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Constants ¶
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const TestPEMContents = `` /* 1680-byte string literal not displayed */
Variables ¶
This section is empty.
Functions ¶
func SSHFileSigner ¶
SSHFileSigner returns an ssh.Signer for a key file.
Types ¶
type Config ¶
type Config struct { Type string `mapstructure:"communicator"` // SSH SSHHost string `mapstructure:"ssh_host"` SSHPort int `mapstructure:"ssh_port"` SSHUsername string `mapstructure:"ssh_username"` SSHPassword string `mapstructure:"ssh_password"` SSHPrivateKey string `mapstructure:"ssh_private_key_file"` SSHPty bool `mapstructure:"ssh_pty"` SSHTimeout time.Duration `mapstructure:"ssh_timeout"` SSHDisableAgent bool `mapstructure:"ssh_disable_agent"` SSHHandshakeAttempts int `mapstructure:"ssh_handshake_attempts"` SSHBastionHost string `mapstructure:"ssh_bastion_host"` SSHBastionPort int `mapstructure:"ssh_bastion_port"` SSHBastionUsername string `mapstructure:"ssh_bastion_username"` SSHBastionPassword string `mapstructure:"ssh_bastion_password"` SSHBastionPrivateKey string `mapstructure:"ssh_bastion_private_key_file"` // WinRM WinRMUser string `mapstructure:"winrm_username"` WinRMPassword string `mapstructure:"winrm_password"` WinRMHost string `mapstructure:"winrm_host"` WinRMPort int `mapstructure:"winrm_port"` WinRMTimeout time.Duration `mapstructure:"winrm_timeout"` }
Config is the common configuration that communicators allow within a builder.
type StepConnect ¶
type StepConnect struct { // Config is the communicator config struct Config *Config // Host should return a host that can be connected to for communicator // connections. Host func(multistep.StateBag) (string, error) // The fields below are callbacks to assist with connecting to SSH. // // SSHConfig should return the default configuration for // connecting via SSH. SSHConfig func(multistep.StateBag) (*gossh.ClientConfig, error) SSHPort func(multistep.StateBag) (int, error) // The fields below are callbacks to assist with connecting to WinRM. // // WinRMConfig should return the default configuration for // connecting via WinRM. WinRMConfig func(multistep.StateBag) (*WinRMConfig, error) // CustomConnect can be set to have custom connectors for specific // types. These take highest precedence so you can also override // existing types. CustomConnect map[string]multistep.Step // contains filtered or unexported fields }
StepConnect is a multistep Step implementation that connects to the proper communicator and stores it in the "communicator" key in the state bag.
func (*StepConnect) Cleanup ¶
func (s *StepConnect) Cleanup(state multistep.StateBag)
func (*StepConnect) Run ¶
func (s *StepConnect) Run(state multistep.StateBag) multistep.StepAction
type StepConnectSSH ¶
type StepConnectSSH struct { // All the fields below are documented on StepConnect Config *Config Host func(multistep.StateBag) (string, error) SSHConfig func(multistep.StateBag) (*gossh.ClientConfig, error) SSHPort func(multistep.StateBag) (int, error) }
StepConnectSSH is a step that only connects to SSH.
In general, you should use StepConnect.
func (*StepConnectSSH) Cleanup ¶
func (s *StepConnectSSH) Cleanup(multistep.StateBag)
func (*StepConnectSSH) Run ¶
func (s *StepConnectSSH) Run(state multistep.StateBag) multistep.StepAction
type StepConnectWinRM ¶
type StepConnectWinRM struct { // All the fields below are documented on StepConnect Config *Config Host func(multistep.StateBag) (string, error) WinRMConfig func(multistep.StateBag) (*WinRMConfig, error) }
StepConnectWinRM is a multistep Step implementation that waits for WinRM to become available. It gets the connection information from a single configuration when creating the step.
Uses:
ui packer.Ui
Produces:
communicator packer.Communicator
func (*StepConnectWinRM) Cleanup ¶
func (s *StepConnectWinRM) Cleanup(multistep.StateBag)
func (*StepConnectWinRM) Run ¶
func (s *StepConnectWinRM) Run(state multistep.StateBag) multistep.StepAction
type WinRMConfig ¶
WinRMConfig is configuration that can be returned at runtime to dynamically configure WinRM.
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