Documentation ¶
Index ¶
- type Alias
- type Alias_RoutingStrategy
- type Build
- type Build_S3Location
- type Fleet
- type Fleet_CertificateConfiguration
- type Fleet_IpPermission
- type Fleet_LocationCapacity
- type Fleet_LocationConfiguration
- type Fleet_ResourceCreationLimitPolicy
- type Fleet_RuntimeConfiguration
- type Fleet_ServerProcess
- type GameServerGroup
- type GameServerGroup_AutoScalingPolicy
- type GameServerGroup_InstanceDefinition
- type GameServerGroup_LaunchTemplate
- type GameServerGroup_TargetTrackingConfiguration
- type GameSessionQueue
- type GameSessionQueue_Destination
- type GameSessionQueue_FilterConfiguration
- type GameSessionQueue_PlayerLatencyPolicy
- type GameSessionQueue_PriorityConfiguration
- type MatchmakingConfiguration
- type MatchmakingConfiguration_GameProperty
- type MatchmakingRuleSet
- type Script
- type Script_S3Location
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Alias ¶
type Alias struct { // Description AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-alias.html#cfn-gamelift-alias-description Description *string `json:"Description,omitempty"` // Name AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-alias.html#cfn-gamelift-alias-name Name string `json:"Name"` // RoutingStrategy AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-alias.html#cfn-gamelift-alias-routingstrategy RoutingStrategy *Alias_RoutingStrategy `json:"RoutingStrategy"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Alias AWS CloudFormation Resource (AWS::GameLift::Alias) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-alias.html
func (*Alias) AWSCloudFormationType ¶
AWSCloudFormationType returns the AWS CloudFormation resource type
func (Alias) MarshalJSON ¶
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*Alias) UnmarshalJSON ¶
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type Alias_RoutingStrategy ¶
type Alias_RoutingStrategy struct { // FleetId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-alias-routingstrategy.html#cfn-gamelift-alias-routingstrategy-fleetid FleetId *string `json:"FleetId,omitempty"` // Message AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-alias-routingstrategy.html#cfn-gamelift-alias-routingstrategy-message Message *string `json:"Message,omitempty"` // Type AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-alias-routingstrategy.html#cfn-gamelift-alias-routingstrategy-type Type string `json:"Type"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Alias_RoutingStrategy AWS CloudFormation Resource (AWS::GameLift::Alias.RoutingStrategy) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-alias-routingstrategy.html
func (*Alias_RoutingStrategy) AWSCloudFormationType ¶
func (r *Alias_RoutingStrategy) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Build ¶
type Build struct { // Name AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-name Name *string `json:"Name,omitempty"` // OperatingSystem AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-operatingsystem OperatingSystem *string `json:"OperatingSystem,omitempty"` // StorageLocation AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-storagelocation StorageLocation *Build_S3Location `json:"StorageLocation,omitempty"` // Version AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html#cfn-gamelift-build-version Version *string `json:"Version,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Build AWS CloudFormation Resource (AWS::GameLift::Build) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-build.html
func (*Build) AWSCloudFormationType ¶
AWSCloudFormationType returns the AWS CloudFormation resource type
func (Build) MarshalJSON ¶
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*Build) UnmarshalJSON ¶
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type Build_S3Location ¶
type Build_S3Location struct { // Bucket AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-storage-bucket Bucket string `json:"Bucket"` // Key AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-storage-key Key string `json:"Key"` // ObjectVersion AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-object-verison ObjectVersion *string `json:"ObjectVersion,omitempty"` // RoleArn AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html#cfn-gamelift-build-storage-rolearn RoleArn string `json:"RoleArn"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Build_S3Location AWS CloudFormation Resource (AWS::GameLift::Build.S3Location) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-build-storagelocation.html
func (*Build_S3Location) AWSCloudFormationType ¶
func (r *Build_S3Location) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet ¶
type Fleet struct { // BuildId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-buildid BuildId *string `json:"BuildId,omitempty"` // CertificateConfiguration AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-certificateconfiguration CertificateConfiguration *Fleet_CertificateConfiguration `json:"CertificateConfiguration,omitempty"` // Description AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-description Description *string `json:"Description,omitempty"` // DesiredEC2Instances AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-desiredec2instances DesiredEC2Instances *int `json:"DesiredEC2Instances,omitempty"` // EC2InboundPermissions AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-ec2inboundpermissions EC2InboundPermissions []Fleet_IpPermission `json:"EC2InboundPermissions,omitempty"` // EC2InstanceType AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-ec2instancetype EC2InstanceType *string `json:"EC2InstanceType,omitempty"` // FleetType AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-fleettype FleetType *string `json:"FleetType,omitempty"` // InstanceRoleARN AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-instancerolearn InstanceRoleARN *string `json:"InstanceRoleARN,omitempty"` // Locations AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-locations Locations []Fleet_LocationConfiguration `json:"Locations,omitempty"` // MaxSize AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-maxsize MaxSize *int `json:"MaxSize,omitempty"` // MetricGroups AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-metricgroups MetricGroups []string `json:"MetricGroups,omitempty"` // MinSize AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-minsize MinSize *int `json:"MinSize,omitempty"` // Name AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-name Name *string `json:"Name,omitempty"` // NewGameSessionProtectionPolicy AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-newgamesessionprotectionpolicy NewGameSessionProtectionPolicy *string `json:"NewGameSessionProtectionPolicy,omitempty"` // PeerVpcAwsAccountId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-peervpcawsaccountid PeerVpcAwsAccountId *string `json:"PeerVpcAwsAccountId,omitempty"` // PeerVpcId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-peervpcid PeerVpcId *string `json:"PeerVpcId,omitempty"` // ResourceCreationLimitPolicy AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-resourcecreationlimitpolicy ResourceCreationLimitPolicy *Fleet_ResourceCreationLimitPolicy `json:"ResourceCreationLimitPolicy,omitempty"` // RuntimeConfiguration AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-runtimeconfiguration RuntimeConfiguration *Fleet_RuntimeConfiguration `json:"RuntimeConfiguration,omitempty"` // ScriptId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html#cfn-gamelift-fleet-scriptid ScriptId *string `json:"ScriptId,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet AWS CloudFormation Resource (AWS::GameLift::Fleet) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html
func (*Fleet) AWSCloudFormationType ¶
AWSCloudFormationType returns the AWS CloudFormation resource type
func (Fleet) MarshalJSON ¶
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*Fleet) UnmarshalJSON ¶
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type Fleet_CertificateConfiguration ¶
type Fleet_CertificateConfiguration struct { // CertificateType AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-certificateconfiguration.html#cfn-gamelift-fleet-certificateconfiguration-certificatetype CertificateType string `json:"CertificateType"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_CertificateConfiguration AWS CloudFormation Resource (AWS::GameLift::Fleet.CertificateConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-certificateconfiguration.html
func (*Fleet_CertificateConfiguration) AWSCloudFormationType ¶
func (r *Fleet_CertificateConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_IpPermission ¶
type Fleet_IpPermission struct { // FromPort AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-ippermission.html#cfn-gamelift-fleet-ippermission-fromport FromPort int `json:"FromPort"` // IpRange AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-ippermission.html#cfn-gamelift-fleet-ippermission-iprange IpRange string `json:"IpRange"` // Protocol AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-ippermission.html#cfn-gamelift-fleet-ippermission-protocol Protocol string `json:"Protocol"` // ToPort AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-ippermission.html#cfn-gamelift-fleet-ippermission-toport ToPort int `json:"ToPort"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_IpPermission AWS CloudFormation Resource (AWS::GameLift::Fleet.IpPermission) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-ippermission.html
func (*Fleet_IpPermission) AWSCloudFormationType ¶
func (r *Fleet_IpPermission) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_LocationCapacity ¶
type Fleet_LocationCapacity struct { // DesiredEC2Instances AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationcapacity.html#cfn-gamelift-fleet-locationcapacity-desiredec2instances DesiredEC2Instances int `json:"DesiredEC2Instances"` // MaxSize AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationcapacity.html#cfn-gamelift-fleet-locationcapacity-maxsize MaxSize int `json:"MaxSize"` // MinSize AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationcapacity.html#cfn-gamelift-fleet-locationcapacity-minsize MinSize int `json:"MinSize"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_LocationCapacity AWS CloudFormation Resource (AWS::GameLift::Fleet.LocationCapacity) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationcapacity.html
func (*Fleet_LocationCapacity) AWSCloudFormationType ¶
func (r *Fleet_LocationCapacity) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_LocationConfiguration ¶
type Fleet_LocationConfiguration struct { // Location AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationconfiguration.html#cfn-gamelift-fleet-locationconfiguration-location Location string `json:"Location"` // LocationCapacity AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationconfiguration.html#cfn-gamelift-fleet-locationconfiguration-locationcapacity LocationCapacity *Fleet_LocationCapacity `json:"LocationCapacity,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_LocationConfiguration AWS CloudFormation Resource (AWS::GameLift::Fleet.LocationConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-locationconfiguration.html
func (*Fleet_LocationConfiguration) AWSCloudFormationType ¶
func (r *Fleet_LocationConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_ResourceCreationLimitPolicy ¶
type Fleet_ResourceCreationLimitPolicy struct { // NewGameSessionsPerCreator AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-resourcecreationlimitpolicy.html#cfn-gamelift-fleet-resourcecreationlimitpolicy-newgamesessionspercreator NewGameSessionsPerCreator *int `json:"NewGameSessionsPerCreator,omitempty"` // PolicyPeriodInMinutes AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-resourcecreationlimitpolicy.html#cfn-gamelift-fleet-resourcecreationlimitpolicy-policyperiodinminutes PolicyPeriodInMinutes *int `json:"PolicyPeriodInMinutes,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_ResourceCreationLimitPolicy AWS CloudFormation Resource (AWS::GameLift::Fleet.ResourceCreationLimitPolicy) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-resourcecreationlimitpolicy.html
func (*Fleet_ResourceCreationLimitPolicy) AWSCloudFormationType ¶
func (r *Fleet_ResourceCreationLimitPolicy) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_RuntimeConfiguration ¶
type Fleet_RuntimeConfiguration struct { // GameSessionActivationTimeoutSeconds AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds GameSessionActivationTimeoutSeconds *int `json:"GameSessionActivationTimeoutSeconds,omitempty"` // MaxConcurrentGameSessionActivations AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations MaxConcurrentGameSessionActivations *int `json:"MaxConcurrentGameSessionActivations,omitempty"` // ServerProcesses AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses ServerProcesses []Fleet_ServerProcess `json:"ServerProcesses,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_RuntimeConfiguration AWS CloudFormation Resource (AWS::GameLift::Fleet.RuntimeConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html
func (*Fleet_RuntimeConfiguration) AWSCloudFormationType ¶
func (r *Fleet_RuntimeConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type Fleet_ServerProcess ¶
type Fleet_ServerProcess struct { // ConcurrentExecutions AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-concurrentexecutions ConcurrentExecutions int `json:"ConcurrentExecutions"` // LaunchPath AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-launchpath LaunchPath string `json:"LaunchPath"` // Parameters AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html#cfn-gamelift-fleet-serverprocess-parameters Parameters *string `json:"Parameters,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Fleet_ServerProcess AWS CloudFormation Resource (AWS::GameLift::Fleet.ServerProcess) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-serverprocess.html
func (*Fleet_ServerProcess) AWSCloudFormationType ¶
func (r *Fleet_ServerProcess) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameServerGroup ¶
type GameServerGroup struct { // AutoScalingPolicy AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-autoscalingpolicy AutoScalingPolicy *GameServerGroup_AutoScalingPolicy `json:"AutoScalingPolicy,omitempty"` // BalancingStrategy AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-balancingstrategy BalancingStrategy *string `json:"BalancingStrategy,omitempty"` // DeleteOption AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-deleteoption DeleteOption *string `json:"DeleteOption,omitempty"` // GameServerGroupName AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-gameservergroupname GameServerGroupName string `json:"GameServerGroupName"` // GameServerProtectionPolicy AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-gameserverprotectionpolicy GameServerProtectionPolicy *string `json:"GameServerProtectionPolicy,omitempty"` // InstanceDefinitions AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-instancedefinitions InstanceDefinitions []GameServerGroup_InstanceDefinition `json:"InstanceDefinitions"` // LaunchTemplate AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-launchtemplate LaunchTemplate *GameServerGroup_LaunchTemplate `json:"LaunchTemplate"` // MaxSize AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-maxsize MaxSize *float64 `json:"MaxSize,omitempty"` // MinSize AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-minsize MinSize *float64 `json:"MinSize,omitempty"` // RoleArn AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-rolearn RoleArn string `json:"RoleArn"` // Tags AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-tags Tags []tags.Tag `json:"Tags,omitempty"` // VpcSubnets AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html#cfn-gamelift-gameservergroup-vpcsubnets VpcSubnets []string `json:"VpcSubnets,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameServerGroup AWS CloudFormation Resource (AWS::GameLift::GameServerGroup) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gameservergroup.html
func (*GameServerGroup) AWSCloudFormationType ¶
func (r *GameServerGroup) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
func (GameServerGroup) MarshalJSON ¶
func (r GameServerGroup) MarshalJSON() ([]byte, error)
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*GameServerGroup) UnmarshalJSON ¶
func (r *GameServerGroup) UnmarshalJSON(b []byte) error
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type GameServerGroup_AutoScalingPolicy ¶
type GameServerGroup_AutoScalingPolicy struct { // EstimatedInstanceWarmup AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-autoscalingpolicy.html#cfn-gamelift-gameservergroup-autoscalingpolicy-estimatedinstancewarmup EstimatedInstanceWarmup *float64 `json:"EstimatedInstanceWarmup,omitempty"` // TargetTrackingConfiguration AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-autoscalingpolicy.html#cfn-gamelift-gameservergroup-autoscalingpolicy-targettrackingconfiguration TargetTrackingConfiguration *GameServerGroup_TargetTrackingConfiguration `json:"TargetTrackingConfiguration"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameServerGroup_AutoScalingPolicy AWS CloudFormation Resource (AWS::GameLift::GameServerGroup.AutoScalingPolicy) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-autoscalingpolicy.html
func (*GameServerGroup_AutoScalingPolicy) AWSCloudFormationType ¶
func (r *GameServerGroup_AutoScalingPolicy) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameServerGroup_InstanceDefinition ¶
type GameServerGroup_InstanceDefinition struct { // InstanceType AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-instancedefinition.html#cfn-gamelift-gameservergroup-instancedefinition-instancetype InstanceType string `json:"InstanceType"` // WeightedCapacity AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-instancedefinition.html#cfn-gamelift-gameservergroup-instancedefinition-weightedcapacity WeightedCapacity *string `json:"WeightedCapacity,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameServerGroup_InstanceDefinition AWS CloudFormation Resource (AWS::GameLift::GameServerGroup.InstanceDefinition) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-instancedefinition.html
func (*GameServerGroup_InstanceDefinition) AWSCloudFormationType ¶
func (r *GameServerGroup_InstanceDefinition) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameServerGroup_LaunchTemplate ¶
type GameServerGroup_LaunchTemplate struct { // LaunchTemplateId AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-launchtemplate.html#cfn-gamelift-gameservergroup-launchtemplate-launchtemplateid LaunchTemplateId *string `json:"LaunchTemplateId,omitempty"` // LaunchTemplateName AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-launchtemplate.html#cfn-gamelift-gameservergroup-launchtemplate-launchtemplatename LaunchTemplateName *string `json:"LaunchTemplateName,omitempty"` // Version AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-launchtemplate.html#cfn-gamelift-gameservergroup-launchtemplate-version Version *string `json:"Version,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameServerGroup_LaunchTemplate AWS CloudFormation Resource (AWS::GameLift::GameServerGroup.LaunchTemplate) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-launchtemplate.html
func (*GameServerGroup_LaunchTemplate) AWSCloudFormationType ¶
func (r *GameServerGroup_LaunchTemplate) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameServerGroup_TargetTrackingConfiguration ¶
type GameServerGroup_TargetTrackingConfiguration struct { // TargetValue AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-targettrackingconfiguration.html#cfn-gamelift-gameservergroup-targettrackingconfiguration-targetvalue TargetValue float64 `json:"TargetValue"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameServerGroup_TargetTrackingConfiguration AWS CloudFormation Resource (AWS::GameLift::GameServerGroup.TargetTrackingConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gameservergroup-targettrackingconfiguration.html
func (*GameServerGroup_TargetTrackingConfiguration) AWSCloudFormationType ¶
func (r *GameServerGroup_TargetTrackingConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameSessionQueue ¶
type GameSessionQueue struct { // CustomEventData AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-customeventdata CustomEventData *string `json:"CustomEventData,omitempty"` // Destinations AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-destinations Destinations []GameSessionQueue_Destination `json:"Destinations,omitempty"` // FilterConfiguration AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-filterconfiguration FilterConfiguration *GameSessionQueue_FilterConfiguration `json:"FilterConfiguration,omitempty"` // Name AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-name Name string `json:"Name"` // NotificationTarget AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-notificationtarget NotificationTarget *string `json:"NotificationTarget,omitempty"` // PlayerLatencyPolicies AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-playerlatencypolicies PlayerLatencyPolicies []GameSessionQueue_PlayerLatencyPolicy `json:"PlayerLatencyPolicies,omitempty"` // PriorityConfiguration AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-priorityconfiguration PriorityConfiguration *GameSessionQueue_PriorityConfiguration `json:"PriorityConfiguration,omitempty"` // Tags AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-tags Tags []tags.Tag `json:"Tags,omitempty"` // TimeoutInSeconds AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html#cfn-gamelift-gamesessionqueue-timeoutinseconds TimeoutInSeconds *int `json:"TimeoutInSeconds,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameSessionQueue AWS CloudFormation Resource (AWS::GameLift::GameSessionQueue) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-gamesessionqueue.html
func (*GameSessionQueue) AWSCloudFormationType ¶
func (r *GameSessionQueue) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
func (GameSessionQueue) MarshalJSON ¶
func (r GameSessionQueue) MarshalJSON() ([]byte, error)
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*GameSessionQueue) UnmarshalJSON ¶
func (r *GameSessionQueue) UnmarshalJSON(b []byte) error
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type GameSessionQueue_Destination ¶
type GameSessionQueue_Destination struct { // DestinationArn AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-destination.html#cfn-gamelift-gamesessionqueue-destination-destinationarn DestinationArn *string `json:"DestinationArn,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameSessionQueue_Destination AWS CloudFormation Resource (AWS::GameLift::GameSessionQueue.Destination) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-destination.html
func (*GameSessionQueue_Destination) AWSCloudFormationType ¶
func (r *GameSessionQueue_Destination) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameSessionQueue_FilterConfiguration ¶
type GameSessionQueue_FilterConfiguration struct { // AllowedLocations AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-filterconfiguration.html#cfn-gamelift-gamesessionqueue-filterconfiguration-allowedlocations AllowedLocations []string `json:"AllowedLocations,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameSessionQueue_FilterConfiguration AWS CloudFormation Resource (AWS::GameLift::GameSessionQueue.FilterConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-filterconfiguration.html
func (*GameSessionQueue_FilterConfiguration) AWSCloudFormationType ¶
func (r *GameSessionQueue_FilterConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameSessionQueue_PlayerLatencyPolicy ¶
type GameSessionQueue_PlayerLatencyPolicy struct { // MaximumIndividualPlayerLatencyMilliseconds AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html#cfn-gamelift-gamesessionqueue-playerlatencypolicy-maximumindividualplayerlatencymilliseconds MaximumIndividualPlayerLatencyMilliseconds *int `json:"MaximumIndividualPlayerLatencyMilliseconds,omitempty"` // PolicyDurationSeconds AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html#cfn-gamelift-gamesessionqueue-playerlatencypolicy-policydurationseconds PolicyDurationSeconds *int `json:"PolicyDurationSeconds,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameSessionQueue_PlayerLatencyPolicy AWS CloudFormation Resource (AWS::GameLift::GameSessionQueue.PlayerLatencyPolicy) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-playerlatencypolicy.html
func (*GameSessionQueue_PlayerLatencyPolicy) AWSCloudFormationType ¶
func (r *GameSessionQueue_PlayerLatencyPolicy) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type GameSessionQueue_PriorityConfiguration ¶
type GameSessionQueue_PriorityConfiguration struct { // LocationOrder AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-priorityconfiguration.html#cfn-gamelift-gamesessionqueue-priorityconfiguration-locationorder LocationOrder []string `json:"LocationOrder,omitempty"` // PriorityOrder AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-priorityconfiguration.html#cfn-gamelift-gamesessionqueue-priorityconfiguration-priorityorder PriorityOrder []string `json:"PriorityOrder,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
GameSessionQueue_PriorityConfiguration AWS CloudFormation Resource (AWS::GameLift::GameSessionQueue.PriorityConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-gamesessionqueue-priorityconfiguration.html
func (*GameSessionQueue_PriorityConfiguration) AWSCloudFormationType ¶
func (r *GameSessionQueue_PriorityConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type MatchmakingConfiguration ¶
type MatchmakingConfiguration struct { // AcceptanceRequired AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-acceptancerequired AcceptanceRequired bool `json:"AcceptanceRequired"` // AcceptanceTimeoutSeconds AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-acceptancetimeoutseconds AcceptanceTimeoutSeconds *int `json:"AcceptanceTimeoutSeconds,omitempty"` // AdditionalPlayerCount AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-additionalplayercount AdditionalPlayerCount *int `json:"AdditionalPlayerCount,omitempty"` // BackfillMode AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-backfillmode BackfillMode *string `json:"BackfillMode,omitempty"` // CustomEventData AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-customeventdata CustomEventData *string `json:"CustomEventData,omitempty"` // Description AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-description Description *string `json:"Description,omitempty"` // FlexMatchMode AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-flexmatchmode FlexMatchMode *string `json:"FlexMatchMode,omitempty"` // GameProperties AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-gameproperties GameProperties []MatchmakingConfiguration_GameProperty `json:"GameProperties,omitempty"` // GameSessionData AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-gamesessiondata GameSessionData *string `json:"GameSessionData,omitempty"` // GameSessionQueueArns AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-gamesessionqueuearns GameSessionQueueArns []string `json:"GameSessionQueueArns,omitempty"` // Name AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-name Name string `json:"Name"` // NotificationTarget AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-notificationtarget NotificationTarget *string `json:"NotificationTarget,omitempty"` // RequestTimeoutSeconds AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-requesttimeoutseconds RequestTimeoutSeconds int `json:"RequestTimeoutSeconds"` // RuleSetName AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-rulesetname RuleSetName string `json:"RuleSetName"` // Tags AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html#cfn-gamelift-matchmakingconfiguration-tags Tags []tags.Tag `json:"Tags,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
MatchmakingConfiguration AWS CloudFormation Resource (AWS::GameLift::MatchmakingConfiguration) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingconfiguration.html
func (*MatchmakingConfiguration) AWSCloudFormationType ¶
func (r *MatchmakingConfiguration) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
func (MatchmakingConfiguration) MarshalJSON ¶
func (r MatchmakingConfiguration) MarshalJSON() ([]byte, error)
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*MatchmakingConfiguration) UnmarshalJSON ¶
func (r *MatchmakingConfiguration) UnmarshalJSON(b []byte) error
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type MatchmakingConfiguration_GameProperty ¶
type MatchmakingConfiguration_GameProperty struct { // Key AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-matchmakingconfiguration-gameproperty.html#cfn-gamelift-matchmakingconfiguration-gameproperty-key Key string `json:"Key"` // Value AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-matchmakingconfiguration-gameproperty.html#cfn-gamelift-matchmakingconfiguration-gameproperty-value Value string `json:"Value"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
MatchmakingConfiguration_GameProperty AWS CloudFormation Resource (AWS::GameLift::MatchmakingConfiguration.GameProperty) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-matchmakingconfiguration-gameproperty.html
func (*MatchmakingConfiguration_GameProperty) AWSCloudFormationType ¶
func (r *MatchmakingConfiguration_GameProperty) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
type MatchmakingRuleSet ¶
type MatchmakingRuleSet struct { // Name AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html#cfn-gamelift-matchmakingruleset-name Name string `json:"Name"` // RuleSetBody AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html#cfn-gamelift-matchmakingruleset-rulesetbody RuleSetBody string `json:"RuleSetBody"` // Tags AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html#cfn-gamelift-matchmakingruleset-tags Tags []tags.Tag `json:"Tags,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
MatchmakingRuleSet AWS CloudFormation Resource (AWS::GameLift::MatchmakingRuleSet) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html
func (*MatchmakingRuleSet) AWSCloudFormationType ¶
func (r *MatchmakingRuleSet) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
func (MatchmakingRuleSet) MarshalJSON ¶
func (r MatchmakingRuleSet) MarshalJSON() ([]byte, error)
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*MatchmakingRuleSet) UnmarshalJSON ¶
func (r *MatchmakingRuleSet) UnmarshalJSON(b []byte) error
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type Script ¶
type Script struct { // Name AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html#cfn-gamelift-script-name Name *string `json:"Name,omitempty"` // StorageLocation AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html#cfn-gamelift-script-storagelocation StorageLocation *Script_S3Location `json:"StorageLocation"` // Tags AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html#cfn-gamelift-script-tags Tags []tags.Tag `json:"Tags,omitempty"` // Version AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html#cfn-gamelift-script-version Version *string `json:"Version,omitempty"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Script AWS CloudFormation Resource (AWS::GameLift::Script) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html
func (*Script) AWSCloudFormationType ¶
AWSCloudFormationType returns the AWS CloudFormation resource type
func (Script) MarshalJSON ¶
MarshalJSON is a custom JSON marshalling hook that embeds this object into an AWS CloudFormation JSON resource's 'Properties' field and adds a 'Type'.
func (*Script) UnmarshalJSON ¶
UnmarshalJSON is a custom JSON unmarshalling hook that strips the outer AWS CloudFormation resource object, and just keeps the 'Properties' field.
type Script_S3Location ¶
type Script_S3Location struct { // Bucket AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-bucket Bucket string `json:"Bucket"` // Key AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-key Key string `json:"Key"` // ObjectVersion AWS CloudFormation Property // Required: false // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-objectversion ObjectVersion *string `json:"ObjectVersion,omitempty"` // RoleArn AWS CloudFormation Property // Required: true // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-rolearn RoleArn string `json:"RoleArn"` // AWSCloudFormationDeletionPolicy represents a CloudFormation DeletionPolicy AWSCloudFormationDeletionPolicy policies.DeletionPolicy `json:"-"` // AWSCloudFormationUpdateReplacePolicy represents a CloudFormation UpdateReplacePolicy AWSCloudFormationUpdateReplacePolicy policies.UpdateReplacePolicy `json:"-"` // AWSCloudFormationDependsOn stores the logical ID of the resources to be created before this resource AWSCloudFormationDependsOn []string `json:"-"` // AWSCloudFormationMetadata stores structured data associated with this resource AWSCloudFormationMetadata map[string]interface{} `json:"-"` // AWSCloudFormationCondition stores the logical ID of the condition that must be satisfied for this resource to be created AWSCloudFormationCondition string `json:"-"` }
Script_S3Location AWS CloudFormation Resource (AWS::GameLift::Script.S3Location) See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html
func (*Script_S3Location) AWSCloudFormationType ¶
func (r *Script_S3Location) AWSCloudFormationType() string
AWSCloudFormationType returns the AWS CloudFormation resource type
Source Files ¶
- aws-gamelift-alias.go
- aws-gamelift-alias_routingstrategy.go
- aws-gamelift-build.go
- aws-gamelift-build_s3location.go
- aws-gamelift-fleet.go
- aws-gamelift-fleet_certificateconfiguration.go
- aws-gamelift-fleet_ippermission.go
- aws-gamelift-fleet_locationcapacity.go
- aws-gamelift-fleet_locationconfiguration.go
- aws-gamelift-fleet_resourcecreationlimitpolicy.go
- aws-gamelift-fleet_runtimeconfiguration.go
- aws-gamelift-fleet_serverprocess.go
- aws-gamelift-gameservergroup.go
- aws-gamelift-gameservergroup_autoscalingpolicy.go
- aws-gamelift-gameservergroup_instancedefinition.go
- aws-gamelift-gameservergroup_launchtemplate.go
- aws-gamelift-gameservergroup_targettrackingconfiguration.go
- aws-gamelift-gamesessionqueue.go
- aws-gamelift-gamesessionqueue_destination.go
- aws-gamelift-gamesessionqueue_filterconfiguration.go
- aws-gamelift-gamesessionqueue_playerlatencypolicy.go
- aws-gamelift-gamesessionqueue_priorityconfiguration.go
- aws-gamelift-matchmakingconfiguration.go
- aws-gamelift-matchmakingconfiguration_gameproperty.go
- aws-gamelift-matchmakingruleset.go
- aws-gamelift-script.go
- aws-gamelift-script_s3location.go