Documentation ¶
Overview ¶
Package agent exports the ActionAgent object. It keeps the local tablet state, starts / stops all associated services (query service, update stream, binlog players, ...), and handles tabletmanager RPCs to update the state.
The agent is responsible for maintaining the tablet record in the topology server. Only 'ScrapTablet -force' and 'DeleteTablet' should be run by other processes, everything else should ask the tablet server to make the change.
Most RPC calls lock the actionMutex, except the easy read-only ones. RPC calls that change the tablet record will also call updateState.
See rpc_server.go for all cases, and which actions take the actionMutex, and which run changeCallback.
Index ¶
- Constants
- Variables
- func HttpHandleSnapshots(mycnf *mysqlctl.Mycnf, uid uint32)
- func RegisterBinlogPlayerMap(blm *BinlogPlayerMap)
- type ActionAgent
- func (agent *ActionAgent) ApplySchema(change *myproto.SchemaChange) (*myproto.SchemaChangeResult, error)
- func (agent *ActionAgent) BlacklistedTables() []string
- func (agent *ActionAgent) BreakSlaves() error
- func (agent *ActionAgent) ChangeType(tabletType topo.TabletType) error
- func (agent *ActionAgent) DemoteMaster() error
- func (agent *ActionAgent) ExecuteFetch(query string, maxrows int, wantFields, disableBinlogs bool) (*proto.QueryResult, error)
- func (agent *ActionAgent) ExecuteHook(hk *hook.Hook) *hook.HookResult
- func (agent *ActionAgent) GetPermissions() (*myproto.Permissions, error)
- func (agent *ActionAgent) GetSchema(tables, excludeTables []string, includeViews bool) (*myproto.SchemaDefinition, error)
- func (agent *ActionAgent) GetSlaves() ([]string, error)
- func (agent *ActionAgent) IsRunningHealthCheck() bool
- func (agent *ActionAgent) MasterPosition() (myproto.ReplicationPosition, error)
- func (agent *ActionAgent) MultiRestore(args *actionnode.MultiRestoreArgs, logger logutil.Logger) error
- func (agent *ActionAgent) MultiSnapshot(args *actionnode.MultiSnapshotArgs, logger logutil.Logger) (*actionnode.MultiSnapshotReply, error)
- func (agent *ActionAgent) Ping(args string) string
- func (agent *ActionAgent) PreflightSchema(change string) (*myproto.SchemaChangeResult, error)
- func (agent *ActionAgent) PromoteSlave() (*actionnode.RestartSlaveData, error)
- func (agent *ActionAgent) RefreshState()
- func (agent *ActionAgent) ReloadSchema()
- func (agent *ActionAgent) ReparentPosition(rp *myproto.ReplicationPosition) (*actionnode.RestartSlaveData, error)
- func (agent *ActionAgent) ReserveForRestore(args *actionnode.ReserveForRestoreArgs) error
- func (agent *ActionAgent) RestartSlave(rsd *actionnode.RestartSlaveData) error
- func (agent *ActionAgent) Restore(args *actionnode.RestoreArgs, logger logutil.Logger) error
- func (agent *ActionAgent) RpcWrap(ctx context.Context, name string, args, reply interface{}, f func() error) error
- func (agent *ActionAgent) RpcWrapLock(ctx context.Context, name string, args, reply interface{}, verbose bool, ...) error
- func (agent *ActionAgent) RpcWrapLockAction(ctx context.Context, name string, args, reply interface{}, verbose bool, ...) error
- func (agent *ActionAgent) RunBlpUntil(bpl *blproto.BlpPositionList, waitTime time.Duration) (*myproto.ReplicationPosition, error)
- func (agent *ActionAgent) Scrap() error
- func (agent *ActionAgent) SetReadOnly(rdonly bool) error
- func (agent *ActionAgent) SlaveStatus() (*myproto.ReplicationStatus, error)
- func (agent *ActionAgent) SlaveWasPromoted() error
- func (agent *ActionAgent) SlaveWasRestarted(swrd *actionnode.SlaveWasRestartedArgs) error
- func (agent *ActionAgent) Sleep(duration time.Duration)
- func (agent *ActionAgent) Snapshot(args *actionnode.SnapshotArgs, logger logutil.Logger) (*actionnode.SnapshotReply, error)
- func (agent *ActionAgent) SnapshotSourceEnd(args *actionnode.SnapshotSourceEndArgs) error
- func (agent *ActionAgent) Start(mysqlPort, vtPort, vtsPort int) error
- func (agent *ActionAgent) StartBlp() error
- func (agent *ActionAgent) StartSlave() error
- func (agent *ActionAgent) Stop()
- func (agent *ActionAgent) StopBlp() (*blproto.BlpPositionList, error)
- func (agent *ActionAgent) StopSlave() error
- func (agent *ActionAgent) StopSlaveMinimum(position myproto.ReplicationPosition, waitTime time.Duration) (*myproto.ReplicationStatus, error)
- func (agent *ActionAgent) Tablet() *topo.TabletInfo
- func (agent *ActionAgent) TabletExternallyReparented(actionTimeout time.Duration) error
- func (agent *ActionAgent) WaitBlpPosition(blpPosition *blproto.BlpPosition, waitTime time.Duration) error
- func (agent *ActionAgent) WaitSlavePosition(position myproto.ReplicationPosition, waitTimeout time.Duration) (*myproto.ReplicationStatus, error)
- type BinlogPlayerController
- func (bpc *BinlogPlayerController) BlpPosition(vtClient *binlogplayer.DBClient) (*blproto.BlpPosition, string, error)
- func (bpc *BinlogPlayerController) Iteration() (err error)
- func (bpc *BinlogPlayerController) Loop()
- func (bpc *BinlogPlayerController) Start()
- func (bpc *BinlogPlayerController) StartUntil(stopPos myproto.ReplicationPosition) error
- func (bpc *BinlogPlayerController) Stop()
- func (bpc *BinlogPlayerController) String() string
- func (bpc *BinlogPlayerController) WaitForStop(waitTimeout time.Duration) error
- type BinlogPlayerControllerStatus
- type BinlogPlayerControllerStatusList
- type BinlogPlayerMap
- func (blm *BinlogPlayerMap) BlpPositionList() (*blproto.BlpPositionList, error)
- func (blm *BinlogPlayerMap) RefreshMap(tablet *topo.Tablet, keyspaceInfo *topo.KeyspaceInfo, ...)
- func (blm *BinlogPlayerMap) RunUntil(blpPositionList *blproto.BlpPositionList, waitTimeout time.Duration) error
- func (blm *BinlogPlayerMap) Start()
- func (blm *BinlogPlayerMap) Status() *BinlogPlayerMapStatus
- func (blm *BinlogPlayerMap) Stop()
- func (blm *BinlogPlayerMap) StopAllPlayersAndReset()
- type BinlogPlayerMapStatus
- type HealthRecord
- type RegisterQueryService
- type RpcAgent
Constants ¶
const ( BPM_STATE_RUNNING int64 = iota BPM_STATE_STOPPED )
Variables ¶
var RegisterQueryServices []RegisterQueryService
Functions ¶
func HttpHandleSnapshots ¶
HttpHandleSnapshots handles the serving of files from the local tablet
func RegisterBinlogPlayerMap ¶
func RegisterBinlogPlayerMap(blm *BinlogPlayerMap)
RegisterBinlogPlayerMap registers the varz for the players
Types ¶
type ActionAgent ¶
type ActionAgent struct { // The following fields are set during creation TopoServer topo.Server TabletAlias topo.TabletAlias Mysqld *mysqlctl.Mysqld MysqlDaemon mysqlctl.MysqlDaemon DBConfigs *dbconfigs.DBConfigs SchemaOverrides []tabletserver.SchemaOverride BinlogPlayerMap *BinlogPlayerMap LockTimeout time.Duration // This is the History of the health checks, public so status // pages can display it History *history.History // contains filtered or unexported fields }
ActionAgent is the main class for the agent.
func NewActionAgent ¶
func NewActionAgent( tabletAlias topo.TabletAlias, dbcfgs *dbconfigs.DBConfigs, mycnf *mysqlctl.Mycnf, port, securePort int, overridesFile string, lockTimeout time.Duration, ) (agent *ActionAgent, err error)
NewActionAgent creates a new ActionAgent and registers all the associated services
func NewTestActionAgent ¶
func NewTestActionAgent(ts topo.Server, tabletAlias topo.TabletAlias, port int, mysqlDaemon mysqlctl.MysqlDaemon) (agent *ActionAgent)
NewTestActionAgent creates an agent for test purposes. Only a subset of features are supported now, but we'll add more over time.
func (*ActionAgent) ApplySchema ¶
func (agent *ActionAgent) ApplySchema(change *myproto.SchemaChange) (*myproto.SchemaChangeResult, error)
ApplySchema will apply a schema change Should be called under RpcWrapLockAction.
func (*ActionAgent) BlacklistedTables ¶
func (agent *ActionAgent) BlacklistedTables() []string
func (*ActionAgent) BreakSlaves ¶
func (agent *ActionAgent) BreakSlaves() error
BreakSlaves will tinker with the replication stream in a way that will stop all the slaves. Should be called under RpcWrapLockAction.
func (*ActionAgent) ChangeType ¶
func (agent *ActionAgent) ChangeType(tabletType topo.TabletType) error
ChangeType changes the tablet type Should be called under RpcWrapLockAction.
func (*ActionAgent) DemoteMaster ¶
func (agent *ActionAgent) DemoteMaster() error
DemoteMaster demotes the current master, and marks it read-only in the topo. Should be called under RpcWrapLockAction.
func (*ActionAgent) ExecuteFetch ¶
func (agent *ActionAgent) ExecuteFetch(query string, maxrows int, wantFields, disableBinlogs bool) (*proto.QueryResult, error)
ExecuteFetch will execute the given query, possibly disabling binlogs. Should be called under RpcWrap.
func (*ActionAgent) ExecuteHook ¶
func (agent *ActionAgent) ExecuteHook(hk *hook.Hook) *hook.HookResult
ExecuteHook executes the provided hook locally, and returns the result. Should be called under RpcWrapLockAction.
func (*ActionAgent) GetPermissions ¶
func (agent *ActionAgent) GetPermissions() (*myproto.Permissions, error)
GetPermissions returns the db permissions. Should be called under RpcWrap.
func (*ActionAgent) GetSchema ¶
func (agent *ActionAgent) GetSchema(tables, excludeTables []string, includeViews bool) (*myproto.SchemaDefinition, error)
GetSchema returns the schema. Should be called under RpcWrap.
func (*ActionAgent) GetSlaves ¶
func (agent *ActionAgent) GetSlaves() ([]string, error)
GetSlaves returns the address of all the slaves Should be called under RpcWrap.
func (*ActionAgent) IsRunningHealthCheck ¶
func (agent *ActionAgent) IsRunningHealthCheck() bool
func (*ActionAgent) MasterPosition ¶
func (agent *ActionAgent) MasterPosition() (myproto.ReplicationPosition, error)
MasterPosition returns the master position Should be called under RpcWrap.
func (*ActionAgent) MultiRestore ¶
func (agent *ActionAgent) MultiRestore(args *actionnode.MultiRestoreArgs, logger logutil.Logger) error
MultiRestore performs the multi-part restore. Should be called under RpcWrapLockAction.
func (*ActionAgent) MultiSnapshot ¶
func (agent *ActionAgent) MultiSnapshot(args *actionnode.MultiSnapshotArgs, logger logutil.Logger) (*actionnode.MultiSnapshotReply, error)
MultiSnapshot takes a multi-part snapshot Should be called under RpcWrapLockAction.
func (*ActionAgent) Ping ¶
func (agent *ActionAgent) Ping(args string) string
Ping makes sure RPCs work, and refreshes the tablet record. Should be called under RpcWrap.
func (*ActionAgent) PreflightSchema ¶
func (agent *ActionAgent) PreflightSchema(change string) (*myproto.SchemaChangeResult, error)
PreflightSchema will try out the schema change Should be called under RpcWrapLockAction.
func (*ActionAgent) PromoteSlave ¶
func (agent *ActionAgent) PromoteSlave() (*actionnode.RestartSlaveData, error)
PromoteSlave transforms the current tablet from a slave to a master. It returns the data needed for other tablets to become a slave. Should be called under RpcWrapLockAction.
func (*ActionAgent) RefreshState ¶
func (agent *ActionAgent) RefreshState()
RefreshState reload the tablet record from the topo server. Should be called under RpcWrapLockAction, so it actually works.
func (*ActionAgent) ReloadSchema ¶
func (agent *ActionAgent) ReloadSchema()
ReloadSchema will reload the schema Should be called under RpcWrapLockAction.
func (*ActionAgent) ReparentPosition ¶
func (agent *ActionAgent) ReparentPosition(rp *myproto.ReplicationPosition) (*actionnode.RestartSlaveData, error)
ReparentPosition returns the RestartSlaveData for the provided ReplicationPosition. Should be called under RpcWrap.
func (*ActionAgent) ReserveForRestore ¶
func (agent *ActionAgent) ReserveForRestore(args *actionnode.ReserveForRestoreArgs) error
ReserveForRestore reserves the current tablet for an upcoming restore operation. Should be called under RpcWrapLockAction.
func (*ActionAgent) RestartSlave ¶
func (agent *ActionAgent) RestartSlave(rsd *actionnode.RestartSlaveData) error
RestartSlave tells the tablet it has a new master Should be called under RpcWrapLockAction.
func (*ActionAgent) Restore ¶
func (agent *ActionAgent) Restore(args *actionnode.RestoreArgs, logger logutil.Logger) error
Operate on restore tablet. Check that the SnapshotManifest is valid and the master has not changed. Shutdown mysqld. Load the snapshot from source tablet. Restart mysqld and replication. Put tablet into the replication graph as a spare. Should be called under RpcWrapLockAction.
func (*ActionAgent) RpcWrapLock ¶
func (*ActionAgent) RpcWrapLockAction ¶
func (*ActionAgent) RunBlpUntil ¶
func (agent *ActionAgent) RunBlpUntil(bpl *blproto.BlpPositionList, waitTime time.Duration) (*myproto.ReplicationPosition, error)
RunBlpUntil runs the binlog player server until the position is reached, and returns the current mysql master replication position.
func (*ActionAgent) Scrap ¶
func (agent *ActionAgent) Scrap() error
Scrap scraps the live running tablet Should be called under RpcWrapLockAction.
func (*ActionAgent) SetReadOnly ¶
func (agent *ActionAgent) SetReadOnly(rdonly bool) error
SetReadOnly makes the mysql instance read-only or read-write Should be called under RpcWrapLockAction.
func (*ActionAgent) SlaveStatus ¶
func (agent *ActionAgent) SlaveStatus() (*myproto.ReplicationStatus, error)
SlaveStatus returns the replication status Should be called under RpcWrap.
func (*ActionAgent) SlaveWasPromoted ¶
func (agent *ActionAgent) SlaveWasPromoted() error
SlaveWasPromoted promotes a slave to master, no questions asked. Should be called under RpcWrapLockAction.
func (*ActionAgent) SlaveWasRestarted ¶
func (agent *ActionAgent) SlaveWasRestarted(swrd *actionnode.SlaveWasRestartedArgs) error
SlaveWasRestarted updates the parent record for a tablet. Should be called under RpcWrapLockAction.
func (*ActionAgent) Sleep ¶
func (agent *ActionAgent) Sleep(duration time.Duration)
Sleep sleeps for the duration Should be called under RpcWrapLockAction.
func (*ActionAgent) Snapshot ¶
func (agent *ActionAgent) Snapshot(args *actionnode.SnapshotArgs, logger logutil.Logger) (*actionnode.SnapshotReply, error)
Snapshot takes a db snapshot Should be called under RpcWrapLockAction.
func (*ActionAgent) SnapshotSourceEnd ¶
func (agent *ActionAgent) SnapshotSourceEnd(args *actionnode.SnapshotSourceEndArgs) error
SnapshotSourceEnd restores the state of the server after a Snapshot(server_mode =true) Should be called under RpcWrapLockAction.
func (*ActionAgent) Start ¶
func (agent *ActionAgent) Start(mysqlPort, vtPort, vtsPort int) error
bindAddr: the address for the query service advertised by this agent
func (*ActionAgent) StartBlp ¶
func (agent *ActionAgent) StartBlp() error
StartBlp starts the binlog players Should be called under RpcWrapLockAction.
func (*ActionAgent) StartSlave ¶
func (agent *ActionAgent) StartSlave() error
StartSlave will start the replication Should be called under RpcWrapLock.
func (*ActionAgent) StopBlp ¶
func (agent *ActionAgent) StopBlp() (*blproto.BlpPositionList, error)
StopBlp stops the binlog players, and return their positions. Should be called under RpcWrapLockAction.
func (*ActionAgent) StopSlave ¶
func (agent *ActionAgent) StopSlave() error
StopSlave will stop the replication Should be called under RpcWrapLock.
func (*ActionAgent) StopSlaveMinimum ¶
func (agent *ActionAgent) StopSlaveMinimum(position myproto.ReplicationPosition, waitTime time.Duration) (*myproto.ReplicationStatus, error)
StopSlaveMinimum will stop the slave after it reaches at least the provided position.
func (*ActionAgent) Tablet ¶
func (agent *ActionAgent) Tablet() *topo.TabletInfo
func (*ActionAgent) TabletExternallyReparented ¶
func (agent *ActionAgent) TabletExternallyReparented(actionTimeout time.Duration) error
TabletExternallyReparented updates all topo records so the current tablet is the new master for this shard. Should be called under RpcWrapLock.
func (*ActionAgent) WaitBlpPosition ¶
func (agent *ActionAgent) WaitBlpPosition(blpPosition *blproto.BlpPosition, waitTime time.Duration) error
WaitBlpPosition waits until a specific filtered replication position is reached. Should be called under RpcWrapLock.
func (*ActionAgent) WaitSlavePosition ¶
func (agent *ActionAgent) WaitSlavePosition(position myproto.ReplicationPosition, waitTimeout time.Duration) (*myproto.ReplicationStatus, error)
WaitSlavePosition waits until we reach the provided position, and returns the current position Should be called under RpcWrapLock.
type BinlogPlayerController ¶
type BinlogPlayerController struct {
// contains filtered or unexported fields
}
BinlogPlayerController controls one player
func (*BinlogPlayerController) BlpPosition ¶
func (bpc *BinlogPlayerController) BlpPosition(vtClient *binlogplayer.DBClient) (*blproto.BlpPosition, string, error)
BlpPosition returns the current position for a controller, as read from the database.
func (*BinlogPlayerController) Iteration ¶
func (bpc *BinlogPlayerController) Iteration() (err error)
Iteration is a single iteration for the player: get the current status, try to play, and plays until interrupted, or until an error occurs.
func (*BinlogPlayerController) Loop ¶
func (bpc *BinlogPlayerController) Loop()
Loop runs the main player loop: try to play, and in case of error, sleep for 5 seconds and try again.
func (*BinlogPlayerController) Start ¶
func (bpc *BinlogPlayerController) Start()
Start will start the player in the background and run forever
func (*BinlogPlayerController) StartUntil ¶
func (bpc *BinlogPlayerController) StartUntil(stopPos myproto.ReplicationPosition) error
StartUntil will start the Player until we reach the given position.
func (*BinlogPlayerController) Stop ¶
func (bpc *BinlogPlayerController) Stop()
Stop will ask the controller to stop playing, and wait until it is stopped.
func (*BinlogPlayerController) String ¶
func (bpc *BinlogPlayerController) String() string
func (*BinlogPlayerController) WaitForStop ¶
func (bpc *BinlogPlayerController) WaitForStop(waitTimeout time.Duration) error
WaitForStop will wait until the player is stopped. Use this after StartUntil.
type BinlogPlayerControllerStatus ¶
type BinlogPlayerControllerStatus struct { // configuration values Index uint32 SourceShard topo.SourceShard StopPosition myproto.ReplicationPosition // stats and current values LastPosition myproto.ReplicationPosition SecondsBehindMaster int64 Counts map[string]int64 Rates map[string][]float64 State string SourceTablet topo.TabletAlias LastError string }
BinlogPlayerControllerStatus is the status of an individual controller
type BinlogPlayerControllerStatusList ¶
type BinlogPlayerControllerStatusList []*BinlogPlayerControllerStatus
BinlogPlayerControllerStatusList is the list of statuses
func (BinlogPlayerControllerStatusList) Len ¶
func (bpcsl BinlogPlayerControllerStatusList) Len() int
Len is part of sort.Interface
func (BinlogPlayerControllerStatusList) Less ¶
func (bpcsl BinlogPlayerControllerStatusList) Less(i, j int) bool
Less is part of sort.Interface
func (BinlogPlayerControllerStatusList) Swap ¶
func (bpcsl BinlogPlayerControllerStatusList) Swap(i, j int)
Swap is part of sort.Interface
type BinlogPlayerMap ¶
type BinlogPlayerMap struct {
// contains filtered or unexported fields
}
BinlogPlayerMap controls all the players. It can be stopped and restarted.
func NewBinlogPlayerMap ¶
func NewBinlogPlayerMap(ts topo.Server, dbConfig *mysql.ConnectionParams, mysqld *mysqlctl.Mysqld) *BinlogPlayerMap
NewBinlogPlayerMap creates a new map of players
func (*BinlogPlayerMap) BlpPositionList ¶
func (blm *BinlogPlayerMap) BlpPositionList() (*blproto.BlpPositionList, error)
BlpPositionList returns the current position of all the players
func (*BinlogPlayerMap) RefreshMap ¶
func (blm *BinlogPlayerMap) RefreshMap(tablet *topo.Tablet, keyspaceInfo *topo.KeyspaceInfo, shardInfo *topo.ShardInfo)
RefreshMap reads the right data from topo.Server and makes sure we're playing the right logs.
func (*BinlogPlayerMap) RunUntil ¶
func (blm *BinlogPlayerMap) RunUntil(blpPositionList *blproto.BlpPositionList, waitTimeout time.Duration) error
RunUntil will run all the players until they reach the given position. Holds the map lock during that exercise, shouldn't take long at all.
func (*BinlogPlayerMap) Start ¶
func (blm *BinlogPlayerMap) Start()
Start restarts the current players
func (*BinlogPlayerMap) Status ¶
func (blm *BinlogPlayerMap) Status() *BinlogPlayerMapStatus
Status returns the BinlogPlayerMapStatus for the BinlogPlayerMap
func (*BinlogPlayerMap) Stop ¶
func (blm *BinlogPlayerMap) Stop()
Stop stops the current players, but does not remove them from the map. Call 'Start' to restart the playback.
func (*BinlogPlayerMap) StopAllPlayersAndReset ¶
func (blm *BinlogPlayerMap) StopAllPlayersAndReset()
StopAllPlayersAndReset stops all the binlog players, and reset the map of players.
type BinlogPlayerMapStatus ¶
type BinlogPlayerMapStatus struct { State string Controllers BinlogPlayerControllerStatusList }
BinlogPlayerMapStatus is the complete player status
type HealthRecord ¶
HealthRecord records one run of the health checker
func (*HealthRecord) Class ¶
func (r *HealthRecord) Class() string
This returns a readable one word version of the health
func (*HealthRecord) IsDuplicate ¶
func (r *HealthRecord) IsDuplicate(other interface{}) bool
IsDuplicate implements history.Deduplicable
type RegisterQueryService ¶
type RegisterQueryService func(*ActionAgent)
type RpcAgent ¶
type RpcAgent interface { Ping(args string) string GetSchema(tables, excludeTables []string, includeViews bool) (*myproto.SchemaDefinition, error) GetPermissions() (*myproto.Permissions, error) SetReadOnly(rdonly bool) error ChangeType(topo.TabletType) error Scrap() error Sleep(duration time.Duration) ExecuteHook(hk *hook.Hook) *hook.HookResult RefreshState() ReloadSchema() PreflightSchema(change string) (*myproto.SchemaChangeResult, error) ApplySchema(change *myproto.SchemaChange) (*myproto.SchemaChangeResult, error) ExecuteFetch(query string, maxrows int, wantFields, disableBinlogs bool) (*proto.QueryResult, error) SlaveStatus() (*myproto.ReplicationStatus, error) WaitSlavePosition(position myproto.ReplicationPosition, waitTimeout time.Duration) (*myproto.ReplicationStatus, error) MasterPosition() (myproto.ReplicationPosition, error) ReparentPosition(rp *myproto.ReplicationPosition) (*actionnode.RestartSlaveData, error) StopSlave() error StopSlaveMinimum(position myproto.ReplicationPosition, waitTime time.Duration) (*myproto.ReplicationStatus, error) StartSlave() error TabletExternallyReparented(actionTimeout time.Duration) error GetSlaves() ([]string, error) WaitBlpPosition(blpPosition *blproto.BlpPosition, waitTime time.Duration) error StopBlp() (*blproto.BlpPositionList, error) StartBlp() error RunBlpUntil(bpl *blproto.BlpPositionList, waitTime time.Duration) (*myproto.ReplicationPosition, error) DemoteMaster() error PromoteSlave() (*actionnode.RestartSlaveData, error) SlaveWasPromoted() error RestartSlave(rsd *actionnode.RestartSlaveData) error SlaveWasRestarted(swrd *actionnode.SlaveWasRestartedArgs) error BreakSlaves() error Snapshot(args *actionnode.SnapshotArgs, logger logutil.Logger) (*actionnode.SnapshotReply, error) SnapshotSourceEnd(args *actionnode.SnapshotSourceEndArgs) error ReserveForRestore(args *actionnode.ReserveForRestoreArgs) error Restore(args *actionnode.RestoreArgs, logger logutil.Logger) error MultiSnapshot(args *actionnode.MultiSnapshotArgs, logger logutil.Logger) (*actionnode.MultiSnapshotReply, error) MultiRestore(args *actionnode.MultiRestoreArgs, logger logutil.Logger) error // RPC helpers RpcWrap(ctx context.Context, name string, args, reply interface{}, f func() error) error RpcWrapLock(ctx context.Context, name string, args, reply interface{}, verbose bool, f func() error) error RpcWrapLockAction(ctx context.Context, name string, args, reply interface{}, verbose bool, f func() error) error }
RpcAgent defines the interface implemented by the Agent for RPCs. It is useful for RPC implementations to test their full stack.