Documentation ¶
Index ¶
Constants ¶
View Source
const (
TCP = "tcp"
)
Networking constants
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { genesis.Params // If true, bootstrap the current database version and then end the node. FetchOnly bool // Genesis information GenesisBytes []byte AvaxAssetID ids.ID // protocol to use for opening the network interface Nat nat.Router // Attempted NAT Traversal did we attempt AttemptedNATTraversal bool // ID of the network this node should connect to NetworkID uint32 // Assertions configuration EnableAssertions bool // Crypto configuration EnableCrypto bool // Path to database DBPath string // Name of the database type to use DBName string // Staking configuration StakingIP utils.DynamicIPDesc EnableStaking bool StakingTLSCert tls.Certificate DisabledStakingWeight uint64 // Health HealthCheckFreq time.Duration // Network configuration NetworkConfig network.Config PeerListSize uint32 PeerListGossipSize uint32 PeerListGossipFreq time.Duration CompressionEnabled bool // Benchlist Configuration BenchlistConfig benchlist.Config // Bootstrapping configuration BootstrapIDs []ids.ShortID BootstrapIPs []utils.IPDesc // HTTP configuration HTTPHost string HTTPPort uint16 HTTPSEnabled bool HTTPSKeyFile string HTTPSCertFile string APIRequireAuthToken bool APIAuthPassword string APIAllowedOrigins []string // Enable/Disable APIs AdminAPIEnabled bool InfoAPIEnabled bool KeystoreAPIEnabled bool MetricsAPIEnabled bool HealthAPIEnabled bool IndexAPIEnabled bool // Profiling configurations ProfilerConfig profiler.Config // Logging configuration LoggingConfig logging.Config // Plugin directory PluginDir string // Consensus configuration ConsensusParams avalanche.Parameters // IPC configuration IPCAPIEnabled bool IPCPath string IPCDefaultChainIDs []string // Metrics MeterVMEnabled bool // Router that is used to handle incoming consensus messages ConsensusRouter router.Router RouterHealthConfig router.HealthConfig ConsensusShutdownTimeout time.Duration ConsensusGossipFrequency time.Duration // Number of peers to gossip to when gossiping accepted frontier ConsensusGossipAcceptedFrontierSize uint // Number of peers to gossip each accepted container to ConsensusGossipOnAcceptSize uint // Dynamic Update duration for IP or NAT traversal DynamicUpdateDuration time.Duration DynamicPublicIPResolver dynamicip.Resolver // Throttling incoming connections ConnMeterResetDuration time.Duration ConnMeterMaxConns int // Subnet Whitelist WhitelistedSubnets ids.Set IndexAllowIncomplete bool // Should Bootstrap be retried RetryBootstrap bool // Max number of times to retry bootstrap RetryBootstrapMaxAttempts int // Timeout when connecting to bootstrapping beacons BootstrapBeaconConnectionTimeout time.Duration // Max number of containers in a multiput message sent by this node. BootstrapMultiputMaxContainersSent int // This node will only consider the first [MultiputMaxContainersReceived] // containers in a multiput it receives. BootstrapMultiputMaxContainersReceived int // Peer alias configuration PeerAliasTimeout time.Duration // ChainConfigs ChainConfigs map[string]chains.ChainConfig // Max time to spend fetching a container and its // ancestors while responding to a GetAncestors message BootstrapMaxTimeGetAncestors time.Duration // VM Aliases VMAliases map[ids.ID][]string }
Config contains all of the configurations of an Avalanche node.
type Node ¶
type Node struct { Log logging.Logger LogFactory logging.Factory HTTPLog logging.Logger // This node's unique ID used when communicating with other nodes // (in consensus, for example) ID ids.ShortID // Storage for this node DBManager manager.Manager DB database.Database // dispatcher for events as they happen in consensus DecisionDispatcher *triggers.EventDispatcher ConsensusDispatcher *triggers.EventDispatcher IPCs *ipcs.ChainIPCs // Net runs the networking stack Net network.Network // Handles HTTP API calls APIServer server.Server // This node's configuration Config *Config // Incremented only once on initialization. // Decremented when node is done shutting down. DoneShuttingDown sync.WaitGroup // contains filtered or unexported fields }
Node is an instance of an Avalanche node.
Click to show internal directories.
Click to hide internal directories.