Documentation ¶
Index ¶
- Constants
- func CharacterRevisionTypes() []uint8
- func PersonRevisionTypes() []uint8
- func SubjectTypeString(s uint8) string
- type Character
- type CharacterIDType
- type CharacterRevision
- type CharacterRevisionData
- type CharacterRevisionDataItem
- type Collection
- type Count
- type EpTypeType
- type Episode
- type EpisodeIDType
- type Extra
- type GroupID
- type Index
- type IndexIDType
- type Person
- type PersonCharacterRelation
- type PersonIDType
- type PersonRevision
- type PersonRevisionData
- type PersonRevisionDataItem
- type Platform
- type Profession
- type Rating
- type RevisionCommon
- type RevisionTypeType
- type Subject
- type SubjectCharacterRelation
- type SubjectIDType
- type SubjectInternalRelation
- type SubjectPersonRelation
- type SubjectRevision
- type SubjectRevisionData
- type SubjectType
- type UIDType
- type User
Constants ¶
View Source
const ( RevisionTypeSubject = 1 // 条目 RevisionTypeSubjectCharacterRelation = 5 // 条目->角色关联 RevisionTypeSubjectCastRelation = 6 // 条目->声优关联 RevisionTypeSubjectPersonRelation = 10 // 条目->人物关联 RevisionTypeSubjectMerge = 11 // 条目管理 RevisionTypeSubjectErase = 12 RevisionTypeSubjectRelation = 17 // 条目关联 RevisionTypeSubjectLock = 103 RevisionTypeSubjectUnlock = 104 RevisionTypeCharacter = 2 // 角色 RevisionTypeCharacterSubjectRelation = 4 // 角色->条目关联 RevisionTypeCharacterCastRelation = 7 // 角色->声优关联 RevisionTypeCharacterMerge = 13 // 角色管理 RevisionTypeCharacterErase = 14 RevisionTypePerson = 3 // 人物 RevisionTypePersonCastRelation = 8 // 人物->声优关联 RevisionTypePersonSubjectRelation = 9 // 人物->条目关联 RevisionTypePersonMerge = 15 // 人物管理 RevisionTypePersonErase = 16 RevisionTypeEp = 18 // 章节 RevisionTypeEpMerge = 181 // 章节管理 RevisionTypeEpMove = 182 RevisionTypeEpLock = 183 RevisionTypeEpUnlock = 184 RevisionTypeEpErase = 185 )
View Source
const ( // CollectPrivacyNone 默认公开收藏。 CollectPrivacyNone = 0 // CollectPrivacySelf 私有收藏,正常计入评分。 CollectPrivacySelf = 1 // CollectPrivacyBan Shadow Ban, 显示为私有收藏,不计入评分。 CollectPrivacyBan = 2 )
Variables ¶
This section is empty.
Functions ¶
func CharacterRevisionTypes ¶
func CharacterRevisionTypes() []uint8
func PersonRevisionTypes ¶
func PersonRevisionTypes() []uint8
func SubjectTypeString ¶
Types ¶
type Character ¶
type Character struct { Name string Image string Infobox string Summary string ID CharacterIDType Redirect uint32 CollectCount uint32 CommentCount uint32 FieldBirthYear uint16 Producer bool Type uint8 Artist bool Seiyu bool Writer bool Illustrator bool Actor bool FieldBloodType uint8 FieldGender uint8 FieldBirthMon uint8 Locked bool FieldBirthDay uint8 NSFW bool }
type CharacterIDType ¶
type CharacterIDType = uint32
type CharacterRevision ¶
type CharacterRevision struct { Data CharacterRevisionData RevisionCommon }
CharacterRevision concrete revision data type.
type CharacterRevisionData ¶
type CharacterRevisionData map[string]CharacterRevisionDataItem
type CharacterRevisionDataItem ¶ added in v0.16.9
type Collection ¶
type EpTypeType ¶
type EpTypeType = int16
type Episode ¶
type Episode struct { Airdate string Name string NameCN string Duration string Description string Ep float32 SubjectID SubjectIDType Sort float32 Comment uint32 ID EpisodeIDType Type EpTypeType Disc uint8 }
type EpisodeIDType ¶
type EpisodeIDType = uint32
type IndexIDType ¶ added in v0.16.10
type IndexIDType = uint32
type Person ¶
type Person struct { Name string Image string Infobox string Summary string ID PersonIDType Redirect PersonIDType CollectCount uint32 CommentCount uint32 FieldBirthYear uint16 Producer bool Mangaka bool Type uint8 Artist bool Seiyu bool Writer bool Illustrator bool Actor bool FieldBloodType uint8 FieldGender uint8 FieldBirthMon uint8 Locked bool FieldBirthDay uint8 }
type PersonCharacterRelation ¶
type PersonIDType ¶
type PersonIDType = uint32
type PersonRevision ¶ added in v0.16.9
type PersonRevision struct { Data PersonRevisionData RevisionCommon }
type PersonRevisionData ¶ added in v0.16.9
type PersonRevisionData map[string]PersonRevisionDataItem
type PersonRevisionDataItem ¶
type PersonRevisionDataItem struct { Name string `json:"name" mapstructure:"prsn_name"` InfoBox string `json:"infobox" mapstructure:"prsn_infobox"` Summary string `json:"summary" mapstructure:"prsn_summary"` Profession Profession `json:"profession"` Extra Extra `json:"extra"` }
type Platform ¶
type Profession ¶
type Profession struct { Writer string `json:"writer,omitempty"` Producer string `json:"producer,omitempty"` Mangaka string `json:"mangaka,omitempty"` Artist string `json:"artist,omitempty"` Seiyu string `json:"seiyu,omitempty"` Illustrator string `json:"illustrator,omitempty"` Actor string `json:"actor,omitempty"` }
type RevisionCommon ¶
type RevisionCommon struct { CreatedAt time.Time Summary string ID uint32 CreatorID uint32 Type uint8 }
RevisionCommon common parts in revision.
type RevisionTypeType ¶
type RevisionTypeType = uint8
type Subject ¶
type Subject struct { Image string Summary string Name string Date string // first release date NameCN string Infobox string CompatRawTags []byte // compat field for old tags OnHold uint32 Dropped uint32 Volumes uint32 Eps uint32 Wish uint32 Collect uint32 Doing uint32 ID uint32 PlatformID uint16 TypeID SubjectType Ban uint8 Airtime uint8 // air weekday, start from NSFW bool Rating Rating Redirect uint32 }
type SubjectIDType ¶
type SubjectIDType = uint32 // in case we need future change, but I guess not...
type SubjectInternalRelation ¶
type SubjectPersonRelation ¶
type SubjectRevision ¶ added in v0.16.9
type SubjectRevision struct { Data *SubjectRevisionData RevisionCommon }
type SubjectRevisionData ¶
type SubjectType ¶
type SubjectType = uint8
const ( SubjectBook SubjectType = iota + 1 SubjectAnime SubjectMusic SubjectGame SubjectReal )
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