Documentation
¶
Index ¶
- Constants
- Variables
- func Encode(d *LevelData) string
- func GetImg(src string) ui.Img
- func Main()
- func PlayerCanWalk(o Obj) bool
- type Arrow
- type Bomb
- type Brick
- type Button
- type Crate
- type Exit
- type Flippers
- type Gate
- type IsLayer1
- type Key
- type Level
- func (l *Level) At0(p Pt) Obj
- func (l *Level) At1(p Pt) Obj
- func (l *Level) CanMove0(src, dir Pt) bool
- func (l *Level) CanMove01(src, dir Pt) bool
- func (l *Level) CanMove1(src, dir Pt) bool
- func (l *Level) Draw()
- func (l *Level) Height() int
- func (l *Level) Set0(p Pt, o Obj)
- func (l *Level) Set1(p Pt, o Obj)
- func (l *Level) Step(p Pt)
- func (l *Level) Tick()
- func (l *Level) Width() int
- type LevelData
- type Lock
- type Obj
- type Player
- type Pt
- type Sprite
- type Tile
- type Walker
- type Water
Constants ¶
View Source
const D = 45
View Source
const NumObjID = 36
Variables ¶
View Source
var ( Ex = Pt{1, 0} Ey = Pt{0, 1} Right = Pt{1, 0} Up = Pt{0, -1} Left = Pt{-1, 0} Down = Pt{0, 1} )
View Source
var AllLevels = []string{
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`H4sIAAAAAAAA_9yRv26DQAyHbRdRVepcebit6sRbVB37BogBRQxRUDIEZQ8heew4OnyEP7ojSNniAQH6_N3Pvm85viF-_BeHovzLqxylBkSMf8vdarNHuQDAl5wJ8T3N0my9rew_lAbgU06EJA1gBHCNfqRGTmB5PcWyq0UstcX3Jp5j7ZOYXRN5WafpWdA3L6uaFjHMbLzswEiPvAMjMZEhM8e2xxon7I4xvtmYIHLGgde_M-ed7CHEal71TlkO7UFTW9Z28ihwMrmxfr_GNc6yGsh-2cY4wCrUJdIRAhlGk4RmW1ivzMINAAD_`,
`H4sIAAAAAAAA_9ySMe-CMBDF3_En_GPibBi6GSe_hXH0GxAGYhiMRAeJu4h-bM-YtrSkVKmjlxjh7tfH4x1zvvwRTTbluazWRV0QNyCiZFUdt_sT8R3AjG8R0X-WZ_nuUL96xC0w5WtEEbegGHjEC24oXWJ8BbPpp-qx8oA6pTq667BC3sqJgBqLQVZitm7q09W-zB-8fgNYbUF76C6VEZuNxVCeik36-cpf_6k-Xduszvrtu3WsCGCNLswmHRYmAtiLc1k1s2Lw68Is1Unlq29yZP0yiycAAAD_`,
`H4sIAAAAAAAA_8xSvUrGQBCcjeETwVoWW7HyLcTSN_hIESSFGLQw2Bujj-1Kctm9vwST7jvIQu7mZuZm90Y-z4guHpuPpn2ou5qkBxEd7tu3p5d3kh8AV_JdEJ0fq2P1_NqNeyQDcClfBRUygErgt7yVnvgO29duLP-zImw51RW6BDsyT9VJREIZdv6cHkMr217Iq4SKMXzO6375wKwXncwi1mz6i4rJ_ao8gpcZScIblCAue3bs18jD5OA9pTnMUfjMeBEbqJpTcHSYzAPUMluDM14l1V7BT03uQQ-UVZuxwGsnmr1C-DrLLPbhMl6Z3x2zvnGdAhZ_AAAA`,
`H4sIAAAAAAAA_9yRT0vDQBDF34yhYslJRPbgTQTRi0goQUopofTkNyg9FOlBLHoweDdGP7Yjm0103T-sZ98yOez7MfMyeyqve0QHt9uX7W6xqTckDYhoVO2e7h6eST4AHMs7E-2v1qv1_WOt70haIJc3JpYWlAGf2Zk0pC5hS_GIFWJyWSRY9SPNKv4lh7Udy17oj8d2V4xDYwz2SZwtjeEMtlmTcl7Oh-nFtJgWnXfhsn0bBq6SfQFk6PMeJfKa3y-Z_U15ezB5gXGupy9numDv0N8D8jGAGSamrm-GE2J13-WEv-sP7-YRLuuLq_MK3XFYXyraN8TG8gZYSyk2rP_M4gsAAP__`,
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`H4sIAAAAAAAA_9SSv0oDQRDGvxmPiGJlIVtsEdZ1mryFWPoGIUWQFGLQwmBvjD62I9nb9bw_HHOl3zXH3I_fDR9zre8nRGf3m7fN9m69W5PuQUSz2-3Lw9Mr6ReAK_1kotPlarl6fN4dZ6QH4EI_mFgPoAr4rm50T24BeyazPJ42C_h5irB0bbHHZoVw_9fDXrGx2So8N3mF7d7Cpm3yZw-Ehs2teMksIwAobKu5BVClqcvxCLj8Zc-dc-ll9tcbuH7GvWXfmgVCjDE2-8pQD4W19Xtkbf3WZquXbWy-s8Chi3bvbML9GvPfWPwAAAD_`,
`H4sIAAAAAAAA_-zRP4vCQBAF8DdzIfeHFMdxHFNcJ1Z-C7H0G4QUQVKIQQuDvTH6sR3ZBKOJSXYbO6dcfjweb0e6fyP6nCe7JJ3FWUyag4j8abpZrLakJwB_emSi9zAKo-U6M2-kBRDogYm1AHnA2RtrTjLB_Yn4IiLovpZlYWableoYgN2yOVdbKlf7C2YOXPqaxK8ytXeJZl94qHoP2-sK__2Nb_ua5A-T_e1ibUs07A9YHPrWuWLfof65TvVgBxLb1n4v-1yLCwAAAP__`,
`H4sIAAAAAAAA_-zOsarCYAzF8XNySy-Cs2T4NnHqW4ijb1A6FOkgFh0s7tbqYxupWKSDNjg3Y_hx-M_t_EdO1sWpKFd5ldNqkIyX5WGzO9JuAGZ2FfI_zdJsu6_aH60BpnYRijVgBNyjhdXUBP77zQrEa2UYd1aiMIiTbjVgEL-siooGFXXvht5u_LH3uerqhbat4WvC27ZYfdZzox1t7x4AAAD_`,
`H4sIAAAAAAAA_1L-38jMyMjpk1qWmuOSWJLI-L-JgZGRkc0pJz85u5jxfxsDA4PY_1YmRkb26Njo2My8EpAY4_8WBgae_81MjEz_WxgYWRgY_rGo_m9ilNBmIB6Mqh1VO6p2ZKllAAAAAP__`,
`H4sIAAAAAAAA_1L-38jMyMjpk1qWmuOSWJLI-L-JgZGRkc0pJz85u5jxfxsDA4PY_1YmRkb26Njo2My8EpAY4_8WBgae_81MjEz_WxgYWRgY_rGo_m9ilNBmIB6Mqh1VO6p2ZKllAAAAAP__`,
}
Functions ¶
func PlayerCanWalk ¶
Types ¶
type Brick ¶
type Brick struct { Sprite // contains filtered or unexported fields }
func (Brick) PlayerCanWalk ¶
func (Brick) PlayerCanWalk() bool
type Crate ¶
type Crate struct { Sprite // contains filtered or unexported fields }
func (Crate) PlayerCanWalk ¶
func (Crate) PlayerCanWalk() bool
type Gate ¶
func (*Gate) PlayerCanWalk ¶
type Lock ¶
func (Lock) PlayerCanWalk ¶
func (Lock) PlayerCanWalk() bool
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