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Constants ¶
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const ( // UDPPayloadSize is a reasonable default payload size for UDP packets that // could be travelling over the internet. UDPPayloadSize = 512 )
Variables ¶
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Functions ¶
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Types ¶
type Client ¶
func NewHTTP ¶
func NewHTTP(config HTTPConfig, defaultWP WriteParams) (Client, error)
type HTTPConfig ¶
type HTTPConfig struct { // URL should be of the form "http://host:port" (REQUIRED) URL string // UserAgent sets the User-Agent header. UserAgent string // Timeout specifies a time limit for requests made by this // Client. The timeout includes connection time, any // redirects, and reading the response body. The timer remains // running after Get, Head, Post, or Do return and will // interrupt reading of the Response.Body. // // A Timeout of zero means no timeout. Timeout time.Duration // Username is the basic auth username for the server. Username string // Password is the basic auth password for the server. Password string // TLSConfig is the tls auth settings to use for each request. TLSConfig *tls.Config // Proxy URL should be of the form "http://host:port" HTTPProxy string // HTTP headers to append to HTTP requests. HTTPHeaders HTTPHeaders // The content encoding mechanism to use for each request. ContentEncoding string }
type HTTPHeaders ¶
type Response ¶
type Response struct { // ignore Results: Results []interface{} `json:"-"` Err string `json:"error,omitempty"` }
Response represents a list of statement results.
type UDPConfig ¶
type UDPConfig struct { // URL should be of the form "udp://host:port" // or "udp://[ipv6-host%zone]:port". URL string // PayloadSize is the maximum size of a UDP client message, optional // Tune this based on your network. Defaults to UDPPayloadSize. PayloadSize int }
UDPConfig is the config data needed to create a UDP Client
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