Documentation ¶
Index ¶
- Variables
- func Addition(dst, src color.Color) color.Color
- func Blend(dst draw.Image, r image.Rectangle, src0 image.Image, sp0 image.Point, ...)
- func Color(dst, src color.Color) color.Color
- func ColorBurn(dst, src color.Color) color.Color
- func ColorDodge(dst, src color.Color) color.Color
- func Darken(dst, src color.Color) color.Color
- func Difference(dst, src color.Color) color.Color
- func Divide(dst, src color.Color) color.Color
- func Exclusion(dst, src color.Color) color.Color
- func HardLight(dst, src color.Color) color.Color
- func Hue(dst, src color.Color) color.Color
- func Lighten(dst, src color.Color) color.Color
- func Luminosity(dst, src color.Color) color.Color
- func Multiply(dst, src color.Color) color.Color
- func Normal(dst, src color.Color) color.Color
- func Overlay(dst, src color.Color) color.Color
- func Saturation(dst, src color.Color) color.Color
- func Screen(dst, src color.Color) color.Color
- func SoftLight(dst, src color.Color) color.Color
- func Subtract(dst, src color.Color) color.Color
- type BlendFunc
Constants ¶
This section is empty.
Variables ¶
View Source
var Modes = [19]BlendFunc{ 0: Normal, 1: Multiply, 2: Screen, 3: Overlay, 4: Darken, 5: Lighten, 6: ColorDodge, 7: ColorBurn, 8: HardLight, 9: SoftLight, 10: Difference, 11: Exclusion, 12: Hue, 13: Saturation, 14: Color, 15: Luminosity, 16: Addition, 17: Subtract, 18: Divide, }
Modes lists all blend modes that are supported by the Aseprite file format.
Functions ¶
Types ¶
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