Documentation ¶
Index ¶
- type MockCheckpointer
- func (m *MockCheckpointer) Checkpoint(ctx context.Context, name string, sequenceNumber uint64) error
- func (m *MockCheckpointer) GetCheckpoint(ctx context.Context, name string) (uint64, error)
- func (m *MockCheckpointer) GetStoredCheckpoint(name string) (uint64, error)
- func (m *MockCheckpointer) OnCheckpointGet(callback func(name string))
- func (m *MockCheckpointer) OnCheckpointSet(callback func(name string, value uint64))
- func (m *MockCheckpointer) Reset()
- func (m *MockCheckpointer) SetCheckpoint(name string, value uint64)
- func (m *MockCheckpointer) SetCheckpointError(name string, err error)
- func (m *MockCheckpointer) SetGetCheckpointError(name string, err error)
- type MockLogStreamServer
- type MockMessageCreator
- type MockMessageCreatorFactory
- type MockMessageHandler
- type MockNodeInfoProvider
- type MockResponder
- func (m *MockResponder) Behaviour() *MockResponderBehavior
- func (m *MockResponder) Close(ctx context.Context) error
- func (m *MockResponder) GetHandshakes() []messages.HandshakeRequest
- func (m *MockResponder) GetHeartbeats() []messages.HeartbeatRequest
- func (m *MockResponder) GetNodeInfos() []messages.UpdateNodeInfoRequest
- func (m *MockResponder) GetShutdowns() []messages.ShutdownNoticeRequest
- type MockResponderBehavior
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type MockCheckpointer ¶
type MockCheckpointer struct {
// contains filtered or unexported fields
}
MockCheckpointer provides a thread-safe mock implementation of Checkpointer for testing. It tracks checkpoints and allows configuring errors and validation behavior.
func NewMockCheckpointer ¶
func NewMockCheckpointer() *MockCheckpointer
NewMockCheckpointer creates a new mock checkpointer instance
func (*MockCheckpointer) Checkpoint ¶
func (m *MockCheckpointer) Checkpoint(ctx context.Context, name string, sequenceNumber uint64) error
Checkpoint implements the Checkpointer interface
func (*MockCheckpointer) GetCheckpoint ¶
GetCheckpoint implements the Checkpointer interface
func (*MockCheckpointer) GetStoredCheckpoint ¶
func (m *MockCheckpointer) GetStoredCheckpoint(name string) (uint64, error)
GetStoredCheckpoint returns the currently stored checkpoint value
func (*MockCheckpointer) OnCheckpointGet ¶
func (m *MockCheckpointer) OnCheckpointGet(callback func(name string))
OnCheckpointGet sets a callback to be called when GetCheckpoint is called
func (*MockCheckpointer) OnCheckpointSet ¶
func (m *MockCheckpointer) OnCheckpointSet(callback func(name string, value uint64))
OnCheckpointSet sets a callback to be called when Checkpoint is called
func (*MockCheckpointer) Reset ¶
func (m *MockCheckpointer) Reset()
Reset clears all stored checkpoints and configured errors
func (*MockCheckpointer) SetCheckpoint ¶
func (m *MockCheckpointer) SetCheckpoint(name string, value uint64)
SetCheckpoint directly sets a checkpoint value
func (*MockCheckpointer) SetCheckpointError ¶
func (m *MockCheckpointer) SetCheckpointError(name string, err error)
SetCheckpointError configures an error to be returned by Checkpoint
func (*MockCheckpointer) SetGetCheckpointError ¶
func (m *MockCheckpointer) SetGetCheckpointError(name string, err error)
SetGetCheckpointError configures an error to be returned by GetCheckpoint
type MockLogStreamServer ¶
type MockLogStreamServer struct{}
MockLogStreamServer implements a minimal logstream.Server for testing
func (*MockLogStreamServer) GetLogStream ¶
func (m *MockLogStreamServer) GetLogStream(ctx context.Context, request messages.ExecutionLogsRequest) ( <-chan *concurrency.AsyncResult[models.ExecutionLog], error)
type MockMessageCreator ¶
type MockMessageCreator struct { // Error if set, CreateMessage will return this error Error error // Message if set, CreateMessage will return this message // If nil and Error is nil, a default BidResult message is returned Message *envelope.Message }
MockMessageCreator provides a configurable implementation of MessageCreator for testing. It allows setting predefined messages or errors to be returned.
func (*MockMessageCreator) CreateMessage ¶
CreateMessage implements nclprotocol.MessageCreator
func (*MockMessageCreator) SetNextMessage ¶
func (c *MockMessageCreator) SetNextMessage(msg *envelope.Message)
SetNextMessage configures the next message to be returned by CreateMessage
type MockMessageCreatorFactory ¶
type MockMessageCreatorFactory struct {
// contains filtered or unexported fields
}
MockMessageCreatorFactory manages MockMessageCreator instances for testing. It provides a thread-safe way to create and configure message creators per node.
func NewMockMessageCreatorFactory ¶
func NewMockMessageCreatorFactory(nodeID string) *MockMessageCreatorFactory
NewMockMessageCreatorFactory creates a new factory that validates against the given nodeID
func (*MockMessageCreatorFactory) CreateMessageCreator ¶
func (f *MockMessageCreatorFactory) CreateMessageCreator(ctx context.Context, nodeID string) (nclprotocol.MessageCreator, error)
CreateMessageCreator implements nclprotocol.MessageCreatorFactory. Returns the mock creator if nodeID matches, error otherwise.
func (*MockMessageCreatorFactory) GetCreator ¶
func (f *MockMessageCreatorFactory) GetCreator() *MockMessageCreator
GetCreator provides access to the underlying mock creator for configuration
func (*MockMessageCreatorFactory) SetCreateError ¶
func (f *MockMessageCreatorFactory) SetCreateError(err error)
SetCreateError configures an error to be returned by CreateMessageCreator
type MockMessageHandler ¶
type MockMessageHandler struct {
// contains filtered or unexported fields
}
MockMessageHandler provides a configurable mock message handler for testing. It records messages received and allows configuring errors and processing behavior.
func NewMockMessageHandler ¶
func NewMockMessageHandler() *MockMessageHandler
NewMockMessageHandler creates a new mock message handler
func (*MockMessageHandler) GetMessages ¶
func (m *MockMessageHandler) GetMessages() []envelope.Message
GetMessages returns a copy of all messages received
func (*MockMessageHandler) HandleMessage ¶
HandleMessage implements ncl.MessageHandler
func (*MockMessageHandler) SetError ¶
func (m *MockMessageHandler) SetError(err error)
SetError configures an error to be returned by HandleMessage
func (*MockMessageHandler) ShouldProcess ¶
ShouldProcess implements ncl.MessageHandler
type MockNodeInfoProvider ¶
type MockNodeInfoProvider struct {
// contains filtered or unexported fields
}
func NewMockNodeInfoProvider ¶
func NewMockNodeInfoProvider() *MockNodeInfoProvider
NewMockNodeInfoProvider creates a new mock node info provider
func (*MockNodeInfoProvider) GetNodeInfo ¶
func (m *MockNodeInfoProvider) GetNodeInfo(ctx context.Context) models.NodeInfo
func (*MockNodeInfoProvider) SetNodeInfo ¶
func (m *MockNodeInfoProvider) SetNodeInfo(nodeInfo models.NodeInfo)
type MockResponder ¶
type MockResponder struct {
// contains filtered or unexported fields
}
MockResponder provides a configurable mock implementation of the control plane responder. It tracks requests received and provides configurable responses for testing.
func NewMockResponder ¶
func NewMockResponder(ctx context.Context, conn *nats.Conn, behavior *MockResponderBehavior) (*MockResponder, error)
NewMockResponder creates a new mock responder with the given behavior. If behavior is nil, default success responses are used.
func (*MockResponder) Behaviour ¶
func (m *MockResponder) Behaviour() *MockResponderBehavior
Behaviour returns the behavior configuration
func (*MockResponder) Close ¶
func (m *MockResponder) Close(ctx context.Context) error
Close shuts down the responder
func (*MockResponder) GetHandshakes ¶
func (m *MockResponder) GetHandshakes() []messages.HandshakeRequest
GetHandshakes returns a copy of all handshake requests received
func (*MockResponder) GetHeartbeats ¶
func (m *MockResponder) GetHeartbeats() []messages.HeartbeatRequest
GetHeartbeats returns a copy of all heartbeat requests received
func (*MockResponder) GetNodeInfos ¶
func (m *MockResponder) GetNodeInfos() []messages.UpdateNodeInfoRequest
GetNodeInfos returns a copy of all node info update requests received
func (*MockResponder) GetShutdowns ¶
func (m *MockResponder) GetShutdowns() []messages.ShutdownNoticeRequest
type MockResponderBehavior ¶
type MockResponderBehavior struct { // HandshakeResponse controls behavior for handshake requests HandshakeResponse struct { Error error // Error to return, if any Response messages.HandshakeResponse // Response to return if no error } // HeartbeatResponse controls behavior for heartbeat requests HeartbeatResponse struct { Error error // Error to return, if any Response messages.HeartbeatResponse // Response to return if no error } // NodeInfoResponse controls behavior for node info update requests NodeInfoResponse struct { Error error // Error to return, if any Response messages.UpdateNodeInfoResponse // Response to return if no error } // ShutdownResponse controls behavior for shutdown notifications ShutdownResponse struct { Error error // Error to return, if any Response messages.ShutdownNoticeResponse // Response to return if no error } // Callbacks for request inspection OnHandshake func(messages.HandshakeRequest) // Called when handshake received OnHeartbeat func(messages.HeartbeatRequest) // Called when heartbeat received OnNodeInfo func(messages.UpdateNodeInfoRequest) // Called when node info update received OnShutdown func(messages.ShutdownNoticeRequest) }
MockResponderBehavior configures how the mock responder handles different request types. It allows customizing responses and errors for testing different scenarios.