Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewClientFacade ¶
func NewClientFacade(caller APICallCloser, facadeName string) (ClientFacade, FacadeCaller)
NewClientFacade prepares a client-facing facade for work against the API. It is expected that most client-facing facades will embed a ClientFacade and will use a FacadeCaller so this function returns both.
Types ¶
type APICallCloser ¶
type APICallCloser interface { APICaller // Close is used when we have finished with this connection. Close() error }
APICallCloser is the same as APICaller, but also provides a Close() method for when we are done with this connection.
type APICaller ¶
type APICaller interface { // APICall makes a call to the API server with the given object type, // id, request and parameters. The response is filled in with the // call's result if the call is successful. APICall(objType string, version int, id, request string, params, response interface{}) error // BestFacadeVersion returns the newest version of 'objType' that this // client can use with the current API server. BestFacadeVersion(facade string) int // ModelTag returns the tag of the model the client is connected // to if there is one. It returns false for a controller-only connection. ModelTag() (names.ModelTag, bool) // HTTPClient returns an httprequest.Client that can be used // to make HTTP requests to the API. URLs passed to the client // will be made relative to the API host and the current model. // // Note that the URLs in HTTP requests passed to the Client.Do // method should not include a host part. HTTPClient() (*httprequest.Client, error) StreamConnector }
APICaller is implemented by the client-facing State object. It defines the lowest level of API calls and is used by the various API implementations to actually make the calls to the API. It should not be used outside of tests or the api/* hierarchy.
type ClientFacade ¶
type ClientFacade interface { // BestAPIVersion returns the API version that we were able to // determine is supported by both the client and the API Server BestAPIVersion() int // Close the connection to the API server. Close() error }
ClientFacade should be embedded by client-side facades that are intended as "client" (aka user facing) facades versus agent facing facades. They provide two common methods for writing the client side code. BestAPIVersion() is used to allow for compatibility testing, and Close() is used to indicate when we are done with the connection.
type FacadeCaller ¶
type FacadeCaller interface { // FacadeCall will place a request against the API using the requested // Facade and the best version that the API server supports that is // also known to the client. FacadeCall(request string, params, response interface{}) error // Name returns the facade name. Name() string // BestAPIVersion returns the API version that we were able to // determine is supported by both the client and the API Server BestAPIVersion() int // RawAPICaller returns the wrapped APICaller. This can be used if you need // to switch what Facade you are calling (such as Facades that return // Watchers and then need to use the Watcher facade) RawAPICaller() APICaller }
FacadeCaller is a wrapper for the common paradigm that a given client just wants to make calls on a facade using the best known version of the API. And without dealing with an id parameter.
func NewFacadeCaller ¶
func NewFacadeCaller(caller APICaller, facadeName string) FacadeCaller
NewFacadeCaller wraps an APICaller for a given facade name and the best available version.
func NewFacadeCallerForVersion ¶
func NewFacadeCallerForVersion(caller APICaller, facadeName string, version int) FacadeCaller
NewFacadeCallerForVersion wraps an APICaller for a given facade name and version.
type Machine ¶
type Machine struct { Id string InstanceId string HasVote bool WantsVote bool Status string Hardware *instance.HardwareCharacteristics }
Machine holds information about a machine in a juju model.
type ModelInfo ¶
type ModelInfo struct { Name string UUID string ControllerUUID string ProviderType string DefaultSeries string Cloud string CloudRegion string CloudCredential string Owner string Life string Status Status Users []UserInfo Machines []Machine }
ModelInfo holds information about a model.
type ModelStatus ¶
type ModelStatus struct { UUID string Life string Owner string TotalMachineCount int CoreCount int HostedMachineCount int ServiceCount int Machines []Machine }
ModelStatus holds information about the status of a juju model.
type Status ¶
type Status struct { Status status.Status Info string Data map[string]interface{} Since *time.Time }
Status represents the status of a machine, application, or unit.
type Stream ¶
type Stream interface { io.ReadWriteCloser // WriteJSON encodes the given value as JSON // and writes it to the connection. WriteJSON(v interface{}) error // ReadJSON reads a JSON value from the stream // and decodes it into the element pointed to by // the given value, which should be a pointer. ReadJSON(v interface{}) error }
Stream represents a streaming connection to the API.
type StreamConnector ¶
type StreamConnector interface { // ConnectStream connects to the given HTTP websocket // endpoint path (interpreted relative to the receiver's // model) and returns the resulting connection. // The given parameters are used as URL query values // when making the initial HTTP request. // // The path must start with a "/". ConnectStream(path string, attrs url.Values) (Stream, error) }
StreamConnector is implemented by the client-facing State object.