Documentation ¶
Index ¶
Examples ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NoPrecondition ¶
Types ¶
type Config ¶
type Config struct { // Size, in bytes, of the buffer this peer reads messages into ReadBufferSize int // Size, in bytes, of the buffer this peer writes messages into WriteBufferSize int Clock mockable.Clock Metrics *Metrics MessageCreator message.Creator MessageCreatorWithProto message.Creator // TODO: remove this once we complete blueberry migration BlueberryTime time.Time Log logging.Logger InboundMsgThrottler throttling.InboundMsgThrottler Network Network Router router.InboundHandler VersionCompatibility version.Compatibility MySubnets ids.Set Beacons validators.Set NetworkID uint32 PingFrequency time.Duration PongTimeout time.Duration MaxClockDifference time.Duration // Unix time of the last message sent and received respectively // Must only be accessed atomically LastSent, LastReceived int64 // Tracks CPU/disk usage caused by each peer. ResourceTracker tracker.ResourceTracker }
func (*Config) GetMessageCreator ¶ added in v1.8.6
type Info ¶
type Info struct { IP string `json:"ip"` PublicIP string `json:"publicIP,omitempty"` ID ids.NodeID `json:"nodeID"` Version string `json:"version"` LastSent time.Time `json:"lastSent"` LastReceived time.Time `json:"lastReceived"` ObservedUptime json.Uint8 `json:"observedUptime"` TrackedSubnets []ids.ID `json:"trackedSubnets"` }
type MessageMetrics ¶
type MessageMetrics struct {
ReceivedBytes, SentBytes, NumSent, NumFailed, NumReceived prometheus.Counter
SavedReceivedBytes, SavedSentBytes metric.Averager
}
func NewMessageMetrics ¶
func NewMessageMetrics( op message.Op, namespace string, metrics prometheus.Registerer, errs *wrappers.Errs, ) *MessageMetrics
type MessageQueue ¶ added in v1.7.11
type MessageQueue interface { // Push attempts to add the message to the queue. If the context is // canceled, then pushing the message will return `false` and the message // will not be added to the queue. Push(ctx context.Context, msg message.OutboundMessage) bool // Pop blocks until a message is available and then returns the message. If // the queue is closed, then `false` is returned. Pop() (message.OutboundMessage, bool) // PopNow attempts to return a message without blocking. If a message is not // available or the queue is closed, then `false` is returned. PopNow() (message.OutboundMessage, bool) // Close empties the queue and prevents further messages from being pushed // onto it. After calling close once, future calls to close will do nothing. Close() }
func NewBlockingMessageQueue ¶ added in v1.7.11
func NewBlockingMessageQueue( onFailed SendFailedCallback, log logging.Logger, bufferSize int, ) MessageQueue
func NewThrottledMessageQueue ¶ added in v1.7.11
func NewThrottledMessageQueue( onFailed SendFailedCallback, id ids.NodeID, log logging.Logger, outboundMsgThrottler throttling.OutboundMsgThrottler, ) MessageQueue
type Metrics ¶
type Metrics struct { Log logging.Logger FailedToParse prometheus.Counter NumUselessPeerListBytes prometheus.Counter MessageMetrics map[message.Op]*MessageMetrics }
func NewMetrics ¶
func NewMetrics( log logging.Logger, namespace string, registerer prometheus.Registerer, ) (*Metrics, error)
func (*Metrics) MultipleSendsFailed ¶
func (*Metrics) SendFailed ¶
func (m *Metrics) SendFailed(msg message.OutboundMessage)
SendFailed updates the metrics for having failed to send [msg] and removes a reference from the [msg].
func (*Metrics) Sent ¶
func (m *Metrics) Sent(msg message.OutboundMessage)
Sent updates the metrics for having sent [msg] and removes a reference from the [msg].
type Network ¶
type Network interface { // Connected is called by the peer once the handshake is finished. Connected(ids.NodeID) // AllowConnection enables the network is signal to the peer that its // connection is no longer desired and should be terminated. AllowConnection(ids.NodeID) bool // Track allows the peer to notify the network of a potential new peer to // connect to. // // Returns false if this call was not "useful". That is, we were already // connected to this node, we already had this tracking information, the // signature is invalid or we don't want to connect. Track(ips.ClaimedIPPort) bool // Disconnected is called when the peer finishes shutting down. It is not // guaranteed that [Connected] was called for the provided peer. However, it // is guaranteed that [Connected] will not be called after [Disconnected] // for a given [Peer] object. Disconnected(ids.NodeID) // Version provides the peer with the Version message to send to the peer // during the handshake. Version() (message.OutboundMessage, error) // Peers provides the peer with the PeerList message to send to the peer // during the handshake. Peers() (message.OutboundMessage, error) // Pong provides the peer with a Pong message to send to the peer in // response to a Ping message. Pong(ids.NodeID) (message.OutboundMessage, error) }
Network defines the interface that is used by a peer to help establish a well connected p2p network.
type Peer ¶
type Peer interface { // ID returns the nodeID of the remote peer. ID() ids.NodeID // Cert returns the certificate that the remote peer is using to // authenticate their messages. Cert() *x509.Certificate // LastSent returns the last time a message was sent to the peer. LastSent() time.Time // LastReceived returns the last time a message was received from the peer. LastReceived() time.Time // Ready returns true if the peer has finished the p2p handshake and is // ready to send and receive messages. Ready() bool // AwaitReady will block until the peer has finished the p2p handshake. If // the context is cancelled or the peer starts closing, then an error will // be returned. AwaitReady(ctx context.Context) error // Info returns a description of the state of this peer. It should only be // called after [Ready] returns true. Info() Info // IP returns the claimed IP and signature provided by this peer during the // handshake. It should only be called after [Ready] returns true. IP() *SignedIP // Version returns the claimed node version this peer is running. It should // only be called after [Ready] returns true. Version() *version.Application // TrackedSubnets returns the subnets this peer is running. It should only // be called after [Ready] returns true. TrackedSubnets() ids.Set // ObservedUptime returns the local node's uptime according to the peer. The // value ranges from [0, 100]. It should only be called after [Ready] // returns true. ObservedUptime() uint8 // Send attempts to send [msg] to the peer. The peer takes ownership of // [msg] for reference counting. This returns false if the message is // guaranteed not to be delivered to the peer. Send(ctx context.Context, msg message.OutboundMessage) bool // StartClose will begin shutting down the peer. It will not block. StartClose() // Closed returns true once the peer has been fully shutdown. It is // guaranteed that no more messages will be received by this peer once this // returns true. Closed() bool // AwaitClosed will block until the peer has been fully shutdown. If the // context is cancelled, then an error will be returned. AwaitClosed(ctx context.Context) error }
Peer encapsulates all of the functionality required to send and receive messages with a remote peer.
func Start ¶
func Start( config *Config, conn net.Conn, cert *x509.Certificate, id ids.NodeID, messageQueue MessageQueue, ) Peer
Start a new peer instance.
Invariant: There must only be one peer running at a time with a reference to the same [config.InboundMsgThrottler].
func StartTestPeer ¶
func StartTestPeer( ctx context.Context, ip ips.IPPort, networkID uint32, router router.InboundHandler, ) (Peer, error)
StartTestPeer provides a simple interface to create a peer that has finished the p2p handshake.
This function will generate a new TLS key to use when connecting to the peer.
The returned peer will not throttle inbound or outbound messages.
- [ctx] provides a way of canceling the connection request.
- [ip] is the remote that will be dialed to create the connection.
- [networkID] will be sent to the peer during the handshake. If the peer is expecting a different [networkID], the handshake will fail and an error will be returned.
- router will be called with all non-handshake messages received by the peer.
Example ¶
ctx := context.Background() ctx, cancel := context.WithTimeout(ctx, 15*time.Second) defer cancel() peerIP := ips.IPPort{ IP: net.IPv6loopback, Port: 9651, } peer, err := StartTestPeer( ctx, peerIP, constants.LocalID, router.InboundHandlerFunc(func(msg message.InboundMessage) { fmt.Printf("handling %s\n", msg.Op()) }), ) if err != nil { panic(err) } // Send messages here with [peer.Send]. peer.StartClose() err = peer.AwaitClosed(ctx) if err != nil { panic(err) }
Output:
type SendFailedCallback ¶ added in v1.7.11
type SendFailedCallback interface {
SendFailed(message.OutboundMessage)
}
type SendFailedFunc ¶ added in v1.7.11
type SendFailedFunc func(message.OutboundMessage)
func (SendFailedFunc) SendFailed ¶ added in v1.7.11
func (f SendFailedFunc) SendFailed(msg message.OutboundMessage)
type Set ¶
type Set interface { // Add this peer to the set. // // If a peer with the same [peer.ID] is already in the set, then the new // peer instance will replace the old peer instance. // // Add does not change the [peer.ID] returned from calls to [GetByIndex]. Add(peer Peer) // GetByID attempts to fetch a [peer] whose [peer.ID] is equal to [nodeID]. // If no such peer exists in the set, then [false] will be returned. GetByID(nodeID ids.NodeID) (Peer, bool) // GetByIndex attempts to fetch a peer who has been allocated [index]. If // [index] < 0 or [index] >= [Len], then false will be returned. GetByIndex(index int) (Peer, bool) // Remove any [peer] whose [peer.ID] is equal to [nodeID] from the set. Remove(nodeID ids.NodeID) // Len returns the number of peers currently in this set. Len() int // Sample attempts to return a random slice of peers with length [n]. The // slice will not include any duplicates. Only peers that cause the // [precondition] to return true will be returned in the slice. Sample(n int, precondition func(Peer) bool) []Peer // Returns information about all the peers. AllInfo() []Info // Info returns information about the requested peers if they are in the // set. Info(nodeIDs []ids.NodeID) []Info }
Set contains a group of peers.
type SignedIP ¶
type SignedIP struct { IP UnsignedIP Signature []byte }
SignedIP is a wrapper of an UnsignedIP with the signature from a signer.
type UnsignedIP ¶
UnsignedIP is used for a validator to claim an IP. The [Timestamp] is used to ensure that the most updated IP claim is tracked by peers for a given validator.