Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Config ¶
type Config struct { Collector collector.EventCollector PUHandler ProcessingUnitsHandler SyncHandler SynchronizationHandler MergeTags []string }
Config holds configuration for all monitors
func (*Config) IsComplete ¶
IsComplete checks if configuration is complete
type ProcessingUnitsHandler ¶
type ProcessingUnitsHandler interface { // CreatePURuntime is called when a monitor detects creation of a new ProcessingUnit. CreatePURuntime(contextID string, runtimeInfo *policy.PURuntime) error // HandlePUEvent is called by all monitors when a PU event is generated. The implementer // is responsible to update all components by explicitly adding a new PU. HandlePUEvent(contextID string, event events.Event) error }
A ProcessingUnitsHandler must be implemnted by the monitor instantiators or components thereof.
type Processor ¶
type Processor interface { // Start processes PU start events Start(eventInfo *events.EventInfo) error // Event processes PU stop events Stop(eventInfo *events.EventInfo) error // Create process a PU create event Create(eventInfo *events.EventInfo) error // Event process a PU destroy event Destroy(eventInfo *events.EventInfo) error // Event processes a pause event Pause(eventInfo *events.EventInfo) error // ReSync resyncs all PUs handled by this processor ReSync(EventInfo *events.EventInfo) error }
Processor is a generic interface that processes monitor events using a normalized event structure.
type Registerer ¶
type Registerer interface { // Register Processor registers event processors for a certain type of PU RegisterProcessor(puType constants.PUType, p Processor) error GetHandler(puType constants.PUType, e events.Event) (events.EventHandler, error) }
Registerer inteface allows event processors to register themselves with the event server.
type SynchronizationHandler ¶
type SynchronizationHandler interface { // HandleSynchronization handles a synchronization routine. HandleSynchronization(contextID string, state events.State, RuntimeReader policy.RuntimeReader, syncType SynchronizationType) error // HandleSynchronizationComplete is called when a synchronization job is complete. HandleSynchronizationComplete(syncType SynchronizationType) }
A SynchronizationHandler must be implemnted by the monitor instantiators or components thereof.
type SynchronizationType ¶
type SynchronizationType int
A SynchronizationType represents the type of synchronization job.
const ( // SynchronizationTypeInitial indicates the initial synchronization job. SynchronizationTypeInitial SynchronizationType = iota + 1 // SynchronizationTypePeriodic indicates subsequent synchronization jobs. SynchronizationTypePeriodic )
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