timer

package
v1.11.13-rc.2 Latest Latest
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Published: Nov 18, 2024 License: BSD-3-Clause Imports: 10 Imported by: 99

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Constants

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Variables

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Functions

func EstimateETA added in v1.7.4

func EstimateETA(startTime time.Time, progress, end uint64) time.Duration

EstimateETA attempts to estimate the remaining time for a job to finish given the [startTime] and it's current progress.

func ProgressFromHash added in v1.10.4

func ProgressFromHash(b []byte) uint64

ProgressFromHash returns the progress out of MaxUint64 assuming [b] is a key in a uniformly distributed sequence that is being iterated lexicographically.

func StoppedTimer added in v1.11.11

func StoppedTimer() *time.Timer

StoppedTimer returns a stopped timer so that there is no entry on the C channel (and there isn't one scheduled to be added).

This means that after calling Reset there will be no events on the channel until the timer fires (at which point there will be exactly one event sent to the channel).

It enables re-using the timer across loop iterations without needing to have the first loop iteration perform any == nil checks to initialize the first invocation.

Types

type AdaptiveTimeoutConfig added in v0.8.0

type AdaptiveTimeoutConfig struct {
	InitialTimeout time.Duration `json:"initialTimeout"`
	MinimumTimeout time.Duration `json:"minimumTimeout"`
	MaximumTimeout time.Duration `json:"maximumTimeout"`
	// Timeout is [timeoutCoefficient] * average response time
	// [timeoutCoefficient] must be > 1
	TimeoutCoefficient float64 `json:"timeoutCoefficient"`
	// Larger halflife --> less volatile timeout
	// [timeoutHalfLife] must be positive
	TimeoutHalflife time.Duration `json:"timeoutHalflife"`
}

AdaptiveTimeoutConfig contains the parameters provided to the adaptive timeout manager.

type AdaptiveTimeoutManager added in v0.8.0

type AdaptiveTimeoutManager interface {
	// Start the timeout manager.
	// Must be called before any other method.
	// Must only be called once.
	Dispatch()
	// Stop the timeout manager.
	// Must only be called once.
	Stop()
	// Returns the current network timeout duration.
	TimeoutDuration() time.Duration
	// Registers a timeout for the item with the given [id].
	// If the timeout occurs before the item is Removed, [timeoutHandler] is called.
	Put(id ids.RequestID, measureLatency bool, timeoutHandler func())
	// Remove the timeout associated with [id].
	// Its timeout handler will not be called.
	Remove(id ids.RequestID)
	// ObserveLatency manually registers a response latency.
	// We use this to pretend that it a query to a benched validator
	// timed out when actually, we never even sent them a request.
	ObserveLatency(latency time.Duration)
}

func NewAdaptiveTimeoutManager added in v1.7.11

func NewAdaptiveTimeoutManager(
	config *AdaptiveTimeoutConfig,
	reg prometheus.Registerer,
) (AdaptiveTimeoutManager, error)

type Meter

type Meter interface {
	// Notify this meter of a new event for it to rate
	Tick()
	// Return the number of events this meter is currently tracking
	Ticks() int
}

Meter tracks the number of occurrences of a specified event

type Timer

type Timer struct {
	// contains filtered or unexported fields
}

Timer wraps a timer object. This allows a user to specify a handler. Once specifying the handler, the dispatch thread can be called. The dispatcher will only return after calling Stop. SetTimeoutIn will result in calling the handler in the specified amount of time.

func NewTimer

func NewTimer(handler func()) *Timer

NewTimer creates a new timer object

func (*Timer) Cancel

func (t *Timer) Cancel()

Cancel the currently scheduled event

func (*Timer) Dispatch

func (t *Timer) Dispatch()

func (*Timer) SetTimeoutIn

func (t *Timer) SetTimeoutIn(duration time.Duration)

SetTimeoutIn will set the timer to fire the handler in [duration]

func (*Timer) Stop

func (t *Timer) Stop()

Stop this timer from executing any more.

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