core.rst#go_test
.. _go_toolchain: go/toolchains.rst#go_toolchain
.. _go_wrap_sdk: go/toolchains.rst#go_wrap_sdk
.. External rules
.. _git_repository: https://docs.bazel.build/versions/master/repo/git.html
.. _http_archive: https://docs.bazel.build/versions/master/repo/http.html#http_archive
.. _proto_library: https://github.com/bazelbuild/rules_proto
.. Issues
.. _#265: https://github.com/bazelbuild/rules_go/issues/265
.. _#721: https://github.com/bazelbuild/rules_go/issues/721
.. _#889: https://github.com/bazelbuild/rules_go/issues/889
.. _#1199: https://github.com/bazelbuild/rules_go/issues/1199
Mailing list: `bazel-go-discuss`_
Slack: #bazel on `Gopher Slack`_
Announcements
-------------
2020-04-14
Releases
`v0.22.4 <https://github.com/bazelbuild/rules_go/releases/tag/v0.22.4>`_ and
`v0.21.7 <https://github.com/bazelbuild/rules_go/releases/tag/v0.21.7>`_ are
now available with a few bug fixes.
2020-04-09
Releases
`v0.22.3 <https://github.com/bazelbuild/rules_go/releases/tag/v0.22.3>`_ and
`v0.21.6 <https://github.com/bazelbuild/rules_go/releases/tag/v0.21.6>`_ are
now available with support for Go 1.14.2 and 1.13.10.
2020-03-13
Releases
`v0.22.2 <https://github.com/bazelbuild/rules_go/releases/tag/v0.22.2>`_ and
`v0.21.5 <https://github.com/bazelbuild/rules_go/releases/tag/v0.21.5>`_ are
now available with support for Go 1.14.1 and 1.13.9.
Contents
--------
* `Overview`_
* `Setup`_
* `FAQ`_
Documentation
~~~~~~~~~~~~~
* `Core rules`_
* `go_binary`_
* `go_library`_
* `go_test`_
* `go_source`_
* `go_path`_
* `Proto rules`_
* `go_proto_library`_
* `go_proto_compiler`_
* `Dependencies`_
* `go_rules_dependencies`_
* `go_repository`_ (Gazelle)
* `Toolchains`_
* `go_register_toolchains`_
* `go_download_sdk`_
* `go_host_sdk`_
* `go_local_sdk`_
* `go_wrap_sdk`_
* `go_toolchain`_
* `go_context`_
* `Extra rules <go/extras.rst>`_
* `go_embed_data`_
* `nogo build-time static analysis`_
* `Build modes <go/modes.rst>`_
Quick links
~~~~~~~~~~~
* `rules_go and Gazelle roadmap`_
* `Deprecation schedule`_
* `Using rules_go on Windows`_
Overview
--------
The rules are in the beta stage of development. They support:
* Building libraries, binaries, and tests (`go_library`_, `go_binary`_,
`go_test`_)
* Vendoring
* cgo
* Cross-compilation
* Generating BUILD files via gazelle_
* Build-time code analysis via nogo_
* `Protocol buffers`_
* Remote execution
They currently do not support or have limited support for:
* `Editor and tool integration`_
* Coverage
* Debugging
* C/C++ integration other than cgo (SWIG)
The Go rules are tested and supported on the following host platforms:
* Linux, macOS, Windows
* amd64
Users have reported success on several other platforms, but the rules are
only tested on those listed above.
Note: The latest version of these rules (v0.22.4) requires Bazel ≥ 1.2.0 to work.
The ``master`` branch is only guaranteed to work with the latest version of Bazel.
Setup
-----
System setup
~~~~~~~~~~~~
To build Go code with Bazel, you will need:
* A recent version of Bazel.
* A C/C++ toolchain (if using cgo). Bazel will attempt to configure the
toolchain automatically.
* Bash, ``patch``, ``cat``, and a handful of other Unix tools in ``PATH``.
You normally won't need a Go toolchain installed. Bazel will download one.
See `Using rules_go on Windows`_ for Windows-specific setup instructions.
Several additional tools need to be installed and configured.
Initial project setup
~~~~~~~~~~~~~~~~~~~~~
Create a file at the top of your repository named ``WORKSPACE``, and add the
snippet below (or add to your existing ``WORKSPACE``). This tells Bazel to
fetch rules_go and its dependencies. Bazel will download a recent supported
Go toolchain and register it for use.
.. code:: bzl
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
name = "io_bazel_rules_go",
sha256 = "7b9bbe3ea1fccb46dcfa6c3f3e29ba7ec740d8733370e21cdc8937467b4a4349",
urls = [
"https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
"https://github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
],
)
load("@io_bazel_rules_go//go:deps.bzl", "go_rules_dependencies", "go_register_toolchains")
go_rules_dependencies()
go_register_toolchains()
You can use rules_go at ``master`` by using `git_repository`_ instead of
`http_archive`_ and pointing to a recent commit.
Add a file named ``BUILD.bazel`` in the root directory of your project.
You'll need a build file in each directory with Go code, but you'll also need
one in the root directory, even if your project doesn't have Go code there.
For a "Hello, world" binary, the file should look like this:
.. code:: bzl
load("@io_bazel_rules_go//go:def.bzl", "go_binary")
go_binary(
name = "hello",
srcs = ["hello.go"],
)
You can build this target with ``bazel build //:hello``.
Generating build files
~~~~~~~~~~~~~~~~~~~~~~
If your project can be built with ``go build``, you can generate and update your
build files automatically using gazelle_.
Add the ``bazel_gazelle`` repository and its dependencies to your
``WORKSPACE``. It should look like this:
.. code:: bzl
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
name = "io_bazel_rules_go",
sha256 = "7b9bbe3ea1fccb46dcfa6c3f3e29ba7ec740d8733370e21cdc8937467b4a4349",
urls = [
"https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
"https://github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
],
)
load("@io_bazel_rules_go//go:deps.bzl", "go_rules_dependencies", "go_register_toolchains")
go_rules_dependencies()
go_register_toolchains()
http_archive(
name = "bazel_gazelle",
urls = [
"https://storage.googleapis.com/bazel-mirror/github.com/bazelbuild/bazel-gazelle/releases/download/v0.20.0/bazel-gazelle-v0.20.0.tar.gz",
"https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.20.0/bazel-gazelle-v0.20.0.tar.gz",
],
sha256 = "d8c45ee70ec39a57e7a05e5027c32b1576cc7f16d9dd37135b0eddde45cf1b10",
)
load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies")
gazelle_dependencies()
Add the code below to the ``BUILD.bazel`` file in your project's root directory.
Replace the string after ``prefix`` with an import path prefix that matches your
project. It should be the same as your module path, if you have a ``go.mod``
file.
.. code:: bzl
load("@bazel_gazelle//:def.bzl", "gazelle")
# gazelle:prefix github.com/example/project
gazelle(name = "gazelle")
This declares a ``gazelle`` binary rule, which you can run using the command
below:
.. code:: bash
bazel run //:gazelle
This will generate a ``BUILD.bazel`` file with `go_library`_, `go_binary`_, and
`go_test`_ targets for each package in your project. You can run the same
command in the future to update exisitng build files with new source files,
dependencies, and options.
Writing build files by hand
~~~~~~~~~~~~~~~~~~~~~~~~~~~
If your project doesn't follow ``go build`` conventions or you prefer not to use
gazelle_, you can write build files by hand.
In each directory that contains Go code, create a file named ``BUILD.bazel``
Add a ``load`` statement at the top of the file for the rules you use.
.. code:: bzl
load("@io_bazel_rules_go//go:def.bzl", "go_binary", "go_library", "go_test")
For each library, add a `go_library`_ rule like the one below. Source files are
listed in the ``srcs`` attribute. Imported packages outside the standard library
are listed in the ``deps`` attribute using `Bazel labels`_ that refer to
corresponding `go_library`_ rules. The library's import path must be specified
with the ``importpath`` attribute.
.. code:: bzl
go_library(
name = "go_default_library",
srcs = [
"a.go",
"b.go",
],
importpath = "github.com/example/project/foo",
deps = [
"//tools:go_default_library",
"@org_golang_x_utils//stuff:go_default_library",
],
visibility = ["//visibility:public"],
)
For tests, add a `go_test`_ rule like the one below. The library being tested
should be listed in an ``embed`` attribute.
.. code:: bzl
go_test(
name = "go_default_test",
srcs = [
"a_test.go",
"b_test.go",
],
embed = [":go_default_library"],
deps = [
"//testtools:go_default_library",
"@org_golang_x_utils//morestuff:go_default_library",
],
)
For binaries, add a `go_binary`_ rule like the one below.
.. code:: bzl
go_binary(
name = "foo",
srcs = ["main.go"],
)
Adding external repositories
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For each Go repository, add a `go_repository`_ rule to ``WORKSPACE`` like the
one below. This rule comes from the Gazelle repository, so you will need to
load it. `gazelle update-repos`_ can generate or update these rules
automatically from a go.mod or Gopkg.lock file.
.. code:: bzl
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
# Download the Go rules
http_archive(
name = "io_bazel_rules_go",
sha256 = "7b9bbe3ea1fccb46dcfa6c3f3e29ba7ec740d8733370e21cdc8937467b4a4349",
urls = [
"https://mirror.bazel.build/github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
"https://github.com/bazelbuild/rules_go/releases/download/v0.22.4/rules_go-v0.22.4.tar.gz",
],
)
# Load and call the dependencies
load("@io_bazel_rules_go//go:deps.bzl", "go_rules_dependencies", "go_register_toolchains")
go_rules_dependencies()
go_register_toolchains()
# Download Gazelle
http_archive(
name = "bazel_gazelle",
sha256 = "d8c45ee70ec39a57e7a05e5027c32b1576cc7f16d9dd37135b0eddde45cf1b10",
urls = [
"https://storage.googleapis.com/bazel-mirror/github.com/bazelbuild/bazel-gazelle/releases/download/v0.20.0/bazel-gazelle-v0.20.0.tar.gz",
"https://github.com/bazelbuild/bazel-gazelle/releases/download/v0.20.0/bazel-gazelle-v0.20.0.tar.gz",
],
)
# Load and call Gazelle dependencies
load("@bazel_gazelle//:deps.bzl", "gazelle_dependencies", "go_repository")
gazelle_dependencies()
# Add a go repository
go_repository(
name = "com_github_pkg_errors",
importpath = "github.com/pkg/errors",
sum = "h1:iURUrRGxPUNPdy5/HRSm+Yj6okJ6UtLINN0Q9M4+h3I=",
version = "v0.8.1",
)
protobuf and gRPC
~~~~~~~~~~~~~~~~~
To generate code from protocol buffers, you'll need to add a dependency on
``com_google_protobuf`` to your ``WORKSPACE``.
.. code:: bzl
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
name = "com_google_protobuf",
sha256 = "9748c0d90e54ea09e5e75fb7fac16edce15d2028d4356f32211cfa3c0e956564",
strip_prefix = "protobuf-3.11.4",
urls = ["https://github.com/protocolbuffers/protobuf/archive/v3.11.4.zip"],
)
load("@com_google_protobuf//:protobuf_deps.bzl", "protobuf_deps")
protobuf_deps()
You'll need a C/C++ toolchain registered for the execution platform (the
platform where Bazel runs actions) to build protoc.
The `proto_library`_ rule is provided by the ``rules_proto`` repository.
``protoc-gen-go``, the Go proto compiler plugin, is provided by the
``com_github_golang_protobuf`` repository. Both are declared by
`go_rules_dependencies`_. You won't need to declare an explicit dependency
unless you specifically want to use a different version. See `Overriding
dependencies`_ for instructions on using a different version.
gRPC dependencies are not declared by default (there are too many). You can
declare them in WORKSPACE using `go_repository`_. You may want to use
`gazelle update-repos`_ to import them from ``go.mod``.
See `Proto dependencies`_, `gRPC dependencies`_ for more information. See also
`Avoiding conflicts`_.
Once all dependencies have been registered, you can declare `proto_library`_
and `go_proto_library`_ rules.
.. code:: bzl
load("@rules_proto//proto:defs.bzl", "proto_library")
load("@io_bazel_rules_go//proto:def.bzl", "go_proto_library")
proto_library(
name = "foo_proto",
srcs = ["foo.proto"],
deps = ["//bar:bar_proto"],
visibility = ["//visibility:public"],
)
go_proto_library(
name = "foo_go_proto",
importpath = "github.com/example/protos/foo_proto",
proto = ":foo_proto",
visibility = ["//visibility:public"],
)
FAQ
---
Can I still use the ``go`` command?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yes, but not directly.
rules_go invokes the Go compiler and linker directly, based on the targets
described with `go_binary`_ and other rules. Bazel and rules_go together
fill the same role as the ``go`` command, so it's not necessary to use the
``go`` command in a Bazel workspace.
That said, it's usually still a good idea to follow conventions required by
the ``go`` command (e.g., one package per directory, package paths match
directory paths). Tools that aren't compatible with Bazel will still work,
and your project can be depended on by non-Bazel projects.
Does this work with Go modules?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Yes, but not directly. Bazel ignores ``go.mod`` files, and all package
dependencies must be expressed through ``deps`` attributes in targets
described with `go_library`_ and other rules.
You can download a Go module at a specific version as an external repository
using `go_repository`_, a workspace rule provided by gazelle_. This will also
generate build files using gazelle_.
You can import `go_repository`_ rules from a ``go.mod`` file using
`gazelle update-repos`_.
What's up with the ``go_default_library`` name?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This was used to keep import paths consistent in libraries that can be built
with ``go build`` before the ``importpath`` attribute was available.
In order to compile and link correctly, rules_go must know the Go import path
(the string by which a package can be imported) for each library. This is now
set explicitly with the ``importpath`` attribute. Before that attribute existed,
the import path was inferred by concatenating a string from a special
``go_prefix`` rule and the library's package and label name. For example, if
``go_prefix`` was ``github.com/example/project``, for a library
``//foo/bar:bar``, rules_go would infer the import path as
``github.com/example/project/foo/bar/bar``. The stutter at the end is
incompatible with ``go build``, so if the label name was ``go_default_library``,
the import path would not include it. So for the library
``//foo/bar:go_default_library``, the import path would be
``github.com/example/project/foo/bar``.
Since ``go_prefix`` was removed and the ``importpath`` attribute became
mandatory (see `#721`_), the ``go_default_library`` name no longer serves any
purpose. We may decide to stop using it in the future (see `#265`_).
How do I access testdata?
~~~~~~~~~~~~~~~~~~~~~~~~~
Bazel executes tests in a sandbox, which means tests don't automatically have
access to files. You must include test files using the ``data`` attribute.
For example, if you want to include everything in the ``testdata`` directory:
.. code:: bzl
go_test(
name = "go_default_test",
srcs = ["foo_test.go"],
data = glob(["testdata/**"]),
importpath = "github.com/example/project/foo",
)
By default, tests are run in the directory of the build file that defined them.
Note that this follows the Go testing convention, not the Bazel convention
followed by other languages, which run in the repository root. This means
that you can access test files using relative paths. You can change the test
directory using the ``rundir`` attribute. See go_test_.
Gazelle will automatically add a ``data`` attribute like the one above if you
have a ``testdata`` directory *unless* it contains buildable .go files or
build files, in which case, ``testdata`` is treated as a normal package.
Note that on Windows, data files are not directly available to tests, since test
data files rely on symbolic links, and by default, Windows doesn't let
unprivileged users create symbolic links. You can use the
`github.com/bazelbuild/rules_go/go/tools/bazel`_ library to access data files.
How do I cross-compile?
~~~~~~~~~~~~~~~~~~~~~~~
You can cross-compile by setting the ``--platforms`` flag on the command line.
For example:
.. code::
$ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64 //cmd
By default, cgo is disabled when cross-compiling. To cross-compile with cgo,
add a ``_cgo`` suffix to the target platform. You must register a
cross-compiling C/C++ toolchain with Bazel for this to work.
.. code::
$ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64_cgo //cmd
Platform-specific sources with build tags or filename suffixes are filtered
automatically at compile time. You can selectively include platform-specific
dependencies with ``select`` expressions (Gazelle does this automatically).
.. code:: bzl
go_library(
name = "go_default_library",
srcs = [
"foo_linux.go",
"foo_windows.go",
],
deps = select({
"@io_bazel_rules_go//go/platform:linux_amd64": [
"//bar_linux:go_default_library",
],
"@io_bazel_rules_go//go/platform:windows_amd64": [
"//bar_windows:go_default_library",
],
"//conditions:default": [],
}),
)
To build a specific `go_binary`_ or `go_test`_ target for a target platform,
set the ``goos`` and ``goarch`` attributes on that rule. This is useful for
producing multiple binaries for different platforms in a single build.
You can equivalently depend on a `go_binary`_ or `go_test`_ rule through
a Bazel `configuration transition`_ on ``//command_line_option:platforms``
(there are problems with this approach prior to rules_go 0.23.0).
How do I use different versions of dependencies?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
See `Overriding dependencies`_ for instructions on overriding repositories
declared in `go_rules_dependencies`_.
How do I access ``go_binary`` executables from ``go_test``?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The location where ``go_binary`` writes its executable file is not stable across
rules_go versions and should not be depended upon. The parent directory includes
some configuration data in its name. This prevents Bazel's cache from being
poisoned when the same binary is built in different configurations. The binary
basename may also be platform-dependent: on Windows, we add an .exe extension.
To depend on an executable in a ``go_test`` rule, reference the executable
in the ``data`` attribute (to make it visible), then expand the location
in ``args``. The real location will be passed to the test on the command line.
For example:
.. code:: bzl
go_binary(
name = "cmd",
srcs = ["cmd.go"],
)
go_test(
name = "cmd_test",
srcs = ["cmd_test.go"],
args = ["$(location :cmd)"],
data = [":cmd"],
)
See `//tests/core/cross`_ for a full example of a test that
accesses a binary.
Alternatively, you can set the ``out`` attribute of `go_binary`_ to a specific
filename. Note that when ``out`` is set, the binary won't be cached when
changing configurations.
.. code:: bzl
go_binary(
name = "cmd",
srcs = ["cmd.go"],
out = "cmd",
)
go_test(
name = "cmd_test",
srcs = ["cmd_test.go"],
data = [":cmd"],
)
How do I run Bazel on Travis CI?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
References:
* `Running Bazel Tests on Travis CI`_ by Kevin Burke
* `korfuri/bazel-travis Use Bazel with Travis CI`_
In order to run Bazel tests on Travis CI, you'll need to install Bazel in the
``before_install`` script. See our configuration file linked above.
You'll want to run Bazel with a number of flags to prevent it from consuming
a huge amount of memory in the test environment.
* ``--host_jvm_args=-Xmx500m --host_jvm_args=-Xms500m``: Set the maximum and
initial JVM heap size. Keeping the same means the JVM won't spend time
growing the heap. The choice of heap size is somewhat arbitrary; other
configuration files recommend limits as high as 2500m. Higher values mean
a faster build, but higher risk of OOM kill.
* ``--bazelrc=.test-bazelrc``: Use a Bazel configuration file specific to
Travis CI. You can put most of the remaining options in here.
* ``build --spawn_strategy=standalone --genrule_strategy=standalone``: Disable
sandboxing for the build. Sandboxing may fail inside of Travis's containers
because the ``mount`` system call is not permitted.
* ``test --test_strategy=standalone``: Disable sandboxing for tests as well.
* ``--local_resources=1536,1.5,0.5``: Set Bazel limits on available RAM in MB,
available cores for compute, and available cores for I/O. Higher values
mean a faster build, but higher contention and risk of OOM kill.
* ``--noshow_progress``: Suppress progress messages in output for cleaner logs.
* ``--verbose_failures``: Get more detailed failure messages.
* ``--test_output=errors``: Show test stderr in the Travis log. Normally,
test output is written log files which Travis does not save or report.
Downloads on Travis are relatively slow (the network is heavily
contended), so you'll want to minimize the amount of network I/O in
your build. Downloading Bazel and a Go SDK is a huge part of that. To
avoid downloading a Go SDK, you may request a container with a
preinstalled version of Go in your ``.travis.yml`` file, then call
``go_register_toolchains(go_version = "host")`` in a Travis-specific
``WORKSPACE`` file.
You may be tempted to put Bazel's cache in your Travis cache. Although this
can speed up your build significantly, Travis stores its cache on Amazon, and
it takes a very long time to transfer. Clean builds seem faster in practice.
How do I test a beta version of the Go SDK?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rules_go only supports official releases of the Go SDK. However, we do have
an easy way for developers to try out beta releases.
In your WORKSPACE file, add a call `go_download_sdk`_ like the one below. This
must be named ``go_sdk``, and it must come *before* the call to
`go_register_toolchains`_.
.. code:: bzl
load("@io_bazel_rules_go//go:deps.bzl",
"go_download_sdk",
"go_register_toolchains",
"go_rules_dependencies",
)
go_rules_dependencies()
go_download_sdk(
name = "go_sdk",
sdks = {
"darwin_amd64": ("go1.10beta1.darwin-amd64.tar.gz", "8c2a4743359f4b14bcfaf27f12567e3cbfafc809ed5825a2238c0ba45db3a8b4"),
"linux_amd64": ("go1.10beta1.linux-amd64.tar.gz", "ec7a10b5bf147a8e06cf64e27384ff3c6d065c74ebd8fdd31f572714f74a1055"),
},
)
go_register_toolchains()
How do I avoid conflicts with protocol buffers?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
See `Avoiding conflicts`_ in the proto documentation.
Can I use a vendored gRPC with go_proto_library?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is not supported. When using `go_proto_library`_ with the
``@io_bazel_rules_go//proto:go_grpc`` compiler, an implicit dependency is added
on ``@org_golang_google_grpc//:go_default_library``. If you link another copy of
the same package from ``//vendor/google.golang.org/grpc:go_default_library``
or anywhere else, you may experience conflicts at compile or run-time.
If you're using Gazelle with proto rule generation enabled, imports of
``google.golang.org/grpc`` will be automatically resolved to
``@org_golang_google_grpc//:go_default_library`` to avoid conflicts. The
vendored gRPC should be ignored in this case.
If you specifically need to use a vendored gRPC package, it's best to avoid
using ``go_proto_library`` altogether. You can check in pre-generated .pb.go
files and build them with ``go_library`` rules. Gazelle will generate these
rules when proto rule generation is disabled (add ``# gazelle:proto
disable_global`` to your root build file).