Documentation ¶
Index ¶
- func DeployHandler(c *gin.Context)
- func FetchApp(name string, id primitive.ObjectID) (models.App, error)
- func FetchAppHandler(c *gin.Context)
- func FetchApps(userID primitive.ObjectID) ([]models.App, error)
- func FetchAppsHandler(c *gin.Context)
- func FetchBuildHandler(c *gin.Context)
- func FetchBuildOptionsHandler(c *gin.Context)
- func FetchBuildsHandler(c *gin.Context)
- func FetchContainerOptionsHandler(c *gin.Context)
- func FetchLogsHandler(c *gin.Context)
- func FetchStatsHandler(c *gin.Context)
- func GetAppID(name string, userID primitive.ObjectID) (primitive.ObjectID, error)
- func GetBuild(buildID primitive.ObjectID, userID primitive.ObjectID) (models.Build, error)
- func GetBuilds(appID primitive.ObjectID, limit int) ([]models.Build, error)
- func GetLatestBuild(appID primitive.ObjectID) (models.Build, error)
- func NewAppHandler(c *gin.Context)
- func RestartHandler(c *gin.Context)
- func SaveBuildOptionsHandler(c *gin.Context)
- func SaveContainerOptionsHandler(c *gin.Context)
- func StartHandler(c *gin.Context)
- func StopHandler(c *gin.Context)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DeployHandler ¶
func FetchAppHandler ¶
func FetchAppsHandler ¶
func FetchBuildHandler ¶
func FetchBuildsHandler ¶
func FetchLogsHandler ¶
func FetchStatsHandler ¶
func GetLatestBuild ¶
GetLatestBuild of app
func NewAppHandler ¶
func RestartHandler ¶
func SaveBuildOptionsHandler ¶
func StartHandler ¶
func StopHandler ¶
Types ¶
This section is empty.
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