Documentation ¶
Index ¶
- type GetSyncLimit
- type LockKind
- type LockName
- type Manager
- func (cm *Manager) Initialize(wfs []wfv1.Workflow)
- func (cm *Manager) Release(wf *wfv1.Workflow, nodeName string, syncRef *wfv1.Synchronization)
- func (cm *Manager) ReleaseAll(wf *wfv1.Workflow) bool
- func (cm *Manager) TryAcquire(wf *wfv1.Workflow, nodeName string, syncLockRef *wfv1.Synchronization) (bool, bool, string, error)
- type NextWorkflow
- type PriorityMutex
- type PrioritySemaphore
- type Semaphore
- type Throttler
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GetSyncLimit ¶
type LockName ¶
func DecodeLockName ¶
func GetLockName ¶
func GetLockName(sync *v1alpha1.Synchronization, namespace string) (*LockName, error)
func NewLockName ¶
func (*LockName) EncodeName ¶
func (*LockName) ValidateEncoding ¶
type Manager ¶
type Manager struct {
// contains filtered or unexported fields
}
func NewLockManager ¶
func NewLockManager(getSyncLimit GetSyncLimit, nextWorkflow NextWorkflow) *Manager
func (*Manager) Initialize ¶
func (*Manager) TryAcquire ¶
func (cm *Manager) TryAcquire(wf *wfv1.Workflow, nodeName string, syncLockRef *wfv1.Synchronization) (bool, bool, string, error)
TryAcquire tries to acquire the lock from semaphore. It returns status of acquiring a lock , status of Workflow status updated, waiting message if lock is not available and any error encountered
type NextWorkflow ¶
type NextWorkflow func(string)
type PriorityMutex ¶
type PriorityMutex struct {
// contains filtered or unexported fields
}
func NewMutex ¶
func NewMutex(name string, nextWorkflow NextWorkflow) *PriorityMutex
NewMutex creates new mutex lock object name of the mutex callbackFunc is a release notification function.
type PrioritySemaphore ¶
type PrioritySemaphore struct {
// contains filtered or unexported fields
}
func NewSemaphore ¶
func NewSemaphore(name string, limit int, nextWorkflow NextWorkflow, lockType string) *PrioritySemaphore
type Throttler ¶
type Throttler interface { Add(key string, priority int32, creationTime time.Time) // Admin returns if the item should be processed. Admit(key string) bool // Remove notifies throttler that item processing is no longer needed Remove(key string) }
Throttler allows the controller to limit number of items it is processing in parallel. Items are processed in priority order, and one processing starts, other items (including higher-priority items) will be kept pending until the processing is complete. Implementations should be idempotent.
func NewThrottler ¶
NewThrottler returns a throttle that only runs `parallelism` items at once. When an item may need processing, `queue` is invoked.