Documentation ¶
Overview ¶
Code generated by genrgba2nrgba.go. DO NOT EDIT.
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var ( Clear draw.Drawer = clear{} Copy draw.Drawer = copy{} Dest draw.Drawer = dest{} SrcOver draw.Drawer = srcOver{} DestOver draw.Drawer = destOver{} SrcIn draw.Drawer = srcIn{} DestIn draw.Drawer = destIn{} SrcOut draw.Drawer = srcOut{} DestOut draw.Drawer = destOut{} SrcAtop draw.Drawer = srcAtop{} DestAtop draw.Drawer = destAtop{} XOR draw.Drawer = xOR{} )
porter/duff compositing modes
Functions ¶
This section is empty.
Types ¶
type Drawer ¶
type Drawer interface { draw.Drawer DrawMask(dst draw.Image, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point) }
var ( Normal Drawer = normal{} Darken Drawer = darken{} Multiply Drawer = multiply{} ColorBurn Drawer = colorBurn{} LinearBurn Drawer = linearBurn{} DarkerColor Drawer = darkerColor{} Lighten Drawer = lighten{} Screen Drawer = screen{} ColorDodge Drawer = colorDodge{} LinearDodge Drawer = linearDodge{} LighterColor Drawer = lighterColor{} Add Drawer = add{} Overlay Drawer = overlay{} SoftLight Drawer = softLight{} HardLight Drawer = hardLight{} LinearLight Drawer = linearLight{} VividLight Drawer = vividLight{} PinLight Drawer = pinLight{} HardMix Drawer = hardMix{} Difference Drawer = difference{} Exclusion Drawer = exclusion{} Subtract Drawer = subtract{} Divide Drawer = divide{} Hue Drawer = hue{} Saturation Drawer = saturation{} Color Drawer = color{} Luminosity Drawer = luminosity{} )
blend modes
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