Documentation ¶
Index ¶
Constants ¶
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This section is empty.
Functions ¶
Types ¶
type AdaptiveTimeoutConfig ¶
type AdaptiveTimeoutConfig struct { InitialTimeout time.Duration `json:"initialTimeout"` MinimumTimeout time.Duration `json:"minimumTimeout"` MaximumTimeout time.Duration `json:"maximumTimeout"` // Timeout is [timeoutCoefficient] * average response time // [timeoutCoefficient] must be > 1 TimeoutCoefficient float64 `json:"timeoutCoefficient"` // Larger halflife --> less volatile timeout // [timeoutHalfLife] must be positive TimeoutHalflife time.Duration `json:"timeoutHalflife"` }
AdaptiveTimeoutConfig contains the parameters provided to the adaptive timeout manager.
type AdaptiveTimeoutManager ¶
type AdaptiveTimeoutManager interface { // Start the timeout manager. // Must be called before any other method. // Must only be called once. Dispatch() // Stop the timeout manager. // Must only be called once. Stop() // Returns the current network timeout duration. TimeoutDuration() time.Duration // Registers a timeout for the item with the given [id]. // If the timeout occurs before the item is Removed, [timeoutHandler] is called. Put(id ids.ID, op message.Op, timeoutHandler func()) // Remove the timeout associated with [id]. // Its timeout handler will not be called. Remove(id ids.ID) // ObserveLatency manually registers a response latency. // We use this to pretend that it a query to a benched validator // timed out when actually, we never even sent them a request. ObserveLatency(latency time.Duration) }
func NewAdaptiveTimeoutManager ¶
func NewAdaptiveTimeoutManager( config *AdaptiveTimeoutConfig, metricsNamespace string, metricsRegister prometheus.Registerer, ) (AdaptiveTimeoutManager, error)
type Meter ¶
type Meter interface { // Notify this meter of a new event for it to rate Tick() // Return the number of events this meter is currently tracking Ticks() int }
Meter tracks the number of occurrences of a specified event
type Repeater ¶
type Repeater struct {
// contains filtered or unexported fields
}
func NewRepeater ¶
type TimedMeter ¶
type TimedMeter struct { // Can be used to fake time in tests Clock *mockable.Clock // Amount of time to keep a tick Duration time.Duration // contains filtered or unexported fields }
TimedMeter is a meter that discards old events
func (*TimedMeter) Tick ¶
func (tm *TimedMeter) Tick()
func (*TimedMeter) Ticks ¶
func (tm *TimedMeter) Ticks() int
type TimeoutManager ¶
type TimeoutManager struct {
// contains filtered or unexported fields
}
TimeoutManager is a manager for timeouts.
func (*TimeoutManager) Dispatch ¶
func (tm *TimeoutManager) Dispatch()
func (*TimeoutManager) Initialize ¶
func (tm *TimeoutManager) Initialize(duration time.Duration)
Initialize is a constructor b/c Golang, in its wisdom, doesn't ... have them?
func (*TimeoutManager) Put ¶
func (tm *TimeoutManager) Put(id ids.ID, handler func())
Put puts hash into the hash map
func (*TimeoutManager) Remove ¶
func (tm *TimeoutManager) Remove(id ids.ID)
Remove the item that no longer needs to be there.
type Timer ¶
type Timer struct {
// contains filtered or unexported fields
}
Timer wraps a timer object. This allows a user to specify a handler. Once specifying the handler, the dispatch thread can be called. The dispatcher will only return after calling Stop. SetTimeoutIn will result in calling the handler in the specified amount of time.
func NewStagedTimer ¶
NewStagedTimer returns a timer that will execute [f] when a timeout occurs and execute an additional timeout after the returned duration if [f] returns true and some duration.
func (*Timer) SetTimeoutIn ¶
SetTimeoutIn will set the timer to fire the handler in [duration]