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Constants ¶
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Variables ¶
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var ( // base directory object types. ObjectTypes = []*dsc.ObjectType{ {Name: "system", DisplayName: "System", IsSubject: false, Ordinal: 900, Status: uint32(dsc.Flag_FLAG_HIDDEN | dsc.Flag_FLAG_SYSTEM)}, {Name: "user", DisplayName: "User", IsSubject: true, Ordinal: 100, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {Name: "identity", DisplayName: "Identity", IsSubject: false, Ordinal: 300, Status: uint32(dsc.Flag_FLAG_SYSTEM | dsc.Flag_FLAG_READONLY)}, {Name: "group", DisplayName: "Group", IsSubject: true, Ordinal: 200, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {Name: "application", DisplayName: "Application", IsSubject: false, Ordinal: 400, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {Name: "resource", DisplayName: "Resource", IsSubject: false, Ordinal: 500, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {Name: "user-v1", DisplayName: "UserV1", IsSubject: true, Ordinal: 1000, Status: uint32(dsc.Flag_FLAG_HIDDEN | dsc.Flag_FLAG_SYSTEM | dsc.Flag_FLAG_SHADOW | dsc.Flag_FLAG_READONLY)}, } // base directory relation types. RelationTypes = []*dsc.RelationType{ {ObjectType: "system", Name: "user", DisplayName: "system:user", Ordinal: 900, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {ObjectType: "identity", Name: "identifier", DisplayName: "identity:identifier", Ordinal: 200, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {ObjectType: "group", Name: "member", DisplayName: "group:member", Ordinal: 100, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {ObjectType: "application", Name: "user", DisplayName: "application:user", Ordinal: 400, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, {ObjectType: "user", Name: "manager", DisplayName: "user:manager", Ordinal: 300, Status: uint32(dsc.Flag_FLAG_SYSTEM)}, } )
Functions ¶
This section is empty.
Types ¶
This section is empty.
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