Documentation
¶
Index ¶
- func Cascade() error
- func CheckOwnership(ids []string, rdx redux.Readable) ([]string, error)
- func GetAppListResponseToMap(galr *steam_integration.GetAppListResponse) map[string]uint32
- func GetLanguageCodes(rdx redux.Readable) (map[string]bool, error)
- func LanguageNames(langCodeSet map[string]bool) error
- func NativeLanguageNames(langCodeSet map[string]bool) error
- func Orders(modifiedAfter int64) error
- func Owned() error
- func SteamAppId(since int64) error
- func TagNames() error
- func Types() error
- func Wishlisted() error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Cascade ¶
func Cascade() error
Cascade is a method to assign reductions to products that don't have them, and can get them through parent products. Current implementation is a template for additional properties and currently only cascades GOGOrderDateProperty from store-products (that are referenced in orders) to account-products that are linked as store-product.IncludesGames.
func GetAppListResponseToMap ¶
func GetAppListResponseToMap(galr *steam_integration.GetAppListResponse) map[string]uint32
func LanguageNames ¶
func NativeLanguageNames ¶
func SteamAppId ¶
func Wishlisted ¶
func Wishlisted() error
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.