Documentation ¶
Index ¶
- Constants
- func IsTerminalQueueUnschedulableReason(reason string) bool
- func IsTerminalUnschedulableReason(reason string) bool
- func RequestsAreLargeEnough(totalResourceRequests, minRequest schedulerobjects.ResourceList) (bool, string)
- func ScaleQuantity(q resource.Quantity, f float64) resource.Quantity
- type PriorityClassSchedulingConstraints
- type SchedulingConstraints
Constants ¶
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const ( // Indicates that the limit on resources scheduled per round has been exceeded. MaximumResourcesScheduledUnschedulableReason = "maximum resources scheduled" // Indicates that a queue has been assigned more than its allowed amount of resources. MaximumResourcesPerQueueExceededUnschedulableReason = "maximum total resources for this queue exceeded" // Indicates that the scheduling rate limit has been exceeded. GlobalRateLimitExceededUnschedulableReason = "global scheduling rate limit exceeded" QueueRateLimitExceededUnschedulableReason = "queue scheduling rate limit exceeded" // Indicates that scheduling a gang would exceed the rate limit. GlobalRateLimitExceededByGangUnschedulableReason = "gang would exceed global scheduling rate limit" QueueRateLimitExceededByGangUnschedulableReason = "gang would exceed queue scheduling rate limit" // Indicates that the number of jobs in a gang exceeds the burst size. // This means the gang can not be scheduled without first increasing the burst size. GangExceedsGlobalBurstSizeUnschedulableReason = "gang cardinality too large: exceeds global max burst size" GangExceedsQueueBurstSizeUnschedulableReason = "gang cardinality too large: exceeds queue max burst size" )
Variables ¶
This section is empty.
Functions ¶
func IsTerminalQueueUnschedulableReason ¶ added in v0.3.92
IsTerminalQueueUnschedulableReason returns true if reason indicates it's not possible to schedule any more jobs from this queue in this round.
func IsTerminalUnschedulableReason ¶ added in v0.3.66
IsTerminalUnschedulableReason returns true if reason indicates it's not possible to schedule any more jobs in this round.
func RequestsAreLargeEnough ¶ added in v0.3.92
func RequestsAreLargeEnough(totalResourceRequests, minRequest schedulerobjects.ResourceList) (bool, string)
Types ¶
type PriorityClassSchedulingConstraints ¶
type PriorityClassSchedulingConstraints struct { PriorityClassName string // Limits total resources allocated to jobs of this priority class per queue. MaximumResourcesPerQueue schedulerobjects.ResourceList }
PriorityClassSchedulingConstraints contains scheduling constraints that apply to jobs of a specific priority class.
type SchedulingConstraints ¶
type SchedulingConstraints struct { // Max number of jobs to consider for a queue before giving up. MaxQueueLookback uint // Jobs leased to this executor must be at least this large. // Used, e.g., to avoid scheduling CPU-only jobs onto clusters with GPUs. MinimumJobSize schedulerobjects.ResourceList // Scheduling constraints for specific priority classes. PriorityClassSchedulingConstraintsByPriorityClassName map[string]PriorityClassSchedulingConstraints // Limits total resources scheduled per invocation. MaximumResourcesToSchedule schedulerobjects.ResourceList }
SchedulingConstraints contains scheduling constraints, e.g., per-queue resource limits.
func SchedulingConstraintsFromSchedulingConfig ¶
func SchedulingConstraintsFromSchedulingConfig( pool string, totalResources schedulerobjects.ResourceList, minimumJobSize schedulerobjects.ResourceList, config configuration.SchedulingConfig, ) SchedulingConstraints
func (*SchedulingConstraints) CheckConstraints ¶ added in v0.3.92
func (constraints *SchedulingConstraints) CheckConstraints( sctx *schedulercontext.SchedulingContext, gctx *schedulercontext.GangSchedulingContext, ) (bool, string, error)
func (*SchedulingConstraints) CheckRoundConstraints ¶ added in v0.3.66
func (constraints *SchedulingConstraints) CheckRoundConstraints(sctx *schedulercontext.SchedulingContext, queue string) (bool, string, error)
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