consensus

package
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Published: Sep 4, 2024 License: GPL-3.0, LGPL-3.0 Imports: 7 Imported by: 5

Documentation

Overview

Package consensus implements different Ethereum consensus engines.

Index

Constants

This section is empty.

Variables

View Source
var (
	// ErrUnknownAncestor is returned when validating a block requires an ancestor
	// that is unknown.
	ErrUnknownAncestor = errors.New("unknown ancestor")

	// ErrPrunedAncestor is returned when validating a block requires an ancestor
	// that is known, but the state of which is not available.
	ErrPrunedAncestor = errors.New("pruned ancestor")

	// ErrFutureBlock is returned when a block's timestamp is in the future according
	// to the current node.
	ErrFutureBlock = errors.New("block in the future")

	// ErrInvalidNumber is returned if a block's number doesn't equal its parent's
	// plus one.
	ErrInvalidNumber = errors.New("invalid block number")
)

Functions

This section is empty.

Types

type ChainHeaderReader

type ChainHeaderReader interface {
	// Config retrieves the blockchain's chain configuration.
	Config() *params.ChainConfig

	// CurrentHeader retrieves the current header from the local chain.
	CurrentHeader() *types.Header

	// GetHeader retrieves a block header from the database by hash and number.
	GetHeader(hash common.Hash, number uint64) *types.Header

	// GetHeaderByNumber retrieves a block header from the database by number.
	GetHeaderByNumber(number uint64) *types.Header

	// GetHeaderByHash retrieves a block header from the database by its hash.
	GetHeaderByHash(hash common.Hash) *types.Header

	// GetFeeConfigAt retrieves the fee config and last changed block number at block header.
	GetFeeConfigAt(parent *types.Header) (commontype.FeeConfig, *big.Int, error)

	// GetCoinbaseAt retrieves the configured coinbase address at [parent].
	// If fee recipients are allowed, returns true in the second return value and a predefined address in the first value.
	GetCoinbaseAt(parent *types.Header) (common.Address, bool, error)
}

ChainHeaderReader defines a small collection of methods needed to access the local blockchain during header verification.

type ChainReader

type ChainReader interface {
	ChainHeaderReader

	// GetBlock retrieves a block from the database by hash and number.
	GetBlock(hash common.Hash, number uint64) *types.Block
}

ChainReader defines a small collection of methods needed to access the local blockchain during header and/or uncle verification.

type Engine

type Engine interface {
	// Author retrieves the Ethereum address of the account that minted the given
	// block, which may be different from the header's coinbase if a consensus
	// engine is based on signatures.
	Author(header *types.Header) (common.Address, error)

	// VerifyHeader checks whether a header conforms to the consensus rules of a
	// given engine.
	//
	// NOTE: VerifyHeader does not validate the correctness of fields that rely
	// on the contents of the block (as opposed to the current and/or parent
	// header).
	VerifyHeader(chain ChainHeaderReader, header *types.Header) error

	// VerifyUncles verifies that the given block's uncles conform to the consensus
	// rules of a given engine.
	VerifyUncles(chain ChainReader, block *types.Block) error

	// Prepare initializes the consensus fields of a block header according to the
	// rules of a particular engine. The changes are executed inline.
	Prepare(chain ChainHeaderReader, header *types.Header) error

	// Finalize runs any post-transaction state modifications (e.g. block rewards)
	// but does not assemble the block.
	//
	// Note: The block header and state database might be updated to reflect any
	// consensus rules that happen at finalization (e.g. block rewards).
	Finalize(chain ChainHeaderReader, block *types.Block, parent *types.Header, state *state.StateDB, receipts []*types.Receipt) error

	// FinalizeAndAssemble runs any post-transaction state modifications (e.g. block
	// rewards) and assembles the final block.
	//
	// Note: The block header and state database might be updated to reflect any
	// consensus rules that happen at finalization (e.g. block rewards).
	FinalizeAndAssemble(chain ChainHeaderReader, header *types.Header, parent *types.Header, state *state.StateDB, txs []*types.Transaction,
		uncles []*types.Header, receipts []*types.Receipt) (*types.Block, error)

	// CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty
	// that a new block should have.
	CalcDifficulty(chain ChainHeaderReader, time uint64, parent *types.Header) *big.Int

	// Close terminates any background threads maintained by the consensus engine.
	Close() error
}

Engine is an algorithm agnostic consensus engine.

Directories

Path Synopsis
misc

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