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Constants ¶
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const Name = "round_robin"
Variables ¶
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Functions ¶
Types ¶
type RoundRobin ¶
type RoundRobin struct {
// contains filtered or unexported fields
}
func (*RoundRobin) Pick ¶
func (p *RoundRobin) Pick(balancer.PickInfo) (balancer.PickResult, error)
type RoundRobinPickerBuilder ¶
type RoundRobinPickerBuilder struct{}
func (*RoundRobinPickerBuilder) Build ¶
func (*RoundRobinPickerBuilder) Build(info base.PickerBuildInfo) balancer.Picker
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