Documentation
¶
Index ¶
- Variables
- type ColorString
- func (cs *ColorString) Blue(msg string) *ColorString
- func (cs *ColorString) Cyan(msg string) *ColorString
- func (cs *ColorString) Gray(msg string) *ColorString
- func (cs *ColorString) Green(msg string) *ColorString
- func (cs *ColorString) Purple(msg string) *ColorString
- func (cs *ColorString) Red(msg string) *ColorString
- func (cs *ColorString) Reset(msg string) *ColorString
- func (cs *ColorString) String() string
- func (cs *ColorString) White(msg string) *ColorString
- func (cs *ColorString) Write(msg string) *ColorString
- func (cs *ColorString) Yellow(msg string) *ColorString
Constants ¶
This section is empty.
Variables ¶
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var BlueCode = "\033[34m"
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var CyanCode = "\033[36m"
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var GrayCode = "\033[37m"
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var GreenCode = "\033[32m"
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var PurpleCode = "\033[35m"
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var RedCode = "\033[31m"
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var ResetCode = "\033[0m"
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var WhiteCode = "\033[97m"
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var YellowCode = "\033[33m"
Functions ¶
This section is empty.
Types ¶
type ColorString ¶
type ColorString struct {
// contains filtered or unexported fields
}
func (*ColorString) Blue ¶
func (cs *ColorString) Blue(msg string) *ColorString
Wrap the input msg into the ANSI blue
func (*ColorString) Cyan ¶
func (cs *ColorString) Cyan(msg string) *ColorString
Wrap the input msg into the ANSI cyan
func (*ColorString) Gray ¶
func (cs *ColorString) Gray(msg string) *ColorString
Wrap the input msg into the ANSI gray
func (*ColorString) Green ¶
func (cs *ColorString) Green(msg string) *ColorString
Wrap the input msg into the ANSI green
func (*ColorString) Purple ¶
func (cs *ColorString) Purple(msg string) *ColorString
Wrap the input msg into the ANSI purple
func (*ColorString) Red ¶
func (cs *ColorString) Red(msg string) *ColorString
Wrap the input msg into the ANSI red
func (*ColorString) Reset ¶
func (cs *ColorString) Reset(msg string) *ColorString
Reset the ansi color of the given message
func (*ColorString) String ¶
func (cs *ColorString) String() string
Returns the completed string from a color string instance
func (*ColorString) White ¶
func (cs *ColorString) White(msg string) *ColorString
Wrap the input msg into the ANSI white
func (*ColorString) Write ¶
func (cs *ColorString) Write(msg string) *ColorString
Write a string to the ColorString instance. This is to add in normal or cloning existing ColorString instances
func (*ColorString) Yellow ¶
func (cs *ColorString) Yellow(msg string) *ColorString
Wrap the input msg into the ANSI yellow
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