Documentation ¶
Index ¶
- Constants
- Variables
- func ConfirmMaxSliceSize[T any](t T, maxSize int) error
- func ConvertBytesString(val string) uint64
- func ConvertCPUString(val string) float64
- func ConvertGPUString(val string) uint64
- func DecodeEngineSpec[T any](spec EngineSpec) (*T, error)
- func EngineNames() []string
- func FromLabelSelectorRequirements(requirements ...LabelSelectorRequirement) ([]labels.Requirement, error)
- func IsValidEngine(e Engine) bool
- func IsValidPublisher(publisherType Publisher) bool
- func IsValidStorageSourceType(sourceType StorageSourceType) bool
- func JSONMarshalIndentWithMax[T any](t T, indentSpaces int) ([]byte, error)
- func JSONMarshalWithMax[T any](t T) ([]byte, error)
- func JSONUnmarshalWithMax[T any](b []byte, t *T) error
- func PublisherNames() []string
- func Reinterpret[T any](node datamodel.Node, schema *Schema) (*T, error)
- func StorageSourceNames() []string
- func UnmarshalIPLD[T any](b []byte, decoder codec.Decoder, schema *Schema) (*T, error)
- func YAMLMarshalWithMax[T any](t T) ([]byte, error)
- func YAMLUnmarshalWithMax[T any](b []byte, t *T) error
- type APIVersion
- type BacalhauConfig
- type BuildVersionInfo
- type ComputeNodeInfo
- type ComputeNodeInfoProvider
- type Deal
- type DebugInfo
- type DebugInfoProvider
- type DockerEngineBuilder
- func (b *DockerEngineBuilder) Build() EngineSpec
- func (b *DockerEngineBuilder) WithEntrypoint(e ...string) *DockerEngineBuilder
- func (b *DockerEngineBuilder) WithEnvironmentVariables(e ...string) *DockerEngineBuilder
- func (b *DockerEngineBuilder) WithParameters(e ...string) *DockerEngineBuilder
- func (b *DockerEngineBuilder) WithWorkingDirectory(e string) *DockerEngineBuilder
- type DockerEngineSpec
- type DockerInputs
- type Engine
- type EngineBuilder
- type EngineSpec
- type ExcludedTag
- type ExecutionDesiredState
- type ExecutionID
- type ExecutionState
- type ExecutionStateType
- func (s ExecutionStateType) IsActive() bool
- func (s ExecutionStateType) IsDiscarded() bool
- func (s ExecutionStateType) IsPending() bool
- func (s ExecutionStateType) IsTerminal() bool
- func (s ExecutionStateType) IsUndefined() bool
- func (s ExecutionStateType) MarshalText() ([]byte, error)
- func (i ExecutionStateType) String() string
- func (s *ExecutionStateType) UnmarshalText(text []byte) (err error)
- type FailureInjectionComputeConfig
- type FailureInjectionConfig
- type FailureInjectionRequesterConfig
- type HTTPResource
- type IPFSResource
- type IPLDMap
- type IncludedTag
- type Job
- type JobCancelPayload
- type JobCreatePayload
- type JobEvent
- type JobEventType
- type JobHistory
- type JobHistoryType
- type JobRequester
- type JobSelectionDataLocality
- type JobSelectionPolicy
- type JobSpecDocker
- type JobSpecWasm
- type JobState
- type JobStateType
- type JobType
- type JobWithInfo
- type KeyInt
- type KeyString
- type LabelSelectorRequirement
- type LogsPayload
- type Metadata
- type Millicores
- type Network
- type NetworkConfig
- type NodeInfo
- type NodeInfoProvider
- type NodeType
- type NoopTask
- type PublicKey
- type PublishedResult
- type Publisher
- type PublisherSpec
- type Resource
- type ResourceSpec
- type ResourceUsageConfig
- type ResourceUsageData
- func (r ResourceUsageData) Add(other ResourceUsageData) ResourceUsageData
- func (r ResourceUsageData) Intersect(other ResourceUsageData) ResourceUsageData
- func (r ResourceUsageData) IsZero() bool
- func (r ResourceUsageData) LessThan(other ResourceUsageData) bool
- func (r ResourceUsageData) LessThanEq(other ResourceUsageData) bool
- func (r ResourceUsageData) Max(other ResourceUsageData) ResourceUsageData
- func (r ResourceUsageData) Multi(factor float64) ResourceUsageData
- func (r ResourceUsageData) String() string
- func (r ResourceUsageData) Sub(other ResourceUsageData) ResourceUsageData
- type ResourceUsageProfile
- type RunCommandResult
- type S3StorageSpec
- type Schema
- type Spec
- type StateChange
- type StorageSourceType
- type StorageSpec
- type TargetingMode
- type Task
- type TaskType
- type TestFatalErrorHandlerContents
- type VerificationResult
- type WasmEngineBuilder
- func (b *WasmEngineBuilder) Build() EngineSpec
- func (b *WasmEngineBuilder) WithEntrypoint(e string) *WasmEngineBuilder
- func (b *WasmEngineBuilder) WithEnvironmentVariables(e map[string]string) *WasmEngineBuilder
- func (b *WasmEngineBuilder) WithImportModules(e ...StorageSpec) *WasmEngineBuilder
- func (b *WasmEngineBuilder) WithParameters(e ...string) *WasmEngineBuilder
- type WasmEngineSpec
- type WasmInputs
Constants ¶
const ( JobTypeService = "service" JobTypeBatch = "batch" JobTypeOps = "ops" // TODO: revisit the job naming JobTypeSystem = "system" )
const ( EngineKeyImageDocker = "Image" EngineKeyEntrypointDocker = "Entrypoint" EngineKeyParametersDocker = "Parameters" EngineKeyEnvironmentVariablesDocker = "EnvironmentVariables" EngineKeyWorkingDirectoryDocker = "WorkingDirectory" )
const ( TracerAttributeNameNodeID = "nodeid" TracerAttributeNameJobID = "jobid" )
const ( EngineKeyEntryModuleWasm = "EntryModule" EngineKeyEntrypointWasm = "Entrypoint" EngineKeyParametersWasm = "Parameters" EngineKeyEnvironmentVariablesWasm = "EnvironmentVariables" EngineKeyImportModulesWasm = "ImportModules" )
const DefaultJobTimeout time.Duration = time.Duration(0)
The user did not specify a timeout or explicitly requested that the job should receive the longest possible timeout. This value will be changed by the node into whatever is configured as max timeout.
const (
// DefaultNamespace is the default namespace.
DefaultNamespace = "default"
)
const MaxNumberOfObjectsToSerialize = 1000
Arbitrarily choosing 1000 jobs to serialize - this is a pretty high
const MaxSerializedStringInput = int(10 * datasize.MB)
const Unknown = "unknown"
Unknown constant to represent unknown engines, publishers, storage sources and the more unknowns in this world!
Variables ¶
var ( IncludeAny = make([]string, 0) ExcludeNone = make([]string, 0) )
Set of annotations that will not do any filtering of jobs.
NoJobTimeout specifies that the job should not be subject to timeouts. This value is the largest possible time.Duration that is a whole number of seconds so conversions into an int64 number of seconds and back again are bijective.
Functions ¶
func ConfirmMaxSliceSize ¶
func ConvertBytesString ¶ added in v1.0.4
func ConvertCPUString ¶ added in v1.0.4
func ConvertGPUString ¶ added in v1.0.4
func DecodeEngineSpec ¶ added in v1.0.4
func DecodeEngineSpec[T any](spec EngineSpec) (*T, error)
DecodeEngineSpec is a generic function that accepts an EngineSpec object. It marshals the EngineSpec Params into JSON and then unmarshals the JSON into a new object of type T. The function returns a pointer to the new object and an error object. If there is any issue during the JSON marshaling or unmarshaling, the function will return an error. TODO the double json marshaling here is inefficient, we can implement explicit per field decoding if required.
func EngineNames ¶
func EngineNames() []string
func FromLabelSelectorRequirements ¶
func FromLabelSelectorRequirements(requirements ...LabelSelectorRequirement) ([]labels.Requirement, error)
func IsValidEngine ¶
func IsValidPublisher ¶
func IsValidStorageSourceType ¶
func IsValidStorageSourceType(sourceType StorageSourceType) bool
func JSONMarshalWithMax ¶
func JSONUnmarshalWithMax ¶
func PublisherNames ¶
func PublisherNames() []string
func Reinterpret ¶
Reinterpret re-parses the datamodel.Node as an object of the defined type.
func StorageSourceNames ¶
func StorageSourceNames() []string
func UnmarshalIPLD ¶
UnmarshalIPLD parses the given bytes as a Go object using the passed decoder. Returns an error if the object cannot be parsed.
func YAMLMarshalWithMax ¶
func YAMLUnmarshalWithMax ¶
Types ¶
type APIVersion ¶
type APIVersion int
const ( // V1alpha1 Deprecated but left here to preserve enum ordering V1alpha1 APIVersion // V1beta1 is Deprecated but left here to preserve enum ordering V1beta1 // V1beta2 is the current API version V1beta2 )
func APIVersionLatest ¶
func APIVersionLatest() APIVersion
func ParseAPIVersion ¶
func ParseAPIVersion(str string) (APIVersion, error)
func (APIVersion) String ¶
func (i APIVersion) String() string
type BacalhauConfig ¶
type BuildVersionInfo ¶
type BuildVersionInfo struct { Major string `json:"major,omitempty" example:"0"` Minor string `json:"minor,omitempty" example:"3"` GitVersion string `json:"gitversion" example:"v0.3.12"` GitCommit string `json:"gitcommit" example:"d612b63108f2b5ce1ab2b9e02444eb1dac1d922d"` BuildDate time.Time `json:"builddate" example:"2022-11-16T14:03:31Z"` GOOS string `json:"goos" example:"linux"` GOARCH string `json:"goarch" example:"amd64"` }
BuildVersionInfo is the version of a Bacalhau binary (either client or server)
type ComputeNodeInfo ¶
type ComputeNodeInfo struct { ExecutionEngines []string `json:"ExecutionEngines"` Publishers []string `json:"Publishers"` StorageSources []string `json:"StorageSources"` MaxCapacity ResourceUsageData `json:"MaxCapacity"` AvailableCapacity ResourceUsageData `json:"AvailableCapacity"` MaxJobRequirements ResourceUsageData `json:"MaxJobRequirements"` RunningExecutions int `json:"RunningExecutions"` EnqueuedExecutions int `json:"EnqueuedExecutions"` }
type ComputeNodeInfoProvider ¶
type ComputeNodeInfoProvider interface {
GetComputeInfo(ctx context.Context) ComputeNodeInfo
}
type Deal ¶
type Deal struct { // Whether the job should be run on any matching node (false) or all // matching nodes (true). If true, other fields in this struct are ignored. TargetingMode TargetingMode `json:"TargetingMode,omitempty"` // The maximum number of concurrent compute node bids that will be // accepted by the requester node on behalf of the client. Concurrency int `json:"Concurrency,omitempty"` }
The deal the client has made with the bacalhau network. This is updateable by the client who submitted the job
func (Deal) GetConcurrency ¶ added in v0.3.25
GetConcurrency returns the concurrency value from the deal
type DebugInfo ¶
type DebugInfo struct { Component string `json:"component"` Info interface{} `json:"info"` }
type DebugInfoProvider ¶
type DockerEngineBuilder ¶ added in v1.0.4
type DockerEngineBuilder struct {
// contains filtered or unexported fields
}
DockerEngineBuilder is a struct that is used for constructing an EngineSpec object specifically for Docker engines using the Builder pattern. It embeds an EngineBuilder object for handling the common builder methods.
func NewDockerEngineBuilder ¶ added in v1.0.4
func NewDockerEngineBuilder(image string) *DockerEngineBuilder
NewDockerEngineBuilder function initializes a new DockerEngineBuilder instance. It sets the engine type to model.EngineDocker.String() and image as per the input argument.
func (*DockerEngineBuilder) Build ¶ added in v1.0.4
func (b *DockerEngineBuilder) Build() EngineSpec
Build method constructs the final EngineSpec object by calling the embedded EngineBuilder's Build method.
func (*DockerEngineBuilder) WithEntrypoint ¶ added in v1.0.4
func (b *DockerEngineBuilder) WithEntrypoint(e ...string) *DockerEngineBuilder
WithEntrypoint is a builder method that sets the Docker engine entrypoint. It returns the DockerEngineBuilder for further chaining of builder methods.
func (*DockerEngineBuilder) WithEnvironmentVariables ¶ added in v1.0.4
func (b *DockerEngineBuilder) WithEnvironmentVariables(e ...string) *DockerEngineBuilder
WithEnvironmentVariables is a builder method that sets the Docker engine's environment variables. It returns the DockerEngineBuilder for further chaining of builder methods.
func (*DockerEngineBuilder) WithParameters ¶ added in v1.0.4
func (b *DockerEngineBuilder) WithParameters(e ...string) *DockerEngineBuilder
WithParameters is a builder method that sets the Docker engine's parameters. It returns the DockerEngineBuilder for further chaining of builder methods.
func (*DockerEngineBuilder) WithWorkingDirectory ¶ added in v1.0.4
func (b *DockerEngineBuilder) WithWorkingDirectory(e string) *DockerEngineBuilder
WithWorkingDirectory is a builder method that sets the Docker engine's working directory. It returns the DockerEngineBuilder for further chaining of builder methods.
type DockerEngineSpec ¶ added in v1.0.4
type DockerEngineSpec struct { // Image this should be pullable by docker Image string `json:"Image,omitempty"` // Entrypoint optionally override the default entrypoint Entrypoint []string `json:"Entrypoint,omitempty"` // Parameters holds additional commandline arguments Parameters []string `json:"Parameters,omitempty"` // EnvironmentVariables is a slice of env to run the container with EnvironmentVariables []string `json:"EnvironmentVariables,omitempty"` // WorkingDirectory inside the container WorkingDirectory string `json:"WorkingDirectory,omitempty"` }
DockerEngineSpec contains necessary parameters to execute a docker job.
type DockerInputs ¶
type DockerInputs struct { Entrypoint []string Workdir string Mounts IPLDMap[string, Resource] Outputs IPLDMap[string, datamodel.Node] Env IPLDMap[string, string] }
func (DockerInputs) UnmarshalInto ¶
func (docker DockerInputs) UnmarshalInto(with string, spec *Spec) error
type Engine ¶
type Engine int
const ( EngineNoop Engine EngineDocker EngineWasm )
func EngineTypes ¶
func EngineTypes() []Engine
func ParseEngine ¶
ParseEngine will either return a valid engine type or `engineUnknown`
func (Engine) MarshalText ¶
func (Engine) String ¶
String returns string representation of the engine type. Don't use stringer tool as it doesn't generate camel-case strings
func (*Engine) UnmarshalText ¶
type EngineBuilder ¶ added in v1.0.4
type EngineBuilder struct {
// contains filtered or unexported fields
}
EngineBuilder is a struct used for constructing an EngineSpec object using the Builder pattern. The options field is a slice of functions that modify the EngineSpec object.
func NewEngineBuilder ¶ added in v1.0.4
func NewEngineBuilder() *EngineBuilder
NewEngineBuilder function creates a new instance of the EngineBuilder.
func (*EngineBuilder) Build ¶ added in v1.0.4
func (b *EngineBuilder) Build() EngineSpec
Build method constructs the final EngineSpec object. It applies all the functions stored in the options slice to the EngineSpec and returns it.
func (*EngineBuilder) WithParam ¶ added in v1.0.4
func (b *EngineBuilder) WithParam(key string, value interface{}) *EngineBuilder
WithParam is a builder method that sets a key-value pair in the Params field of the EngineSpec. It returns the EngineBuilder for further chaining of builder methods.
func (*EngineBuilder) WithType ¶ added in v1.0.4
func (b *EngineBuilder) WithType(t string) *EngineBuilder
WithType is a builder method that sets the Type field of the EngineSpec. It returns the EngineBuilder for further chaining of builder methods.
type EngineSpec ¶ added in v1.0.4
func DeserializeEngineSpec ¶ added in v1.0.4
func DeserializeEngineSpec(in []byte) (EngineSpec, error)
DeserializeEngineSpec takes a byte slice as input, attempts to unmarshal it into an EngineSpec struct. If the unmarshalling is successful, it returns the populated EngineSpec and a nil error. In case of any error during the unmarshalling process, it returns an empty EngineSpec and the error.
func (EngineSpec) Engine ¶ added in v1.0.4
func (e EngineSpec) Engine() Engine
func (EngineSpec) Serialize ¶ added in v1.0.4
func (e EngineSpec) Serialize() ([]byte, error)
Serialize method for the EngineSpec struct takes no arguments. If the Params field of the EngineSpec is nil, it returns an empty byte slice and a nil error. Otherwise, it attempts to convert the EngineSpec instance into a JSON-formatted byte slice. If successful, it returns the byte slice and a nil error. If an error occurs during the JSON marshaling process, it returns an empty byte slice and the error.
func (EngineSpec) String ¶ added in v1.0.4
func (e EngineSpec) String() string
type ExcludedTag ¶
type ExcludedTag string
We use these types to make it harder to accidentally mix up passing the wrong annotations to the wrong argument, e.g. avoid Excluded = []string{"included"}
type ExecutionDesiredState ¶ added in v1.0.4
type ExecutionDesiredState int
const ( ExecutionDesiredStatePending ExecutionDesiredState = iota ExecutionDesiredStateRunning ExecutionDesiredStateStopped )
type ExecutionID ¶
type ExecutionID struct { JobID string `json:"JobID,omitempty"` NodeID string `json:"NodeID,omitempty"` ExecutionID string `json:"ExecutionID,omitempty"` }
ExecutionID a globally unique identifier for an execution
func (ExecutionID) String ¶
func (e ExecutionID) String() string
String returns a string representation of the execution id
type ExecutionState ¶
type ExecutionState struct { // JobID the job id JobID string `json:"JobID"` // which node is running this execution NodeID string `json:"NodeId"` // Compute node reference for this job execution ComputeReference string `json:"ComputeReference"` // State is the current state of the execution State ExecutionStateType `json:"State"` // an arbitrary status message Status string `json:"Status,omitempty"` // DesiredState is the desired state of the execution DesiredState ExecutionDesiredState `json:"DesiredState,omitempty"` // the published results for this execution PublishedResult StorageSpec `json:"PublishedResults,omitempty"` // RunOutput of the job RunOutput *RunCommandResult `json:"RunOutput,omitempty"` // Version is the version of the job state. It is incremented every time the job state is updated. Version int `json:"Version"` // CreateTime is the time when the job was created. CreateTime time.Time `json:"CreateTime"` // UpdateTime is the time when the job state was last updated. UpdateTime time.Time `json:"UpdateTime"` }
func (ExecutionState) ID ¶
func (e ExecutionState) ID() ExecutionID
ID returns the ID for this execution
func (ExecutionState) String ¶
func (e ExecutionState) String() string
String returns a string representation of the execution
type ExecutionStateType ¶
type ExecutionStateType int
ExecutionStateType The state of an execution. An execution represents a single attempt to execute a job on a node. A compute node can have multiple executions for the same job due to retries, but there can only be a single active execution per node at any given time.
const ( ExecutionStateUndefined ExecutionStateType = iota // ExecutionStateNew The execution has been created, but not pushed to a compute node yet. ExecutionStateNew ExecutionStateType = iota // ExecutionStateAskForBid A node has been selected to execute a job, and is being asked to bid on the job. ExecutionStateAskForBid // ExecutionStateAskForBidAccepted compute node has rejected the ask for bid. ExecutionStateAskForBidAccepted // ExecutionStateAskForBidRejected compute node has rejected the ask for bid. ExecutionStateAskForBidRejected // ExecutionStateBidAccepted requester has accepted the bid, and the execution is expected to be running on the compute node. ExecutionStateBidAccepted // aka running // ExecutionStateBidRejected requester has rejected the bid. ExecutionStateBidRejected // ExecutionStateCompleted The execution has been completed, and the result has been published. ExecutionStateCompleted // ExecutionStateFailed The execution has failed. ExecutionStateFailed // ExecutionStateCancelled The execution has been canceled by the user ExecutionStateCancelled )
func ExecutionStateTypes ¶
func ExecutionStateTypes() []ExecutionStateType
func (ExecutionStateType) IsActive ¶
func (s ExecutionStateType) IsActive() bool
IsActive returns true if the execution is running or has completed
func (ExecutionStateType) IsDiscarded ¶
func (s ExecutionStateType) IsDiscarded() bool
IsDiscarded returns true if the execution has been discarded due to a failure, rejection or cancellation
func (ExecutionStateType) IsPending ¶ added in v1.0.4
func (s ExecutionStateType) IsPending() bool
IsPending returns true if the execution is still pending approval and did not yet start running or has been discarded
func (ExecutionStateType) IsTerminal ¶
func (s ExecutionStateType) IsTerminal() bool
IsTerminal returns true if the execution is in a terminal state where no further state changes are possible
func (ExecutionStateType) IsUndefined ¶ added in v1.0.4
func (s ExecutionStateType) IsUndefined() bool
IsUndefined returns true if the execution state is undefined
func (ExecutionStateType) MarshalText ¶
func (s ExecutionStateType) MarshalText() ([]byte, error)
func (ExecutionStateType) String ¶
func (i ExecutionStateType) String() string
func (*ExecutionStateType) UnmarshalText ¶
func (s *ExecutionStateType) UnmarshalText(text []byte) (err error)
type FailureInjectionComputeConfig ¶ added in v1.0.4
type FailureInjectionComputeConfig struct {
IsBadActor bool
}
type FailureInjectionConfig ¶ added in v1.0.4
type FailureInjectionConfig struct { Compute FailureInjectionComputeConfig Requester FailureInjectionRequesterConfig }
type FailureInjectionRequesterConfig ¶ added in v1.0.4
type FailureInjectionRequesterConfig struct {
IsBadActor bool `yaml:"IsBadActor"`
}
type HTTPResource ¶
type HTTPResource string
type IPFSResource ¶
type IPFSResource string
type IPLDMap ¶
type IPLDMap[K comparable, V any] struct { Keys []K Values map[K]V }
IPLD Maps are parsed by the ipld library into structures of this type rather than just plain Go maps.
type IncludedTag ¶
type IncludedTag string
We use these types to make it harder to accidentally mix up passing the wrong annotations to the wrong argument, e.g. avoid Excluded = []string{"included"}
type Job ¶
type Job struct { APIVersion string `json:"APIVersion" example:"V1beta1"` // TODO this doesn't seem like it should be a part of the job as it cannot be known by a client ahead of time. Metadata Metadata `json:"Metadata,omitempty"` // The specification of this job. Spec Spec `json:"Spec,omitempty"` }
Job contains data about a job request in the bacalhau network.
func NewJob ¶
func NewJob() *Job
TODO: There's probably a better way we want to globally version APIs
type JobCancelPayload ¶
type JobCancelPayload struct { // the id of the client that is submitting the job ClientID string `json:"ClientID,omitempty" validate:"required"` // the job id of the job to be canceled JobID string `json:"JobID,omitempty" validate:"required"` // The reason that the job is being canceled Reason string `json:"Reason,omitempty"` }
func (JobCancelPayload) GetClientID ¶ added in v0.3.24
func (j JobCancelPayload) GetClientID() string
type JobCreatePayload ¶
type JobCreatePayload struct { // the id of the client that is submitting the job ClientID string `json:"ClientID,omitempty" validate:"required"` APIVersion string `json:"APIVersion,omitempty" example:"V1beta1" validate:"required"` // The specification of this job. Spec *Spec `json:"Spec,omitempty" validate:"required"` }
func (JobCreatePayload) GetClientID ¶ added in v0.3.24
func (j JobCreatePayload) GetClientID() string
type JobEvent ¶
type JobEvent struct { JobID string `json:"JobID,omitempty" example:"9304c616-291f-41ad-b862-54e133c0149e"` // compute execution identifier ExecutionID string `json:"ExecutionID,omitempty" example:"9304c616-291f-41ad-b862-54e133c0149e"` // the node that emitted this event SourceNodeID string `json:"SourceNodeID,omitempty" example:"QmXaXu9N5GNetatsvwnTfQqNtSeKAD6uCmarbh3LMRYAcF"` // the node that this event is for // e.g. "AcceptJobBid" was emitted by Requester but it targeting compute node TargetNodeID string `json:"TargetNodeID,omitempty" example:"QmdZQ7ZbhnvWY1J12XYKGHApJ6aufKyLNSvf8jZBrBaAVL"` EventName JobEventType `json:"EventName,omitempty"` Status string `json:"Status,omitempty" example:"Got results proposal of length: 0"` EventTime time.Time `json:"EventTime,omitempty" example:"2022-11-17T13:32:55.756658941Z"` }
type JobEventType ¶
type JobEventType int
const ( // Job has been created on the requestor node JobEventCreated JobEventType // a compute node bid on a job JobEventBid // a requester node accepted for rejected a job bid JobEventBidAccepted JobEventBidRejected // a compute node had an error running a job JobEventComputeError // a compute node completed running a job JobEventResultsProposed // a Requester node accepted the results from a node for a job JobEventResultsAccepted // a Requester node rejected the results from a node for a job JobEventResultsRejected // once the results have been accepted or rejected // the compute node will publish them and issue this event JobEventResultsPublished // a requester node declared an error running a job JobEventError // a user canceled a job JobEventCanceled // a job has been completed JobEventCompleted )
func JobEventTypes ¶
func JobEventTypes() []JobEventType
func ParseJobEventType ¶
func ParseJobEventType(str string) (JobEventType, error)
func (JobEventType) IsTerminal ¶
func (je JobEventType) IsTerminal() bool
IsTerminal returns true if the given event type signals the end of the lifecycle of a job. After this, all nodes can safely ignore the job.
func (JobEventType) IsUndefined ¶ added in v1.0.4
func (je JobEventType) IsUndefined() bool
func (JobEventType) MarshalText ¶
func (je JobEventType) MarshalText() ([]byte, error)
func (JobEventType) String ¶
func (i JobEventType) String() string
func (*JobEventType) UnmarshalText ¶
func (je *JobEventType) UnmarshalText(text []byte) (err error)
type JobHistory ¶
type JobHistory struct { Type JobHistoryType `json:"Type"` JobID string `json:"JobID"` NodeID string `json:"NodeID,omitempty"` ComputeReference string `json:"ComputeReference,omitempty"` JobState *StateChange[JobStateType] `json:"JobState,omitempty"` ExecutionState *StateChange[ExecutionStateType] `json:"ExecutionState,omitempty"` NewVersion int `json:"NewVersion"` Comment string `json:"Comment,omitempty"` Time time.Time `json:"Time"` }
JobHistory represents a single event in the history of a job. An event can be at the job level, or execution (node) level.
{Job,Event}State fields will only be present if the Type field is of the matching type.
type JobHistoryType ¶
type JobHistoryType int
const ( JobHistoryTypeJobLevel JobHistoryType JobHistoryTypeExecutionLevel )
func (JobHistoryType) MarshalText ¶
func (s JobHistoryType) MarshalText() ([]byte, error)
func (JobHistoryType) String ¶
func (i JobHistoryType) String() string
func (*JobHistoryType) UnmarshalText ¶
func (s *JobHistoryType) UnmarshalText(text []byte) (err error)
type JobRequester ¶
type JobRequester struct { // The ID of the requester node that owns this job. RequesterNodeID string `json:"RequesterNodeID,omitempty" example:"QmXaXu9N5GNetatsvwnTfQqNtSeKAD6uCmarbh3LMRYAcF"` // The public key of the Requester node that created this job // This can be used to encrypt messages back to the creator RequesterPublicKey PublicKey `json:"RequesterPublicKey,omitempty"` }
type JobSelectionDataLocality ¶
type JobSelectionDataLocality int64
Job selection policy configuration
const ( Local JobSelectionDataLocality = 0 // local Anywhere JobSelectionDataLocality = 1 // anywhere )
func ParseJobSelectionDataLocality ¶ added in v0.3.26
func ParseJobSelectionDataLocality(s string) (ret JobSelectionDataLocality, err error)
func (JobSelectionDataLocality) MarshalYAML ¶ added in v1.0.4
func (i JobSelectionDataLocality) MarshalYAML() (interface{}, error)
func (JobSelectionDataLocality) String ¶ added in v0.3.26
func (i JobSelectionDataLocality) String() string
func (*JobSelectionDataLocality) UnmarshalText ¶ added in v1.0.4
func (i *JobSelectionDataLocality) UnmarshalText(text []byte) error
func (*JobSelectionDataLocality) UnmarshalYAML ¶ added in v1.0.4
func (i *JobSelectionDataLocality) UnmarshalYAML(value *yaml.Node) error
type JobSelectionPolicy ¶
type JobSelectionPolicy struct { // this describes if we should run a job based on // where the data is located - i.e. if the data is "local" // or if the data is "anywhere" Locality JobSelectionDataLocality `json:"locality" yaml:"Locality"` // should we reject jobs that don't specify any data // the default is "accept" RejectStatelessJobs bool `json:"reject_stateless_jobs" yaml:"RejectStatelessJobs"` // should we accept jobs that specify networking // the default is "reject" AcceptNetworkedJobs bool `json:"accept_networked_jobs" yaml:"AcceptNetworkedJobs"` // external hooks that decide if we should take on the job or not // if either of these are given they will override the data locality settings ProbeHTTP string `json:"probe_http,omitempty" yaml:"ProbeHTTP"` ProbeExec string `json:"probe_exec,omitempty" yaml:"ProbeExec"` }
describe the rules for how a compute node selects an incoming job
func NewDefaultJobSelectionPolicy ¶
func NewDefaultJobSelectionPolicy() JobSelectionPolicy
generate a default empty job selection policy
type JobSpecDocker ¶
type JobSpecDocker struct { // this should be pullable by docker Image string `json:"Image,omitempty"` // optionally override the default entrypoint Entrypoint []string `json:"Entrypoint,omitempty"` // Parameters holds additional commandline arguments Parameters []string `json:"Parameters,omitempty"` // a map of env to run the container with EnvironmentVariables []string `json:"EnvironmentVariables,omitempty"` // working directory inside the container WorkingDirectory string `json:"WorkingDirectory,omitempty"` }
for VM style executors
type JobSpecWasm ¶
type JobSpecWasm struct { // The module that contains the WASM code to start running. EntryModule StorageSpec `json:"EntryModule,omitempty"` // The name of the function in the EntryModule to call to run the job. For // WASI jobs, this will always be `_start`, but jobs can choose to call // other WASM functions instead. The EntryPoint must be a zero-parameter // zero-result function. EntryPoint string `json:"EntryPoint,omitempty"` // The arguments supplied to the program (i.e. as ARGV). Parameters []string `json:"Parameters,omitempty"` // The variables available in the environment of the running program. EnvironmentVariables map[string]string `json:"EnvironmentVariables,omitempty"` // TODO #880: Other WASM modules whose exports will be available as imports // to the EntryModule. ImportModules []StorageSpec `json:"ImportModules,omitempty"` }
Describes a raw WASM job
type JobState ¶
type JobState struct { // JobID is the unique identifier for the job JobID string `json:"JobID"` // Executions is a list of executions of the job across the nodes. // A new execution is created when a node is selected to execute the job, and a node can have multiple executions for the same // job due to retries, but there can only be a single active execution per node at any given time. Executions []ExecutionState `json:"Executions"` // State is the current state of the job State JobStateType `json:"State"` // Version is the version of the job state. It is incremented every time the job state is updated. Version int `json:"Version"` // CreateTime is the time when the job was created. CreateTime time.Time `json:"CreateTime"` // UpdateTime is the time when the job state was last updated. UpdateTime time.Time `json:"UpdateTime"` // TimeoutAt is the time when the job will be timed out if it is not completed. TimeoutAt time.Time `json:"TimeoutAt,omitempty"` }
JobState The state of a job across the whole network that represents an aggregate view across the executions and nodes.
func (*JobState) ActiveCount ¶ added in v1.0.4
func (*JobState) CompletedCount ¶ added in v1.0.4
func (*JobState) GroupExecutionsByState ¶ added in v0.3.25
func (s *JobState) GroupExecutionsByState() map[ExecutionStateType][]ExecutionState
GroupExecutionsByState groups the executions by state
func (*JobState) NonDiscardedCount ¶ added in v1.0.4
func (*JobState) NonTerminalExecutions ¶ added in v1.0.4
func (s *JobState) NonTerminalExecutions() []*ExecutionState
NonTerminalExecutions returns the executions that are not in a terminal state.
type JobStateType ¶
type JobStateType int
JobStateType The state of a job across the whole network that represents an aggregate view across the executions and nodes.
const ( JobStateUndefined JobStateType = iota JobStateNew JobStateInProgress // Job is canceled by the user. JobStateCancelled // Job have failed JobStateError // Job completed successfully JobStateCompleted // Job is waiting to be scheduled. JobStateQueued )
these are the states a job can be in against a single node
func JobStateTypes ¶ added in v0.3.26
func JobStateTypes() []JobStateType
func (JobStateType) IsTerminal ¶
func (s JobStateType) IsTerminal() bool
IsTerminal returns true if the given job type signals the end of the lifecycle of that job and that no change in the state can be expected.
func (JobStateType) IsUndefined ¶ added in v1.0.4
func (s JobStateType) IsUndefined() bool
IsUndefined returns true if the job state is undefined
func (JobStateType) MarshalText ¶
func (s JobStateType) MarshalText() ([]byte, error)
func (JobStateType) String ¶
func (i JobStateType) String() string
func (*JobStateType) UnmarshalText ¶
func (s *JobStateType) UnmarshalText(text []byte) (err error)
type JobWithInfo ¶
type JobWithInfo struct { // Job info Job Job `json:"Job"` // The current state of the job State JobState `json:"State"` // History of changes to the job state. Not always populated in the job description History []JobHistory `json:"History,omitempty"` }
JobWithInfo is the job request + the result of attempting to run it on the network
type LabelSelectorRequirement ¶
type LabelSelectorRequirement struct { // key is the label key that the selector applies to. Key string `json:"Key"` // operator represents a key's relationship to a set of values. // Valid operators are In, NotIn, Exists and DoesNotExist. Operator selection.Operator `json:"Operator"` // values is an array of string values. If the operator is In or NotIn, // the values array must be non-empty. If the operator is Exists or DoesNotExist, // the values array must be empty. This array is replaced during a strategic Values []string `json:"Values,omitempty"` }
LabelSelectorRequirement A selector that contains values, a key, and an operator that relates the key and values. These are based on labels library from kubernetes package. While we use labels.Requirement to represent the label selector requirements in the command line arguments as the library supports multiple parsing formats, and we also use it when matching selectors to labels as that's what the library expects, labels.Requirements are not serializable, so we need to convert them to LabelSelectorRequirements.
func ToLabelSelectorRequirements ¶
func ToLabelSelectorRequirements(requirements ...labels.Requirement) []LabelSelectorRequirement
func (LabelSelectorRequirement) String ¶ added in v1.0.4
func (r LabelSelectorRequirement) String() string
type LogsPayload ¶ added in v0.3.26
type LogsPayload struct { // the id of the client that is requesting the logs ClientID string `json:"ClientID,omitempty" validate:"required"` // the job id of the job to be shown JobID string `json:"JobID,omitempty" validate:"required"` // the execution to be shown ExecutionID string `json:"ExecutionID,omitempty" validate:"required"` // whether the logs history is required WithHistory bool `json:"WithHistory,omitempty"` // whether the logs should be followed after the current logs are shown Follow bool `json:"Follow,omitempty"` }
func (LogsPayload) GetClientID ¶ added in v0.3.26
func (j LogsPayload) GetClientID() string
type Metadata ¶
type Metadata struct { // The unique global ID of this job in the bacalhau network. ID string `json:"ID,omitempty" example:"92d5d4ee-3765-4f78-8353-623f5f26df08"` // Time the job was submitted to the bacalhau network. CreatedAt time.Time `json:"CreatedAt,omitempty" example:"2022-11-17T13:29:01.871140291Z"` // The ID of the client that created this job. ClientID string `json:"ClientID,omitempty" example:"ac13188e93c97a9c2e7cf8e86c7313156a73436036f30da1ececc2ce79f9ea51"` Requester JobRequester `json:"Requester,omitempty"` }
type Millicores ¶
type Millicores int
A Millicores represents a thousandth of a CPU core, which is a unit of measure used by Kubernetes. See also https://github.com/BTBurke/k8sresource.
const ( Millicore Millicores = 1 Core Millicores = 1000 )
func (Millicores) String ¶
func (m Millicores) String() string
String returns a string representation of this Millicore, which is either an integer if this Millicore represents a whole number of cores or the number of Millicores suffixed with "m".
type Network ¶
type Network int
const ( // NetworkNone specifies that the job does not require networking. NetworkNone Network = iota // NetworkFull specifies that the job requires unfiltered raw IP networking. NetworkFull // NetworkHTTP specifies that the job requires HTTP networking to certain domains. // // The model is: the job specifier submits a job with the domain(s) it will // need to communicate with, the compute provider uses this to make some // decision about the risk of the job and bids accordingly, and then at run // time the traffic is limited to only the domain(s) specified. // // As a command, something like: // // bacalhau docker run —network=http —domain=crates.io —domain=github.com -i ipfs://Qmy1234myd4t4,dst=/code rust/compile // // The “risk” for the compute provider is that the job does something that // violates its terms, the terms of its hosting provider or ISP, or even the // law in its jurisdiction (e.g. accessing and spreading illegal content, // performing cyberattacks). So the same sort of risk as operating a Tor // exit node. // // The risk for the job specifier is that we are operating in an environment // they are paying for, so there is an incentive to hijack that environment // (e.g. via a compromised package download that runs a crypto miner on // install, and uses up all the paid-for job time). Having the traffic // enforced to only domains specified makes those sorts of attacks much // trickier and less valuable. // // The compute provider might well enforce its limits by other means, but // having the domains specified up front allows it to skip bidding on jobs // it knows will fail in its executor. So this is hopefully a better UX for // job specifiers who can have their job picked up only by someone who will // run it successfully. NetworkHTTP )
func ParseNetwork ¶
func (Network) MarshalText ¶
func (*Network) UnmarshalText ¶
type NetworkConfig ¶
type NetworkConfig struct { Type Network `json:"Type"` Domains []string `json:"Domains,omitempty"` }
func (NetworkConfig) Disabled ¶
func (n NetworkConfig) Disabled() bool
Disabled returns whether network connections should be completely disabled according to this config.
func (NetworkConfig) DomainSet ¶
func (n NetworkConfig) DomainSet() []string
DomainSet returns the "unique set" of domains from the network config. Domains listed multiple times and any subdomain that is also matched by a wildcard is removed.
This is something of an implementation detail – it matches the behavior expected by our Docker HTTP gateway, which complains and/or fails to start if these requirements are not met.
func (NetworkConfig) IsValid ¶
func (n NetworkConfig) IsValid() (err error)
IsValid returns an error if any of the fields do not pass validation, or nil otherwise.
type NodeInfo ¶
type NodeInfo struct { BacalhauVersion BuildVersionInfo `json:"BacalhauVersion"` PeerInfo peer.AddrInfo `json:"PeerInfo"` NodeType NodeType `json:"NodeType"` Labels map[string]string `json:"Labels"` ComputeNodeInfo *ComputeNodeInfo `json:"ComputeNodeInfo"` }
func (NodeInfo) IsComputeNode ¶
IsComputeNode returns true if the node is a compute node
type NodeInfoProvider ¶
type PublicKey ¶
type PublicKey []byte
func (PublicKey) MarshalText ¶
func (*PublicKey) UnmarshalText ¶
type PublishedResult ¶
type PublishedResult struct { NodeID string `json:"NodeID,omitempty"` Data StorageSpec `json:"Data,omitempty"` }
PublishedStorageSpec is a wrapper for a StorageSpec that has been published by a compute provider - it keeps info about the host job that lead to the given storage spec being published
type Publisher ¶
type Publisher int
const ( PublisherNoop Publisher PublisherIpfs PublisherEstuary PublisherS3 )
func ParsePublisher ¶
func PublisherTypes ¶
func PublisherTypes() []Publisher
func (Publisher) MarshalText ¶
func (*Publisher) UnmarshalText ¶
type PublisherSpec ¶ added in v0.3.26
type Resource ¶
type Resource struct { IPFS *IPFSResource HTTP *HTTPResource }
type ResourceSpec ¶
type ResourceUsageConfig ¶
type ResourceUsageConfig struct { // https://github.com/BTBurke/k8sresource string CPU string `json:"CPU,omitempty" yaml:"CPU"` // github.com/c2h5oh/datasize string Memory string `json:"Memory,omitempty" yaml:"Memory"` Disk string `json:"Disk,omitempty" yaml:"Disk"` GPU string `json:"GPU" yaml:"GPU"` // unsigned integer string }
type ResourceUsageData ¶
type ResourceUsageData struct { // cpu units CPU float64 `json:"CPU,omitempty" example:"9.600000000000001"` // bytes Memory uint64 `json:"Memory,omitempty" example:"27487790694"` // bytes Disk uint64 `json:"Disk,omitempty" example:"212663867801"` GPU uint64 `json:"GPU,omitempty" example:"1"` //nolint:lll // Support whole GPUs only, like https://kubernetes.io/docs/tasks/manage-gpus/scheduling-gpus/ }
these are the numeric values in bytes for ResourceUsageConfig
func ParseResourceUsageConfig ¶ added in v1.0.4
func ParseResourceUsageConfig(usage ResourceUsageConfig) ResourceUsageData
func (ResourceUsageData) Add ¶
func (r ResourceUsageData) Add(other ResourceUsageData) ResourceUsageData
func (ResourceUsageData) Intersect ¶
func (r ResourceUsageData) Intersect(other ResourceUsageData) ResourceUsageData
func (ResourceUsageData) IsZero ¶
func (r ResourceUsageData) IsZero() bool
func (ResourceUsageData) LessThan ¶
func (r ResourceUsageData) LessThan(other ResourceUsageData) bool
func (ResourceUsageData) LessThanEq ¶
func (r ResourceUsageData) LessThanEq(other ResourceUsageData) bool
func (ResourceUsageData) Max ¶
func (r ResourceUsageData) Max(other ResourceUsageData) ResourceUsageData
func (ResourceUsageData) Multi ¶
func (r ResourceUsageData) Multi(factor float64) ResourceUsageData
func (ResourceUsageData) String ¶
func (r ResourceUsageData) String() string
return string representation of ResourceUsageData
func (ResourceUsageData) Sub ¶
func (r ResourceUsageData) Sub(other ResourceUsageData) ResourceUsageData
type ResourceUsageProfile ¶
type ResourceUsageProfile struct { // how many resources does the job want to consume Job ResourceUsageData `json:"Job,omitempty"` // how many resources is the system currently using SystemUsing ResourceUsageData `json:"SystemUsing,omitempty"` // what is the total amount of resources available to the system SystemTotal ResourceUsageData `json:"SystemTotal,omitempty"` }
type RunCommandResult ¶
type RunCommandResult struct { // stdout of the run. Yaml provided for `describe` output STDOUT string `json:"stdout"` // bool describing if stdout was truncated StdoutTruncated bool `json:"stdouttruncated"` // stderr of the run. STDERR string `json:"stderr"` // bool describing if stderr was truncated StderrTruncated bool `json:"stderrtruncated"` // exit code of the run. ExitCode int `json:"exitCode"` // Runner error ErrorMsg string `json:"runnerError"` }
func NewRunCommandResult ¶
func NewRunCommandResult() *RunCommandResult
type S3StorageSpec ¶ added in v0.3.26
type Schema ¶
type Schema schema.TypeSystem
var ( // The UCAN Task schema is the standardized Invocation IPLD schema, defined // by https://github.com/ucan-wg/invocation. UCANTaskSchema *Schema = load(ucanTaskSchemaPath) // The Bacalhau schema includes the Bacalhau specific extensions to the UCAN // Task IPLD spec, i.e. input structures for specific job types. BacalhauTaskSchema *Schema = load(bacalhauTaskSchemaPath) )
func (*Schema) GetSchemaType ¶
GetSchemaType returns the IPLD type from the schema for the passed Go object. If the type is not in the schema, it returns nil.
func (*Schema) GetSchemaTypeName ¶
GetSchemaTypeName returns the name of the corresponding IPLD type in the schema for the passed Go object. If the type cannot be in the schema, it returns an empty string. It may return a non-empty string even if the type is not in the schema.
type Spec ¶
type Spec struct { // Deprecated: use EngineSpec. Engine Engine `json:"Engine,omitempty"` EngineSpec EngineSpec `json:"EngineSpec,omitempty"` // Deprecated: use PublisherSpec instead Publisher Publisher `json:"Publisher,omitempty"` PublisherSpec PublisherSpec `json:"PublisherSpec,omitempty"` // Deprecated: use EngineSpec. Docker JobSpecDocker `json:"Docker,omitempty"` // Deprecated: use EngineSpec. Wasm JobSpecWasm `json:"Wasm,omitempty"` // the compute (cpu, ram) resources this job requires Resources ResourceUsageConfig `json:"Resources,omitempty"` // The type of networking access that the job needs Network NetworkConfig `json:"Network,omitempty"` // How long a job can run in seconds before it is killed. // This includes the time required to run, verify and publish results Timeout int64 `json:"Timeout,omitempty"` // the data volumes we will read in the job // for example "read this ipfs cid" Inputs []StorageSpec `json:"Inputs,omitempty"` // the data volumes we will write in the job // for example "write the results to ipfs" Outputs []StorageSpec `json:"Outputs,omitempty"` // Annotations on the job - could be user or machine assigned Annotations []string `json:"Annotations,omitempty"` // NodeSelectors is a selector which must be true for the compute node to run this job. NodeSelectors []LabelSelectorRequirement `json:"NodeSelectors,omitempty"` // Do not track specified by the client DoNotTrack bool `json:"DoNotTrack,omitempty"` // The deal the client has made, such as which job bids they have accepted. Deal Deal `json:"Deal,omitempty"` }
Spec is a complete specification of a job that can be run on some execution provider.
func (*Spec) AllStorageSpecs ¶
func (s *Spec) AllStorageSpecs() []*StorageSpec
Return pointers to all the storage specs in the spec.
type StateChange ¶ added in v0.3.24
type StateChange[StateType any] struct { Previous StateType `json:"Previous,omitempty"` New StateType `json:"New,omitempty"` }
StateChange represents a change in state of one of the state types.
type StorageSourceType ¶
type StorageSourceType int
StorageSourceType is somewhere we can get data from e.g. ipfs / S3 are storage sources there can be multiple drivers for the same source e.g. ipfs fuse vs ipfs api copy
const ( StorageSourceIPFS StorageSourceType StorageSourceRepoClone StorageSourceRepoCloneLFS StorageSourceURLDownload StorageSourceEstuary StorageSourceInline StorageSourceLocalDirectory StorageSourceS3 )
func ParseStorageSourceType ¶
func ParseStorageSourceType(str string) (StorageSourceType, error)
func StorageSourceTypes ¶
func StorageSourceTypes() []StorageSourceType
func (StorageSourceType) MarshalText ¶
func (ss StorageSourceType) MarshalText() ([]byte, error)
func (StorageSourceType) String ¶
func (ss StorageSourceType) String() string
func (*StorageSourceType) UnmarshalText ¶
func (ss *StorageSourceType) UnmarshalText(text []byte) (err error)
type StorageSpec ¶
type StorageSpec struct { // StorageSource is the abstract source of the data. E.g. a storage source // might be a URL download, but doesn't specify how the execution engine // does the download or what it will do with the downloaded data. StorageSource StorageSourceType `json:"StorageSource,omitempty"` // Name of the spec's data, for reference. Name string `json:"Name,omitempty" example:"job-9304c616-291f-41ad-b862-54e133c0149e-host-QmdZQ7ZbhnvWY1J12XYKGHApJ6aufKyLNSvf8jZBrBaAVL"` //nolint:lll // The unique ID of the data, where it makes sense (for example, in an // IPFS storage spec this will be the data's CID). // NOTE: The below is capitalized to match IPFS & IPLD (even though it's out of golang fmt) CID string `json:"CID,omitempty" example:"QmTVmC7JBD2ES2qGPqBNVWnX1KeEPNrPGb7rJ8cpFgtefe"` // Source URL of the data URL string `json:"URL,omitempty"` S3 *S3StorageSpec `json:"S3,omitempty"` // URL of the git Repo to clone Repo string `json:"Repo,omitempty"` // The path of the host data if we are using local directory paths SourcePath string `json:"SourcePath,omitempty"` // Allow write access for locally mounted inputs ReadWrite bool `json:"ReadWrite,omitempty"` // The path that the spec's data should be mounted on, where it makes // sense (for example, in a Docker storage spec this will be a filesystem // path). Path string `json:"Path,omitempty"` // Additional properties specific to each driver Metadata map[string]string `json:"Metadata,omitempty"` }
StorageSpec represents some data on a storage engine. Storage engines are specific to particular execution engines, as different execution engines will mount data in different ways.
type TargetingMode ¶ added in v1.0.4
type TargetingMode bool
const ( TargetAny TargetingMode = false TargetAll TargetingMode = true )
func ParseTargetingMode ¶ added in v1.0.4
func ParseTargetingMode(s string) (TargetingMode, error)
func (TargetingMode) String ¶ added in v1.0.4
func (t TargetingMode) String() string
type Task ¶
type VerificationResult ¶
type VerificationResult struct { Complete bool `json:"Complete,omitempty"` Result bool `json:"Result,omitempty"` }
we need to use a struct for the result because: a) otherwise we don't know if VerificationResult==false means "I've not verified yet" or "verification failed" b) we might want to add further fields to the result later
type WasmEngineBuilder ¶ added in v1.0.4
type WasmEngineBuilder struct {
// contains filtered or unexported fields
}
WasmEngineBuilder is a struct used for constructing an EngineSpec object specifically for WebAssembly (Wasm) engines using the Builder pattern. It embeds an EngineBuilder object for handling the common builder methods.
func NewWasmEngineBuilder ¶ added in v1.0.4
func NewWasmEngineBuilder(entryModule StorageSpec) *WasmEngineBuilder
NewWasmEngineBuilder function initializes a new WasmEngineBuilder instance. It sets the engine type to engine.EngineWasm.String() and entry module as per the input argument.
func (*WasmEngineBuilder) Build ¶ added in v1.0.4
func (b *WasmEngineBuilder) Build() EngineSpec
Build method constructs the final EngineSpec object by calling the embedded EngineBuilder's Build method.
func (*WasmEngineBuilder) WithEntrypoint ¶ added in v1.0.4
func (b *WasmEngineBuilder) WithEntrypoint(e string) *WasmEngineBuilder
WithEntrypoint is a builder method that sets the WebAssembly engine's entrypoint. It returns the WasmEngineBuilder for further chaining of builder methods.
func (*WasmEngineBuilder) WithEnvironmentVariables ¶ added in v1.0.4
func (b *WasmEngineBuilder) WithEnvironmentVariables(e map[string]string) *WasmEngineBuilder
WithEnvironmentVariables is a builder method that sets the WebAssembly engine's environment variables. It returns the WasmEngineBuilder for further chaining of builder methods.
func (*WasmEngineBuilder) WithImportModules ¶ added in v1.0.4
func (b *WasmEngineBuilder) WithImportModules(e ...StorageSpec) *WasmEngineBuilder
WithImportModules is a builder method that sets the WebAssembly engine's import modules. It returns the WasmEngineBuilder for further chaining of builder methods.
func (*WasmEngineBuilder) WithParameters ¶ added in v1.0.4
func (b *WasmEngineBuilder) WithParameters(e ...string) *WasmEngineBuilder
WithParameters is a builder method that sets the WebAssembly engine's parameters. It returns the WasmEngineBuilder for further chaining of builder methods.
type WasmEngineSpec ¶ added in v1.0.4
type WasmEngineSpec struct { // EntryModule is a Spec containing the WASM code to start running. EntryModule StorageSpec `json:"EntryModule,omitempty"` // Entrypoint is the name of the function in the EntryModule to call to run the job. // For WASI jobs, this will should be `_start`, but jobs can choose to call other WASM functions instead. // Entrypoint must be a zero-parameter zero-result function. Entrypoint string `json:"EntryPoint,omitempty"` // Parameters contains arguments supplied to the program (i.e. as ARGV). Parameters []string `json:"Parameters,omitempty"` // EnvironmentVariables contains variables available in the environment of the running program. EnvironmentVariables map[string]string `json:"EnvironmentVariables,omitempty"` // ImportModules is a slice of StorageSpec's containing WASM modules whose exports will be available as imports // to the EntryModule. ImportModules []StorageSpec `json:"ImportModules,omitempty"` }
WasmEngineSpec contains necessary parameters to execute a wasm job.
type WasmInputs ¶
type WasmInputs struct { Entrypoint string Parameters []string Modules []Resource Mounts IPLDMap[string, Resource] // Resource Outputs IPLDMap[string, datamodel.Node] Env IPLDMap[string, string] }
func (*WasmInputs) UnmarshalInto ¶
func (wasm *WasmInputs) UnmarshalInto(with string, spec *Spec) error
UnmarshalInto implements taskUnmarshal
Source Files ¶
- apiversion.go
- apiversion_string.go
- buildversion.go
- command.go
- constants.go
- debug.go
- docker_engine_spec.go
- docker_task.go
- engine.go
- engine_spec.go
- execution_state.go
- execution_state_string.go
- failure_injection.go
- ipld.go
- job.go
- job_event.go
- job_event_string.go
- job_selection.go
- job_state.go
- job_state_history.go
- job_state_history_string.go
- job_state_string.go
- jobselectiondatalocality_string.go
- millicores.go
- network.go
- network_string.go
- nodeinfo.go
- nodeinfo_string.go
- public_key.go
- publisher.go
- resource_usage.go
- resource_usage_parser.go
- storage_source.go
- storage_spec.go
- tag.go
- task.go
- teststructs.go
- tracer.go
- utils.go
- wasm_engine_spec.go
- wasm_task.go