Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type GameContextBuilder ¶
type GameContextBuilder struct {
// contains filtered or unexported fields
}
func NewGameContextBuilder ¶
func NewGameContextBuilder() *GameContextBuilder
func (*GameContextBuilder) Build ¶
func (b *GameContextBuilder) Build() game_context.GameContext
func (*GameContextBuilder) IdempotencyKey ¶
func (b *GameContextBuilder) IdempotencyKey(idempotencyKey uuid.UUID) *GameContextBuilder
func (*GameContextBuilder) Now ¶
func (b *GameContextBuilder) Now(now time.Time) *GameContextBuilder
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