Documentation ¶
Index ¶
- Constants
- func GangIdAndCardinalityFromAnnotations(annotations map[string]string, ...) (string, int, bool, error)
- func GangIdAndCardinalityFromLegacySchedulerJob(job LegacySchedulerJob, gangIdAnnotation, gangCardinalityAnnotation string, ...) (string, int, bool, error)
- func GroupJobsByAnnotation(annotation string, jobs []*api.Job) map[string][]*api.Job
- func JavaStringHash(s string) uint32
- func NodeTypesMatchingPod(nodeTypes map[string]*schedulerobjects.NodeType, ...) ([]*schedulerobjects.NodeType, map[string]int, error)
- func PodRequirementFromJobSchedulingInfo(info *schedulerobjects.JobSchedulingInfo) *schedulerobjects.PodRequirements
- func PodRequirementsFromJobSchedulingInfos(infos []*schedulerobjects.JobSchedulingInfo) []*schedulerobjects.PodRequirements
- func PodRequirementsFromLegacySchedulerJob(job LegacySchedulerJob, priorityClasses map[string]configuration.PriorityClass) *schedulerobjects.PodRequirements
- func PodRequirementsFromLegacySchedulerJobs[S ~[]E, E LegacySchedulerJob](jobs S, priorityClasses map[string]configuration.PriorityClass) []*schedulerobjects.PodRequirements
- func ResourceListAsWeightedApproximateFloat64(resourceScarcity map[string]float64, rl schedulerobjects.ResourceList) float64
- func Run(config Configuration) error
- type CandidateGangIterator
- type Configuration
- type ExecutorApi
- type JobDb
- func (jobDb *JobDb) BatchDelete(txn *memdb.Txn, ids []string) error
- func (jobDb *JobDb) GetAll(txn *memdb.Txn) ([]*SchedulerJob, error)
- func (jobDb *JobDb) GetById(txn *memdb.Txn, id string) (*SchedulerJob, error)
- func (jobDb *JobDb) GetByRunId(txn *memdb.Txn, runId uuid.UUID) (*SchedulerJob, error)
- func (jobDb *JobDb) HasQueuedJobs(txn *memdb.Txn, queue string) (bool, error)
- func (jobDb *JobDb) ReadTxn() *memdb.Txn
- func (jobDb *JobDb) Upsert(txn *memdb.Txn, jobs []*SchedulerJob) error
- func (jobDb *JobDb) WriteTxn() *memdb.Txn
- type JobIterator
- type JobQueueIterator
- type JobQueueIteratorAdapter
- type JobRepository
- type JobRun
- type JobSchedulingReport
- type KubernetesLeaderController
- type LeaderConfig
- type LeaderController
- type LeaderToken
- type LeaseListener
- type LegacyScheduler
- type LegacySchedulerJob
- type LegacySchedulingAlgo
- type MultiJobsIterator
- type NodeDb
- func (nodeDb *NodeDb) BindNodeToPod(txn *memdb.Txn, req *schedulerobjects.PodRequirements, ...) error
- func (nodeDb *NodeDb) ClearAllocated() error
- func (nodeDb *NodeDb) GetNode(id string) (*schedulerobjects.Node, error)
- func (nodeDb *NodeDb) GetNodeWithTxn(txn *memdb.Txn, id string) (*schedulerobjects.Node, error)
- func (nodeDb *NodeDb) JobIdFromPodRequirements(req *schedulerobjects.PodRequirements) (string, error)
- func (nodeDb *NodeDb) NodeTypesMatchingPod(req *schedulerobjects.PodRequirements) ([]*schedulerobjects.NodeType, map[string]int, error)
- func (nodeDb *NodeDb) ScheduleMany(reqs []*schedulerobjects.PodRequirements) ([]*PodSchedulingReport, bool, error)
- func (nodeDb *NodeDb) ScheduleManyWithTxn(txn *memdb.Txn, reqs []*schedulerobjects.PodRequirements) ([]*PodSchedulingReport, bool, error)
- func (nodeDb *NodeDb) SelectAndBindNodeToPod(req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
- func (nodeDb *NodeDb) SelectAndBindNodeToPodWithTxn(txn *memdb.Txn, req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
- func (nodeDb *NodeDb) SelectNodeForPod(req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
- func (nodeDb *NodeDb) SelectNodeForPodWithTxn(txn *memdb.Txn, req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
- func (nodeDb *NodeDb) String() string
- func (nodeDb *NodeDb) Txn(write bool) *memdb.Txn
- func (nodeDb *NodeDb) Upsert(nodes []*schedulerobjects.Node) error
- type NodeItemAvailableResourceIndex
- type NodeTypeResourceIterator
- type NodeTypesResourceIterator
- type NodeTypesResourceIteratorItem
- type NodeTypesResourceIteratorPQ
- type NodesIterator
- type PodSchedulingReport
- type Publisher
- type PulsarPublisher
- type Queue
- type QueueCandidateGangIterator
- type QueueCandidateGangIteratorItem
- type QueueCandidateGangIteratorPQ
- type QueueSchedulingReport
- type QueueSchedulingRoundReport
- type QueuedGangIterator
- type QueuedJobsIterator
- type Scheduler
- type SchedulerJob
- func (job *SchedulerJob) CurrentRun() *JobRun
- func (job *SchedulerJob) DeepCopy() *SchedulerJob
- func (job *SchedulerJob) GetAnnotations() map[string]string
- func (job *SchedulerJob) GetId() string
- func (job *SchedulerJob) GetQueue() string
- func (job *SchedulerJob) GetRequirements(_ map[string]configuration.PriorityClass) *schedulerobjects.JobSchedulingInfo
- func (job *SchedulerJob) InTerminalState() bool
- func (job *SchedulerJob) NumReturned() uint
- func (job *SchedulerJob) RunById(id uuid.UUID) *JobRun
- type SchedulerJobRepository
- type SchedulingAlgo
- type SchedulingConstraints
- type SchedulingReportsRepository
- func (repo *SchedulingReportsRepository) Add(queueName string, report *JobSchedulingReport)
- func (repo *SchedulingReportsRepository) AddMany(queueName string, reports []*JobSchedulingReport)
- func (repo *SchedulingReportsRepository) AddSchedulingRoundReport(report *SchedulingRoundReport)
- func (repo *SchedulingReportsRepository) GetJobReport(ctx context.Context, jobId *schedulerobjects.JobId) (*schedulerobjects.JobReport, error)
- func (repo *SchedulingReportsRepository) GetJobSchedulingReport(jobId uuid.UUID) (*JobSchedulingReport, bool)
- func (repo *SchedulingReportsRepository) GetQueueReport(ctx context.Context, queue *schedulerobjects.Queue) (*schedulerobjects.QueueReport, error)
- func (repo *SchedulingReportsRepository) GetQueueSchedulingReport(queueName string) (*QueueSchedulingReport, bool)
- type SchedulingRoundReport
- type StandaloneLeaderController
- type SubmitChecker
Constants ¶
const ( // TargetNodeIdAnnotation if set on a pod, the value of this annotation is interpreted as the id of a node // and only the node with that id will be considered for scheduling the pod. TargetNodeIdAnnotation = "armadaproject.io/targetNodeId" // JobIdAnnotation if set on a pod, indicates which job this pod is part of. JobIdAnnotation = "armadaproject.io/jobId" )
Variables ¶
This section is empty.
Functions ¶
func GangIdAndCardinalityFromLegacySchedulerJob ¶ added in v0.3.47
func GangIdAndCardinalityFromLegacySchedulerJob(job LegacySchedulerJob, gangIdAnnotation, gangCardinalityAnnotation string, priorityClasses map[string]configuration.PriorityClass) (string, int, bool, error)
func GroupJobsByAnnotation ¶ added in v0.3.49
func JavaStringHash ¶
JavaStringHash is the default hashing algorithm used by Pulsar copied from https://github.com/apache/pulsar-client-go/blob/master/pulsar/internal/hash.go
func NodeTypesMatchingPod ¶
func NodeTypesMatchingPod(nodeTypes map[string]*schedulerobjects.NodeType, req *schedulerobjects.PodRequirements) ([]*schedulerobjects.NodeType, map[string]int, error)
NodeTypesMatchingPod returns a slice composed of all node types a given pod could potentially be scheduled on.
func PodRequirementFromJobSchedulingInfo ¶ added in v0.3.47
func PodRequirementFromJobSchedulingInfo(info *schedulerobjects.JobSchedulingInfo) *schedulerobjects.PodRequirements
func PodRequirementsFromJobSchedulingInfos ¶ added in v0.3.47
func PodRequirementsFromJobSchedulingInfos(infos []*schedulerobjects.JobSchedulingInfo) []*schedulerobjects.PodRequirements
func PodRequirementsFromLegacySchedulerJob ¶ added in v0.3.49
func PodRequirementsFromLegacySchedulerJob(job LegacySchedulerJob, priorityClasses map[string]configuration.PriorityClass) *schedulerobjects.PodRequirements
func PodRequirementsFromLegacySchedulerJobs ¶ added in v0.3.47
func PodRequirementsFromLegacySchedulerJobs[S ~[]E, E LegacySchedulerJob](jobs S, priorityClasses map[string]configuration.PriorityClass) []*schedulerobjects.PodRequirements
func ResourceListAsWeightedApproximateFloat64 ¶
func ResourceListAsWeightedApproximateFloat64(resourceScarcity map[string]float64, rl schedulerobjects.ResourceList) float64
func Run ¶
func Run(config Configuration) error
Run sets up a Scheduler application and runs it until a SIGTERM is received
Types ¶
type CandidateGangIterator ¶
type CandidateGangIterator struct { SchedulingConstraints SchedulingRoundReport *SchedulingRoundReport // contains filtered or unexported fields }
CandidateGangIterator multiplexes between queues. Responsible for maintaining fair share and enforcing cross-queue scheduling constraints.
func NewCandidateGangIterator ¶ added in v0.3.47
func NewCandidateGangIterator( schedulingConstraints SchedulingConstraints, schedulingRoundReport *SchedulingRoundReport, ctx context.Context, iteratorsByQueue map[string]*QueueCandidateGangIterator, priorityFactorByQueue map[string]float64, ) (*CandidateGangIterator, error)
func (*CandidateGangIterator) Clear ¶ added in v0.3.47
func (it *CandidateGangIterator) Clear() error
func (*CandidateGangIterator) Next ¶
func (it *CandidateGangIterator) Next() ([]*JobSchedulingReport, error)
func (*CandidateGangIterator) Peek ¶ added in v0.3.47
func (it *CandidateGangIterator) Peek() ([]*JobSchedulingReport, error)
type Configuration ¶
type Configuration struct { // Database configuration Postgres configuration.PostgresConfig // Redis Comnfig Redis config.RedisConfig // General Pulsar configuration Pulsar configuration.PulsarConfig // Configuration controlling leader election Leader LeaderConfig // Scheduler configuration (this is shared with the old scheduler) Scheduling configuration.SchedulingConfig Auth authconfig.AuthConfig Grpc grpcconfig.GrpcConfig // Maximum number of strings that should be cached at any one time InternedStringsCacheSize uint32 `validate:"required"` // How often the scheduling cycle should run CyclePeriod time.Duration `validate:"required"` // How long after a heartbeat an executor will be considered lost ExecutorTimeout time.Duration `validate:"required"` // Maximum number of rows to fetch in a given query DatabaseFetchSize int `validate:"required"` // Timeout to use when sending messages to pulsar PulsarSendTimeout time.Duration `validate:"required"` }
type ExecutorApi ¶
type ExecutorApi struct {
// contains filtered or unexported fields
}
ExecutorApi is a gRPC service that exposes functionality required by the armada executors
func NewExecutorApi ¶
func NewExecutorApi(producer pulsar.Producer, jobRepository database.JobRepository, executorRepository database.ExecutorRepository, legacyExecutorRepository database.ExecutorRepository, allowedPriorities []int32, maxJobsPerCall uint, ) (*ExecutorApi, error)
func (*ExecutorApi) LeaseJobRuns ¶
func (srv *ExecutorApi) LeaseJobRuns(stream executorapi.ExecutorApi_LeaseJobRunsServer) error
LeaseJobRuns performs the following actions:
- Stores the request in postgres so that the scheduler can use the job + capacity information in the next scheduling round
- Determines if any of the job runs in the request are no longer active and should be cancelled
- Determines if any new job runs should be leased to the executor
func (*ExecutorApi) ReportEvents ¶
func (srv *ExecutorApi) ReportEvents(ctx context.Context, list *executorapi.EventList) (*types.Empty, error)
ReportEvents publishes all events to pulsar. The events are compacted for more efficient publishing
type JobDb ¶
type JobDb struct { // In-memory database. Stores *SchedulerJob. // Used to efficiently iterate over jobs in sorted order. Db *memdb.MemDB }
JobDb is the scheduler-internal system for storing job queues. It allows for efficiently iterating over jobs in a specified queue sorted first by in-queue priority value (smaller to greater, since smaller values indicate higher priority), and second by submission time. JobDb is implemented on top of https://github.com/hashicorp/go-memdb which is a simple in-memory database built on immutable radix trees.
func (*JobDb) BatchDelete ¶
BatchDelete removes the jobs with the given ids from the database. Any ids that are not in the database will be ignored
func (*JobDb) GetAll ¶
func (jobDb *JobDb) GetAll(txn *memdb.Txn) ([]*SchedulerJob, error)
GetAll returns all jobs in the database. The Jobs returned by this function *must not* be subsequently modified
func (*JobDb) GetById ¶
func (jobDb *JobDb) GetById(txn *memdb.Txn, id string) (*SchedulerJob, error)
GetById returns the job with the given Id or nil if no such job exists The Job returned by this function *must not* be subsequently modified
func (*JobDb) GetByRunId ¶
func (jobDb *JobDb) GetByRunId(txn *memdb.Txn, runId uuid.UUID) (*SchedulerJob, error)
GetByRunId returns the job with the given run id or nil if no such job exists The Job returned by this function *must not* be subsequently modified
func (*JobDb) HasQueuedJobs ¶
HasQueuedJobs returns true if the queue has any jobs in the running state or false otherwise
func (*JobDb) ReadTxn ¶
func (jobDb *JobDb) ReadTxn() *memdb.Txn
ReadTxn returns a read-only transaction. Multiple read-only transactions can access the db concurrently
func (*JobDb) Upsert ¶
func (jobDb *JobDb) Upsert(txn *memdb.Txn, jobs []*SchedulerJob) error
Upsert will insert the given jobs if they don't already exist or update the if they do Any jobs passed to this function *must not* be subsequently modified
type JobIterator ¶
type JobIterator interface {
Next() (LegacySchedulerJob, error)
}
type JobQueueIterator ¶
type JobQueueIterator struct {
// contains filtered or unexported fields
}
JobQueueIterator is an iterator over all jobs in a given queue. Jobs are sorted first by per-queue priority, and secondly by submission time.
func NewJobQueueIterator ¶
func NewJobQueueIterator(txn *memdb.Txn, queue string) (*JobQueueIterator, error)
func (*JobQueueIterator) Next ¶
func (it *JobQueueIterator) Next() interface{}
Next is needed to implement the memdb.ResultIterator interface. External callers should use NextJobItem which provides a typesafe mechanism for getting the next SchedulerJob
func (*JobQueueIterator) NextJobItem ¶
func (it *JobQueueIterator) NextJobItem() *SchedulerJob
NextJobItem returns the next SchedulerJob or nil if the end of the iterator has been reached
func (*JobQueueIterator) WatchCh ¶
func (it *JobQueueIterator) WatchCh() <-chan struct{}
WatchCh is needed to implement the memdb.ResultIterator interface but is not needed for our use case
type JobQueueIteratorAdapter ¶ added in v0.3.47
type JobQueueIteratorAdapter struct {
// contains filtered or unexported fields
}
func (*JobQueueIteratorAdapter) Next ¶ added in v0.3.47
func (it *JobQueueIteratorAdapter) Next() (LegacySchedulerJob, error)
type JobRepository ¶
type JobRun ¶
type JobRun struct { // Unique identifier for the run RunID uuid.UUID // The name of the executor this run has been leased to Executor string // True if the job has been reported as running by the executor Running bool // True if the job has been reported as succeeded by the executor Succeeded bool // True if the job has been reported as failed by the executor Failed bool // True if the job has been reported as cancelled by the executor Cancelled bool // True if the job has been returned by the executor Returned bool // True if the job has been expired by the scheduler Expired bool }
JobRun is the scheduler-internal representation of a job run.
func (*JobRun) DeepCopy ¶
DeepCopy deep copies the entire JobRun This is needed because when runs are stored in the JobDb they cannot be modified in-place
func (*JobRun) InTerminalState ¶
InTerminalState returns true if the JobRun is in a terminal state
type JobSchedulingReport ¶
type JobSchedulingReport struct { // Time at which this report was created. Timestamp time.Time // Id of the job this pod corresponds to. JobId uuid.UUID // Job spec. Job LegacySchedulerJob // Scheduling requirements of this job. // We currently require that each job contains exactly one pod spec. Req *schedulerobjects.PodRequirements // Executor this job was attempted to be assigned to. ExecutorId string // Reason for why the job could not be scheduled. // Empty if the job was scheduled successfully. UnschedulableReason string // Scheduling reports for the individual pods that make up the job. PodSchedulingReports []*PodSchedulingReport }
JobSchedulingReport is created by the scheduler and contains information about the decision made by the scheduler for this job.
func (*JobSchedulingReport) String ¶
func (report *JobSchedulingReport) String() string
type KubernetesLeaderController ¶
type KubernetesLeaderController struct {
// contains filtered or unexported fields
}
KubernetesLeaderController uses the Kubernetes Leader election mechanism to determine who is leader This allows multiple instances of the scheduler to be run for HA.
func NewKubernetesLeaderController ¶
func NewKubernetesLeaderController(config LeaderConfig, client coordinationv1client.LeasesGetter) *KubernetesLeaderController
func (*KubernetesLeaderController) GetToken ¶
func (lc *KubernetesLeaderController) GetToken() LeaderToken
func (*KubernetesLeaderController) Run ¶
func (lc *KubernetesLeaderController) Run(ctx context.Context) error
Run starts the controller. This is a blocking call which will return when the provided context is cancelled
func (*KubernetesLeaderController) ValidateToken ¶
func (lc *KubernetesLeaderController) ValidateToken(tok LeaderToken) bool
type LeaderConfig ¶
type LeaderConfig struct { // Valid modes are "standalone" or "cluster" Mode string `validate:"required"` // Name of the K8s Lock Object LeaseLockName string // Namespace of the K8s Lock Object LeaseLockNamespace string // The name of the pod PodName string // How long the lease is held for. // Non leaders much wait this long before trying to acquire the lease LeaseDuration time.Duration // RenewDeadline is the duration that the acting leader will retry refreshing leadership before giving up. RenewDeadline time.Duration // RetryPeriod is the duration the LeaderElector clients should waite between tries of actions. RetryPeriod time.Duration }
type LeaderController ¶
type LeaderController interface { // GetToken returns a LeaderToken which allows you to determine if you are leader or not GetToken() LeaderToken // ValidateToken allows a caller to determine whether a previously obtained token is still valid. // Returns true if the token is a leader and false otherwise ValidateToken(tok LeaderToken) bool // Run starts the controller. This is a blocking call which will return when the provided context is cancelled Run(ctx context.Context) error }
LeaderController is an interface to be implemented by structs that control which scheduler is leader
type LeaderToken ¶
type LeaderToken struct {
// contains filtered or unexported fields
}
LeaderToken is a token handed out to schedulers which they can use to determine if they are leader
func InvalidLeaderToken ¶
func InvalidLeaderToken() LeaderToken
InvalidLeaderToken returns a LeaderToken which indicates the scheduler is not leader
func NewLeaderToken ¶
func NewLeaderToken() LeaderToken
NewLeaderToken returns a LeaderToken which indicates the scheduler is leader
type LeaseListener ¶
type LeaseListener interface {
// contains filtered or unexported methods
}
LeaseListener allows clients to listen for lease events
type LegacyScheduler ¶
type LegacyScheduler struct { SchedulingConstraints SchedulingRoundReport *SchedulingRoundReport CandidateGangIterator *CandidateGangIterator // Contains all nodes to be considered for scheduling. // Used for matching pods with nodes. NodeDb *NodeDb // contains filtered or unexported fields }
func NewLegacyScheduler ¶
func NewLegacyScheduler( ctx context.Context, constraints SchedulingConstraints, config configuration.SchedulingConfig, nodeDb *NodeDb, queues []*Queue, initialResourcesByQueueAndPriority map[string]schedulerobjects.QuantityByPriorityAndResourceType, ) (*LegacyScheduler, error)
func (*LegacyScheduler) Schedule ¶
func (sched *LegacyScheduler) Schedule() ([]LegacySchedulerJob, error)
func (*LegacyScheduler) String ¶
func (sched *LegacyScheduler) String() string
type LegacySchedulerJob ¶
type LegacySchedulerJob interface { GetId() string GetQueue() string GetAnnotations() map[string]string GetRequirements(map[string]configuration.PriorityClass) *schedulerobjects.JobSchedulingInfo }
type LegacySchedulingAlgo ¶
type LegacySchedulingAlgo struct {
// contains filtered or unexported fields
}
LegacySchedulingAlgo is a SchedulingAlgo that schedules jobs in the same way as the old lease call
func NewLegacySchedulingAlgo ¶
func NewLegacySchedulingAlgo( config configuration.SchedulingConfig, executorRepository database.ExecutorRepository, queueRepository database.QueueRepository, ) *LegacySchedulingAlgo
func (*LegacySchedulingAlgo) Schedule ¶
func (l *LegacySchedulingAlgo) Schedule(ctx context.Context, txn *memdb.Txn, jobDb *JobDb) ([]*SchedulerJob, error)
Schedule assigns jobs to nodes in the same way as the old lease call. It iterates over each executor in turn (using a random order) and assigns the jobs using a LegacyScheduler, before moving onto the next executor Newly leased jobs are updated as such in the jobDb using the transaction provided and are also returned to the caller.
type MultiJobsIterator ¶ added in v0.3.47
type MultiJobsIterator struct {
// contains filtered or unexported fields
}
MultiJobsIterator chains several JobIterators together, emptying them in the order provided.
func NewMultiJobsIterator ¶ added in v0.3.47
func NewMultiJobsIterator(its ...JobIterator) *MultiJobsIterator
func (*MultiJobsIterator) Next ¶ added in v0.3.47
func (it *MultiJobsIterator) Next() (LegacySchedulerJob, error)
type NodeDb ¶
type NodeDb struct {
// contains filtered or unexported fields
}
NodeDb is the scheduler-internal system for storing node information. It's used to efficiently find nodes on which a pod can be scheduled.
func (*NodeDb) BindNodeToPod ¶
func (nodeDb *NodeDb) BindNodeToPod(txn *memdb.Txn, req *schedulerobjects.PodRequirements, node *schedulerobjects.Node) error
func (*NodeDb) ClearAllocated ¶
ClearAllocated zeroes out allocated resources on all nodes in the NodeDb.
func (*NodeDb) GetNode ¶ added in v0.3.47
func (nodeDb *NodeDb) GetNode(id string) (*schedulerobjects.Node, error)
GetNode returns a node in the db with given id.
func (*NodeDb) GetNodeWithTxn ¶ added in v0.3.47
func (nodeDb *NodeDb) GetNodeWithTxn(txn *memdb.Txn, id string) (*schedulerobjects.Node, error)
GetNodeWithTxn returns a node in the db with given id, within the provided transactions.
func (*NodeDb) JobIdFromPodRequirements ¶ added in v0.3.47
func (nodeDb *NodeDb) JobIdFromPodRequirements(req *schedulerobjects.PodRequirements) (string, error)
func (*NodeDb) NodeTypesMatchingPod ¶
func (nodeDb *NodeDb) NodeTypesMatchingPod(req *schedulerobjects.PodRequirements) ([]*schedulerobjects.NodeType, map[string]int, error)
NodeTypesMatchingPod returns a slice composed of all node types a given pod could potentially be scheduled on.
func (*NodeDb) ScheduleMany ¶
func (nodeDb *NodeDb) ScheduleMany(reqs []*schedulerobjects.PodRequirements) ([]*PodSchedulingReport, bool, error)
ScheduleMany assigns a set of pods to nodes. The assignment is atomic, i.e., either all pods are successfully assigned to nodes or none are. The returned bool indicates whether assignment succeeded or not. TODO: Pass through contexts to support timeouts.
func (*NodeDb) ScheduleManyWithTxn ¶
func (nodeDb *NodeDb) ScheduleManyWithTxn(txn *memdb.Txn, reqs []*schedulerobjects.PodRequirements) ([]*PodSchedulingReport, bool, error)
func (*NodeDb) SelectAndBindNodeToPod ¶
func (nodeDb *NodeDb) SelectAndBindNodeToPod(req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
func (*NodeDb) SelectAndBindNodeToPodWithTxn ¶
func (nodeDb *NodeDb) SelectAndBindNodeToPodWithTxn(txn *memdb.Txn, req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
func (*NodeDb) SelectNodeForPod ¶
func (nodeDb *NodeDb) SelectNodeForPod(req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
func (*NodeDb) SelectNodeForPodWithTxn ¶
func (nodeDb *NodeDb) SelectNodeForPodWithTxn(txn *memdb.Txn, req *schedulerobjects.PodRequirements) (*PodSchedulingReport, error)
SelectAndBindNodeToPod selects a node on which the pod can be scheduled, and updates the internal state of the db to indicate that this pod is bound to that node.
type NodeItemAvailableResourceIndex ¶
type NodeItemAvailableResourceIndex struct { // Resource name, e.g., "cpu", "gpu", or "memory". Resource string // Job priority. Priority int32 }
func (*NodeItemAvailableResourceIndex) FromArgs ¶
func (s *NodeItemAvailableResourceIndex) FromArgs(args ...interface{}) ([]byte, error)
FromArgs computes the index key from a set of arguments. Takes a single argument resourceAmount of type uint64.
func (*NodeItemAvailableResourceIndex) FromObject ¶
func (s *NodeItemAvailableResourceIndex) FromObject(raw interface{}) (bool, []byte, error)
FromObject extracts the index key from a *NodeItem object.
type NodeTypeResourceIterator ¶
type NodeTypeResourceIterator struct {
// contains filtered or unexported fields
}
NodeTypeResourceIterator is an iterator over all nodes of a given nodeType, for which there's at least some specified amount of a given resource available. For example, all nodes of type "foo" for which there's at least 1Gi of memory available.
Available resources is the sum of unused resources and resources assigned to lower-priority jobs. Nodes are returned in sorted order, going from least to most of the specified resource available.
func NewNodeTypeResourceIterator ¶
func NewNodeTypeResourceIterator(txn *memdb.Txn, resource string, priority int32, nodeType *schedulerobjects.NodeType, resourceAmount resource.Quantity) (*NodeTypeResourceIterator, error)
func (*NodeTypeResourceIterator) Next ¶
func (it *NodeTypeResourceIterator) Next() interface{}
func (*NodeTypeResourceIterator) NextNodeItem ¶
func (it *NodeTypeResourceIterator) NextNodeItem() *schedulerobjects.Node
func (*NodeTypeResourceIterator) WatchCh ¶
func (it *NodeTypeResourceIterator) WatchCh() <-chan struct{}
type NodeTypesResourceIterator ¶
type NodeTypesResourceIterator struct {
// contains filtered or unexported fields
}
NodeTypesResourceIterator extends NodeTypeResourceIterator to iterate over nodes of several node types. Nodes are returned in sorted order, going from least to most of the specified resource available.
func NewNodeTypesResourceIterator ¶
func NewNodeTypesResourceIterator(txn *memdb.Txn, resource string, priority int32, nodeTypes []*schedulerobjects.NodeType, resourceQuantity resource.Quantity) (*NodeTypesResourceIterator, error)
func (*NodeTypesResourceIterator) Next ¶
func (it *NodeTypesResourceIterator) Next() interface{}
func (*NodeTypesResourceIterator) NextNodeItem ¶
func (it *NodeTypesResourceIterator) NextNodeItem() *schedulerobjects.Node
func (*NodeTypesResourceIterator) WatchCh ¶
func (it *NodeTypesResourceIterator) WatchCh() <-chan struct{}
type NodeTypesResourceIteratorItem ¶
type NodeTypesResourceIteratorItem struct {
// contains filtered or unexported fields
}
type NodeTypesResourceIteratorPQ ¶
type NodeTypesResourceIteratorPQ []*NodeTypesResourceIteratorItem
NodeTypesResourceIteratorPQ is a priority queue used by NodeTypesResourceIterator to return results from across several sub-iterators in order.
func (NodeTypesResourceIteratorPQ) Len ¶
func (pq NodeTypesResourceIteratorPQ) Len() int
func (NodeTypesResourceIteratorPQ) Less ¶
func (pq NodeTypesResourceIteratorPQ) Less(i, j int) bool
func (*NodeTypesResourceIteratorPQ) Pop ¶
func (pq *NodeTypesResourceIteratorPQ) Pop() any
func (*NodeTypesResourceIteratorPQ) Push ¶
func (pq *NodeTypesResourceIteratorPQ) Push(x any)
func (NodeTypesResourceIteratorPQ) Swap ¶
func (pq NodeTypesResourceIteratorPQ) Swap(i, j int)
type NodesIterator ¶
type NodesIterator struct {
// contains filtered or unexported fields
}
NodesIterator is an iterator over all nodes in the db.
func NewNodesIterator ¶
func NewNodesIterator(txn *memdb.Txn) (*NodesIterator, error)
func (*NodesIterator) Next ¶
func (it *NodesIterator) Next() interface{}
func (*NodesIterator) NextNode ¶
func (it *NodesIterator) NextNode() *schedulerobjects.Node
func (*NodesIterator) WatchCh ¶
func (it *NodesIterator) WatchCh() <-chan struct{}
type PodSchedulingReport ¶
type PodSchedulingReport struct { // Time at which this report was created. Timestamp time.Time // Pod scheduling requirements. Req *schedulerobjects.PodRequirements // Resource type determined by the scheduler to be the hardest to satisfy // the scheduling requirements for. DominantResourceType string // Node the pod was assigned to. // If nil, the pod could not be assigned to any Node. Node *schedulerobjects.Node // Score indicates how well the pod fits on the selected Node. Score int // Number of Node types that NumMatchedNodeTypes int // Number of Node types excluded by reason. NumExcludedNodeTypesByReason map[string]int // Number of nodes excluded by reason. NumExcludedNodesByReason map[string]int // Set if an error occurred while attempting to schedule this pod. Err error }
PodSchedulingReport is returned by SelectAndBindNodeToPod and contains detailed information on the scheduling decision made for this pod.
func (*PodSchedulingReport) String ¶
func (report *PodSchedulingReport) String() string
type Publisher ¶
type Publisher interface { // PublishMessages will publish the supplied messages. A LeaderToken is provided and the // implementor may decide whether to publish based on the status of this token PublishMessages(ctx context.Context, events []*armadaevents.EventSequence, shouldPublish func() bool) error // PublishMarkers publishes a single marker message for each Pulsar partition. Each marker // massage contains the supplied group id, which allows all marker messages for a given call // to be identified. The uint32 returned is the number of messages published PublishMarkers(ctx context.Context, groupId uuid.UUID) (uint32, error) }
Publisher is an interface to be implemented by structs that handle publishing messages to pulsar
type PulsarPublisher ¶
type PulsarPublisher struct {
// contains filtered or unexported fields
}
PulsarPublisher is the default implementation of Publisher
func NewPulsarPublisher ¶
func NewPulsarPublisher( pulsarClient pulsar.Client, producerOptions pulsar.ProducerOptions, pulsarSendTimeout time.Duration, ) (*PulsarPublisher, error)
func (*PulsarPublisher) PublishMarkers ¶
PublishMarkers sends one pulsar message (containing an armadaevents.PartitionMarker) to each partition of the producer's Pulsar topic.
func (*PulsarPublisher) PublishMessages ¶
func (p *PulsarPublisher) PublishMessages(ctx context.Context, events []*armadaevents.EventSequence, shouldPublish func() bool) error
PublishMessages publishes all event sequences to pulsar. Event sequences for a given jobset will be combined into single event sequences up to maxMessageBatchSize.
type QueueCandidateGangIterator ¶
type QueueCandidateGangIterator struct { SchedulingConstraints QueueSchedulingRoundReport *QueueSchedulingRoundReport // contains filtered or unexported fields }
QueueCandidateGangIterator is an iterator over gangs in a queue that could be scheduled without exceeding per-queue limits.
func (*QueueCandidateGangIterator) Clear ¶ added in v0.3.47
func (it *QueueCandidateGangIterator) Clear() error
func (*QueueCandidateGangIterator) Next ¶
func (it *QueueCandidateGangIterator) Next() ([]*JobSchedulingReport, error)
func (*QueueCandidateGangIterator) Peek ¶ added in v0.3.47
func (it *QueueCandidateGangIterator) Peek() ([]*JobSchedulingReport, error)
type QueueCandidateGangIteratorItem ¶ added in v0.3.47
type QueueCandidateGangIteratorItem struct {
// contains filtered or unexported fields
}
type QueueCandidateGangIteratorPQ ¶ added in v0.3.47
type QueueCandidateGangIteratorPQ []*QueueCandidateGangIteratorItem
Priority queue used by CandidateGangIterator to determine from which queue to schedule the next job.
func (QueueCandidateGangIteratorPQ) Len ¶ added in v0.3.47
func (pq QueueCandidateGangIteratorPQ) Len() int
func (QueueCandidateGangIteratorPQ) Less ¶ added in v0.3.47
func (pq QueueCandidateGangIteratorPQ) Less(i, j int) bool
func (*QueueCandidateGangIteratorPQ) Pop ¶ added in v0.3.47
func (pq *QueueCandidateGangIteratorPQ) Pop() any
func (*QueueCandidateGangIteratorPQ) Push ¶ added in v0.3.47
func (pq *QueueCandidateGangIteratorPQ) Push(x any)
func (QueueCandidateGangIteratorPQ) Swap ¶ added in v0.3.47
func (pq QueueCandidateGangIteratorPQ) Swap(i, j int)
type QueueSchedulingReport ¶
type QueueSchedulingReport struct { // Queue name. Name string MostRecentSuccessfulJobSchedulingReport *JobSchedulingReport MostRecentUnsuccessfulJobSchedulingReport *JobSchedulingReport }
QueueSchedulingReport contains job scheduling reports for the most recent successful and failed scheduling attempts for this queue.
func (*QueueSchedulingReport) String ¶
func (report *QueueSchedulingReport) String() string
type QueueSchedulingRoundReport ¶
type QueueSchedulingRoundReport struct { // These factors influence the fraction of resources assigned to each queue. PriorityFactor float64 // Resources assigned to the queue across all clusters at the start of the scheduling cycle. InitialResourcesByPriority schedulerobjects.QuantityByPriorityAndResourceType // Resources assigned to this queue during this scheduling cycle. ScheduledResourcesByPriority schedulerobjects.QuantityByPriorityAndResourceType // Reports for all successful job scheduling attempts. SuccessfulJobSchedulingReports map[uuid.UUID]*JobSchedulingReport // Reports for all unsuccessful job scheduling attempts. UnsuccessfulJobSchedulingReports map[uuid.UUID]*JobSchedulingReport // Total number of jobs successfully scheduled in this round for this queue. NumScheduledJobs int // contains filtered or unexported fields }
QueueSchedulingRoundReport captures the decisions made by the scheduler during one invocation for a particular queue.
func NewQueueSchedulingRoundReport ¶
func NewQueueSchedulingRoundReport(priorityFactor float64, initialResourcesByPriority schedulerobjects.QuantityByPriorityAndResourceType) *QueueSchedulingRoundReport
func (*QueueSchedulingRoundReport) AddJobSchedulingReport ¶
func (report *QueueSchedulingRoundReport) AddJobSchedulingReport(r *JobSchedulingReport)
AddJobSchedulingReport adds a job scheduling report to the report for this invocation of the scheduler. Automatically updates scheduled resources by calling AddScheduledResources. Is thread-safe.
func (*QueueSchedulingRoundReport) ClearJobSpecs ¶
func (report *QueueSchedulingRoundReport) ClearJobSpecs()
ClearJobSpecs zeroes out job specs to reduce memory usage.
type QueuedGangIterator ¶
type QueuedGangIterator struct {
// contains filtered or unexported fields
}
QueuedGangIterator is an iterator over all gangs in a queue, where a gang is a set of jobs for which the gangIdAnnotation has equal value. A gang is yielded once the final member of the gang has been received. Jobs without gangIdAnnotation are considered to be gangs of cardinality 1.
func NewQueuedGangIterator ¶
func NewQueuedGangIterator(ctx context.Context, it JobIterator, maxLookback uint, gangIdAnnotation, gangCardinalityAnnotation string) *QueuedGangIterator
func (*QueuedGangIterator) Clear ¶ added in v0.3.47
func (it *QueuedGangIterator) Clear() error
func (*QueuedGangIterator) Next ¶
func (it *QueuedGangIterator) Next() ([]LegacySchedulerJob, error)
func (*QueuedGangIterator) Peek ¶ added in v0.3.47
func (it *QueuedGangIterator) Peek() ([]LegacySchedulerJob, error)
type QueuedJobsIterator ¶
type QueuedJobsIterator struct {
// contains filtered or unexported fields
}
QueuedJobsIterator is an iterator over all jobs in a queue. It lazily loads jobs in batches from Redis asynch.
func NewQueuedJobsIterator ¶
func NewQueuedJobsIterator(ctx context.Context, queue string, repo JobRepository) (*QueuedJobsIterator, error)
func (*QueuedJobsIterator) Next ¶
func (it *QueuedJobsIterator) Next() (LegacySchedulerJob, error)
type Scheduler ¶
type Scheduler struct {
// contains filtered or unexported fields
}
Scheduler is the main armada Scheduler. It runs a periodic scheduling cycle during which the following actions are performed: * Determine if we are leader * Update internal state from postgres (via the jobRepository) * If Leader:
- Generate any armada events resulting from the state update
- Expire any jobs that are running on stale clusters
- Attempt to schedule jobs from the queue
- Publish any armada events resulting from the cycle to Pulsar
func NewScheduler ¶
func NewScheduler( jobRepository database.JobRepository, executorRepository database.ExecutorRepository, schedulingAlgo SchedulingAlgo, leaderController LeaderController, publisher Publisher, stringInterner *util.StringInterner, cyclePeriod time.Duration, executorTimeout time.Duration, maxLeaseReturns uint, ) (*Scheduler, error)
type SchedulerJob ¶
type SchedulerJob struct { // String representation of the job id JobId string // Name of the queue this job belongs to. Queue string // Jobset the job belongs to // We store this as it's needed for sending job event messages Jobset string // Per-queue priority of this job. Priority uint32 // Logical timestamp indicating the order in which jobs are submitted. // Jobs with identical Queue and Priority // are sorted by timestamp. Timestamp int64 // True if the job is currently queued. // If this is set then the job will not be considered for scheduling Queued bool // True if the user has requested this job be cancelled CancelRequested bool // True if the scheduler has cancelled the job Cancelled bool // True if the scheduler has failed the job Failed bool // True if the scheduler has marked the job as succeeded Succeeded bool // Job Runs in the order they were received. // For now there can be only one active job run which will be the last element of the slice Runs []*JobRun // contains filtered or unexported fields }
SchedulerJob is the scheduler-internal representation of a job.
func (*SchedulerJob) CurrentRun ¶
func (job *SchedulerJob) CurrentRun() *JobRun
CurrentRun returns the currently active job run or nil if there are no runs yet
func (*SchedulerJob) DeepCopy ¶
func (job *SchedulerJob) DeepCopy() *SchedulerJob
DeepCopy deep copies the entire job including the runs. This is needed because when jobs are stored in the JobDb they cannot be modified in-place
func (*SchedulerJob) GetAnnotations ¶
func (job *SchedulerJob) GetAnnotations() map[string]string
GetAnnotations returns the annotations on the job.
func (*SchedulerJob) GetId ¶
func (job *SchedulerJob) GetId() string
GetId returns the id of the Job.
func (*SchedulerJob) GetQueue ¶
func (job *SchedulerJob) GetQueue() string
GetQueue returns the queue this job belongs to.
func (*SchedulerJob) GetRequirements ¶ added in v0.3.47
func (job *SchedulerJob) GetRequirements(_ map[string]configuration.PriorityClass) *schedulerobjects.JobSchedulingInfo
func (*SchedulerJob) InTerminalState ¶
func (job *SchedulerJob) InTerminalState() bool
InTerminalState returns true if the job is in a terminal state
func (*SchedulerJob) NumReturned ¶
func (job *SchedulerJob) NumReturned() uint
NumReturned returns the number of times this job has been returned by executors Note that this is O(N) on Runs, but this should be fine as the number of runs should be small
type SchedulerJobRepository ¶
type SchedulerJobRepository interface { // GetJobIterator returns a iterator over queued jobs for a given queue. GetJobIterator(ctx context.Context, queue string) (JobIterator, error) }
SchedulerJobRepository represents the underlying jobs database.
type SchedulingAlgo ¶
type SchedulingAlgo interface { // Schedule should assign jobs to nodes // Any jobs that are scheduled should be marked as such in the JobDb using the transaction provided // It should return a slice containing all scheduled jobs. Schedule(ctx context.Context, txn *memdb.Txn, jobDb *JobDb) ([]*SchedulerJob, error) }
SchedulingAlgo is an interface that should bne implemented by structs capable of assigning Jobs to nodes
type SchedulingConstraints ¶
type SchedulingConstraints struct { PriorityClasses map[string]configuration.PriorityClass // Executor for which we're currently scheduling jobs. ExecutorId string // Resource pool of this executor. Pool string // Weights used when computing total resource usage. ResourceScarcity map[string]float64 // Max number of jobs to scheduler per lease jobs call. MaximumJobsToSchedule uint // Max number of jobs to consider for a queue before giving up. MaxLookbackPerQueue uint // Jobs leased to this executor must be at least this large. // Used, e.g., to avoid scheduling CPU-only jobs onto clusters with GPUs. MinimumJobSize schedulerobjects.ResourceList // Per-queue resource limits. // Map from resource type to the limit for that resource. MaximalResourceFractionPerQueue map[string]float64 // Limit- as a fraction of total resources across worker clusters- of resource types at each priority. // The limits are cumulative, i.e., the limit at priority p includes all higher levels. MaximalCumulativeResourceFractionPerQueueAndPriority map[int32]map[string]float64 // Max resources to schedule per queue at a time. MaximalResourceFractionToSchedulePerQueue map[string]float64 // Max resources to schedule at a time. MaximalResourceFractionToSchedule map[string]float64 // Total resources across all worker clusters. // Used when computing resource limits. TotalResources schedulerobjects.ResourceList }
SchedulingConstraints collects scheduling constraints, e.g., per-queue resource limits.
func SchedulingConstraintsFromSchedulingConfig ¶
func SchedulingConstraintsFromSchedulingConfig( executorId, pool string, minimumJobSize schedulerobjects.ResourceList, config configuration.SchedulingConfig, totalResources schedulerobjects.ResourceList, ) *SchedulingConstraints
type SchedulingReportsRepository ¶
type SchedulingReportsRepository struct { // Scheduling reports for the jobs that were most recently attempted to be scheduled. MostRecentJobSchedulingReports *lru.Cache // Scheduling reports for the most recently seen queues. MostRecentQueueSchedulingReports *lru.Cache }
SchedulingReportsRepository stores reports on the most recent scheduling attempts.
func NewSchedulingReportsRepository ¶
func NewSchedulingReportsRepository(maxQueueSchedulingReports, maxJobSchedulingReports int) *SchedulingReportsRepository
func (*SchedulingReportsRepository) Add ¶
func (repo *SchedulingReportsRepository) Add(queueName string, report *JobSchedulingReport)
func (*SchedulingReportsRepository) AddMany ¶
func (repo *SchedulingReportsRepository) AddMany(queueName string, reports []*JobSchedulingReport)
func (*SchedulingReportsRepository) AddSchedulingRoundReport ¶
func (repo *SchedulingReportsRepository) AddSchedulingRoundReport(report *SchedulingRoundReport)
func (*SchedulingReportsRepository) GetJobReport ¶
func (repo *SchedulingReportsRepository) GetJobReport(ctx context.Context, jobId *schedulerobjects.JobId) (*schedulerobjects.JobReport, error)
func (*SchedulingReportsRepository) GetJobSchedulingReport ¶
func (repo *SchedulingReportsRepository) GetJobSchedulingReport(jobId uuid.UUID) (*JobSchedulingReport, bool)
func (*SchedulingReportsRepository) GetQueueReport ¶
func (repo *SchedulingReportsRepository) GetQueueReport(ctx context.Context, queue *schedulerobjects.Queue) (*schedulerobjects.QueueReport, error)
func (*SchedulingReportsRepository) GetQueueSchedulingReport ¶
func (repo *SchedulingReportsRepository) GetQueueSchedulingReport(queueName string) (*QueueSchedulingReport, bool)
type SchedulingRoundReport ¶
type SchedulingRoundReport struct { // Time at which the scheduling cycle started. Started time.Time // Time at which the scheduling cycle finished. Finished time.Time // Executor for which the scheduler was invoked. Executor string // Per-queue scheduling reports. QueueSchedulingRoundReports map[string]*QueueSchedulingRoundReport // Total resources across all clusters available at the start of the scheduling cycle. TotalResources schedulerobjects.ResourceList // Resources assigned across all queues during this scheduling cycle. ScheduledResourcesByPriority schedulerobjects.QuantityByPriorityAndResourceType // Total number of jobs successfully scheduled in this round. NumScheduledJobs int // Reason for why the scheduling round finished. TerminationReason string // contains filtered or unexported fields }
SchedulingRoundReport captures the decisions made by the scheduler during one invocation.
func NewSchedulingRoundReport ¶
func NewSchedulingRoundReport( totalResources schedulerobjects.ResourceList, priorityFactorByQueue map[string]float64, initialResourcesByQueueAndPriority map[string]schedulerobjects.QuantityByPriorityAndResourceType, ) *SchedulingRoundReport
func (*SchedulingRoundReport) AddJobSchedulingReport ¶
func (report *SchedulingRoundReport) AddJobSchedulingReport(r *JobSchedulingReport)
AddJobSchedulingReport adds a job scheduling report to the report for this invocation of the scheduler. Automatically updates scheduled resources by calling AddScheduledResources. Is thread-safe.
func (*SchedulingRoundReport) ClearJobSpecs ¶
func (report *SchedulingRoundReport) ClearJobSpecs()
ClearJobSpecs zeroes out job specs to reduce memory usage.
func (*SchedulingRoundReport) String ¶
func (report *SchedulingRoundReport) String() string
func (*SchedulingRoundReport) SuccessfulJobSchedulingReports ¶
func (report *SchedulingRoundReport) SuccessfulJobSchedulingReports() []*JobSchedulingReport
type StandaloneLeaderController ¶
type StandaloneLeaderController struct {
// contains filtered or unexported fields
}
StandaloneLeaderController returns a token that always indicates you are leader This can be used when only a single instance of the scheduler is needed
func NewStandaloneLeaderController ¶
func NewStandaloneLeaderController() *StandaloneLeaderController
func (*StandaloneLeaderController) GetToken ¶
func (lc *StandaloneLeaderController) GetToken() LeaderToken
func (*StandaloneLeaderController) Run ¶ added in v0.3.47
func (lc *StandaloneLeaderController) Run(ctx context.Context) error
func (*StandaloneLeaderController) ValidateToken ¶
func (lc *StandaloneLeaderController) ValidateToken(tok LeaderToken) bool
type SubmitChecker ¶
type SubmitChecker struct {
// contains filtered or unexported fields
}
func NewSubmitChecker ¶
func NewSubmitChecker( executorTimeout time.Duration, schedulingConfig configuration.SchedulingConfig, executorRepository database.ExecutorRepository, ) *SubmitChecker
func (*SubmitChecker) CheckApiJobs ¶
func (srv *SubmitChecker) CheckApiJobs(jobs []*api.Job) (bool, string)
Source Files ¶
Directories ¶
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Package schedulermocks is a generated GoMock package.
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Package schedulermocks is a generated GoMock package. |