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Constants ¶
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const ( S5G = iota SLTE LHEADER = "lheader" RHEADER = "rheader" PLOT5G = "plot5G" KEY5GSNR = "key5GSNR" KEY5GRSRP = "key5Grsrp" KEY5GRSRQ = "key5Grsrq" KEY5GBAND = "key5Gband" KEY5GCELLID = "key5Gcellid" PLOTLTE = "plotLTE" KEYLTESNR = "keyLTEsnr" KEYLTERSRP = "keyLTErsrp" KEYLTERSRQ = "keyLTErsrq" KEYLTEBAND = "keyLTEband" KEYLTECELLID = "keyLTEcellid" ALERTS = "alerts" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AlignmentUI ¶
type AlignmentUI struct {
// contains filtered or unexported fields
}
func New ¶
New initializes the UI and prepares to run if you must abandon before running be sure to call AlignmentUI.Close()
func (*AlignmentUI) Draw ¶
func (a *AlignmentUI) Draw(data *models.FastmileReturn, count int)
func (*AlignmentUI) HandleStat ¶
func (a *AlignmentUI) HandleStat(val float64, key string, max int)
type QualityStat ¶
type QualityStat struct {
// contains filtered or unexported fields
}
func NewQualityStat ¶
func NewQualityStat() *QualityStat
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