Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var DefaultConfig = Config{ MaxValidatorSetStaleness: time.Minute, TargetGossipSize: 20 * units.KiB, PushGossipPercentStake: .9, PushGossipNumValidators: 100, PushGossipNumPeers: 0, PushRegossipNumValidators: 10, PushRegossipNumPeers: 0, PushGossipDiscardedCacheSize: 16384, PushGossipMaxRegossipFrequency: 30 * time.Second, PushGossipFrequency: 500 * time.Millisecond, PullGossipPollSize: 1, PullGossipFrequency: 1500 * time.Millisecond, PullGossipThrottlingPeriod: 10 * time.Second, PullGossipThrottlingLimit: 2, ExpectedBloomFilterElements: 8 * 1024, ExpectedBloomFilterFalsePositiveProbability: .01, MaxBloomFilterFalsePositiveProbability: .05, }
Functions ¶
This section is empty.
Types ¶
type Config ¶ added in v1.10.18
type Config struct { // MaxValidatorSetStaleness limits how old of a validator set the network // will use for peer sampling and rate limiting. MaxValidatorSetStaleness time.Duration `json:"max-validator-set-staleness"` // TargetGossipSize is the number of bytes that will be attempted to be // sent when pushing transactions and when responded to transaction pull // requests. TargetGossipSize int `json:"target-gossip-size"` // PushGossipPercentStake is the percentage of total stake to push // transactions to in the first round of gossip. Nodes with higher stake are // preferred over nodes with less stake to minimize the number of messages // sent over the p2p network. PushGossipPercentStake float64 `json:"push-gossip-percent-stake"` // PushGossipNumValidators is the number of validators to push transactions // to in the first round of gossip. PushGossipNumValidators int `json:"push-gossip-num-validators"` // PushGossipNumPeers is the number of peers to push transactions to in the // first round of gossip. PushGossipNumPeers int `json:"push-gossip-num-peers"` // PushRegossipNumValidators is the number of validators to push // transactions to after the first round of gossip. PushRegossipNumValidators int `json:"push-regossip-num-validators"` // PushRegossipNumPeers is the number of peers to push transactions to after // the first round of gossip. PushRegossipNumPeers int `json:"push-regossip-num-peers"` // PushGossipDiscardedCacheSize is the number of txIDs to cache to avoid // pushing transactions that were recently dropped from the mempool. PushGossipDiscardedCacheSize int `json:"push-gossip-discarded-cache-size"` // PushGossipMaxRegossipFrequency is the limit for how frequently a // transaction will be push gossiped. PushGossipMaxRegossipFrequency time.Duration `json:"push-gossip-max-regossip-frequency"` // PushGossipFrequency is how frequently rounds of push gossip are // performed. PushGossipFrequency time.Duration `json:"push-gossip-frequency"` // PullGossipPollSize is the number of validators to sample when performing // a round of pull gossip. PullGossipPollSize int `json:"pull-gossip-poll-size"` // PullGossipFrequency is how frequently rounds of pull gossip are // performed. PullGossipFrequency time.Duration `json:"pull-gossip-frequency"` // PullGossipThrottlingPeriod is how large of a window the throttler should // use. PullGossipThrottlingPeriod time.Duration `json:"pull-gossip-throttling-period"` // PullGossipThrottlingLimit is the number of pull querys that are allowed // by a validator in every throttling window. PullGossipThrottlingLimit int `json:"pull-gossip-throttling-limit"` // ExpectedBloomFilterElements is the number of elements to expect when // creating a new bloom filter. The larger this number is, the larger the // bloom filter will be. ExpectedBloomFilterElements int `json:"expected-bloom-filter-elements"` // ExpectedBloomFilterFalsePositiveProbability is the expected probability // of a false positive after having inserted ExpectedBloomFilterElements // into a bloom filter. The smaller this number is, the larger the bloom // filter will be. ExpectedBloomFilterFalsePositiveProbability float64 `json:"expected-bloom-filter-false-positive-probability"` // MaxBloomFilterFalsePositiveProbability is used to determine when the // bloom filter should be refreshed. Once the expected probability of a // false positive exceeds this value, the bloom filter will be regenerated. // The smaller this number is, the more frequently that the bloom filter // will be regenerated. MaxBloomFilterFalsePositiveProbability float64 `json:"max-bloom-filter-false-positive-probability"` }
type LockedTxVerifier ¶ added in v1.10.18
type LockedTxVerifier struct {
// contains filtered or unexported fields
}
func NewLockedTxVerifier ¶ added in v1.10.18
func NewLockedTxVerifier(lock sync.Locker, txVerifier TxVerifier) *LockedTxVerifier
type Network ¶
func New ¶
func New( log logging.Logger, nodeID ids.NodeID, subnetID ids.ID, vdrs validators.State, txVerifier TxVerifier, mempool mempool.Mempool, partialSyncPrimaryNetwork bool, appSender common.AppSender, registerer prometheus.Registerer, config Config, ) (*Network, error)
func (*Network) IssueTxFromRPC ¶ added in v1.11.2
func (*Network) PullGossip ¶ added in v1.11.2
func (*Network) PushGossip ¶ added in v1.11.2
type TxVerifier ¶ added in v1.10.18
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