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Functions ¶
Types ¶
type LineRenderer ¶
type LineRenderer struct {
// contains filtered or unexported fields
}
LineRenderer is in charge of rendering Lines as HUD on screen
func NewLineRenderer ¶
func NewLineRenderer(ctx *ctx.Context) (*LineRenderer, error)
NewLineRenderer creates a new instance of LineRenderer
func (*LineRenderer) Render ¶
func (r *LineRenderer) Render()
Render lines (crosshairs and wireframe) to screen
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