Documentation ¶
Overview ¶
Dag provides a way to describe a directed acyclic graph of work to be done. It starts with a root node, then you add nodes to it. Outputs are automatically connected to subsequent inputs.
Index ¶
- Variables
- func GetDagStartTime[T any](ctx context.Context, dag []Node[T]) (time.Time, error)
- func GetEndTimeIfDagComplete[T any](ctx context.Context, dag []Node[T]) (time.Time, error)
- type ExecutionInfo
- type IOSpec
- type Node
- type NodeExecutor
- type NodeMetadata
- type NodeRepresentation
- type NodeResult
- type NodeSpec
- type NodeStore
- type Status
- type Work
- type WorkRepository
Constants ¶
This section is empty.
Variables ¶
View Source
var ( ErrWorkNotFound = fmt.Errorf("work not found") ErrWorkAlreadyExists = fmt.Errorf("work already exists") )
View Source
var (
MaxTime = time.Unix(1<<63-62135596801, 999999999)
)
Functions ¶
func GetDagStartTime ¶ added in v0.3.0
Types ¶
type ExecutionInfo ¶
type IOSpec ¶
type IOSpec interface { NodeName() string // The node ID from the graph spec (not the internal node ID) ID() string // The node's input ID from the graph spec CID() string Context() string Path() string IsRoot() bool }
IOSpec is a generic input/output specification for a DAG
type Node ¶
type Node[T any] interface { ID() int32 Get(context.Context) (NodeRepresentation[T], error) AddChild(context.Context, Node[T]) error AddParentChildRelationship(context.Context, Node[T]) error AddParent(context.Context, Node[T]) error AddInput(context.Context, T) error AddOutput(context.Context, T) error SetMetadata(context.Context, NodeMetadata) error SetResults(context.Context, NodeResult) error }
func FilterForRootNodes ¶ added in v0.3.0
type NodeExecutor ¶ added in v0.5.3
type NodeExecutor[T any] interface {
Execute(ctx context.Context, executionId uuid.UUID, node Node[T])
}
func NewNodeExecutor ¶ added in v0.5.3
func NewNodeExecutor[T any](ctx context.Context, analytics analytics.AnalyticsRepository) (NodeExecutor[T], error)
type NodeMetadata ¶
type NodeMetadata struct { CreatedAt time.Time StartedAt time.Time EndedAt time.Time Status string // Status of the execution }
NodeMetadata contains metadata about a node
type NodeRepresentation ¶ added in v0.3.0
type NodeRepresentation[T any] struct { Id int32 // Keep track of the node's ID, useful during debugging Name string // Name of the node QueueItemID uuid.UUID // ID of the queue item Work Work[T] // The work to be done by the node Children []Node[T] // Children of the node Parents []Node[T] // Parents of the node Inputs []T // Input data Outputs []T // Output data (which is fed into the inputs of its children) Metadata NodeMetadata // Metadata about the node Results NodeResult // Result of the node }
type NodeResult ¶ added in v0.3.0
type NodeStore ¶ added in v0.3.0
type NodeStore[T any] interface { NewNode(context.Context, NodeSpec[T]) (Node[T], error) GetNode(context.Context, int32) (Node[T], error) }
func NewNodeStore ¶ added in v0.3.0
func NewNodeStore(ctx context.Context, p db.NodePersistence, wr WorkRepository[IOSpec]) (NodeStore[IOSpec], error)
type Work ¶
type Work[T any] func(ctx context.Context, inputs []T, statusChan chan NodeResult) []T
Work is shorthand for a function that accepts inputs and returns outputs.
type WorkRepository ¶ added in v0.3.0
type WorkRepository[T any] interface { Get(context.Context, int32) (Work[T], error) Set(context.Context, int32, Work[T]) error }
func NewInMemWorkRepository ¶ added in v0.3.0
func NewInMemWorkRepository[T any]() WorkRepository[T]
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