Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ActionContext ¶
func (*ActionContext) Get ¶
func (c *ActionContext) Get(key string) any
func (*ActionContext) Set ¶
func (c *ActionContext) Set(key string, value any)
type Engine ¶
type Engine struct {
Handlers map[string]HandlerFunc
}
func (*Engine) RegisterHandler ¶
func (e *Engine) RegisterHandler(name string, handler HandlerFunc)
func (*Engine) SetActionHandler ¶
type HandlerFunc ¶
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