agent

package
v0.6.3 Latest Latest
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Published: Jan 14, 2016 License: MPL-2.0 Imports: 59 Imported by: 0

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Index

Constants

View Source
const (
	// Do not allow for a interval below this value.
	// Otherwise we risk fork bombing a system.
	MinInterval = time.Second

	// Limit the size of a check's output to the
	// last CheckBufSize. Prevents an enormous buffer
	// from being captured
	CheckBufSize = 4 * 1024 // 4KB

	// Use this user agent when doing requests for
	// HTTP health checks.
	HttpUserAgent = "Consul Health Check"
)
View Source
const (
	MinRPCVersion = 1
	MaxRPCVersion = 1
)
View Source
const (
	// Limit the size of a watch handlers's output to the
	// last WatchBufSize. Prevents an enormous buffer
	// from being captured
	WatchBufSize = 4 * 1024 // 4KB
)

Variables

This section is empty.

Functions

func Asset added in v0.6.1

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir added in v0.6.1

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo added in v0.6.1

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames added in v0.6.1

func AssetNames() []string

AssetNames returns the names of the assets.

func Bool added in v0.6.1

func Bool(b bool) *bool

Bool is used to initialize bool pointers in struct literals.

func ExecScript added in v0.4.0

func ExecScript(script string) (*exec.Cmd, error)

ExecScript returns a command to execute a script

func FixupCheckType

func FixupCheckType(raw interface{}) error

func FixupLockDelay added in v0.3.0

func FixupLockDelay(raw interface{}) error

FixupLockDelay is used to handle parsing the JSON body to session/create and properly parsing out the lock delay duration value.

func LevelFilter

func LevelFilter() *logutils.LevelFilter

LevelFilter returns a LevelFilter that is configured with the log levels that we use.

func MustAsset added in v0.6.1

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func NewLogWriter

func NewLogWriter(buf int) *logWriter

NewLogWriter creates a logWriter with the given buffer capacity

func NewProvider added in v0.5.0

func NewProvider(c *Config, logOutput io.Writer) (*client.Provider, net.Listener, error)

NewProvider creates a new SCADA provider using the given configuration. Requests for the HTTP capability are passed off to the listener that is returned.

func ProviderConfig added in v0.5.0

func ProviderConfig(c *Config) *client.ProviderConfig

ProviderConfig returns the configuration for the SCADA provider

func ProviderService added in v0.5.0

func ProviderService(c *Config) *client.ProviderService

ProviderService returns the service information for the provider

func RestoreAsset added in v0.6.1

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets added in v0.6.1

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

func ValidateLevelFilter

func ValidateLevelFilter(minLevel logutils.LogLevel, filter *logutils.LevelFilter) bool

ValidateLevelFilter verifies that the log levels within the filter are valid.

Types

type AddressConfig added in v0.4.0

type AddressConfig struct {
	DNS   string // DNS Query interface
	HTTP  string // HTTP API
	HTTPS string // HTTPS API
	RPC   string // CLI RPC
}

AddressConfig is used to provide address overrides for specific services. By default, either ClientAddress or ServerAddress is used.

type AdvertiseAddrsConfig added in v0.6.0

type AdvertiseAddrsConfig struct {
	SerfLan    *net.TCPAddr `mapstructure:"-"`
	SerfLanRaw string       `mapstructure:"serf_lan"`
	SerfWan    *net.TCPAddr `mapstructure:"-"`
	SerfWanRaw string       `mapstructure:"serf_wan"`
	RPC        *net.TCPAddr `mapstructure:"-"`
	RPCRaw     string       `mapstructure:"rpc"`
}

type Agent

type Agent struct {
	// contains filtered or unexported fields
}

The agent is the long running process that is run on every machine. It exposes an RPC interface that is used by the CLI to control the agent. The agent runs the query interfaces like HTTP, DNS, and RPC. However, it can run in either a client, or server mode. In server mode, it runs a full Consul server. In client-only mode, it only forwards requests to other Consul servers.

func Create

func Create(config *Config, logOutput io.Writer) (*Agent, error)

Create is used to create a new Agent. Returns the agent or potentially an error.

func (*Agent) AddCheck

func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *CheckType, persist bool, token string) error

AddCheck is used to add a health check to the agent. This entry is persistent and the agent will make a best effort to ensure it is registered. The Check may include a CheckType which is used to automatically update the check status

func (*Agent) AddService

func (a *Agent) AddService(service *structs.NodeService, chkTypes CheckTypes, persist bool, token string) error

AddService is used to add a service entry. This entry is persistent and the agent will make a best effort to ensure it is registered

func (*Agent) DisableNodeMaintenance added in v0.5.0

func (a *Agent) DisableNodeMaintenance()

DisableNodeMaintenance removes a node from maintenance mode

func (*Agent) DisableServiceMaintenance added in v0.5.0

func (a *Agent) DisableServiceMaintenance(serviceID string) error

DisableServiceMaintenance will deregister the fake maintenance mode check if the service has been marked as in maintenance.

func (*Agent) EnableNodeMaintenance added in v0.5.0

func (a *Agent) EnableNodeMaintenance(reason, token string)

EnableNodeMaintenance places a node into maintenance mode.

func (*Agent) EnableServiceMaintenance added in v0.5.0

func (a *Agent) EnableServiceMaintenance(serviceID, reason, token string) error

EnableServiceMaintenance will register a false health check against the given service ID with critical status. This will exclude the service from queries.

func (*Agent) ForceLeave

func (a *Agent) ForceLeave(node string) (err error)

ForceLeave is used to remove a failed node from the cluster

func (*Agent) GetCoordinate added in v0.6.0

func (a *Agent) GetCoordinate() (*coordinate.Coordinate, error)

Returns the coordinate of this node in the local pool (assumes coordinates are enabled, so check that before calling).

func (*Agent) InjectEndpoint added in v0.6.0

func (a *Agent) InjectEndpoint(endpoint string, handler interface{}) error

InjectEndpoint overrides the given endpoint with a substitute one. Note that not all agent methods use this mechanism, and that is should only be used for testing.

func (*Agent) InstallKey added in v0.5.0

func (a *Agent) InstallKey(key, token string) (*structs.KeyringResponses, error)

InstallKey installs a new gossip encryption key

func (*Agent) JoinLAN

func (a *Agent) JoinLAN(addrs []string) (n int, err error)

JoinLAN is used to have the agent join a LAN cluster

func (*Agent) JoinWAN

func (a *Agent) JoinWAN(addrs []string) (n int, err error)

JoinWAN is used to have the agent join a WAN cluster

func (*Agent) LANMembers

func (a *Agent) LANMembers() []serf.Member

LANMembers is used to retrieve the LAN members

func (*Agent) LastUserEvent added in v0.4.0

func (a *Agent) LastUserEvent() *UserEvent

LastUserEvent is used to return the lastest user event. This will return nil if there is no recent event.

func (*Agent) Leave

func (a *Agent) Leave() error

Leave is used to prepare the agent for a graceful shutdown

func (*Agent) ListKeys added in v0.5.0

func (a *Agent) ListKeys(token string) (*structs.KeyringResponses, error)

ListKeys lists out all keys installed on the collective Consul cluster. This includes both servers and clients in all DC's.

func (*Agent) LocalMember added in v0.3.0

func (a *Agent) LocalMember() serf.Member

LocalMember is used to return the local node

func (*Agent) PauseSync

func (a *Agent) PauseSync()

PauseSync is used to pause anti-entropy while bulk changes are make

func (*Agent) RPC

func (a *Agent) RPC(method string, args interface{}, reply interface{}) error

RPC is used to make an RPC call to the Consul servers This allows the agent to implement the Consul.Interface

func (*Agent) RemoveCheck

func (a *Agent) RemoveCheck(checkID string, persist bool) error

RemoveCheck is used to remove a health check. The agent will make a best effort to ensure it is deregistered

func (*Agent) RemoveKey added in v0.5.0

func (a *Agent) RemoveKey(key, token string) (*structs.KeyringResponses, error)

RemoveKey will remove a gossip encryption key from the keyring

func (*Agent) RemoveService

func (a *Agent) RemoveService(serviceID string, persist bool) error

RemoveService is used to remove a service entry. The agent will make a best effort to ensure it is deregistered

func (*Agent) ResumeSync

func (a *Agent) ResumeSync()

ResumeSync is used to unpause anti-entropy after bulk changes are make

func (*Agent) Shutdown

func (a *Agent) Shutdown() error

Shutdown is used to hard stop the agent. Should be preceded by a call to Leave to do it gracefully.

func (*Agent) ShutdownCh

func (a *Agent) ShutdownCh() <-chan struct{}

ShutdownCh is used to return a channel that can be selected to wait for the agent to perform a shutdown.

func (*Agent) StartSync

func (a *Agent) StartSync()

StartSync is called once Services and Checks are registered. This is called to prevent a race between clients and the anti-entropy routines

func (*Agent) Stats

func (a *Agent) Stats() map[string]map[string]string

Stats is used to get various debugging state from the sub-systems

func (*Agent) UpdateCheck

func (a *Agent) UpdateCheck(checkID, status, output string) error

UpdateCheck is used to update the status of a check. This can only be used with checks of the TTL type.

func (*Agent) UseKey added in v0.5.0

func (a *Agent) UseKey(key, token string) (*structs.KeyringResponses, error)

UseKey changes the primary encryption key used to encrypt messages

func (*Agent) UserEvent added in v0.4.0

func (a *Agent) UserEvent(dc, token string, params *UserEvent) error

UserEvent is used to fire an event via the Serf layer on the LAN

func (*Agent) UserEvents added in v0.4.0

func (a *Agent) UserEvents() []*UserEvent

UserEvents is used to return a slice of the most recent user events.

func (*Agent) WANMembers

func (a *Agent) WANMembers() []serf.Member

WANMembers is used to retrieve the WAN members

type AgentRPC

type AgentRPC struct {
	sync.Mutex
	// contains filtered or unexported fields
}

func NewAgentRPC

func NewAgentRPC(agent *Agent, listener net.Listener,
	logOutput io.Writer, logWriter *logWriter) *AgentRPC

NewAgentRPC is used to create a new Agent RPC handler

func (*AgentRPC) ReloadCh added in v0.3.0

func (i *AgentRPC) ReloadCh() <-chan struct{}

ReloadCh returns a channel that can be watched for when a reload is being triggered.

func (*AgentRPC) Shutdown

func (i *AgentRPC) Shutdown()

Shutdown is used to shutdown the RPC layer

type AgentSelf added in v0.3.0

type AgentSelf struct {
	Config *Config
	Coord  *coordinate.Coordinate
	Member serf.Member
}

type AppendSliceValue

type AppendSliceValue []string

AppendSliceValue implements the flag.Value interface and allows multiple calls to the same variable to append a list.

func (*AppendSliceValue) Set

func (s *AppendSliceValue) Set(value string) error

func (*AppendSliceValue) String

func (s *AppendSliceValue) String() string

type CheckDefinition

type CheckDefinition struct {
	ID        string
	Name      string
	Notes     string
	ServiceID string
	Token     string
	Status    string
	CheckType `mapstructure:",squash"`
}

ChecKDefinition is used to JSON decode the Check definitions

func DecodeCheckDefinition

func DecodeCheckDefinition(raw interface{}) (*CheckDefinition, error)

DecodeCheckDefinition is used to decode a check definition

func (*CheckDefinition) HealthCheck

func (c *CheckDefinition) HealthCheck(node string) *structs.HealthCheck

type CheckDocker added in v0.6.0

type CheckDocker struct {
	Notify            CheckNotifier
	CheckID           string
	Script            string
	DockerContainerID string
	Shell             string
	Interval          time.Duration
	Logger            *log.Logger
	// contains filtered or unexported fields
}

CheckDocker is used to periodically invoke a script to determine the health of an application running inside a Docker Container. We assume that the script is compatible with nagios plugins and expects the output in the same format.

func (*CheckDocker) Init added in v0.6.0

func (c *CheckDocker) Init() error

Initializes the Docker Client

func (*CheckDocker) Start added in v0.6.0

func (c *CheckDocker) Start()

Start is used to start checks. Docker Checks runs until stop is called

func (*CheckDocker) Stop added in v0.6.0

func (c *CheckDocker) Stop()

Stop is used to stop a docker check.

type CheckHTTP added in v0.5.0

type CheckHTTP struct {
	Notify   CheckNotifier
	CheckID  string
	HTTP     string
	Interval time.Duration
	Timeout  time.Duration
	Logger   *log.Logger
	// contains filtered or unexported fields
}

CheckHTTP is used to periodically make an HTTP request to determine the health of a given check. The check is passing if the response code is 2XX. The check is warning if the response code is 429. The check is critical if the response code is anything else or if the request returns an error

func (*CheckHTTP) Start added in v0.5.0

func (c *CheckHTTP) Start()

Start is used to start an HTTP check. The check runs until stop is called

func (*CheckHTTP) Stop added in v0.5.0

func (c *CheckHTTP) Stop()

Stop is used to stop an HTTP check.

type CheckMonitor

type CheckMonitor struct {
	Notify   CheckNotifier
	CheckID  string
	Script   string
	Interval time.Duration
	Logger   *log.Logger
	ReapLock *sync.RWMutex
	// contains filtered or unexported fields
}

CheckMonitor is used to periodically invoke a script to determine the health of a given check. It is compatible with nagios plugins and expects the output in the same format.

func (*CheckMonitor) Start

func (c *CheckMonitor) Start()

Start is used to start a check monitor. Monitor runs until stop is called

func (*CheckMonitor) Stop

func (c *CheckMonitor) Stop()

Stop is used to stop a check monitor.

type CheckNotifier

type CheckNotifier interface {
	UpdateCheck(checkID, status, output string)
}

CheckNotifier interface is used by the CheckMonitor to notify when a check has a status update. The update should take care to be idempotent.

type CheckTCP added in v0.6.0

type CheckTCP struct {
	Notify   CheckNotifier
	CheckID  string
	TCP      string
	Interval time.Duration
	Timeout  time.Duration
	Logger   *log.Logger
	// contains filtered or unexported fields
}

CheckTCP is used to periodically make an TCP/UDP connection to determine the health of a given check. The check is passing if the connection succeeds The check is critical if the connection returns an error

func (*CheckTCP) Start added in v0.6.0

func (c *CheckTCP) Start()

Start is used to start a TCP check. The check runs until stop is called

func (*CheckTCP) Stop added in v0.6.0

func (c *CheckTCP) Stop()

Stop is used to stop a TCP check.

type CheckTTL

type CheckTTL struct {
	Notify  CheckNotifier
	CheckID string
	TTL     time.Duration
	Logger  *log.Logger
	// contains filtered or unexported fields
}

CheckTTL is used to apply a TTL to check status, and enables clients to set the status of a check but upon the TTL expiring, the check status is automatically set to critical.

func (*CheckTTL) SetStatus

func (c *CheckTTL) SetStatus(status, output string)

SetStatus is used to update the status of the check, and to renew the TTL. If expired, TTL is restarted.

func (*CheckTTL) Start

func (c *CheckTTL) Start()

Start is used to start a check ttl, runs until Stop()

func (*CheckTTL) Stop

func (c *CheckTTL) Stop()

Stop is used to stop a check ttl.

type CheckType

type CheckType struct {
	Script            string
	HTTP              string
	TCP               string
	Interval          time.Duration
	DockerContainerID string
	Shell             string

	Timeout time.Duration
	TTL     time.Duration

	Status string

	Notes string
}

CheckType is used to create either the CheckMonitor or the CheckTTL. Five types are supported: Script, HTTP, TCP, Docker and TTL Script, HTTP, Docker and TCP all require Interval Only one of the types needs to be provided TTL or Script/Interval or HTTP/Interval or TCP/Interval or Docker/Interval

func (*CheckType) IsDocker added in v0.6.0

func (c *CheckType) IsDocker() bool

func (*CheckType) IsHTTP added in v0.5.0

func (c *CheckType) IsHTTP() bool

IsHTTP checks if this is a HTTP type

func (*CheckType) IsMonitor

func (c *CheckType) IsMonitor() bool

IsMonitor checks if this is a Monitor type

func (*CheckType) IsTCP added in v0.6.0

func (c *CheckType) IsTCP() bool

IsTCP checks if this is a TCP type

func (*CheckType) IsTTL

func (c *CheckType) IsTTL() bool

IsTTL checks if this is a TTL type

func (*CheckType) Valid

func (c *CheckType) Valid() bool

Valid checks if the CheckType is valid

type CheckTypes added in v0.5.0

type CheckTypes []*CheckType

type Command

type Command struct {
	Revision          string
	Version           string
	VersionPrerelease string
	Ui                cli.Ui
	ShutdownCh        <-chan struct{}
	// contains filtered or unexported fields
}

Command is a Command implementation that runs a Consul agent. The command will not end unless a shutdown message is sent on the ShutdownCh. If two messages are sent on the ShutdownCh it will forcibly exit.

func (*Command) Help

func (c *Command) Help() string

func (*Command) Run

func (c *Command) Run(args []string) int

func (*Command) Synopsis

func (c *Command) Synopsis() string

type Config

type Config struct {
	// DevMode enables a fast-path mode of opertaion to bring up an in-memory
	// server with minimal configuration. Useful for developing Consul.
	DevMode bool `mapstructure:"-"`

	// Bootstrap is used to bring up the first Consul server, and
	// permits that node to elect itself leader
	Bootstrap bool `mapstructure:"bootstrap"`

	// BootstrapExpect tries to automatically bootstrap the Consul cluster,
	// by withholding peers until enough servers join.
	BootstrapExpect int `mapstructure:"bootstrap_expect"`

	// Server controls if this agent acts like a Consul server,
	// or merely as a client. Servers have more state, take part
	// in leader election, etc.
	Server bool `mapstructure:"server"`

	// Datacenter is the datacenter this node is in. Defaults to dc1
	Datacenter string `mapstructure:"datacenter"`

	// DataDir is the directory to store our state in
	DataDir string `mapstructure:"data_dir"`

	// DNSRecursors can be set to allow the DNS servers to recursively
	// resolve non-consul domains. It is deprecated, and merges into the
	// recursors array.
	DNSRecursor string `mapstructure:"recursor"`

	// DNSRecursors can be set to allow the DNS servers to recursively
	// resolve non-consul domains
	DNSRecursors []string `mapstructure:"recursors"`

	// DNS configuration
	DNSConfig DNSConfig `mapstructure:"dns_config"`

	// Domain is the DNS domain for the records. Defaults to "consul."
	Domain string `mapstructure:"domain"`

	// Encryption key to use for the Serf communication
	EncryptKey string `mapstructure:"encrypt" json:"-"`

	// LogLevel is the level of the logs to putout
	LogLevel string `mapstructure:"log_level"`

	// Node name is the name we use to advertise. Defaults to hostname.
	NodeName string `mapstructure:"node_name"`

	// ClientAddr is used to control the address we bind to for
	// client services (DNS, HTTP, HTTPS, RPC)
	ClientAddr string `mapstructure:"client_addr"`

	// BindAddr is used to control the address we bind to.
	// If not specified, the first private IP we find is used.
	// This controls the address we use for cluster facing
	// services (Gossip, Server RPC)
	BindAddr string `mapstructure:"bind_addr"`

	// AdvertiseAddr is the address we use for advertising our Serf,
	// and Consul RPC IP. If not specified, bind address is used.
	AdvertiseAddr string `mapstructure:"advertise_addr"`

	// AdvertiseAddrs configuration
	AdvertiseAddrs AdvertiseAddrsConfig `mapstructure:"advertise_addrs"`

	// AdvertiseAddrWan is the address we use for advertising our
	// Serf WAN IP. If not specified, the general advertise address is used.
	AdvertiseAddrWan string `mapstructure:"advertise_addr_wan"`

	// Port configurations
	Ports PortConfig

	// Address configurations
	Addresses AddressConfig

	// LeaveOnTerm controls if Serf does a graceful leave when receiving
	// the TERM signal. Defaults false. This can be changed on reload.
	LeaveOnTerm bool `mapstructure:"leave_on_terminate"`

	// SkipLeaveOnInt controls if Serf skips a graceful leave when receiving
	// the INT signal. Defaults false. This can be changed on reload.
	SkipLeaveOnInt bool `mapstructure:"skip_leave_on_interrupt"`

	// StatsiteAddr is the address of a statsite instance. If provided,
	// metrics will be streamed to that instance.
	StatsiteAddr string `mapstructure:"statsite_addr"`

	// StatsitePrefix is the prefix used to write stats values to. By
	// default this is set to 'consul'.
	StatsitePrefix string `mapstructure:"statsite_prefix"`

	// StatsdAddr is the address of a statsd instance. If provided,
	// metrics will be sent to that instance.
	StatsdAddr string `mapstructure:"statsd_addr"`

	// DogStatsdAddr is the address of a dogstatsd instance. If provided,
	// metrics will be sent to that instance
	DogStatsdAddr string `mapstructure:"dogstatsd_addr"`

	// DogStatsdTags are the global tags that should be sent with each packet to dogstatsd
	// It is a list of strings, where each string looks like "my_tag_name:my_tag_value"
	DogStatsdTags []string `mapstructure:"dogstatsd_tags"`

	// Protocol is the Consul protocol version to use.
	Protocol int `mapstructure:"protocol"`

	// EnableDebug is used to enable various debugging features
	EnableDebug bool `mapstructure:"enable_debug"`

	// VerifyIncoming is used to verify the authenticity of incoming connections.
	// This means that TCP requests are forbidden, only allowing for TLS. TLS connections
	// must match a provided certificate authority. This can be used to force client auth.
	VerifyIncoming bool `mapstructure:"verify_incoming"`

	// VerifyOutgoing is used to verify the authenticity of outgoing connections.
	// This means that TLS requests are used. TLS connections must match a provided
	// certificate authority. This is used to verify authenticity of server nodes.
	VerifyOutgoing bool `mapstructure:"verify_outgoing"`

	// VerifyServerHostname is used to enable hostname verification of servers. This
	// ensures that the certificate presented is valid for server.<datacenter>.<domain>.
	// This prevents a compromised client from being restarted as a server, and then
	// intercepting request traffic as well as being added as a raft peer. This should be
	// enabled by default with VerifyOutgoing, but for legacy reasons we cannot break
	// existing clients.
	VerifyServerHostname bool `mapstructure:"verify_server_hostname"`

	// CAFile is a path to a certificate authority file. This is used with VerifyIncoming
	// or VerifyOutgoing to verify the TLS connection.
	CAFile string `mapstructure:"ca_file"`

	// CertFile is used to provide a TLS certificate that is used for serving TLS connections.
	// Must be provided to serve TLS connections.
	CertFile string `mapstructure:"cert_file"`

	// KeyFile is used to provide a TLS key that is used for serving TLS connections.
	// Must be provided to serve TLS connections.
	KeyFile string `mapstructure:"key_file"`

	// ServerName is used with the TLS certificates to ensure the name we
	// provide matches the certificate
	ServerName string `mapstructure:"server_name"`

	// StartJoin is a list of addresses to attempt to join when the
	// agent starts. If Serf is unable to communicate with any of these
	// addresses, then the agent will error and exit.
	StartJoin []string `mapstructure:"start_join"`

	// StartJoinWan is a list of addresses to attempt to join -wan when the
	// agent starts. If Serf is unable to communicate with any of these
	// addresses, then the agent will error and exit.
	StartJoinWan []string `mapstructure:"start_join_wan"`

	// RetryJoin is a list of addresses to join with retry enabled.
	RetryJoin []string `mapstructure:"retry_join"`

	// RetryMaxAttempts specifies the maximum number of times to retry joining a
	// host on startup. This is useful for cases where we know the node will be
	// online eventually.
	RetryMaxAttempts int `mapstructure:"retry_max"`

	// RetryInterval specifies the amount of time to wait in between join
	// attempts on agent start. The minimum allowed value is 1 second and
	// the default is 30s.
	RetryInterval    time.Duration `mapstructure:"-" json:"-"`
	RetryIntervalRaw string        `mapstructure:"retry_interval"`

	// RetryJoinWan is a list of addresses to join -wan with retry enabled.
	RetryJoinWan []string `mapstructure:"retry_join_wan"`

	// RetryMaxAttemptsWan specifies the maximum number of times to retry joining a
	// -wan host on startup. This is useful for cases where we know the node will be
	// online eventually.
	RetryMaxAttemptsWan int `mapstructure:"retry_max_wan"`

	// RetryIntervalWan specifies the amount of time to wait in between join
	// -wan attempts on agent start. The minimum allowed value is 1 second and
	// the default is 30s.
	RetryIntervalWan    time.Duration `mapstructure:"-" json:"-"`
	RetryIntervalWanRaw string        `mapstructure:"retry_interval_wan"`

	// EnableUi enables the statically-compiled assets for the Consul web UI and
	// serves them at the default /ui/ endpoint automatically.
	EnableUi bool `mapstructure:"ui"`

	// UiDir is the directory containing the Web UI resources.
	// If provided, the UI endpoints will be enabled.
	UiDir string `mapstructure:"ui_dir"`

	// PidFile is the file to store our PID in
	PidFile string `mapstructure:"pid_file"`

	// EnableSyslog is used to also tee all the logs over to syslog. Only supported
	// on linux and OSX. Other platforms will generate an error.
	EnableSyslog bool `mapstructure:"enable_syslog"`

	// SyslogFacility is used to control where the syslog messages go
	// By default, goes to LOCAL0
	SyslogFacility string `mapstructure:"syslog_facility"`

	// RejoinAfterLeave controls our interaction with the cluster after leave.
	// When set to false (default), a leave causes Consul to not rejoin
	// the cluster until an explicit join is received. If this is set to
	// true, we ignore the leave, and rejoin the cluster on start.
	RejoinAfterLeave bool `mapstructure:"rejoin_after_leave"`

	// CheckUpdateInterval controls the interval on which the output of a health check
	// is updated if there is no change to the state. For example, a check in a steady
	// state may run every 5 second generating a unique output (timestamp, etc), forcing
	// constant writes. This allows Consul to defer the write for some period of time,
	// reducing the write pressure when the state is steady.
	CheckUpdateInterval    time.Duration `mapstructure:"-"`
	CheckUpdateIntervalRaw string        `mapstructure:"check_update_interval" json:"-"`

	// ACLToken is the default token used to make requests if a per-request
	// token is not provided. If not configured the 'anonymous' token is used.
	ACLToken string `mapstructure:"acl_token" json:"-"`

	// ACLMasterToken is used to bootstrap the ACL system. It should be specified
	// on the servers in the ACLDatacenter. When the leader comes online, it ensures
	// that the Master token is available. This provides the initial token.
	ACLMasterToken string `mapstructure:"acl_master_token" json:"-"`

	// ACLDatacenter is the central datacenter that holds authoritative
	// ACL records. This must be the same for the entire cluster.
	// If this is not set, ACLs are not enabled. Off by default.
	ACLDatacenter string `mapstructure:"acl_datacenter"`

	// ACLTTL is used to control the time-to-live of cached ACLs . This has
	// a major impact on performance. By default, it is set to 30 seconds.
	ACLTTL    time.Duration `mapstructure:"-"`
	ACLTTLRaw string        `mapstructure:"acl_ttl"`

	// ACLDefaultPolicy is used to control the ACL interaction when
	// there is no defined policy. This can be "allow" which means
	// ACLs are used to black-list, or "deny" which means ACLs are
	// white-lists.
	ACLDefaultPolicy string `mapstructure:"acl_default_policy"`

	// ACLDownPolicy is used to control the ACL interaction when we cannot
	// reach the ACLDatacenter and the token is not in the cache.
	// There are two modes:
	//   * deny - Deny all requests
	//   * extend-cache - Ignore the cache expiration, and allow cached
	//                    ACL's to be used to service requests. This
	//	                  is the default. If the ACL is not in the cache,
	//                    this acts like deny.
	ACLDownPolicy string `mapstructure:"acl_down_policy"`

	// Watches are used to monitor various endpoints and to invoke a
	// handler to act appropriately. These are managed entirely in the
	// agent layer using the standard APIs.
	Watches []map[string]interface{} `mapstructure:"watches"`

	// DisableRemoteExec is used to turn off the remote execution
	// feature. This is for security to prevent unknown scripts from running.
	DisableRemoteExec bool `mapstructure:"disable_remote_exec"`

	// DisableUpdateCheck is used to turn off the automatic update and
	// security bulletin checking.
	DisableUpdateCheck bool `mapstructure:"disable_update_check"`

	// DisableAnonymousSignature is used to turn off the anonymous signature
	// send with the update check. This is used to deduplicate messages.
	DisableAnonymousSignature bool `mapstructure:"disable_anonymous_signature"`

	// HTTPAPIResponseHeaders are used to add HTTP header response fields to the HTTP API responses.
	HTTPAPIResponseHeaders map[string]string `mapstructure:"http_api_response_headers"`

	// AtlasInfrastructure is the name of the infrastructure we belong to. e.g. hashicorp/stage
	AtlasInfrastructure string `mapstructure:"atlas_infrastructure"`

	// AtlasToken is our authentication token from Atlas
	AtlasToken string `mapstructure:"atlas_token" json:"-"`

	// AtlasACLToken is applied to inbound requests if no other token
	// is provided. This takes higher precedence than the ACLToken.
	// Without this, the ACLToken is used. If that is not specified either,
	// then the 'anonymous' token is used. This can be set to 'anonymous'
	// to reduce the Atlas privileges to below that of the ACLToken.
	AtlasACLToken string `mapstructure:"atlas_acl_token" json:"-"`

	// AtlasJoin controls if Atlas will attempt to auto-join the node
	// to it's cluster. Requires Atlas integration.
	AtlasJoin bool `mapstructure:"atlas_join"`

	// AtlasEndpoint is the SCADA endpoint used for Atlas integration. If
	// empty, the defaults from the provider are used.
	AtlasEndpoint string `mapstructure:"atlas_endpoint"`

	// AEInterval controls the anti-entropy interval. This is how often
	// the agent attempts to reconcile its local state with the server's
	// representation of our state. Defaults to every 60s.
	AEInterval time.Duration `mapstructure:"-" json:"-"`

	// DisableCoordinates controls features related to network coordinates.
	DisableCoordinates bool `mapstructure:"disable_coordinates"`

	// SyncCoordinateRateTarget controls the rate for sending network
	// coordinates to the server, in updates per second. This is the max rate
	// that the server supports, so we scale our interval based on the size
	// of the cluster to try to achieve this in aggregate at the server.
	SyncCoordinateRateTarget float64 `mapstructure:"-" json:"-"`

	// SyncCoordinateIntervalMin sets the minimum interval that coordinates
	// will be sent to the server. We scale the interval based on the cluster
	// size, but below a certain interval it doesn't make sense send them any
	// faster.
	SyncCoordinateIntervalMin time.Duration `mapstructure:"-" json:"-"`

	// Checks holds the provided check definitions
	Checks []*CheckDefinition `mapstructure:"-" json:"-"`

	// Services holds the provided service definitions
	Services []*ServiceDefinition `mapstructure:"-" json:"-"`

	// ConsulConfig can either be provided or a default one created
	ConsulConfig *consul.Config `mapstructure:"-" json:"-"`

	// Revision is the GitCommit this maps to
	Revision string `mapstructure:"-"`

	// Version is the release version number
	Version string `mapstructure:"-"`

	// VersionPrerelease is a label for pre-release builds
	VersionPrerelease string `mapstructure:"-"`

	// WatchPlans contains the compiled watches
	WatchPlans []*watch.WatchPlan `mapstructure:"-" json:"-"`

	// UnixSockets is a map of socket configuration data
	UnixSockets UnixSocketConfig `mapstructure:"unix_sockets"`

	// Minimum Session TTL
	SessionTTLMin    time.Duration `mapstructure:"-"`
	SessionTTLMinRaw string        `mapstructure:"session_ttl_min"`

	// Reap controls automatic reaping of child processes, useful if running
	// as PID 1 in a Docker container. This defaults to nil which will make
	// Consul reap only if it detects it's running as PID 1. If non-nil,
	// then this will be used to decide if reaping is enabled.
	Reap *bool `mapstructure:"reap"`
}

Config is the configuration that can be set for an Agent. Some of this is configurable as CLI flags, but most must be set using a configuration file.

func DecodeConfig

func DecodeConfig(r io.Reader) (*Config, error)

DecodeConfig reads the configuration from the given reader in JSON format and decodes it into a proper Config structure.

func DefaultConfig

func DefaultConfig() *Config

DefaultConfig is used to return a sane default configuration

func DevConfig added in v0.6.1

func DevConfig() *Config

DevConfig is used to return a set of configuration to use for dev mode.

func MergeConfig

func MergeConfig(a, b *Config) *Config

MergeConfig merges two configurations together to make a single new configuration.

func ReadConfigPaths

func ReadConfigPaths(paths []string) (*Config, error)

ReadConfigPaths reads the paths in the given order to load configurations. The paths can be to files or directories. If the path is a directory, we read one directory deep and read any files ending in ".json" as configuration files.

func (*Config) ClientListener

func (c *Config) ClientListener(override string, port int) (net.Addr, error)

ClientListener is used to format a listener for a port on a ClientAddr

func (*Config) EncryptBytes

func (c *Config) EncryptBytes() ([]byte, error)

EncryptBytes returns the encryption key configured.

type DNSConfig added in v0.3.0

type DNSConfig struct {
	// NodeTTL provides the TTL value for a node query
	NodeTTL    time.Duration `mapstructure:"-"`
	NodeTTLRaw string        `mapstructure:"node_ttl" json:"-"`

	// ServiceTTL provides the TTL value for a service
	// query for given service. The "*" wildcard can be used
	// to set a default for all services.
	ServiceTTL    map[string]time.Duration `mapstructure:"-"`
	ServiceTTLRaw map[string]string        `mapstructure:"service_ttl" json:"-"`

	// AllowStale is used to enable lookups with stale
	// data. This gives horizontal read scalability since
	// any Consul server can service the query instead of
	// only the leader.
	AllowStale bool `mapstructure:"allow_stale"`

	// EnableTruncate is used to enable setting the truncate
	// flag for UDP DNS queries.  This allows unmodified
	// clients to re-query the consul server using TCP
	// when the total number of records exceeds the number
	// returned by default for UDP.
	EnableTruncate bool `mapstructure:"enable_truncate"`

	// MaxStale is used to bound how stale of a result is
	// accepted for a DNS lookup. This can be used with
	// AllowStale to limit how old of a value is served up.
	// If the stale result exceeds this, another non-stale
	// stale read is performed.
	MaxStale    time.Duration `mapstructure:"-"`
	MaxStaleRaw string        `mapstructure:"max_stale" json:"-"`

	// OnlyPassing is used to determine whether to filter nodes
	// whose health checks are in any non-passing state. By
	// default, only nodes in a critical state are excluded.
	OnlyPassing bool `mapstructure:"only_passing"`
}

DNSConfig is used to fine tune the DNS sub-system. It can be used to control cache values, and stale reads

type DNSServer

type DNSServer struct {
	// contains filtered or unexported fields
}

DNSServer is used to wrap an Agent and expose various service discovery endpoints using a DNS interface.

func NewDNSServer

func NewDNSServer(agent *Agent, config *DNSConfig, logOutput io.Writer, domain string, bind string, recursors []string) (*DNSServer, error)

NewDNSServer starts a new DNS server to provide an agent interface

func (*DNSServer) Shutdown added in v0.5.0

func (d *DNSServer) Shutdown()

Shutdown stops the DNS Servers

type DockerClient added in v0.6.0

type DockerClient interface {
	CreateExec(docker.CreateExecOptions) (*docker.Exec, error)
	StartExec(string, docker.StartExecOptions) error
	InspectExec(string) (*docker.ExecInspect, error)
}

A custom interface since go-dockerclient doesn't have one We will use this interface in our test to inject a fake client

type FilePermissions added in v0.5.0

type FilePermissions interface {
	// User returns a user ID or user name
	User() string

	// Group returns a group ID. Group names are not supported.
	Group() string

	// Mode returns a string of file mode bits e.g. "0644"
	Mode() string
}

FilePermissions is an interface which allows a struct to set ownership and permissions easily on a file it describes.

type GatedWriter

type GatedWriter struct {
	Writer io.Writer
	// contains filtered or unexported fields
}

GatedWriter is an io.Writer implementation that buffers all of its data into an internal buffer until it is told to let data through.

func (*GatedWriter) Flush

func (w *GatedWriter) Flush()

Flush tells the GatedWriter to flush any buffered data and to stop buffering.

func (*GatedWriter) Write

func (w *GatedWriter) Write(p []byte) (n int, err error)

type HTTPServer

type HTTPServer struct {
	// contains filtered or unexported fields
}

HTTPServer is used to wrap an Agent and expose various API's in a RESTful manner

func NewHTTPServers added in v0.5.0

func NewHTTPServers(agent *Agent, config *Config, logOutput io.Writer) ([]*HTTPServer, error)

NewHTTPServers starts new HTTP servers to provide an interface to the agent.

func (*HTTPServer) ACLClone added in v0.4.0

func (s *HTTPServer) ACLClone(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) ACLCreate added in v0.4.0

func (s *HTTPServer) ACLCreate(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) ACLDestroy added in v0.4.0

func (s *HTTPServer) ACLDestroy(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) ACLGet added in v0.4.0

func (s *HTTPServer) ACLGet(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) ACLList added in v0.4.0

func (s *HTTPServer) ACLList(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) ACLUpdate added in v0.4.0

func (s *HTTPServer) ACLUpdate(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentCheckFail

func (s *HTTPServer) AgentCheckFail(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentCheckPass

func (s *HTTPServer) AgentCheckPass(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentCheckWarn

func (s *HTTPServer) AgentCheckWarn(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentChecks

func (s *HTTPServer) AgentChecks(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentDeregisterCheck

func (s *HTTPServer) AgentDeregisterCheck(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentDeregisterService

func (s *HTTPServer) AgentDeregisterService(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentForceLeave

func (s *HTTPServer) AgentForceLeave(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentJoin

func (s *HTTPServer) AgentJoin(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentMembers

func (s *HTTPServer) AgentMembers(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentNodeMaintenance added in v0.5.0

func (s *HTTPServer) AgentNodeMaintenance(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentRegisterCheck

func (s *HTTPServer) AgentRegisterCheck(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentRegisterService

func (s *HTTPServer) AgentRegisterService(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentSelf added in v0.3.0

func (s *HTTPServer) AgentSelf(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentServiceMaintenance added in v0.5.0

func (s *HTTPServer) AgentServiceMaintenance(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) AgentServices

func (s *HTTPServer) AgentServices(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogDatacenters

func (s *HTTPServer) CatalogDatacenters(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogDeregister

func (s *HTTPServer) CatalogDeregister(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogNodeServices

func (s *HTTPServer) CatalogNodeServices(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogNodes

func (s *HTTPServer) CatalogNodes(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogRegister

func (s *HTTPServer) CatalogRegister(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogServiceNodes

func (s *HTTPServer) CatalogServiceNodes(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CatalogServices

func (s *HTTPServer) CatalogServices(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) CoordinateDatacenters added in v0.6.0

func (s *HTTPServer) CoordinateDatacenters(resp http.ResponseWriter, req *http.Request) (interface{}, error)

CoordinateDatacenters returns the WAN nodes in each datacenter, along with raw network coordinates.

func (*HTTPServer) CoordinateNodes added in v0.6.0

func (s *HTTPServer) CoordinateNodes(resp http.ResponseWriter, req *http.Request) (interface{}, error)

CoordinateNodes returns the LAN nodes in the given datacenter, along with raw network coordinates.

func (*HTTPServer) EventFire added in v0.4.0

func (s *HTTPServer) EventFire(resp http.ResponseWriter, req *http.Request) (interface{}, error)

EventFire is used to fire a new event

func (*HTTPServer) EventList added in v0.4.0

func (s *HTTPServer) EventList(resp http.ResponseWriter, req *http.Request) (interface{}, error)

EventList is used to retrieve the recent list of events

func (*HTTPServer) HealthChecksInState

func (s *HTTPServer) HealthChecksInState(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) HealthNodeChecks

func (s *HTTPServer) HealthNodeChecks(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) HealthServiceChecks

func (s *HTTPServer) HealthServiceChecks(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) HealthServiceNodes

func (s *HTTPServer) HealthServiceNodes(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) Index

func (s *HTTPServer) Index(resp http.ResponseWriter, req *http.Request)

Renders a simple index page

func (*HTTPServer) KVSDelete

func (s *HTTPServer) KVSDelete(resp http.ResponseWriter, req *http.Request, args *structs.KeyRequest) (interface{}, error)

KVSPut handles a DELETE request

func (*HTTPServer) KVSEndpoint

func (s *HTTPServer) KVSEndpoint(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) KVSGet

func (s *HTTPServer) KVSGet(resp http.ResponseWriter, req *http.Request, args *structs.KeyRequest) (interface{}, error)

KVSGet handles a GET request

func (*HTTPServer) KVSGetKeys added in v0.2.0

func (s *HTTPServer) KVSGetKeys(resp http.ResponseWriter, req *http.Request, args *structs.KeyRequest) (interface{}, error)

KVSGetKeys handles a GET request for keys

func (*HTTPServer) KVSPut

func (s *HTTPServer) KVSPut(resp http.ResponseWriter, req *http.Request, args *structs.KeyRequest) (interface{}, error)

KVSPut handles a PUT request

func (*HTTPServer) PreparedQueryGeneral added in v0.6.0

func (s *HTTPServer) PreparedQueryGeneral(resp http.ResponseWriter, req *http.Request) (interface{}, error)

PreparedQueryGeneral handles all the general prepared query requests.

func (*HTTPServer) PreparedQuerySpecific added in v0.6.0

func (s *HTTPServer) PreparedQuerySpecific(resp http.ResponseWriter, req *http.Request) (interface{}, error)

PreparedQuerySpecific handles all the prepared query requests specific to a particular query.

func (*HTTPServer) SessionCreate added in v0.3.0

func (s *HTTPServer) SessionCreate(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionCreate is used to create a new session

func (*HTTPServer) SessionDestroy added in v0.3.0

func (s *HTTPServer) SessionDestroy(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionDestroy is used to destroy an existing session

func (*HTTPServer) SessionGet added in v0.3.0

func (s *HTTPServer) SessionGet(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionGet is used to get info for a particular session

func (*HTTPServer) SessionList added in v0.3.0

func (s *HTTPServer) SessionList(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionList is used to list all the sessions

func (*HTTPServer) SessionRenew added in v0.5.0

func (s *HTTPServer) SessionRenew(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionRenew is used to renew the TTL on an existing TTL session

func (*HTTPServer) SessionsForNode added in v0.3.0

func (s *HTTPServer) SessionsForNode(resp http.ResponseWriter, req *http.Request) (interface{}, error)

SessionsForNode returns all the nodes belonging to a node

func (*HTTPServer) Shutdown

func (s *HTTPServer) Shutdown()

Shutdown is used to shutdown the HTTP server

func (*HTTPServer) StatusLeader

func (s *HTTPServer) StatusLeader(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) StatusPeers

func (s *HTTPServer) StatusPeers(resp http.ResponseWriter, req *http.Request) (interface{}, error)

func (*HTTPServer) UINodeInfo added in v0.2.0

func (s *HTTPServer) UINodeInfo(resp http.ResponseWriter, req *http.Request) (interface{}, error)

UINodeInfo is used to get info on a single node in a given datacenter. We return a NodeInfo which provides overview information for the node

func (*HTTPServer) UINodes added in v0.2.0

func (s *HTTPServer) UINodes(resp http.ResponseWriter, req *http.Request) (interface{}, error)

UINodes is used to list the nodes in a given datacenter. We return a NodeDump which provides overview information for all the nodes

func (*HTTPServer) UIServices added in v0.2.0

func (s *HTTPServer) UIServices(resp http.ResponseWriter, req *http.Request) (interface{}, error)

UIServices is used to list the services in a given datacenter. We return a ServiceSummary which provides overview information for the service

type KeyringEntry added in v0.5.0

type KeyringEntry struct {
	Datacenter string
	Pool       string
	Key        string
	Count      int
}

type KeyringInfo added in v0.5.0

type KeyringInfo struct {
	Datacenter string
	Pool       string
	NumNodes   int
	Error      string
}

type KeyringMessage added in v0.5.0

type KeyringMessage struct {
	Datacenter string
	Pool       string
	Node       string
	Message    string
}

type LogHandler

type LogHandler interface {
	HandleLog(string)
}

LogHandler interface is used for clients that want to subscribe to logs, for example to stream them over an IPC mechanism

type Member

type Member struct {
	Name        string
	Addr        net.IP
	Port        uint16
	Tags        map[string]string
	Status      string
	ProtocolMin uint8
	ProtocolMax uint8
	ProtocolCur uint8
	DelegateMin uint8
	DelegateMax uint8
	DelegateCur uint8
}

type PortConfig

type PortConfig struct {
	DNS     int // DNS Query interface
	HTTP    int // HTTP API
	HTTPS   int // HTTPS API
	RPC     int // CLI RPC
	SerfLan int `mapstructure:"serf_lan"` // LAN gossip (Client + Server)
	SerfWan int `mapstructure:"serf_wan"` // WAN gossip (Server only)
	Server  int // Server internal RPC
}

Ports is used to simplify the configuration by providing default ports, and allowing the addresses to only be specified once

type RPCClient

type RPCClient struct {
	// contains filtered or unexported fields
}

RPCClient is the RPC client to make requests to the agent RPC.

func NewRPCClient

func NewRPCClient(addr string) (*RPCClient, error)

NewRPCClient is used to create a new RPC client given the address. This will properly dial, handshake, and start listening

func (*RPCClient) Close

func (c *RPCClient) Close() error

Close is used to free any resources associated with the client

func (*RPCClient) ForceLeave

func (c *RPCClient) ForceLeave(node string) error

ForceLeave is used to ask the agent to issue a leave command for a given node

func (*RPCClient) InstallKey added in v0.5.0

func (c *RPCClient) InstallKey(key, token string) (keyringResponse, error)

func (*RPCClient) Join

func (c *RPCClient) Join(addrs []string, wan bool) (int, error)

Join is used to instruct the agent to attempt a join

func (*RPCClient) LANMembers

func (c *RPCClient) LANMembers() ([]Member, error)

LANMembers is used to fetch a list of known members

func (*RPCClient) Leave

func (c *RPCClient) Leave() error

Leave is used to trigger a graceful leave and shutdown

func (*RPCClient) ListKeys added in v0.5.0

func (c *RPCClient) ListKeys(token string) (keyringResponse, error)

func (*RPCClient) Monitor

func (c *RPCClient) Monitor(level logutils.LogLevel, ch chan<- string) (StreamHandle, error)

Monitor is used to subscribe to the logs of the agent

func (*RPCClient) Reload added in v0.3.0

func (c *RPCClient) Reload() error

Reload is used to trigger a configuration reload

func (*RPCClient) RemoveKey added in v0.5.0

func (c *RPCClient) RemoveKey(key, token string) (keyringResponse, error)

func (*RPCClient) Stats

func (c *RPCClient) Stats() (map[string]map[string]string, error)

Stats is used to get debugging state information

func (*RPCClient) Stop

func (c *RPCClient) Stop(handle StreamHandle) error

Stop is used to unsubscribe from logs or event streams

func (*RPCClient) UseKey added in v0.5.0

func (c *RPCClient) UseKey(key, token string) (keyringResponse, error)

func (*RPCClient) WANMembers

func (c *RPCClient) WANMembers() ([]Member, error)

WANMembers is used to fetch a list of known members

type ServiceDefinition

type ServiceDefinition struct {
	ID                string
	Name              string
	Tags              []string
	Address           string
	Port              int
	Check             CheckType
	Checks            CheckTypes
	Token             string
	EnableTagOverride bool
}

ServiceDefinition is used to JSON decode the Service definitions

func DecodeServiceDefinition

func DecodeServiceDefinition(raw interface{}) (*ServiceDefinition, error)

DecodeServiceDefinition is used to decode a service definition

func (*ServiceDefinition) CheckTypes added in v0.5.0

func (s *ServiceDefinition) CheckTypes() (checks CheckTypes)

func (*ServiceDefinition) NodeService

func (s *ServiceDefinition) NodeService() *structs.NodeService

type ServiceSummary added in v0.2.0

type ServiceSummary struct {
	Name           string
	Nodes          []string
	ChecksPassing  int
	ChecksWarning  int
	ChecksCritical int
}

ServiceSummary is used to summarize a service

type StreamHandle

type StreamHandle uint64

StreamHandle is an opaque handle passed to stop to stop streaming

type SyslogWrapper added in v0.3.0

type SyslogWrapper struct {
	// contains filtered or unexported fields
}

SyslogWrapper is used to cleanup log messages before writing them to a Syslogger. Implements the io.Writer interface.

func (*SyslogWrapper) Write added in v0.3.0

func (s *SyslogWrapper) Write(p []byte) (int, error)

Write is used to implement io.Writer

type UnixSocketConfig added in v0.5.0

type UnixSocketConfig struct {
	UnixSocketPermissions `mapstructure:",squash"`
}

UnixSocketConfig stores information about various unix sockets which Consul creates and uses for communication.

type UnixSocketPermissions added in v0.5.0

type UnixSocketPermissions struct {
	Usr   string `mapstructure:"user"`
	Grp   string `mapstructure:"group"`
	Perms string `mapstructure:"mode"`
}

UnixSocketPermissions contains information about a unix socket, and implements the FilePermissions interface.

func (UnixSocketPermissions) Group added in v0.5.0

func (u UnixSocketPermissions) Group() string

func (UnixSocketPermissions) Mode added in v0.5.0

func (u UnixSocketPermissions) Mode() string

func (UnixSocketPermissions) User added in v0.5.0

func (u UnixSocketPermissions) User() string

type UserEvent added in v0.4.0

type UserEvent struct {
	// ID of the user event. Automatically generated.
	ID string

	// Name of the event
	Name string `codec:"n"`

	// Optional payload
	Payload []byte `codec:"p,omitempty"`

	// NodeFilter is a regular expression to filter on nodes
	NodeFilter string `codec:"nf,omitempty"`

	// ServiceFilter is a regular expression to filter on services
	ServiceFilter string `codec:"sf,omitempty"`

	// TagFilter is a regular expression to filter on tags of a service,
	// must be provided with ServiceFilter
	TagFilter string `codec:"tf,omitempty"`

	// Version of the user event. Automatically generated.
	Version int `codec:"v"`

	// LTime is the lamport time. Automatically generated.
	LTime uint64 `codec:"-"`
}

UserEventParam is used to parameterize a user event

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