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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Ambilight ¶
type Ambilight struct { // Controller holds the ArtNet controller. Controller *dmx.ArtNetController // Screen holds the screen configuration. Screen *capture.Screen // Universes hods the DMX universes. Universes []*dmx.Universe // Mappings holds the screen area to DMX devices mapping. Mappings Mapping Config AmbilightConfiguration }
Ambilight holds all the information of an ambilight.
type AmbilightConfiguration ¶
type AmbilightConfiguration struct { // Sleep holds the sleep time after each update in ms. Sleep int }
AmbilightConfiguration holds the configuration for the ambilight.
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