Documentation ¶
Index ¶
- func BindJobToNode(priorityClasses map[string]configuration.PriorityClass, ...) (*schedulerobjects.Node, error)
- func EncodeInt64(out []byte, val int64) []byte
- func EncodeQuantity(out []byte, val resource.Quantity) []byte
- func EncodeUint64(out []byte, val uint64) []byte
- func EvictJobFromNode(priorityClasses map[string]configuration.PriorityClass, ...) (*schedulerobjects.Node, error)
- func NodeIndexKey(out []byte, nodeTypeId uint64, resources []resource.Quantity) []byte
- func NodeJobDiff(txnA, txnB *memdb.Txn) (map[string]*schedulerobjects.Node, map[string]*schedulerobjects.Node, error)
- func RoundedNodeIndexKeyFromResourceList(out []byte, nodeTypeId uint64, resourceNames []string, ...) []byte
- func UnbindJobFromNode(priorityClasses map[string]configuration.PriorityClass, ...) (*schedulerobjects.Node, error)
- func UnbindJobsFromNode(priorityClasses map[string]configuration.PriorityClass, ...) (*schedulerobjects.Node, error)
- func UnschedulableTaint() v1.Taint
- func UnschedulableToleration() v1.Toleration
- type NodeDb
- func (nodeDb *NodeDb) ClearAllocated() error
- func (nodeDb *NodeDb) GetNode(id string) (*schedulerobjects.Node, error)
- func (nodeDb *NodeDb) GetNodeWithTxn(txn *memdb.Txn, id string) (*schedulerobjects.Node, error)
- func (nodeDb *NodeDb) NodeTypesMatchingPod(req *schedulerobjects.PodRequirements) ([]*schedulerobjects.NodeType, map[string]int, error)
- func (nodeDb *NodeDb) NumNodes() int
- func (nodeDb *NodeDb) ScheduleMany(jctxs []*schedulercontext.JobSchedulingContext) (bool, error)
- func (nodeDb *NodeDb) ScheduleManyWithTxn(txn *memdb.Txn, jctxs []*schedulercontext.JobSchedulingContext) (bool, error)
- func (nodeDb *NodeDb) SelectNodeForJobWithTxn(txn *memdb.Txn, jctx *schedulercontext.JobSchedulingContext) error
- func (nodeDb *NodeDb) String() string
- func (nodeDb *NodeDb) TotalResources() schedulerobjects.ResourceList
- func (nodeDb *NodeDb) Txn(write bool) *memdb.Txn
- func (nodeDb *NodeDb) Upsert(node *schedulerobjects.Node) error
- func (nodeDb *NodeDb) UpsertMany(nodes []*schedulerobjects.Node) error
- func (nodeDb *NodeDb) UpsertManyWithTxn(txn *memdb.Txn, nodes []*schedulerobjects.Node) error
- func (nodeDb *NodeDb) UpsertWithTxn(txn *memdb.Txn, node *schedulerobjects.Node) error
- type NodeIndex
- type NodeIterator
- type NodePairIterator
- type NodePairIteratorItem
- type NodeTypeIterator
- type NodeTypesIterator
- type NodesIterator
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BindJobToNode ¶ added in v0.3.78
func BindJobToNode(priorityClasses map[string]configuration.PriorityClass, job interfaces.LegacySchedulerJob, node *schedulerobjects.Node) (*schedulerobjects.Node, error)
BindJobToNode returns a copy of node with job bound to it.
func EncodeInt64 ¶ added in v0.3.71
EncodeInt64 returns the canonical byte representation of a int64 used within the nodeDb. The resulting []byte is such that for two int64 a and b, a.Cmp(b) = bytes.Compare(enc(a), enc(b)). The byte representation is appended to out, which is returned.
func EncodeQuantity ¶ added in v0.3.71
EncodeQuantity returns the canonical byte representation of a resource.Quantity used within the nodeDb. The resulting []byte is such that for two resource.Quantity a and b, a.Cmp(b) = bytes.Compare(enc(a), enc(b)). The byte representation is appended to out, which is returned.
func EncodeUint64 ¶ added in v0.3.71
EncodeUint64 returns the canonical byte representation of a uint64 used within the nodeDb. The resulting []byte is such that for two uint64 a and b, a.Cmp(b) = bytes.Compare(enc(a), enc(b)). The byte representation is appended to out, which is returned.
func EvictJobFromNode ¶ added in v0.3.78
func EvictJobFromNode(priorityClasses map[string]configuration.PriorityClass, job interfaces.LegacySchedulerJob, node *schedulerobjects.Node) (*schedulerobjects.Node, error)
EvictJobFromNode returns a copy of node with job evicted from it. Specifically:
- The job is marked as evicted on the node. - AllocatedByJobId and AllocatedByQueue are not updated. - Resources requested by the evicted pod are marked as allocated at priority evictedPriority.
func NodeIndexKey ¶ added in v0.3.71
NodeIndexKey returns a []byte to be used as a key with the NodeIndex memdb index with layout
0 8 16 32 | nodeTypeId | resources[0] | resources[1] | ... |
where the numbers indicate number of bytes.
The key layout is such that an index ordered first by the nodeTypeId, then resources[0], and so on. The byte representation is appended to out, which is returned.
func NodeJobDiff ¶
func NodeJobDiff(txnA, txnB *memdb.Txn) (map[string]*schedulerobjects.Node, map[string]*schedulerobjects.Node, error)
NodeJobDiff compares two snapshots of the NodeDb memdb and returns - a map from job ids of all preempted jobs to the node they used to be on - a map from job ids of all scheduled jobs to the node they were scheduled on that happened between the two snapshots.
func RoundedNodeIndexKeyFromResourceList ¶ added in v0.3.71
func RoundedNodeIndexKeyFromResourceList(out []byte, nodeTypeId uint64, resourceNames []string, resourceResolutionMillis []int64, rl schedulerobjects.ResourceList) []byte
RoundedNodeIndexKeyFromResourceList works like NodeIndexKey, except that prior to constructing a the key the i-th resource is rounded down to the closest multiple of resourceResolutionMillis[i]. It also takes as arguments a list of resource names and a resourceList, instead of a list of resources.
func UnbindJobFromNode ¶ added in v0.3.78
func UnbindJobFromNode(priorityClasses map[string]configuration.PriorityClass, job interfaces.LegacySchedulerJob, node *schedulerobjects.Node) (*schedulerobjects.Node, error)
UnbindJobFromNode returns a copy of node with req unbound from it.
func UnbindJobsFromNode ¶ added in v0.3.78
func UnbindJobsFromNode(priorityClasses map[string]configuration.PriorityClass, jobs []interfaces.LegacySchedulerJob, node *schedulerobjects.Node) (*schedulerobjects.Node, error)
UnbindJobsFromNode returns a node with all reqs unbound from it.
func UnschedulableTaint ¶ added in v0.3.65
UnschedulableTaint returns the taint automatically added to unschedulable nodes on inserting into the nodeDb.
func UnschedulableToleration ¶ added in v0.3.65
func UnschedulableToleration() v1.Toleration
UnschedulableToleration returns a toleration that tolerates UnschedulableTaint().
Types ¶
type NodeDb ¶
type NodeDb struct {
// contains filtered or unexported fields
}
NodeDb is the scheduler-internal system used to efficiently find nodes on which a pod could be scheduled.
func NewNodeDb ¶
func NewNodeDb( priorityClasses map[string]configuration.PriorityClass, maxExtraNodesToConsider uint, indexedResources []configuration.IndexedResource, indexedTaints, indexedNodeLabels []string, ) (*NodeDb, error)
func (*NodeDb) ClearAllocated ¶
ClearAllocated zeroes out allocated resources on all nodes in the NodeDb.
func (*NodeDb) GetNode ¶
func (nodeDb *NodeDb) GetNode(id string) (*schedulerobjects.Node, error)
GetNode returns a node in the db with given id.
func (*NodeDb) GetNodeWithTxn ¶
func (nodeDb *NodeDb) GetNodeWithTxn(txn *memdb.Txn, id string) (*schedulerobjects.Node, error)
GetNodeWithTxn returns a node in the db with given id, within the provided transactions.
func (*NodeDb) NodeTypesMatchingPod ¶
func (nodeDb *NodeDb) NodeTypesMatchingPod(req *schedulerobjects.PodRequirements) ([]*schedulerobjects.NodeType, map[string]int, error)
NodeTypesMatchingPod returns a slice with all node types a pod could be scheduled on. It also returns the number of nodes excluded by reason for exclusion.
func (*NodeDb) ScheduleMany ¶
func (nodeDb *NodeDb) ScheduleMany(jctxs []*schedulercontext.JobSchedulingContext) (bool, error)
ScheduleMany assigns a set of jobs to nodes. The assignment is atomic, i.e., either all jobs are successfully assigned to nodes or none are. The returned bool indicates whether assignment succeeded (true) or not (false).
This method sets the PodSchedulingContext field on each JobSchedulingContext that it attempts to schedule; if it returns early (e.g., because it finds an unschedulable JobSchedulingContext), then this field will not be set on the remaining items. TODO: Pass through contexts to support timeouts.
func (*NodeDb) ScheduleManyWithTxn ¶
func (nodeDb *NodeDb) ScheduleManyWithTxn(txn *memdb.Txn, jctxs []*schedulercontext.JobSchedulingContext) (bool, error)
func (*NodeDb) SelectNodeForJobWithTxn ¶ added in v0.3.78
func (nodeDb *NodeDb) SelectNodeForJobWithTxn(txn *memdb.Txn, jctx *schedulercontext.JobSchedulingContext) error
SelectNodeForJobWithTxn selects a node on which the job can be scheduled.
func (*NodeDb) TotalResources ¶
func (nodeDb *NodeDb) TotalResources() schedulerobjects.ResourceList
func (*NodeDb) UpsertMany ¶
func (nodeDb *NodeDb) UpsertMany(nodes []*schedulerobjects.Node) error
func (*NodeDb) UpsertManyWithTxn ¶
func (nodeDb *NodeDb) UpsertManyWithTxn(txn *memdb.Txn, nodes []*schedulerobjects.Node) error
func (*NodeDb) UpsertWithTxn ¶
func (nodeDb *NodeDb) UpsertWithTxn(txn *memdb.Txn, node *schedulerobjects.Node) error
type NodeIndex ¶ added in v0.3.71
type NodeIndex struct {
KeyIndex int
}
NodeIndex is an index for schedulerobjects.Node that returns node.NodeDbKeys[KeyIndex].
type NodeIterator ¶
type NodeIterator interface {
NextNode() *schedulerobjects.Node
}
type NodePairIterator ¶
type NodePairIterator struct {
// contains filtered or unexported fields
}
func NewNodePairIterator ¶
func NewNodePairIterator(txnA, txnB *memdb.Txn) (*NodePairIterator, error)
func (*NodePairIterator) Next ¶
func (it *NodePairIterator) Next() interface{}
func (*NodePairIterator) NextItem ¶
func (it *NodePairIterator) NextItem() (rv *NodePairIteratorItem)
func (*NodePairIterator) WatchCh ¶
func (it *NodePairIterator) WatchCh() <-chan struct{}
type NodePairIteratorItem ¶
type NodePairIteratorItem struct { NodeA *schedulerobjects.Node NodeB *schedulerobjects.Node }
type NodeTypeIterator ¶
type NodeTypeIterator struct {
// contains filtered or unexported fields
}
NodeTypeIterator is an iterator over all nodes of a given nodeType with at least some specified amount of resources allocatable at a given priority. For example, all nodes of nodeType "foo" with at least 2 cores and 1Gi memory allocatable at priority 2. Nodes are returned in sorted order, from least to most of the specified resource available.
func NewNodeTypeIterator ¶
func (*NodeTypeIterator) Next ¶
func (it *NodeTypeIterator) Next() interface{}
func (*NodeTypeIterator) NextNode ¶
func (it *NodeTypeIterator) NextNode() (*schedulerobjects.Node, error)
func (*NodeTypeIterator) WatchCh ¶
func (it *NodeTypeIterator) WatchCh() <-chan struct{}
type NodeTypesIterator ¶
type NodeTypesIterator struct {
// contains filtered or unexported fields
}
NodeTypesIterator is an iterator over all nodes of the given nodeTypes with at least some specified amount of resources allocatable at a given priority. For example, all nodes of nodeType "foo" and "bar" with at least 2 cores and 1Gi memory allocatable at priority 2. Nodes are returned in sorted order, from least to most of the specified resource available.
func NewNodeTypesIterator ¶
func (*NodeTypesIterator) Next ¶
func (it *NodeTypesIterator) Next() interface{}
func (*NodeTypesIterator) NextNode ¶
func (it *NodeTypesIterator) NextNode() (*schedulerobjects.Node, error)
func (*NodeTypesIterator) WatchCh ¶
func (it *NodeTypesIterator) WatchCh() <-chan struct{}
type NodesIterator ¶
type NodesIterator struct {
// contains filtered or unexported fields
}
NodesIterator is an iterator over all nodes in the db.
func NewNodesIterator ¶
func NewNodesIterator(txn *memdb.Txn) (*NodesIterator, error)
func (*NodesIterator) Next ¶
func (it *NodesIterator) Next() interface{}
func (*NodesIterator) NextNode ¶
func (it *NodesIterator) NextNode() *schedulerobjects.Node
func (*NodesIterator) WatchCh ¶
func (it *NodesIterator) WatchCh() <-chan struct{}